UpSnap is, and always will be, free and open source software.
If someone is asking you to pay money for access to UpSnap binaries, source code, or licenses, you are being scammed.
The official and only trusted source for UpSnap is this repository (and its linked releases).
Do not pay third parties for something that is provided here for free.
If you've been following our rework projects in American Truck Simulator, you may be wondering what's next after our recent focus on Route 66. Today, we're excited to share the answer! Our next major undertaking will be the Nevada Rework Project, where we'll give the Silver State a complete overhaul.
As part of this next phase, our map designers will focus on the entire state of Nevada, reworking all of its existing cities and road networks to bring them up to the quality standards of our latest content. Since Nevada was one of the original states released with American Truck Simulator, this rework will allow us to rebuild many locations from the ground up while preserving the character and atmosphere that make the state so unique.
In addition to refreshing familiar places, we're also taking the opportunity to expand Nevada with locations and road connections that were missing from the original version. One example is the city of Fallon, located east of Carson City. Alongside it, we'll also add the missing sections of US-95 that pass through Fallon from south to north, creating a more complete and authentic driving experience.
Throughout the state, you can also look forward to a variety of brand-new custom depots, offering more diverse delivery destinations and making freight transportation across Nevada feel even more immersive than before.
This is just the beginning of the Nevada Rework Project, and we're looking forward to sharing more previews from development as work progresses. Be sure to follow us onΒ X/Twitter, Facebook, Instagram, TikTok,Β Bluesky, and YouTube, or sign up for our newsletterΒ so you don't miss any future updates. Until next time, keep on truckin'!
Ever since we introduced the idea of a community-powered device database at State of the Open Home 2025, our goal has been clear: create a βWikipedia of smart home devicesβ based on real-world usage. In February, we took the first step by inviting Home Assistant users to voluntarily share anonymized device data to help us build it.
Β The Stable channel has been updated to 151.0.7922.47/.48 for Windows andMac as part of our early stable release to a small percentage of users. A full list of changes in this build is available in thelog.
You can find more details about early Stable releases here.
Interested in switching release channels? Β Find out how here. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.
Our wheels keep turning, and today weβre ready to share a teaser of another U.S. state currently in development for American Truck Simulator. Letβs see how good your guessing game is!
So, here are your clues! Take a close look at the screenshot and teaser video below. It may seem a little fishy at first, but sometimes the smallest hints can lead to the answer.
This next destination is known for its wide-open spaces, long-haul roads, and a landscape where the horizon seems to stretch on forever. Itβs a place shaped by hardworking industries, strong prairie winds, and a pioneering spirit that still runs deep today.
Think youβve caught on to where weβre heading next? Drop your guesses in the comments below, and when the time is right, we look forward to sharing more about what awaits on the road ahead in this part of the U.S. Until then, be sure to follow our blog and our social channels on X, Instagram, Facebook, and TikTok so you donβt miss a thing.
We are pleased to announce the third release candidate preview release of Jellyfin 12.0!
This is a preview release, intended for those interested in testing 12.0 before its final public release. We welcome testers to help find as many bugs as we can before the final release.
As always, please ensure you stop your Jellyfin server and take a full backup before upgrading!
A note about versioning
Starting with this release, we are dropping the preceding 10. from our versioning. Thus, 10.11.x -> [10.]12.x = 12.x. The reason is simple: at this point in the project, we don't envision a hard break in the API like we planned way back in the early days, and this version scheme was causing a lot of confusion amongst users about what a "major" release was. For more information, please see the RC1 release notes.
What's new?
The main goal of this release has been performance. 10.11.0 dropped a major backend rewrite, and while it was broadly functional, it had a lot of rough edges. This release seeks to polish out most of those rough edges and bring better performance to all users.
Note: You must be on Jellyfin 10.10.7+ or 10.11.x (ideally, 10.11.11) before upgrading! If you are not, the upgrade will fail. Ensure you upgrade to one of these versions first!
Note: The initial load of Jellyfin 12.x will run a few migrations and will take several minutes. Please be patient and do not interrupt the process. You can leverage the (newly improved!) startup UI on your local network to see specific progress, or off-network to see general progress, by visiting the server URL in your web browser during startup.
Note: If you install the RC, you should disable all external plugins and reinstall using the unstable plugin repository, or plugins may fail to load and cause unintended side effects.
