โŒ

Normale weergave

Counter-Strike 2 Update

21 Juli 2026 om 01:13
[p]\[ GAMEPLAY ][/p]
  • [p]The bomb damage health preview is now revealed when the bomb becomes audible.[/p][/*]
  • [p]The bomb explosion now interacts with smoke grenade clouds and molotov/incendiary fire.ย [/p][/*]
[p] \[ MAPS ][/p][p]Fachwerk[/p]
  • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
[p]Boulder[/p]
  • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
[p]Debris[/p]
  • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
[p][/p][p]\[ MISC ][/p]
  • [p]Added Workshop maps section to Play menu for Counter-Strike in Steam China.[/p][/*]
  • [p]Added a shortcut to Community Servers list to Play menu for Counter-Strike in Steam China.[/p][/*]
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Bitfocus Companion v5.0.2

Door: Julusian
20 Juli 2026 om 21:46

๐Ÿ“ฆ Downloads available at

๐Ÿ’ต Donate to the project at

Companion v5.0.2 - Release Notes

๐Ÿž BUG FIXES

  • make element type clearer in list #4320
  • make element editor remember which element was last selected (by type and instance number) #4324
  • button element editor DND behaving weirdly
  • canvas element not showing as selected
  • bad default values for layered preset definitions
  • emulator long presses not possible #4322
  • Event On Sunrise/Sunset wrong time after DST switch #3737 #3754
  • allow double CC prefix for rosstalk commands #4323
  • enable tcp no-delay for satellite and tcp clients
  • local variable name copy button alignment

Full Changelog: v5.0.1...v5.0.2

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2.7.4

Door: clsid2
21 Juli 2026 om 00:24

Donations are appreciated. There is now a PayPal option.

Changes from 2.7.3 to 2.7.4:

Updates:

  • Updated LAV Filters to version 0.82-4-gab7ca
  • Updated MPC Video Renderer to version 0.10.6.2555

Changes/additions:

  • MPC Video Renderer is now the by default renderer on the majority of systems. Previously EVR-CP was the default. MPCVR is a more advanced modern renderer with support for HDR video.
  • MPC-HC will detect your GPU(s) (once) after updating to this new version and will adjust the video renderer and hardware decoding settings when it makes sense.
  • Added an option to show the playback timer next to the seekbar instead of inside the statusbar. By default it is placed at the right side. There is an advanced option to place it at the left side. Tip: seekbar height can be adjusted in the options. Timer text size is scaled accordingly.
  • Added a new customizable viewing preset (hotkey 4). By default this hides the menu and statusbar compared to the normal viewing preset (hotkey 3).
  • Added an advanced option to specify the default viewing preset when starting the player. By default it remembers to last used
    viewing mode.
  • Added a submenu to playlist context menu for adjusting the playlist location.

Fixes:

  • A few crash fixes, bug fixes and small improvements.

OpenSubtitles download error 406

Subtitle downloads from OpenSubtitles may fail depending on time of day. This is due to our daily download quota being exceeded. Current amount of donations is barely enough to pay for the existing quota. So it is unlikely that quota can be increased and situation will get worse over time.
If you create an OpenSubtitles account and configure it in MPC-HC settings then you may be able to bypass the quota.
Options > Subtitles > Misc > Right-click on OpenSubtitles.com > Setup > Fill in username/password

Overview of features

A lot of people seem to be unaware of some of the awesome features that have been added to MPC-HC in the past years. Here is a list of useful options and features that everyone should know about:

