โŒ

Normale weergave

HeidiSQL v12.21

3 Augustus 2026 om 19:48

12.21 - 2026-08-03

โ›ฐ๏ธ Features

  • Create opt-in option for displaying columns in database tree - (f492bed)
  • Enhance order of items in completion proposal, so exact matches are at the top - (c1b817b)
  • For keyboard navigation on the completion proposal, wrap around the item list - (db952f8)
  • First attempt to create a user manager for PostgreSQL - (f0d7103)
  • Show index icons on columns in tree, and the data type text color - (e6e90aa)
  • Auto-adjust width of various combo boxes - (ca9b748)
  • Show table columns in tree, as child nodes - (0e20e70)
  • Query size of all indexes in one query - (c5201eb)
  • Display size of each index and paint a color bar behind it - (48a93d2)
  • Make custom proposal popup interval effective - (500c529)
  • Icons, colors and padding in completion proposal - (3d1254d)

๐Ÿ› Bug Fixes

  • (ui) Exchange icon for "column" and its variants for add, delete, edit - (08558f9)
  • Sporadic crash in DBtreePaintText with columns - (f76c54f)
  • Enable foreign key drop down on grid field in MS SQL mode - (9f83561)
  • Remove column nodes from tree in table tools dialog - (b09823e)
  • Empty command line part for sshpass on FreeBSD - (ed881b3)
  • Handle MONEY column types as float - (67521d4)
  • Hang and wrong check states in data grid column selection on macOS - (6c5b66c)
  • Invalid folder path for SQL export cannot be created if it contains a duplicated path delimiter - (4555274)
  • Various CVEs regarding libssl and libcrypto - (379d28a)
  • Context menu does not appear at right-click on a tree node text - (8befce3)
  • Crash when opening textfile import dialog, with 0 tables in database - (83c4947)
  • Crash when cancelling session manager while a session rename is active - (1da8683)
  • Prevent crashes from SetFocus on various controls - (bf46821)
  • Data grid header keeps showing previous table's columns on macOS - (255695d)
  • Prevent SQL error "Property 'MS_Description' already exists" - (ac50b73)
  • Enhance anchors on some of the table editors controls - (bfebd9e)
  • Bad width of collation combo box - (a90f73c)
  • File > "New window" does nothing on macOS - (0583a4e)
  • Still wrong proposal background color in dark mode - (e62c47f)
  • Wrong proposal background color in dark mode - (eec978c)
  • Crash when opening a table, due to using the TCanvas member of a not yet visible form or frame - (bfe29c1)
  • Give the trees and grids more height for the header - (568098a)
  • Widen many TSpinEditEx instances to either 80px or align them with neighbor controls - (5964be6)
  • Some trees have their own OnContextMenu logic set at design time, do not overwrite - (7c2870a)
  • Work around unused Header.PopupMenu menu on Linux when a tree has a PopupMenu - (2030a91)
  • DPI related scale glitches, mainly on completion proposal - (905b126)
  • Do not paint size bar in nodes of level 2, and do not show "-" text there neither - (3e678bc)
  • Bad text color for selected item in proposal - (1c46db7)
  • Propose items when editor already contains a leading backtick quote - (8f12b3e)
  • Missing support for custom keyboard shortcut for executing completion popup - (79f1d38)
  • Glitches with padding in completion proposal, and non-restored width - (cf67d11)
  • EXPLAIN actions either disabled or non-working for PostgreSQL and SQLite - (2572681)
  • Hanging in a loop over result nodes by right-click on query result - (bc8f903)
  • Detect release version string from Lazarus project file, and insert into Contents/Info.plist of macOS bundle - (2171b58)
  • Crash during refresh on disconnected session - (0b0106d)
  • When parsing the command line, make use of Application.GetOptionValue and friends, instead of ParamStr(x) with regular expressions - (f436354)
  • Use default library of connection when the one from a stored session contains an invalid path/file - (51023c3)
  • Refresh session tree after import per More > Import settings file - (cfca46f)
  • CAS(x AS CHAR) not supported by MySQL below v4.0.2 - (e9e5263)
  • Always enable release link label on update check dialog, which points to the general download page - (2d475d2)
  • Prepend database name to the trigger name at the correct position, when newer MariaDB versions use IF NOT EXISTS - (27a3a51)