Installing
This preview release is distributed in all our traditional forms, though not automatically via our Apt repository or latest tag.
For all non-Docker environments, you can find the files for manual download in our repository by selecting "Stable Preview" for your OS.
For Docker, you can pull the 12.0-rc3 or preview tags.
We are pleased to announce the third release candidate preview release of Jellyfin 12.0!
This is a preview release, intended for those interested in testing 12.0 before it's final public release. We welcome testers to help find as many bugs as we can before the final release.
As always, please ensure you stop your Jellyfin server and take a full backup before upgrading!
A note about versioning
Starting with this release, we are dropping the preceding 10. from our versioning. Thus, 10.11.x -> [10.]12.x = 12.x. The reason is simple: at this point in the project, we don't envision a hard break in the API like we planned way back in the early days, and this version scheme was causing a lot of confusion amongst users about what a "major" release was. For more information, please see the RC1 release notes.
What's new?
The main goal of this release has been performance. 10.11.0 dropped a major backend rewrite, and while it was broadly functional, it had a lot of rough edges. This release seeks to polish out most of those rough edges and bring better performance to all users.
Note: You must be on Jellyfin 10.10.7+ or 10.11.x (ideally, 10.11.11) before upgrading! If you are not, the upgrade will fail. Ensure you upgrade to one of these versions first!
Note: The initial load of Jellyfin 12.x will run a few migrations and will take several minutes. Please be patient and do not interrupt the process. You can leverage the (newly improved!) startup UI on your local network to see specific progress, or off-network to see general progress, by visiting the server URL in your web browser during startup.
Note: If you install the RC, you should disable all external plugins and reinstall using the unstable plugin repository, or plugins may fail to load and cause unintended side effects.
Installing
This preview release is distributed in all our traditional forms, though not automatically via our Apt repository or latest tag.
For all non-Docker environments, you can find the files for manual download in our repository by selecting "Stable Preview" for your OS.
For Docker, you can pull the 12.0-rc3 or preview tags.
The Stable channel has been updated to 150.0.7871.181/.182 for Windows andMac and 150.0.7871.181 for Linux, which will roll out over the coming days/weeks. A full list of changes in this build is available in the Log
Security Fixes and Rewards
Note: Access to bug details and links may be kept restricted until a majority of users are updated with a fix. We will also retain restrictions if the bug exists in a third party library that other projects similarly depend on, but havenβt yet fixed.
This update includes 12 security fixes. Below, we highlight fixes that were contributed by external researchers. Please see the Chrome Security Page for more information.
[$500][527930356] High CVE-2026-16420: Type Confusion in WebAudio. Reported by Found by XBOW and triaged by Brendan Dolan-Gavitt on 2026-06-26
[$500][528276487] High CVE-2026-16421: Inappropriate implementation in WebAudio. Reported by Found by XBOW and triaged by Brendan Dolan-Gavitt on 2026-06-26
[N/A][517359779] High CVE-2026-16413: Out of bounds write in ANGLE. Reported by Google on 2026-05-28
[N/A][517651910] High CVE-2026-16414: Insufficient validation of untrusted input in Chromecast. Reported by Google on 2026-05-28
[N/A][519244446] High CVE-2026-16415: Insufficient validation of untrusted input in Extensions. Reported by Google on 2026-06-02
[N/A][520172356] High CVE-2026-16416: Integer overflow in Chromecast. Reported by Google on 2026-06-05
[N/A][521491024] High CVE-2026-16417: Uninitialized Use in Skia. Reported by Google on 2026-06-08
[N/A][522125255] High CVE-2026-16418: Stack buffer overflow in V8. Reported by Google on 2026-06-10
[N/A][523435970] High CVE-2026-16419: Out of bounds read and write in ANGLE. Reported by Google on 2026-06-13
[N/A][533515002] High CVE-2026-16422: Insufficient validation of untrusted input in Certificate. Reported by Google on 2026-07-10
[N/A][534582496] High CVE-2026-16423: Use after free in UI. Reported by Google on 2026-07-14
[N/A][534858939] High CVE-2026-16424: Use after free in GPU. Reported by Google on 2026-07-14
We would also like to thank all security researchers that worked with us during the development cycle to prevent security bugs from ever reaching the stable channel.