  • Play HDR video
    This requires using either MPC Video Renderer (MPCVR) or madVR.
    These renderers can be selected here:
    Options > Playback > Output
    With other video renderers, the colors will be wrong!
    MPCVR is included and is the recommended and default renderer for modern systems. MadVR needs to be installed separately. MPCVR also supports Dolby Vision. MadVR does not.
    For optimal performance you should change the hardware decoder to D3D11 in LAV Video Decoder settings when using MPCVR on Windows 10/11, because this renderer uses DirectX11.
  • The installer of MPC-HC is very basic (and that will not change).
    I therefore recommend using K-Lite Codec Pack. That includes MPC-HC and other essential components. It has a very advanced installation that can automatically create file associations, and helps you with easy configuration of important MPC-HC settings, such as preferred subtitle language(s). It also does automatic configuration of renderer and hardware decoding, for best performance and HDR support.
    The Standard version should be sufficient for most people. Use Full version of you like to use MadVR.
  • Modern GUI Theme (Dark or Light) or the old classic theme
    Options > Player > User Interface
    It is also possible to change the height of the seekbar and size of the toolbar buttons.
    Plus there are options to show audio/video details in the statusbar, such as codec and resolution.
  • Customizable toolbar buttons
    You can add/remove/re-order the player buttons.
    There are also several different toolbar designs to choose from.
  • Video preview on the seekbar
    Options > Player > User Interface > Hover type
  • Ability to search for subtitles
    Press D for manual search.
    Or enable automatic search in: Options > Subtitles > Misc
  • Adjust playback speed
    Menu > Play > Playback rate
    The buttons in the player that control playback rate take a 2x step by default. This can be customized to smaller values (like 10%):
    Options > Playback > Speed step
    Adjusting playback speed works best with the internal audio renderer. This also has automatic pitch correction.
    Options > Playback > Output > Audio Renderer
  • MPC-HC can remember recently played files and also their playback position, so you can resume playback from when you left
    Options > Player > History
  • You can quickly seek through a video with Ctrl + Mouse Scrollwheel.
  • You can jump to next/previous file in a folder by pressing PageUp/PageDown.
  • You can right-click on the framestep button to step backwards. Some other buttons also have right-click actions, such as closing file by right-clicking stop.
  • You can perform automatic actions at end of file. For example to go to next file or close player.
    Options > Playback > After Playback (permanent setting)
    Menu > Play > After Playback (for current file only)
  • A-B repeat
    You can loop a segment of a video. Press [ and ] to set start and stop markers.
  • You can rotate/flip/mirror/stretch/zoom the video
    Menu > View > Pan&Scan
    This is also easily done with hotkeys (see below).
  • There are lots of keyboard hotkeys and mouse actions to control the player. They can be customized as well.
    Options > Player > Keys
    Tip: there is a search box above the table.
  • You can hide GUI elements even in windowed mode
    Options > User Interface > Hide Windowed Controls
    That hides most GUI elements during playback. To show them simply move your mouse to bottom of window.
    You can even hide everything except the video by pressing 1 (restore normal view with 3).
  • You can seek inside the playlist by simply typing text (when playlist window has the mouse focus).
  • MPC-HC also supports Blu-ray playback.
    Only limitation is that you need to use a decrypting tool.
    And it also does not support Blu-ray menus, but you can use the navigate menu in the player to select the content to play.
  • You can stream videos directly from Youtube and many other video websites
    Put yt-dlp.exe in the MPC-HC installation folder.
    Then you can open website URLs in the player: Menu > File > Open File/URL
    You can even download those videos: Menu > File > Save a copy
    Tip: to be able to download in best quality with yt-dlp, it is recommended to also put ffmpeg.exe in the MPC-HC folder.
    Several YDL configuration options are found here: Options > Advanced
    This includes an option to specify the location of yt-dlp.exe in case you don't want to put it in MPC-HC folder.
    Note 1: You also need to install Microsoft Visual C++ 2010 SP1 Redistributable Package (x86)
    Note 2: For optimal Youtube support you may also need to put deno.exe in same folder as yt-dlp.
    Note 3: yt-dlp nightly build (very latest version made daily)
    Note 4: yt-dlp windows7 compatible build
  • Besides all these (new) features, there have also been many bugfixes and internal improvements in the player in the past years that give better performance and stability. It also has updated internal codecs. Support was added for CUE sheets, WebVTT subtitles, etc.
  • You should really take a few minutes to look through all the options pages if you are a new user or if you are upgrading from a very old version. Don't forget the advanced options page.

MPC Video Renderer

Frequently Asked Questions

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v0.16.14

20 Juli 2026 om 16:02

[0.16.14] - 2026-07-20

If you are upgrading from v0.16.x, replace the binary (or run docker pull). If you are upgrading from v0.15.x and below, please read the upgrading documentation for more information on how to upgrade from previous versions.

Added

  • Use of Voluntary Application Server Identification (VAPID) in JMAP Web Push (RFC 9749).

Changed

Fixed

  • IMAP:
    • Mailbox object-quota only enforced in JMAP.
    • Pipelined STORE and EXPUNGE can execute out of order.
  • JMAP:
    • Read-only sharee cannot set isSubscribed on a shared mailbox.
    • Web Push payloads with Content-Encoding: aes128gcm should not be base64-encoded but sent as raw bytes.
    • Stale push subscription can block verification of a new one.
    • PushSubscription/set rejects the unpadded base64url keys the W3C Push API produces.
    • Email/import does not send push notifications for imported messages.
    • CalendarEvent/set silently ignores ifInState.
  • CalDAV: calendar-query REPORT returns empty calendar-data for JMAP-created events.
  • MTA:
    • DMARC is skipped when MAIL FROM SPF is unavailable.
    • queue_name variable not available in rate limiter expressions.
  • Calendar:
    • No expanded occurrences are returned for a daily recurrences crossing DST.
    • Uppercase MAILTO calendar addresses become invalid SMTP recipients.
    • Scheduling invitations on a shared, non-owned calendar fail with MAIL FROM unauthorized.
  • HTTP: Disable allowedEndpoints expression in recovery mode.
  • Telemetry: Tasks are serialized to the wrong store when using separate stores for telemetry and data.