๐Ÿšœ Refactor

  • Prefer Delphi friendly SysUtils.PathDelim over System.DirectorySeparator - (84104d0)

โšก Performance

  • Avoid full string scans in StrEllipsis - (32f3bd0)

โš™๏ธ Miscellaneous Tasks

  • Update SQLite libraries to v3.53.4 - (7bfd91d)
  • Ignore auto-created IntelliJ project files - (64613cf)
  • Prefer macos-15 over macos-15-arm64, due to better availability of the Intel runners - (c3be9d4)
  • Stick to macOS 15, because the FPC package is only officially qualified up to macOS 11 and uses a package format Apple has tightened in newer releases, so it no longer installs on the macos 26 runners. - (0c969da)

Cleanup

  • TbsSeparator TToolButton's now seem to have a default width of 8px (was 6px at some point), and TStatusBar's height now has a default height of 23px (was 28px) - (660c82d)

Localize

  • Update compiled .mo translation files - (3480cf4)

Note

For a list of all the changes up to date, please read CHANGELOG.md.

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Distribution Release: NetHydra 1.1.0

3 Augustus 2026 om 12:28
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. The NetHydra project has published a new update of the Debian-based distribution. The latest version includes a handful of new tools and enables running as the root user by default. "In this update we decide to make MATE as the default desktop for NetHydra (for SONAR it would....
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DistroWatch Weekly, Issue 1184

3 Augustus 2026 om 02:17
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. This week in DistroWatch Weekly:
Review: Mageia 10
News: FreeBSD to get Dockerbox, Haiku can redistribute Firefox port, Garuda revamps FireDragon, Ubuntu plans virtualization upgrades
Questions and answers: Multiple questions from Linux beginners
Released last week: Emmabuntรผs DE6-1.02, ZimaOS 1.7.0, MakuluLinux 2026-07-28, NethSecurity 8.8.0, 4MLinux 52.0, Archcraft 2026.08.01, NetBSD 11.0, AerynOS....
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12.0 RC4

Door: crobibero
3 Augustus 2026 om 01:34

๐Ÿš€ Jellyfin Web 12.0 RC4

We are pleased to announce the fourth release candidate preview release of Jellyfin 12.0!

This is a preview release, intended for those interested in testing 12.0 before it's final public release. We welcome testers to help find as many bugs as we can before the final release.

As always, please ensure you stop your Jellyfin server and take a full backup before upgrading!

A note about versioning

Starting with this release, we are dropping the preceding 10. from our versioning. Thus, 10.11.x -> [10.]12.x = 12.x. The reason is simple: at this point in the project, we don't envision a hard break in the API like we planned way back in the early days, and this version scheme was causing a lot of confusion amongst users about what a "major" release was. For more information, please see the RC1 release notes.

What's new?

The main goal of this release has been performance. 10.11.0 dropped a major backend rewrite, and while it was broadly functional, it had a lot of rough edges. This release seeks to polish out most of those rough edges and bring better performance to all users.

There are many other small fixes, improvements, changes, and translations. See our draft release notes here or below for the full list of pull requests. You can also view the Server side changelog here.

Note: You must be on Jellyfin 10.10.7+ or 10.11.x (ideally, 10.11.11) before upgrading! If you are not, the upgrade will fail. Ensure you upgrade to one of these versions first!

Note: The initial load of Jellyfin 12.x will run a few migrations and will take several minutes. Please be patient and do not interrupt the process. You can leverage the (newly improved!) startup UI on your local network to see specific progress, or off-network to see general progress, by visiting the server URL in your web browser during startup.