Interested in switching release channels? Find out howhere. If you find a new issue, please let us know byfiling a bug. Thecommunity help forum is also a great place to reach out for help or learn about common issues.
If you are using Part-DB it would be helpful if you fill out this short survey on your usage of Part-DB (Google Forms): https://forms.gle/Q15twx3YYq3qCNfe8
Changes
Made it more clear that TRUSTED_HOST value must not be quoted in docker-compose file, both in documentation and messages (#1453)
Import: document EDA/KiCad columns, add regression tests, fix eda_invisible inversion by @Sebbeben in #1436
The NVIDIA SDK was updated to version 13 in this release. This means that the minimum supported driver version is now 570. If you experience any issues with NVENC, please ensure that your GPU driver version is fully up to date.
32.2 New Features
Replaced add source dropdown with new dialog [Warchamp7]
Added copy paste functions to frontend API [exeldro]
Added filter to compose SDR into HDR [jpark37]
Added delete as a hotkey to delete sources on macOS [PatTheMav]
Added dynamic bitrate support to multitrack video [lexano-ivs]
Added missing file support for filters [exeldro]
Added ability for plugins to set custom icons for new source types [cg2121]
Improved FPS selector UX [jcm93]
Included .webp files when adding a directory to Image Slide Show source [TarunCore]
32.2 Changes
Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav]
This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions.
Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7]
Added theming for checked QToolButtons [glikely]
Added minimum width to spinboxes [Warchamp7]
Changed new capture devices to use fallback frame rate by default [PatTheMav]
Improved OpenGL performance slightly on low-end machines [kkartaltepe]
Set minimum size for color source to 1 pixel [exeldro]
Disallowed overwriting the crash handler [sebastian-s-beckmann]
Applied process mitigation policies for Windows [notr1ch]
Adjusted description of multitrack video [jhnbwrs]
Improved DLL loading behavior on Windows [notr1ch]
Limited multitrack video config to Custom service [PatTheMav]
Removed redundant "Monitor Only" from the Advanced Audio Properties window [Warchamp7]
Mute and Monitor are handled independently in the new Audio Mixer
Removed Close button from What's New dialog [Warchamp7]
Removed margins from What's New dialog [Warchamp7]
32.2 Bug Fixes
Fixed OAuth and dock state save corruption [PatTheMav]
Fixed group bounds not resizing when removing items [howellrl]
Fixed canvas mixes not being restored after video reset [dsaedtler]
Fixed some erroneous crashes during shutdown [Warchamp7]
Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop]
Fixed color of controls dock output buttons in System theme [shiina424]
Fixed virtual camera reset failures [stephematician]
Fixed potential crash when user discards changes in the settings window [suogesi]
Fixed incorrect return value in virtualcam filter [xtfo]
Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7]
Fixed properties hint icon spacing [Warchamp7]
Fixed potential crash when a video device reconnects on macOS [jcm93]
Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina]
Team members with the Member role now have read-only access. They can continue to view team resources and configuration, but can no longer create, update, delete, deploy, start, stop, or otherwise modify resources. Review your team roles before upgrading and promote users who still require write access.
State-changing API endpoints now require POST. Legacy GET requests return 405 Method Not Allowed. Update API clients and deploy webhooks that use these endpoints:
/enable
/disable
/deploy
/servers/{uuid}/validate
/applications/{uuid}/start
/applications/{uuid}/restart
/applications/{uuid}/stop
/databases/{uuid}/start
/databases/{uuid}/restart
/databases/{uuid}/stop
/services/{uuid}/start
/services/{uuid}/restart
/services/{uuid}/stop
/services/{uuid}/applications/{app_uuid}/start
/services/{uuid}/applications/{app_uuid}/restart
/services/{uuid}/applications/{app_uuid}/stop
Features
Added scheduled persistent-volume and application-storage backups, including retention controls, manual execution, and API schedule deletion. (#10946, fixes #7701)
Added API endpoints for database, service, and container logs, including optional timestamps. (#6293)
Added API endpoints to move applications, databases, and services between authorized environments. (#8968)
Added scheduled ClickHouse backups and cloud administration commands.
Added dedicated server, cloud credential, cloud-init, and private-key management flows.
Added application settings to application API responses.