Check binary attestation here

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DistroWatch Weekly, Issue 1182

20 Juli 2026 om 02:09
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. This week in DistroWatch Weekly:
Review: Smaller, community-oriented, open source solutions
News: Haiku ports the NetBSD Virtual Machine Monitor, GNOME OS makes it easier to test experimental features, FreeBSD removes the last of the GPL code from its base
Questions and answers: Installing software when the root filesystem is full
Released....
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Part-DB 2.13.3

Door: jbtronics
20 Juli 2026 om 00:14

Important

If you are using Part-DB it would be helpful if you fill out this short survey on your usage of Part-DB (Google Forms): https://forms.gle/Q15twx3YYq3qCNfe8

Part-DB 2.13.3

Changes

  • Added korean translation (thanks @progh2)
  • Show an warning/recommendation banner on homepage, recommending to configure the TRUSTED_HOSTS env, for security hardening

Bug fixes

  • Properly escape html characters in placeholder fields (#1446)
  • Ensure that the password reset link is always pointing to a trustable host
  • Fixed LCSC search (#1440)
  • Fixed translation issue with canopy settings (#1386)

Other changes

  • Updated dependencies
  • Updated installation guide to docker 13

Full Changelog: v2.13.2...v2.13.3

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ETS2 1.61 Update: Livestock Trailer Rework

Door: Alex
19 Juli 2026 om 17:00

With the upcoming 1.61 update for Euro Truck Simulator 2, weโ€™re excited to introduce a complete rework of the Livestock Trailer, which our vehicle team has reworked from the ground up. Letโ€™s take a closer look at what changes have been made!ย 


The goal for our team was to create a model that closely matches what youโ€™d see on the road in the real world, with a strong focus on detail. Inspired by modern European livestock trailers, our vehicle team rebuilt the trailer entirely from scratch, replacing the previous older model with a brand-new one.


One of the biggest changes drivers will notice is the removal of the older belly axle variant, which has been replaced with a lowered chassis configuration featuring dual wheels. Alongside this, the trailer has been refined with improved proportions, updated details, and an overall cleaner, more modern appearance.


For those who own their own Livestock trailers, the updated trailer will offer multiple customization options, including two chassis variants, a Straight 3 Axle and a Lowered 3 Axle configuration. Drivers will also be able to choose between an Aluminium body or a fully paintable body.


A wide range of accessories have also been included to customize your trailer including storage boxes, water tanks, side protections, full side covers, fenders, marker lights, rear bumpers, mudflaps, a spare tire, and a fire extinguisher.


Weโ€™re also introducing newly configurable paint jobs for owned trailers, allowing you to customize up to four different colour sections across specific parts of the trailer for even greater customization. Freight Market and AI traffic variants have also been reworked based on the new owned trailer model, with company paint jobs completely reworked to better reflect more realistic transport operations.


We look forward to seeing you out on the road with this reworked trailer in Euro Truck Simulator 2. Be sure to keep an eye our blog and social media channels for more upcoming development news on the 1.61 update and more. Until next time, keep on truckinโ€™!ย 

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Stable Channel Update for Desktop

17 Juli 2026 om 01:30

The Stable channel has been updated to 150.0.7871.128/.129 for Windows and Mac and 150.0.7871.128 for Linux, which will roll out over the coming days/weeks. A full list of changes in this build is available in the Log

Security Fixes and Rewards

Note: Access to bug details and links may be kept restricted until a majority of users are updated with a fix. We will also retain restrictions if the bug exists in a third party library that other projects similarly depend on, but havenโ€™t yet fixed.

This update includes 7 security fixes. Please see the Chrome Security Page for more information.

[N/A][516987782] Critical CVE-2026-15899: Use after free in CameraCapture. Reported by Google on 2026-05-27

[N/A][523750584] Critical CVE-2026-15900: Use after free in GPU. Reported by Google on 2026-06-14

[N/A][533446300] Critical CVE-2026-15901: Use after free in Network. Reported by Google on 2026-07-10

[N/A][522436154] High CVE-2026-15902: Use after free in Cast. Reported by Google on 2026-06-10

[TBD][531503216] High CVE-2026-15903: Out of bounds read and write in V8. Reported by OpenAI Codex Security (amyb) on 2026-07-06

[N/A][532925350] High CVE-2026-15904: Use after free in Ozone. Reported by Google on 2026-07-09

[N/A][532970574] High CVE-2026-15905: Use after free in Aura. Reported by Google on 2026-07-09

We would also like to thank all security researchers that worked with us during the development cycle to prevent security bugs from ever reaching the stable channel.