Note: If you install the RC, you should disable all external plugins and reinstall using the unstable plugin repository, or plugins may fail to load and cause unintended side effects.

Installing

This preview release is distributed in all our traditional forms, though not automatically via our Apt repository or latest tag.

  • For all non-Docker environments, you can find the files for manual download in our repository by selecting "Stable Preview" for your OS.
  • For Docker, you can pull the 12.0-rc4 or preview tags.

What's Changed (since v12.0-rc3)

New Contributors

Full Changelog: v12.0-rc3...v12.0-rc4

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12.0 RC4

Door: crobibero
3 Augustus 2026 om 01:34

๐Ÿš€ Jellyfin Server 12.0 RC4

We are pleased to announce the fourth release candidate preview release of Jellyfin 12.0!

This is a preview release, intended for those interested in testing 12.0 before its final public release. We welcome testers to help find as many bugs as we can before the final release.

As always, please ensure you stop your Jellyfin server and take a full backup before upgrading!

A note about versioning

Starting with this release, we are dropping the preceding 10. from our versioning. Thus, 10.11.x -> [10.]12.x = 12.x. The reason is simple: at this point in the project, we don't envision a hard break in the API like we planned way back in the early days, and this version scheme was causing a lot of confusion amongst users about what a "major" release was. For more information, please see the RC1 release notes.

What's new?

The main goal of this release has been performance. 10.11.0 dropped a major backend rewrite, and while it was broadly functional, it had a lot of rough edges. This release seeks to polish out most of those rough edges and bring better performance to all users.

There are many other small fixes, improvements, changes, and translations. See our draft release notes here or below for the full list of pull requests. You can also view the Web side changelog here.

Note: You must be on Jellyfin 10.10.7+ or 10.11.x (ideally, 10.11.11) before upgrading! If you are not, the upgrade will fail. Ensure you upgrade to one of these versions first!

Note: The initial load of Jellyfin 12.x will run a few migrations and will take several minutes. Please be patient and do not interrupt the process. You can leverage the (newly improved!) startup UI on your local network to see specific progress, or off-network to see general progress, by visiting the server URL in your web browser during startup.

Note: If you install the RC, you should disable all external plugins and reinstall using the unstable plugin repository, or plugins may fail to load and cause unintended side effects.

Installing

This preview release is distributed in all our traditional forms, though not automatically via our Apt repository or latest tag.

  • For all non-Docker environments, you can find the files for manual download in our repository by selecting "Stable Preview" for your OS.
  • For Docker, you can pull the 12.0-rc4 or preview tags.

What's Changed (since v12.0-rc3)

New Contributors

Full Changelog: v12.0-rc3...v12.0-rc4

  •  

Distribution Release: AerynOS 2026.08

3 Augustus 2026 om 00:45
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. The AerynOS team have published an update to the experimental distribution. Snapshot 2026.08 includes improved filesystem support, including providing OpenZFS for data pools: "From a development story arc perspective, AerynOS has been deliberately kept under a very tight leash over the last year, as we have focused on....
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Part-DB 2.14.1

Door: jbtronics
2 Augustus 2026 om 22:12

Important

If you are using Part-DB it would be helpful if you fill out this short survey on your usage of Part-DB (Google Forms): https://forms.gle/Q15twx3YYq3qCNfe8

Part-DB 2.14.1

Improvements

  • Support TME v2 API (issue #1447, thanks also to @carmisergio and PR #1447)
  • Improvements to TME provider
  • Improvement to attachment size formatting

Bug fixes

  • Ensure that user has part read permission when using search_parts MCP tool
  • Do not throw an exception when cloning an private attachment (#1473)
  • Fixed part creation for certain element14 barcodes
  • Keep target ID when loading a label profile (#1164)
  • Allow to import footprint EDA info (#1392)
  • Check that user has permission to read target elements, when generating labels

Other changes

  • Updated dependencies

Full Changelog: v2.14.0...v2.14.1

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v0.16.16

2 Augustus 2026 om 20:39

[0.16.16] - 2026-08-02

If you are upgrading from v0.16.x, replace the binary (or run docker pull). If you are upgrading from v0.15.x and below, please read the upgrading documentation for more information on how to upgrade from previous versions.