Fixes
Enforced authorization policies consistently across the API and Livewire, restricted sensitive operations to admins, and protected secrets from team members. (#8628)
Populated Docker Compose domains correctly for applications created through the API. (#9300, fixes #9211)
Hid sensitive API fields by default while allowing privileged tokens with sensitive-read access to retrieve them. (#9893)
Prevented force=false deployment requests from incorrectly forcing cache-busting rebuilds. (#9909)
Ensured closed pull-request previews were cleaned up even when status updates failed. (#10180, fixes #9495)
Preserved full public Git repository URLs for non-GitHub hosts. (#10274)
Allowed the source-commit build setting through the application API. (#10551, fixes #10280)
Limited Grafana-specific service fields to Grafana images. (#10562, fixes #10556)
Required POST for state-changing API operations such as start, stop, restart, deploy, enable, disable, and server validation; equivalent GET requests now return 405 Method Not Allowed.
Today, we take you on a preview journey to beautiful Rapid City, one of the cities you will find when driving through our upcoming South Dakota DLC for American Truck Simulator!
Rapid City is located in a picturesque landscape surrounded by some of South Dakota's most popular natural attractions. Heading west opens the way to the Black Hills National Forest and the iconic Mount Rushmore - the reason Rapid City is also known as the Gateway to the Black Hills. Traveling east along Interstate 90 takes you toward the rugged landscapes of Badlands National Park.
Beyond its surroundings, Rapid City has a rich heritage, as it celebrates its 150th anniversary this year. It has grown from a small settlement into a thriving regional hub while preserving the character that makes it unique. Today, tourism is one of the cornerstones of the local economy, with visitors drawn not only to the beauty of the region but also to the historic streets, distinctive buildings, and local landmarks.
Our asset and map designers have recreated plenty of these buildings and structures to bring Rapid City to life. Among them are two hotels, one of which is located in the heart of downtown, known for its appearance and history dating back to the 1920s. Driving further, you will also find another historic building that once served as the fire station and is now transformed into a local winery.
Some of the landmarks can be seen from a distance yet are instantly recognizable, such as the large white "SMD" letters displayed on the hillside above the city. Created by students as a tribute to the South Dakota Mines school and community, it has become one of the symbols of Rapid City. Another smaller landmark you may notice is the gateway entrance to Memorial Park, located in the center of the city along Rapid Creek.
You will also find many more landmarks as you explore Rapid City, from larger ones such as the city hall and administration buildings to smaller ones like a roadside windmill, a statue in the downtown, and others.Β Each of these elements has been recreated to helpΒ capture the atmosphere and identity of the real place.
And if you are visiting not only for sightseeing but also to take on a job, you will find plenty of depots to choose from. These include a cement works, a gas and chemical distribution facility, a sawmill, a warehouse, a home store, waste management, and even a custom-made grain elevator depot, all ready to load up your trailer.
Also, remember to follow us onΒ Twitter, Facebook, Instagram, Bluesky, and YouTube for all the latest news from not only this map expansion, but also other American Truck Simulator projects, or sign up for our newsletter to stay informed. Until next time, safe travels!
26.3 Snapshot 5 (known as 26.3-snapshot-5 in the launcher) is the fifth snapshot for Java Edition 26.3, released on July 21, 2026, which fixes bugs.
Full changelog: https://minecraft.wiki/Java_Edition_26.3-snapshot-5
High Dynamic Range (HDR) video playback is now available on Windows - this feature needs HDR mode enabled for the display in Windows Settings - Display. Laptop displays that only offer "HDR video streaming" are not supported at this time. Some videos recorded on phones in certain orientations are currently not shown as HDR.
Containers let you keep separate parts of your online life (work, shopping, personal, banking) logged into different accounts in the same browser window, but keep your cookies and ad tracking isolated inside each container.
Share any open page with a QR code. Right-click a tab, select Share > Generate QR Code. Great for posters, invitations, banners, and other printed materials.
It is now possible to merge multiple PDFs by dragging a PDF into the PDF sidebar.
It is now possible to add images as new pages within PDFs using the Firefox PDF editor.
Quickly pick and copy a color from any page by typing "pick color", "color picker", or "eyedropper" in the address bar and selecting the "Pick a color" quick action.
Added support for Apple's system-wide full-screen keyboard command (Globe-F).
Added improved support for videos with overlays so users can more easily access video actions from context menus.