Many of our security bugs are detected using AddressSanitizer, MemorySanitizer, UndefinedBehaviorSanitizer, Control Flow Integrity, libFuzzer, or AFL.


Interested in switching release channels? Find out how here. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.


Daniel Yip

Google Chrome

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Early Stable Update for Desktop

15 Juli 2026 om 22:54

The Stable channel has been updated to 151.0.7922.34/.35 for Windows and Mac as part of our early stable release to a small percentage of users. A full list of changes in this build is available in the log.

You can find more details about early Stable releases here.

Interested in switching release channels? ย Find out how here. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.


Daniel Yip

Google Chrome

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Stable Channel Update for Desktop

14 Juli 2026 om 20:58

The Stable channel has been updated to 150.0.7871.124/.125 for Windows and Mac and 150.0.7871.124 for Linux, which will roll out over the coming days/weeks. A full list of changes in this build is available in the Log

Security Fixes and Rewards

Note: Access to bug details and links may be kept restricted until a majority of users are updated with a fix. We will also retain restrictions if the bug exists in a third party library that other projects similarly depend on, but havenโ€™t yet fixed.


This update includes 15 security fixes. Please see the Chrome Security Page for more information.

[N/A][517100492] Critical CVE-2026-15764: Use after free in Ozone. Reported by Google on 2026-05-27

[N/A][518007484] Critical CVE-2026-15765: Use after free in Ozone. Reported by Google on 2026-05-29

[N/A][514010477] High CVE-2026-15766: Uninitialized Use in Skia. Reported by Google on 2026-05-17

[N/A][514748734] High CVE-2026-15767: Heap buffer overflow in libyuv. Reported by Google on 2026-05-19

[N/A][517931625] High CVE-2026-15768: Insufficient policy enforcement in HTML-in-Canvas. Reported by Google on 2026-05-29

[N/A][519731111] High CVE-2026-15769: Insufficient validation of untrusted input in Linux Toolkit Theming. Reported by Google on 2026-06-03

[N/A][524792614] High CVE-2026-15770: Uninitialized Use in V8. Reported by Google on 2026-06-17

[N/A][525177160] High CVE-2026-15771: Insufficient validation of untrusted input in Media. Reported by Google on 2026-06-18

[N/A][525317502] High CVE-2026-15772: Use after free in GPU. Reported by Google on 2026-06-18

[TBD][527676561] High CVE-2026-15773: Use after free in Core. Reported by xinchaotian of Microsoft on 2026-06-25

[N/A][530646115] High CVE-2026-15774: Use after free in Skia. Reported by Google on 2026-07-03

[TBD][531319201] High CVE-2026-15775: Insufficient policy enforcement in V8. Reported by wang1r923096443@gmail.com on 2026-07-05

[TBD][532595489] High CVE-2026-15776: Type Confusion in V8. Reported by Salvatore Gulizia (nickname: Serotav) on 2026-07-08

[N/A][532929679] High CVE-2026-15777: Use after free in UI. Reported by Google on 2026-07-09

[N/A][513795122] Medium CVE-2026-15778: Insufficient validation of untrusted input in Navigation. Reported by Google on 2026-05-16


We would also like to thank all security researchers that worked with us during the development cycle to prevent security bugs from ever reaching the stable channel.


Many of our security bugs are detected using AddressSanitizer, MemorySanitizer, UndefinedBehaviorSanitizer, Control Flow Integrity, libFuzzer, or AFL.


Interested in switching release channels? Find out how here. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.


Daniel Yip

Google Chrome

  •  

ETS2 1.61 Update: Schwarzmรผller Trailer Pack Update

Door: Alex
18 Juli 2026 om 17:00

When we released the Schwarzmรผller Trailer Pack for Euro Truck Simulator 2 back in 2016, it quickly became a popular addition to many playersโ€™ fleets. With the upcoming 1.61 update, weโ€™re excited to begin updating the Schwarzmรผller Trailer Pack DLC to better reflect the new modern trailer designs, starting with a complete rework of one of its low loader trailers and accessories. Letโ€™s take a closer look!