Added

  • JMAP Email Delivery Push Notifications (draft-ietf-jmap-emailpush-03)
  • MTA: Allow System Sieve scripts to access orcpt during the DATA stage.

Changed

  • S3: accessKey can now be read from an environment variable or file.

Fixed

  • Meilisearch: Verify index existence using GET instead of creating a new task which times out on busy servers.
  • Branding: Stalwart logo flashes before the per-tenant logo is loaded on the login page.
  • Calendar: iMIP and alarm notification messages embed the default logo using bare LF line endings, producing a single 4247 octet line that strict SMTP relays reject with line too long.
  • DMARC: Failure reports state Identity-Alignment: none when a mechanism authenticated successfully but against an identity that is not aligned with the From domain.
  • Redis: Task and queue locks are never released after a worker dies, because failed lock attempts refresh the lock expiry.
  • Recovery mode: Download WebUI if missing.
  • Logging: The systemd journal tracer omits the parent span's fields.
  • MTA:
    • BDAT chunks sent without a valid MAIL FROM are answered with 552 5.3.4 Message too big for system instead of 503 5.5.1.
    • A maxMessageSize of 0 rejects every message with 552 5.3.4 Message too big for system instead of disabling the size limit.
  • Windows: Listeners bound to the unspecified IPv6 address ([::]), including all defaults, refuse IPv4 connections such as 127.0.0.1, since IPV6_V6ONLY is enabled by default on Windows.

Check binary attestation here

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Introducing North Dakota

Door: David
2 Augustus 2026 om 17:00

We are excited to continue expanding the world of American Truck Simulator as we head further into the Northern Plains. Our map teams are currently working on bringing another unique state to life, filled with sweeping prairies, vibrant communities, and industries that keep America moving:

North Dakota for American Truck Simulator


Welcome to the Peace Garden State! Bordering Canada to the north, North Dakota is a land of sweeping prairies, fertile farmland, winding rivers, and skies that seem to stretch forever. Whether you're rolling into the capital city of Bismarck, navigating the busy streets of Fargo, or passing through communities such as Pembina and the Devil's Lake region, every stop offers a different glimpse into the character of this northern state.


North Dakota's road network is just as memorable as its destinations. Alongside major highways, you'll travel scenic routes like ND-57 and cruise along parts of the famous Enchanted Highway, where towering metal sculptures line the roadside, creating one of the state's most unique driving experiences. Nature lovers will also enjoy the expansive National Grasslands, whose open prairies perfectly capture the beauty of the Northern Plains.

Of course, no trucking adventure would be complete without plenty of cargo to haul. Agriculture remains the backbone of North Dakota, with vast fields producing crops that supply industries across the country. You'll also service facilities such as the sugar processing plant in Wahpeton and support the state's booming oil industry, ensuring there's always another job waiting just down the road.

As you explore, don't forget to keep an eye out for some of North Dakota's most distinctive landmarks. You may spot the state's highest TV tower rising above the prairie or encounter Wahpper, the World's Largest Catfish in Wahpeton. From famous landmarks to quiet country roads, North Dakota is full of memorable moments waiting to be discovered.

We can't wait to share more locations and information about North Dakota in later blogs! If you're excited to explore the Peace Garden State, be sure to add the North Dakota DLC to your Steam wishlist!

Remember to follow us onย X/Twitter, Facebook, Instagram, TikTok, Bluesky, and YouTubeย for all the latest news about this upcoming American Truck Simulator map expansion, or sign up for our newsletter so you never miss an update. Until next time, we wish you happy travels!

