26.3 Pre-Release 2 (known as 26.3-pre-2 in the launcher) is the second pre-release for Java Edition 26.3, released on September 4, 2026, which fixes bugs.
Full changelog: https://minecraft.wiki/Java_Edition_26.3-pre-2
Standard dynamic range (SDR) video in some formats can appear washed out on macOS. The issue is under investigation and a fix will ship in a future release. (Bug 2068961)
Introduced a brand new Light theme, which can be enabled from Settings > Display > Theme > Light. (See #15)
Reworked the seekbar styling to fix several issues, including inaccurate seekbar tooltips and positions.
Improved support for the "Theme videos" feature. (Preview)
Added card snapping to horizontal scrolling lists on phones.
Added a hover effect to app bar tabs and buttons, and fixed the focus styling on the delete button.
Added sticky save button in user settings pages.
Added a way to show the "Ends At..." text and hide the Tomatoes rating icon on phones. (See #12)
Added a way to switch between IMDb and TMDB star colors. (See #14)
Added monospace font variant to the time text around seek bars.
Made some icons thicker and slightly tweaked their shadows for improved visibility.
Improved compatibility with the Jellyfin 12 legacy UI, fixing the credits table, clear logo position, and the music artist page.
Fixed an issue where the top bar buttons were not clickable on some browsers and devices.
Fixed the seekbar thumb not aligning with the progress level at the seekbar ends.
Fixed the item column gap and other overrides not being applied on phones.
Refactored huge chunks of code to make creating custom color themes easier. (More Info)
Optimised some code to improve stability and compatibility.
Improved compatibility with the external links added by Jellyfin Enhanced. (#296 - thanks @Macleykun)
Improved compatibility with the "Episodes On Series Page" feature in KefinTweaks.
Fixed the horizontal overflow in the "TMDB Reviews" section when using Jellyfin Enhanced.
Avoided adding unintended margins on the home screen sections added by KefinTweaks.
Breaking Changes
The app bar styles can no longer be switched using --appBarHeight. You will need to use the code block documented in the updated customisation section. (See #8.)
Jellyfin Media Player and some outdated TVs are not fully supported as they may lack support for newer CSS features.
This is a hobby project. If it helped you, your support really means a lot.
You may use the provided CSS file for self-hosting purposes. Alternatively, you may use the following code snippet to get the latest version via a free CDN.
Release Highlights: Although GeForce Game Ready Drivers and NVIDIA Studio Drivers can be installed on supported notebook GPUs, the original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. NVIDIA recommends that you check with your notebook OEM for recommended software updates for your notebook.
Game Ready for NBA 2K27 This new Game Ready Driver provides the best gaming experience for NBA 2K27 featuring DLSS 5 3D-Guided Neural Rendering as well as the latest new games supporting DLSS and RTX technologies including Onimusha: Way of the Sword.
VIENNA, Austria – September 04, 2026 – Proxmox Server Solutions today announced that Proxmox Virtual Environment has been officially certified under the Omnissa® Horizon Ready Hypervisor program. The certification confirms compatibility between Proxmox VE and Omnissa Horizon in Manual Provisioning Mode, allowing organizations running Proxmox VE to deploy Omnissa Horizon, Omnissa’s digital work platform for virtual desktops, applications, and end-user devices, for centralized desktop and application delivery on their existing infrastructure.
With official Horizon support, organizations can now run their Omnissa virtual desktops directly on Proxmox VE, reducing infrastructure costs without compromising on performance. By combining Proxmox VE's open-source hypervisor with Omnissa Horizon's enterprise management capabilities, organizations gain a flexible, cost-effective desktop virtualization solution built on infrastructure they already run.
Proxmox VE is also listed in the Horizon Ready Hypervisor program as a certified third-party hypervisor supporting NVIDIA® vGPU. This enables IT teams to allocate physical GPU resources across multiple virtual machines, delivering high-performance graphics workloads within Horizon virtual desktop deployments.
About Proxmox Virtual Environment Powering over 2.3 million hosts globally, Proxmox Virtual Environment is a complete open-source platform for enterprise virtualization and hyper-converged infrastructure. It natively unifies KVM virtualization, LXC containers, software-defined storage, and networking on a single platform. Alongside its dedicated Backup Server and Datacenter Manager, the Proxmox ecosystem eliminates multi-site complexity as well as dependency on proprietary stacks. Backed by a global community of over 225,000 members, the platform serves as a scalable, cost-effective foundation for modern data centers.
About Proxmox Server Solutions GmbH Proxmox Server Solutions provides powerful, intuitive open-source server software that guarantees vendor independence and minimizes total cost of ownership. Enterprises of all sizes rely on the company’s reliable vendor support, certified training services, and a global network of 3,000 integration partners to ensure business continuity. More than 60,000 enterprises worldwide hold active Proxmox support plans to secure their mission-critical IT. Established in 2005, Proxmox Server Solutions GmbH is headquartered in Vienna, Austria, with its subsidiary Proxmox North America Inc. based in Kingston, Ontario.