Firefox now highlights the location permission icon in red whenever a website has access to your location. The permission icon is also now visible on search results pages where it was previously hidden.
See and choose AI models directly from the Smart Window assistant.
New Tab now includes a familiar address bar for typing websites and searching the web.
This feature is part of a progressive roll out.
What is a progressive roll out?
Certain new Firefox features are released gradually. This means some users will see the feature before everyone does. This approach helps to get early feedback to catch bugs and improve behavior quickly, meaning more Firefox users overall have a better experience.
Firefox Labs
Firefox Labs can now be opened quickly by typing "labs" or "experiment" in the address bar and selecting the Open Firefox Labs quick action.
Firefox now offers experimental support for the new JPEG XL image format, which generally provides better compression than WebP, JPEG, PNG, and GIF and is designed to supersede them. You can enable it from the Firefox Labs panel in Settings.
Extensions can no longer access local files by default. Users can grant or revoke this access via the new "Access local files on your computer" permission, separate from "Access your data for all websites".
Local Network Access restrictions are now enabled by default for all users. Firefox requires websites to request permission before connecting to devices on your local network or to apps and services on your device.
Outdated cookie settings have been removed from the Settings UI. Users still in that mode should switch to default behavior "Isolate cross-site cookies". More information
A new "Local Mode" setting in the options panel allows developers to load local directories via custom origins. This simplifies testing for APIs that do not function over standard file:// URLs, removing the need to run a local web server. Multiple directory mappings are supported.
Web Platform
Firefox now supports a limited subset of the non-standard ::-webkit-scrollbar pseudo-element to improve web compatibility:
Rules with non-zero width/height disable overlay scrollbars for the affected container.
display: none on ::-webkit-scrollbar behaves like scrollbar-width: none, hiding the scrollbar.
@supports selector(::-webkit-scrollbar) now evaluates to true.
Full styling capabilities (colors, border-radius, etc.) are intentionally not supported.
The vertical-align property was converted into a shorthand for baseline-source, alignment-baseline, and baseline-shift in Firefox 149. Now, alignment-baseline supports the new keywords alphabetic, ideographic, central, mathematical, and hanging, extending the variety of baselines to choose for alignment.
Implemented the new popover=hint spec, which removes a series of inconsistent and unexpected behaviors.
The circle() and ellipse() functions accept two new keywords closest-corner and farthest-corner for their radial size.
The newly added Error.stackTraceLimit property allows to set the maximal depth of the captured JavaScript error stack as a performance optimization.
Developers can now use the text import attribute to import text files using the module system.
The Picture In Picture API exposes a way for web developers to make use of user agent Picture-In-Picture functionality.
The Intl.LocaleInfo proposal adds the ability to query Locale information, such as week data (first day in a week, weekend start day, weekend end day), text direction and hour cycle used in the Locale.
The MediaCapabilities.decodingInfo() and MediaCapabilities.encodingInfo() methods now accept the "webrtc" configuration type. This allows a site to query whether a given audio or video configuration can be decoded or encoded for WebRTC and whether doing so will be smooth and/or powerEfficient.
HTTP Compression Dictionaries is enabled via rollout in 153, it will be made permanent in a future release.Β This can greatly reduce network traffic size for sites that use it.
This feature is part of a progressive roll out.
What is a progressive roll out?
Certain new Firefox features are released gradually. This means some users will see the feature before everyone does. This approach helps to get early feedback to catch bugs and improve behavior quickly, meaning more Firefox users overall have a better experience.
Community Contributions
With the release of Firefox 153, we are pleased to welcome the developers who contributed their first code change to Firefox in this release, 15 of whom were brand new volunteers! Please join us in thanking each of these diligent and enthusiastic individuals, and take a look at their contributions:
Donations are appreciated. There is now a PayPal option.
Changes from 2.7.3 to 2.7.4:
Updates:
Updated LAV Filters to version 0.82-4-gab7ca
Updated MPC Video Renderer to version 0.10.6.2555
Changes/additions:
MPC Video Renderer is now the by default renderer on the majority of systems. Previously EVR-CP was the default. MPCVR is a more advanced modern renderer with support for HDR video.
MPC-HC will detect your GPU(s) (once) after updating to this new version and will adjust the video renderer and hardware decoding settings when it makes sense.