  •  

v0.5.4 - โ€œThe Nude Organistโ€

2 Augustus 2026 om 13:10

0.5.4 (2026-08-02)

  • Improved: [#26560] [Plugin] Scripts can now be used to trigger saving a game (limited to the user save folder).
  • Improved: [#26638] Guests will no longer watch rides while theyโ€™re underground.
  • Improved: [#26747] Exporting a sprite file now also outputs a JSON file, allowing for round-trip conversions.
  • Improved: [#26763] The ride colour/appearance tab now visually separates fields using group boxes.
  • Improved: [#26765] The ride operations tab now visually separates fields using group boxes.
  • Improved: [#26839] Magnify picked-up peeps when viewport is in double or quadruple zoom.
  • Fix: [#26288] Land bordering map edges does not blend at certain angles.
  • Fix: [#26610] Player list is not updated automatically when a player joins or leaves.
  • Fix: [#26639] Handymen could begin a task while another handyman was already doing the exact same task.
  • Fix: [#26752] The Cut-away View window doesnโ€™t display negative height values correctly on some platforms.
  • Fix: [#26756] Guests cannot puke or litter on sloped path.
  • Fix: [#26758] [Plugin] IPv6 addresses are reported incorrectly.
  • Fix: [#26775] Maze gets wrong intensity boost from size (0.02 per tile instead of 0.01 per 2 tiles).
  • Fix: [#26805] Park entrance path is sometimes invisible when placed.
  • Fix: [#26826] Invalid ride types can be set when the โ€œAllow arbitrary ride type changesโ€ cheat is enabled.
  • Fix: [#26842] Best staff award doesnโ€™t need one of each staff type.

Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/30744228503

SHA256 checksums:

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BSD Release: NetBSD 11.0

1 Augustus 2026 om 21:09
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. The NetBSD project has announced the release of NetBSD 11.0, the 19th major release of the highly portable operating system. The new version includes a port to the RISC-V architecture, better Linux compatibility, and a virt68k port. "New port to the RISC-V processor architecture. NetBSD 11.0 is the....
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Distribution Release: Archcraft 2026.08.01

1 Augustus 2026 om 20:09
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. Aditya Shakya has announced the release of Archcraft 2026.08.01, the latest stable release of the project's Arch-based lightweight and fast Linux distribution. This release adds the Sway Wayland compositor as the new desktop choice in live mode (beside the Openbox and bspwm window managers): "August 2026 ISO image....
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Distribution Release: 4Mlinux 52.0

1 Augustus 2026 om 03:25
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. The 4MLinux minimal distribution has published a new release, version 52.0. The new version includes several key package updates, simplified wireless network configuration, better support for legacy graphics cards, and a new game. The release announcement states: "The status of the 4MLinux 52.0 series has been changed to....
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HWMonitor 1.67

31 Juli 2026 om 20:20
  • Corsair HX1000i/HX1200i/HX1500i PSUs.
  • NZXT Kraken Z, Kraken Plus and Kraken Elite AIOs.
  • AMD Radeon RX 9050 (Navi 44).
  • NVIDIA GPUs Crossbar clock.
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ATS Road Trip: 1967 Ford Mustang Gameplay Preview

Door: Alex
31 Juli 2026 om 17:00

Ready to hit the open road behind the wheel of a true American legend? Today, we're excited to share a new gameplay preview from our upcoming Road Trip module for American Truck Simulator, featuring the iconic 1967 Ford Mustang Fastback, which is a part of theย Ford Car Pack DLC.


Join us as we go behind the wheel of this timeless muscle car for your very first look at it in action in American Truck Simulator. From its unmistakable fastback styling to its powerful performance, the '67 Mustang embodies the spirit of American driving like few vehicles ever have.

And what better place to take this American legend for a spin than in the West Coast of the U.S! We'll be cruising from Carson City, Nevada and into Yosemite National Park, where we'll not only take in the breathtaking scenery and winding roads, but also put the car through its paces, showcasing its performance and driving dynamics. Along the way, you'll also get a first look at one of the new exploration mechanics coming with the Road Trip, so be sure to watch the whole video!