As Schwarzmรผllerโ€™s real-world trailer lineup has continued to evolve over the years, we felt it was the right time to revisit this popular trailer pack and bring it more in line with the manufacturerโ€™s current designs. Leading this update is the redesigned low loader trailer, which has been rebuilt to closely match Schwarzmรผllerโ€™s latest real-world model.


Alongside the trailer itself, its available accessories have also been updated with refreshed designs to better represent the equipment and styling Schwarzmรผller offers today. While the available cargo options remain the same, this update marks the beginning of a larger goal for us, to rework the entire Schwarzmรผller Trailer Pack.


We hope you're excited to hit the road with this newly redesigned low loader trailer and accessories, which will arrive as a free update for all Euro Truck Simulator 2 owners in the future. Be sure to keep upto date with the latest news by following us on our socials. You can find us on X, Facebook, Bluesky, Instagram & TikTok. Until next time, weโ€™ll see you on the road!

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Release 2026.07.18

18 Juli 2026 om 08:34

Docker Images

Docker images have been built and pushed:

Docker Hub:

  • alexta69/metube:latest
  • alexta69/metube:2026.07.18

GitHub Container Registry:

  • ghcr.io/alexta69/metube:latest
  • ghcr.io/alexta69/metube:2026.07.18

Changes

  • feat: graceful cancel โ€” SIGINT with SIGKILL escalation so partial files are finalized (closes #438) (4b05022)
  • ci: enforce the 25k Docker Hub limit on README.md (0dc9b0b)
  • docs: restructure README around the wiki as companion documentation (96f5ffe)
  • docs: add test gotchas, option checklist, and security invariants to AGENTS.md (1eafecd)
  • docs: encode project scope boundary in AGENTS.md (8fe81de)
  • docs: document pairing MeTube with a music tagger (fa02717)

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Coaches: New Vehicle Features

Door: Petr
17 Juli 2026 om 17:00

As the development of the upcoming Coaches DLC for Euro Truck Simulator 2 advances, today, we'd like to show you some of the new vehicle features we have developed for this expansion. Let's take a look!

Coaches feature a variety of systems and functions that trucks don't. So we needed to dive deeper and faithfully recreate new vehicle systems for the Coaches DLC, which we believe will enhance the driving experience and make every journey feel even more immersive when this expansion releases.

The first thing we have decided to implement is the destination display panel visible at the top of the windshield, showing the coach's final stop. It is a removable accessory, giving players the option to decide whether they want to use it or not, and is also visible from the interior. We've fine-tuned its appearance, including text length, colour, and other visual details to ensure it fits well across different destinations.

Another difference between coaches and trucks is that coaches have larger windshields, which means sunlight can be a greater challenge while driving. That is why we have developed adjustable sun visors. On coaches that support this feature, the visors are split into left and right sections, allowing each side to be controlled independently and positioned as needed. They are also visible from the exterior and include animated controls, as well as sound effects.

Since coaches are long vehicles, judging what's behind you can be quite a challenge. That's why modern coaches are typically equipped with rear-view cameras, which we've also included in this DLC.ย The camera feed is integrated directly into the dashboard, automatically switching from the navigation display when a reverse gear is engaged. Since we've aimed to recreate bus stations and stops as faithfully as possible, including real-life situations a coach driver might encounter, we believe the camera will prove especially useful in many situations.

We've also added interior lighting options to brighten up the journey for you and your passengers. The first is ambient lighting, which allows you to choose the color to suit your preference. The second is the main ceiling light, which can be switched on and off with a button, particularly useful at night when stopping to pick up or drop off passengers.

We hope you are looking forward to taking advantage of the new vehicle features we developed for Coaches. If so, then don't forget to add the Coaches DLC to your Steam wishlist! Also, make sure to keep track of future updates by following usย on X/Twitter, Facebook, Instagram, Bluesky, and YouTube, or sign up for our newsletter. Until next time, safe travels!

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Part-DB 2.13.2

Door: jbtronics
17 Juli 2026 om 00:20

Important

If you are using Part-DB it would be helpful if you fill out this short survey on your usage of Part-DB (Google Forms): https://forms.gle/Q15twx3YYq3qCNfe8

Part-DB 2.13.2

Bug fixes

  • Respect the attachment file limits, when Part-DB downloads a file, or a file gets uploaded base64 encoded via API
  • Prevent formula injection when exporting tables as excel files
  • Fixed problem with javascript and CSS not loading when using apache with mod_php (#1423)

Other changes

  • Updated dependencies
  • Improved documentation (@Apfelwurm, #1438)
  • Improved translations