Media contact: Daniela Häsler, Proxmox Server Solutions GmbH, press@proxmox.com
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. Talos Linux, an independently-developed Linux distribution designed specifically for running Kubernetes (an engine for automating deployment, scaling and management of containerised applications), has been updated to version 1.14.0. The news release enables support for DNS over TLS and HTTPS, and adds Btrfs as a new filesystem option: "Welcome....
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. Grml is a Debian-based live system focusing on the needs of system administrators. The project's latest version is Grml 2026.09 which is based on Debian's Testing branch, known at the time of writing as Forky. "The 2026.09 release provides fresh software packages from Debian testing/forky. As usual it....
The Stable channel has been updated to 153.0.8010.27/.28 for Windows. Mac is coming shortly , as part of our early stable release to a small percentage of users. A full list of changes in this build is available in thelog.
You can find more details about early Stable releases here.
Interested in switching release channels? Find out how here. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.
The Stable channel has been updated to 152.0.7977.82/.83 for Windows andMac and 152.0.7977.82 for Linux, which will roll out over the coming days/weeks. A full list of changes in this build is available in the Log
Security Fixes and Rewards
Note: Access to bug details and links may be kept restricted until a majority of users are updated with a fix. We will also retain restrictions if the bug exists in a third party library that other projects similarly depend on, but haven’t yet fixed.
This update includes 12 security fixes. Please see the Chrome Security Page for more information.
[$1,000][542403045] High CVE-2026-85046: Type confusion in V8. Reported by Salvatore Gulizia (nickname: Serotav) on 2026-08-04
[N/A][502304489] High CVE-2026-85052: Out of bounds read in CrashReporting. Reported by Google on 2026-04-13
[N/A][533502257] High CVE-2026-85043: Incomplete cleanup in Network. Reported by Google on 2026-07-10
[TBD][540357382] High CVE-2026-85048: Use after free in Compositing. Reported by Ngoc Hieu on 2026-07-29
[TBD][547819997] High CVE-2026-85045: Race condition in V8. Reported by Brendan Dolan-Gavitt, XBOW on 2026-08-17 [N/A][549350408] High CVE-2026-85050: Out of bounds write in WebGL. Reported by Google on 2026-08-20 [TBD][552689418] High CVE-2026-85053: Improper resource exposure in CacheStorage. Reported by Salvatore Gulizia (Serotav) on 2026-08-26 [N/A][553119925] High CVE-2026-85042: Use after free in DevTools. Reported by Google on 2026-08-26 [N/A][553345874] High CVE-2026-85049: Use after free in Skia. Reported by Google on 2026-08-27 [N/A][553449113] High CVE-2026-85051: Type confusion in Compositing. Reported by Google on 2026-08-27 [N/A][513790581] Medium CVE-2026-85047: Improper input validation in Transactions Platform. Reported by Google on 2026-05-16 [N/A][517482830] Medium CVE-2026-85044: Use of released resource in Mobile. Reported by Google on 2026-05-28
Google is aware that an exploit for CVE-2026-85046 exists in the wild.
We would also like to thank all security researchers that worked with us during the development cycle to prevent security bugs from ever reaching the stable channel.
Interested in switching release channels? Find out how here. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.
Corrected internal routing and proxy labels for Docker Compose applications and previews to use each service's configured port, with the application port as a fallback.
Restored the unsaved-changes indicator when switching label management to manual mode by updating Livewire. (#11612, closes #11265)
Routed Telegram alerts for outdated Traefik versions to the configured topic instead of the main chat. (#11526)
Corrected the file and directory deletion confirmation text. (#11541)
Improvements
Ran stuck-resource cleanup in the background at 03:17 each day so it no longer blocked other scheduled tasks.
Displayed the API token's one-time visibility warning directly beside the generated token.
What's Changed
fix: update livewire to fix wire:dirty reactivity by @peaklabs-dev in #11612
We're happy to announce that the Open Beta for the 1.61 update for Euro Truck Simulator 2 is now available for players to try out and test. If you choose to participate, we'd greatly appreciate any feedback, bug reports, or issues you encounter being shared in the appropriate section of our official forums.
Your feedback and reports are incredibly valuable to our team, and we truly appreciate everyone who takes the time to help us improve the game experience. Players who participated in the Experimental Beta should now switch to the Open Beta branch to continue receiving the latest 1.61 updates and fixes. Any saves made during the Experimental Beta will be compatible with the Open Beta.
We'd like to thank everyone who participated in the 1.61 Experimental Beta, especially those who shared their thoughts on the Multi-Function Display (MFD) and the In-Game Menu. Based on the feedback we received, we've decided to postpone these additions from the 1.61 update. This will allow us to spend more time refining these features and ensure they deliver the best possible experience when they're ready.