We're still hard at work on the Ford Car Pack, so please keep in mind that everything shown in this gameplay preview is still very much a work in progress. This includes the vehicle sounds and driving behaviour, all of which will continue to be refined before release.ย 

We hope you enjoyed this preview of the 1967 Ford Mustang in American Truck Simulator. If you did, be sure to leave a like and a comment on the video, as our team would love to hear your first impressions. Don't forget to add the Ford Car Pack to your Steam Wishlist to be notified when it launches. We thank you for all your support, and we'll see you on the road!

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A big win for Android interoperability

31 Juli 2026 om 02:00

Something big just happened. As the Open Home Foundationโ€™s Android developer for Home Assistant, I was invited by the European Commission to consult on Android interoperability. On July 16, 2026, the Commission adopted a decision requiring Alphabet to open up eleven Android features โ€” including always-on wake word detection, ambient sensor access, and screen automation โ€” to all assistants, on equal terms.

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South Dakota: Sioux Falls

Door: Alex
30 Juli 2026 om 17:00

Today, we're taking a closer look at Sioux Falls, the largest city in South Dakota and one of the highlights of our upcoming South Dakota DLC for American Truck Simulator. Whether you're delivering cargo or simply enjoying the drive, this city offers plenty of memorable sights and destinations to explore. Let's take a closer look!


Located in the southeastern corner of South Dakota, Sioux Falls is the state's largest city. Built around the Big Sioux River, the city has grown from a small historic settlement into a bustling city in the Midwest, while still retaining many of its historic landmarks. Our map team has worked to recreate many of the locations that make Sioux Falls instantly recognisable, giving drivers plenty to discover as they travel through the city.


Upon arriving in the city, you'll be greeted by the Welcome to Sioux Falls sign, and no visit would be complete without seeing Falls Park, where the city's famous waterfalls can be found. These cascading falls on the Big Sioux River are not only the inspiration behind the city's name but also one of South Dakota's top attractions.


Heading into Downtown Sioux Falls, you'll find a vibrant mix of historic architecture, modern businesses, and bustling streets. Keep an eye out for the beautifully recreated Minnehaha County Courthouse, an impressive quartzite building that has stood proudly in the city for well over a century. Nearby, you'll also pass the local bus station, where players can spot a colourful mural that celebrates the city's artistic culture and community spirit.


Through the heart of the city, you'll be able to spot several local landmarks, which include the Arc of Dreams sculpture and Fawick Park. History enthusiasts may also recognise the USS South Dakota Battleship Memorial, dedicated to the crew of the famous WWII battleship. The memorial features one of the ship's original main gun barrels alongside displays commemorating those who served aboard the vessel.


Beyond its landmarks, Sioux Falls is a bustling centre of industry, offering plenty of opportunities for hard-working truckers. From delivering to a food processing plant, warehouse, construction site, and rail supply depot, to transporting cargo for a metalworks, wind turbine factory, recreation vehicle dealership, and truck dealership, there's no shortage of work.


You'll also be able to haul materials & equipment to and from the city's impressive quarry, a nod to the region's long-standing quarrying industry that helped shape many of Sioux Falls' historic buildings.


Whether you're making deliveries or admiring its historic downtown, Sioux Falls is a fantastic destination to explore in our upcoming South Dakota DLC for American Truck Simulator. If you like what you've seen here today, be sure to add it to your Steam Wishlist! We look forward to sharing more from this work-in-progress map expansion in the future. Until next time, keep on truckin'!

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Making our web analytics open source with Plausible

29 Juli 2026 om 02:00

The Open Home Foundation fights for privacy, choice, and sustainability. These principles are at the heart of everything we do, including how we handle website analytics. Our position is clear: we reject tools that track individuals across the web to monetize their data. Instead, we want aggregated, anonymized analytics that show how our websites are performing overall โ€” without identifying who our visitors are, or compromising their privacy.

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