New Contributors

Full Changelog: v2.13.1...v2.13.2

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HWMonitor 1.65.1

16 Juli 2026 om 21:10
  • Hotspot temperature on NVIDIA RTX 50 GPUs (fixed in 1.65.1). (big thanks to PauloGomesTeam for their help with the hotspot reading and decoding)
  • Preliminary support of Lisuan 7G100 GPU.
  •  

OBS Studio 32.2.0 Release Candidate 2

16 Juli 2026 om 23:10

Release Candidate 2 Changes

  • Fixed right-click not working on disable Sources in Sources list in Beta 1 to RC1 [RytoEX]
  • Adjusted Add Source dialog according to feedback [Warchamp7]

Release Candidate 1 Changes

  • Fixed empty name label in volume meter in Beta 1-3 [Warchamp7]

Beta 3 Changes

  • Fixed extra padding on some UI elements on Windows in Beta 1-2 [Warchamp7]
  • Fixed NVIDIA Audio Effects not working in Beta 1-2 [pkviet]
  • Fixed issues with long item names in the Audio Mixer in Beta 1-2 [Warchamp7]
  • Removed redundant "Monitor Only" from the Advanced Audio Properties window [Warchamp7]
    • Mute and Monitor are handled independently in the new Audio Mixer
  • Removed Close button from What's New dialog [Warchamp7]
  • Removed margins from What's New dialog [Warchamp7]

Beta 2 Changes

  • Fixed a CI deployment issue. There are no application changes since Beta 1.

32.2 New Features

  • Replaced add source dropdown with new dialog [Warchamp7]
  • Improved FPS selector UX [jcm93]
  • Added missing file support for filters [exeldro]
  • Added ability for plugins to set custom icons for new source types [cg2121]
  • Included .webp files when adding a directory to Image Slide Show source [TarunCore]
  • Added copy paste functions to frontend API [exeldro]
  • Added filter to compose SDR into HDR [jpark37]
  • Added delete as a hotkey to delete sources on macOS [PatTheMav]
  • Added dynamic bitrate support to multitrack video [lexano-ivs]

32.2 Changes

  • Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav]
    • This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions.
  • Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7]
  • Added theming for checked QToolButtons [glikely]
  • Improved OpenGL performance slightly on low-end machines [kkartaltepe]
  • Set minimum size for color source to 1 pixel [exeldro]
  • Added minimum width to spinboxes [Warchamp7]
  • Disallowed overwriting the crash handler [sebastian-s-beckmann]
  • Applied process mitigation policies for Windows [notr1ch]
  • Adjusted description of multitrack video [jhnbwrs]
  • Changed new capture devices to use fallback frame rate by default [PatTheMav]
  • Improved DLL loading behavior on Windows [notr1ch]
  • Limited multitrack video config to Custom service [PatTheMav]

32.2 Bug Fixes

  • Fixed OAuth and dock state save corruption [PatTheMav]
  • Fixed group bounds not resizing when removing items [howellrl]
  • Fixed canvas mixes not being restored after video reset [dsaedtler]
  • Fixed some erroneous crashes during shutdown [Warchamp7]
  • Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop]
  • Fixed color of controls dock output buttons in System theme [shiina424]
  • Fixed virtual camera reset failures [stephematician]
  • Fixed potential crash when user discards changes in the settings window [suogesi]
  • Fixed incorrect return value in virtualcam filter [xtfo]
  • Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7]
  • Fixed properties hint icon spacing [Warchamp7]
  • Fixed potential crash when a video device reconnects on macOS [jcm93]
  • Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina]
  • Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler]
  • Fixed NVENC using incorrect bitrate in CQVBR mode [Lordmau5]
  • Fixed VAAPI AV1 not working when streaming with WHIP [RytoEX]

32.2 Deprecations

  • Deprecated obs_properties_add_button [sebastian-s-beckmann]