Now, without further ado, let's take a closer look at what the 1.61 Open Beta has in store.
Proximity Exploration
In the 1.61 update, we are introducing a new feature designed to assist players with exploring the world map and discovering more along their journey. Introducing Proximity Exploration, a new quality-of-life feature that makes map discovery a little more intuitive, while still keeping the enjoyment of exploring the world for yourself.
When enabled, Proximity Exploration automatically reveals a small area around your vehicle as you travel. This means you will no longer need to drive over every tiny section of road to mark it as explored, which should be especially useful for those of you chasing that elusive 100% map discovery! It can also help reveal nearby accessible roads and areas around locations such as rest stops, toll gates, border crossings, gas stations, and other places where multiple road segments may sit closely together.
And don't worry, secret roads will still have secrets to uncover! Proximity Exploration can reveal the first segment of a secret road when you get close enough, giving you a small hint that there might be somewhere new to explore. From there, however, the rest is up to you, as the remaining route will only be discovered by actually driving along it.
Whether you use Proximity Exploration to help hunt down those final percentages or simply make exploring the map a little smoother, the choice is yours!
Livestock Trailer Rework
We’re excited to introduce a complete rework of the Livestock Trailer, which our vehicle team has done so from the ground up.
Inspired by modern European livestock trailers, our vehicle team rebuilt the trailer entirely from scratch, replacing the previous older model with a brand-new one. One of the biggest changes drivers will notice is the removal of the older belly axle variant, which has been replaced with a lowered chassis configuration featuring dual wheels.
For those who own their own Livestock trailers, the updated trailer will offer multiple customization options, including two chassis variants, a Straight 3 Axle and a Lowered 3 Axle configuration. Drivers will also be able to choose between an Aluminium body or a fully paintable body.
A wide range of accessories have also been included to customize your trailer. We’re also introducing newly configurable paint jobs for owned trailers, allowing you to customize up to four different colour sections across specific parts of the trailer for even greater customization. Freight Market and AI traffic variants have also been reworked based on the new owned trailer model, with company paint jobs completely reworked to better reflect more realistic transport operations.
We’re excited to begin updating the Schwarzmüller Trailer Pack DLC to better reflect their new modern trailer designs, starting with a complete rework of one of its low loader trailers and accessories. Let’s take a closer look!
Leading this update is the redesigned low loader trailer, which has been rebuilt to closely match Schwarzmüller’s latest real-world model.
Alongside the trailer itself, its available accessories have also been updated with refreshed designs to better represent the equipment and styling Schwarzmüller offers today. While the available cargo options remain the same, this update marks the beginning of a larger goal for us, to rework the entire Schwarzmüller Trailer Pack.
We look forward to seeing you on the road with this newly updated trailer! You can read more about this update at our dedicated blog.
Map Changes for Coaches With the upcoming Coaches DLC, our map and asset teams have also been making a number of changes across Euro Truck Simulator 2 to prepare the world for passenger transport. The biggest of these can be found in Nuremberg, where we have added a brand-new bus station alongside several remade and newly created landmarks in the surrounding area. Our teams have put a lot of work into bringing this part of the city to life and making sure it is ready to welcome coaches.
We have also updated the bus stations in Karlstad, Aarhus, and Thessaloniki so they are now functional with our upcoming Coaches DLC. We've also made other smaller changes, including updates to navigation, access, and layouts.
The coach station at Karlstad has received a brand-new station building, while Thessaloniki now features new signage and other updates. In Heraklion, we have also opened up a previously inaccessible street to make room for the new bus station.
We’ve also made a number of changes to border crossings to ensure they work correctly with coaches. This included introducing vehicle-specific navigation, as well as opening up parts of border areas that were previously inaccessible to players. Border crossings across the map have also received smaller layout adjustments to help coaches follow the correct routes while keeping navigation working as expected.
Alongside these changes, we have made plenty of smaller tweaks to bus stops and their surroundings across the map. While many of these may go unnoticed, they all help make sure the existing world is ready for the arrival of Coaches.
Changelog
Map
Proximity Exploration
Map changes for the upcoming Coaches DLC
Vehicles
Livestock Trailer Rework
Schwarzmüller Trailer Pack Update
So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version - so you may encounter bugs, instability, or crashes. It's completely okay if you want to wait for the final release. But if you're interested in helping us to get there faster, we'd appreciate all of your feedback on our forum and your bug reports in the dedicated section.
Please check our modding wiki to get details pertaining to mods for the game.
If you wish to participate in this Open Beta, you can find this version in the Experimental Beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on Euro Truck Simulator 2 → Properties → Betas tab → Beta Participation drop-down menu → public_beta. No password is required. Sometimes you will have to restart your Steam client to see the correct branch name there.