Checksums

OBS-Studio-32.2.0-rc2-Sources.tar.gz: 3d813d852701ba37b7a887bc3c99d4c5c4ffaa52afb3e2d281185b613f5831c1
OBS-Studio-32.2.0-rc2-Ubuntu-24.04-x86_64-dbsym.ddeb: abeb5dea2fb0999036f2c723a086f349e9566d5fc44bedfd37cc22bac08baff5
OBS-Studio-32.2.0-rc2-Ubuntu-24.04-x86_64.deb: 6fdeff435c295c8a915b91733c15ff85f11e7604808a5ba2e6b5cbb381d2a8d9
OBS-Studio-32.2.0-rc2-Ubuntu-26.04-x86_64-dbsym.ddeb: 3b49ac3dd84e07f52f91aee77b37f7361cb7930fd486447cafa32d60390b897f
OBS-Studio-32.2.0-rc2-Ubuntu-26.04-x86_64.deb: 6432a2a781b0ffa97da223b7e226d7968889d023275b54b6d37795598ea15d3e
OBS-Studio-32.2.0-rc2-Windows-arm64-PDBs.zip: c59e25a34774937428f4060903e38951b8e8f1d386ba761d50c8543864184ade
OBS-Studio-32.2.0-rc2-Windows-arm64.zip: 87f9bd65a8d48dd5e9a574f3f276277f6547846860cd7679994a724e8639362b
OBS-Studio-32.2.0-rc2-Windows-x64-Installer.exe: 80482d8b08b4650cecb2e1a68b6a5bf420660c0cde8a8664cdefcb63b3f93b44
OBS-Studio-32.2.0-rc2-Windows-x64-PDBs.zip: 719b3912e9e7cb5ea666f6a86b4adb811a3a83ab18e72f9d08d78cc49de06b24
OBS-Studio-32.2.0-rc2-Windows-x64.zip: b33ff9917b6440505d1b62906f7dbd0d8e910d7137f1269572817bf538a914ed
OBS-Studio-32.2.0-rc2-macOS-Apple-dSYMs.tar.xz: 2a84fda1b52ce60f6a6cbc5e4923c1e2ce13f4f27cdb6bea5c5518e8cbde8c7f
OBS-Studio-32.2.0-rc2-macOS-Apple.dmg: 19dcdd8fe01d916f63617db4e4d62501e4881f6a737359e3462101fe76d8d3df
OBS-Studio-32.2.0-rc2-macOS-Intel-dSYMs.tar.xz: 13d83b972de76c7acd215dd0a1c3d61c2d1b8b0a9d21b47b93364e37d82d336e
OBS-Studio-32.2.0-rc2-macOS-Intel.dmg: dfe081310f8444fd38912763dee1b8db5c1164a17da6a78d2cff272638e22681

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Release 2026.07.16

16 Juli 2026 om 22:16

Docker Images

Docker images have been built and pushed:

Docker Hub:

  • alexta69/metube:latest
  • alexta69/metube:2026.07.16

GitHub Container Registry:

  • ghcr.io/alexta69/metube:latest
  • ghcr.io/alexta69/metube:2026.07.16

Changes

  • upgrade dependencies (8071611)
  • fix: prefer topic channel for album artist (220f991)
  • fix: block SSRF via user-submitted URLs (6d05287)
  • feat: add AlbumArtistPostProcessor to fill missing album-artist metadata (c104e30)

  •  

5.4.3

16 Juli 2026 om 19:47

Note

UpSnap is, and always will be, free and open source software.

If someone is asking you to pay money for access to UpSnap binaries, source code, or licenses, you are being scammed.

The official and only trusted source for UpSnap is this repository (and its linked releases).
Do not pay third parties for something that is provided here for free.

Changelog

Others

  •  

Gamescom 2026

Door: David
16 Juli 2026 om 17:00

The countdown to one of the biggest gaming events of the year has begun, and we're excited to share that SCS Software will be attending Gamescom 2026! From August 26th to August 30th, you'll be able to find us in the Entertainment Halls, where we'll have our biggest booth yet. We will be located in Hall 10.1, Booth B022-C023.

We're looking forward to meeting our #BestCommunityEver once again. Whether you've been trucking with us for years or are just discovering our games, we'd love for you to stop by, say hello, and spend some time with the team. Meeting our community in person is always one of the highlights of the year, and we can't wait to see familiar faces as well as meet new ones.

Visitors to our booth will have the opportunity to get behind the wheel and try exclusive demo builds showcasing several of our upcoming map expansions. We plan to bring special preview versions featuring the breathtaking landscapes of the upcomingย Euro Truck Simulator 2:ย Iceland DLC, explore the stunning roads and scenery of British Columbia in the upcomingย American Truck Simulator:ย British Columbia DLC, and get a first taste of the upcomingย South Dakota DLCย for American Truck Simulator.

We're also doing everything we can to bring playable demonstrations of our upcoming Road Trip and Coaches projects to Gamescom. While we're not ready to make any promises just yet, we're working hard behind the scenes and hope we'll be able to let visitors get an early hands-on experience with these exciting new additions as well.

To make the experience even more immersive, we're thrilled to be partnering withย Thrustmasterย once again. They will be equipping our booth with a brand-new product that visitors will have the exclusive chance to test! We can't wait for everyone to get their hands on it and experience what's in store. A huge thank you to Thrustmaster for helping us make our Gamescom booth even more exciting!

We'd also like to extend our sincere thanks toย Volvo Trucksย for helping us prepare something truly special for Gamescom. While we'll keep the details under wraps a little longer, let's just say that fans of Volvo trucks won't want to miss our booth. We'll be showcasing something truly exclusive straight from Volvo that every truck enthusiast will want to see up close.

And if that isn't enough, our 4D motion simulator will also be making its return! If you've always wanted to experience the feeling of driving a truck with added motion effects, be sure to give it a try during your visit.

We can't wait to see you in Cologne this August! We'll have more information to share as Gamescom gets closer, including our booth location and additional activities, so make sure to keep an eye on our social media channels and give us a followย on X/Twitter, Facebook, Instagram, Bluesky, and YouTube, or sign up for our newsletter, so you never miss any news.ย Safe travels, and we'll see you there!

  •  

Minecraft 26.3-snapshot-4 (snapshot) Released

16 Juli 2026 om 15:59
26.3 Snapshot 4 (known as 26.3-snapshot-4 in the launcher) is the fourth snapshot for Java Edition 26.3, released on July 16, 2026, which makes various technical changes. Full changelog: https://minecraft.wiki/Java_Edition_26.3-snapshot-4
  •  

PostgreSQL 19 Beta 2 Released!

16 Juli 2026 om 02:00

The PostgreSQL Global Development Group announces that the second beta release of PostgreSQL 19 is now available for download. This release contains PostgreSQL 19 feature previews ahead of general availability, though some details of the release can change during the beta period.

You can find information about all of the PostgreSQL 19 features and changes in the release notes:

https://www.postgresql.org/docs/19/release-19.html

In the spirit of the open source PostgreSQL community, we strongly encourage you to test the new features of PostgreSQL 19 on your systems to help us eliminate bugs and other issues. While we do not advise you to run beta versions in production environments, we encourage you to find ways to run your typical application workloads against this beta release.

Your testing and feedback help the community ensure that PostgreSQL 19 upholds our standards of delivering a stable, reliable release of the world's most advanced open source relational database. Please read more about our beta testing process and how you can contribute:

https://www.postgresql.org/developer/beta/

Upgrading to PostgreSQL 19 Beta 2

To upgrade to PostgreSQL 19 Beta 2 from an earlier version of PostgreSQL, you will need to use a strategy similar to upgrading between major versions of PostgreSQL (e.g. pg_upgrade or pg_dump / pg_restore). For more information, please visit the documentation section on upgrading.

Changes Since Beta 1

Fixes and changes in PostgreSQL 19 Beta 2 include:

  • Fix a regression in vacuumdb --analyze-in-stages for partitioned tables.
  • Fix servicefile to show correct file after fallback to system file.
  • Fix tuple deformation optimization for virtual generated columns.
  • Allow pg_createsubscriber to accept duplicate publication names.
  • Fix REPACK worker not being cleaned up on a FATAL exit.
  • Several fixes for the new FOR PORTION OF temporal table syntax.
  • Fix race condition when logical decoding activation is concurrently interrupted.
  • Disallow negative values for max_retention_duration.
  • Fix md5_password_warnings for role and database settings.
  • Several fixes for the new SQL/PGQ property graph feature.
  • Fix autovacuum's multixact-age score calculation, which could become infinite.
  • Revert non-text output formats for pg_dumpall.
  • Fix locking for ALTER DOMAIN ... VALIDATE CONSTRAINT.
  • Fix how postgres_fdw handles imported foreign-table statistics.

Please see the release notes for a complete list of new and changed features:

https://www.postgresql.org/docs/19/release-19.html

Testing for Bugs & Compatibility

The stability of each PostgreSQL release greatly depends on you, the community, to test the upcoming version with your workloads and testing tools to find bugs and regressions before the general availability of PostgreSQL 19. As this is a Beta, minor changes to database behaviors, feature details, and APIs are still possible. Your feedback and testing will help determine the final tweaks on the new features, so please test in the near future. The quality of user testing helps determine when we can make a final release.

A list of open issues is publicly available in the PostgreSQL wiki. You can report bugs using this form on the PostgreSQL website:

https://www.postgresql.org/account/submitbug/

Beta Schedule

This is the second beta release of version 19. The PostgreSQL Project will release additional betas as required for testing, followed by one or more release candidates, until the final release around September/October 2026. For further information please see the Beta Testing page.

Links

  •  

BSD Release: OPNsense 26.7

16 Juli 2026 om 14:25
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. The OPNsense project develops a FreeBSD-based specialist operating system (and a fork of pfSense) designed for firewalls and routers. The latest version of OPNsense is 26.7 which is based on FreeBSD 15.1 and introduces a number of behind-the-scenes changes: "The first implementation of the new Interface Assignments framework....
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