Added an option to show the playback timer next to the seekbar instead of inside the statusbar. By default it is placed at the right side. There is an advanced option to place it at the left side. Tip: seekbar height can be adjusted in the options. Timer text size is scaled accordingly.
Added a new customizable viewing preset (hotkey 4). By default this hides the menu and statusbar compared to the normal viewing preset (hotkey 3).
Added an advanced option to specify the default viewing preset when starting the player. By default it remembers to last used
viewing mode.
Added a submenu to playlist context menu for adjusting the playlist location.
Fixes:
A few crash fixes, bug fixes and small improvements.
OpenSubtitles download error 406
Subtitle downloads from OpenSubtitles may fail depending on time of day. This is due to our daily download quota being exceeded. Current amount of donations is barely enough to pay for the existing quota. So it is unlikely that quota can be increased and situation will get worse over time.
If you create an OpenSubtitles account and configure it in MPC-HC settings then you may be able to bypass the quota.
Options > Subtitles > Misc > Right-click on OpenSubtitles.com > Setup > Fill in username/password
Overview of features
A lot of people seem to be unaware of some of the awesome features that have been added to MPC-HC in the past years. Here is a list of useful options and features that everyone should know about:
Play HDR video
This requires using either MPC Video Renderer (MPCVR) or madVR.
These renderers can be selected here:
Options > Playback > Output
With other video renderers, the colors will be wrong!
MPCVR is included and is the recommended and default renderer for modern systems. MadVR needs to be installed separately. MPCVR also supports Dolby Vision. MadVR does not.
For optimal performance you should change the hardware decoder to D3D11 in LAV Video Decoder settings when using MPCVR on Windows 10/11, because this renderer uses DirectX11.
The installer of MPC-HC is very basic (and that will not change).
I therefore recommend using K-Lite Codec Pack. That includes MPC-HC and other essential components. It has a very advanced installation that can automatically create file associations, and helps you with easy configuration of important MPC-HC settings, such as preferred subtitle language(s). It also does automatic configuration of renderer and hardware decoding, for best performance and HDR support.
The Standard version should be sufficient for most people. Use Full version of you like to use MadVR.
Modern GUI Theme (Dark or Light) or the old classic theme
Options > Player > User Interface
It is also possible to change the height of the seekbar and size of the toolbar buttons.
Plus there are options to show audio/video details in the statusbar, such as codec and resolution.
Customizable toolbar buttons
You can add/remove/re-order the player buttons.
There are also several different toolbar designs to choose from.
Video preview on the seekbar
Options > Player > User Interface > Hover type
Ability to search for subtitles
Press D for manual search.
Or enable automatic search in: Options > Subtitles > Misc
Adjust playback speed
Menu > Play > Playback rate
The buttons in the player that control playback rate take a 2x step by default. This can be customized to smaller values (like 10%):
Options > Playback > Speed step
If you have 1000 IQ you can even do smart stuff like setting playback rate change to mouse right-click + scrollwheel:
Options > Player > Mouse
Adjusting playback speed works best with MPC Audio Renderer or SaneAR. These audio renderers have automatic pitch correction, while DirectSound does not.
Options > Playback > Output > Audio Renderer
MPC-HC can remember recently played files and also their playback position, so you can resume playback from when you left
Options > Player > History
You can quickly seek through a video with Ctrl + Mouse Scrollwheel.
You can jump to next/previous file in a folder by pressing PageUp/PageDown.
You can right-click on the framestep button to step backwards. Some other buttons also have right-click actions, such as closing file by right-clicking stop.
You can perform automatic actions at end of file. For example to go to next file or close player.
Options > Playback > After Playback (permanent setting)
Menu > Play > After Playback (for current file only)
A-B repeat
You can loop a segment of a video. Press [ and ] to set start and stop markers.
You can rotate/flip/mirror/stretch/zoom the video
Menu > View > Pan&Scan
This is also easily done with hotkeys (see below).
There are lots of keyboard hotkeys and mouse actions to control the player. They can be customized as well.
Options > Player > Keys
Tip: there is a search box above the table.
You can hide GUI elements even in windowed mode
Options > User Interface > Hide Windowed Controls
That hides most GUI elements during playback. To show them simply move your mouse to bottom of window.
You can even hide everything except the video by pressing 1 (restore normal view with 3).
You can seek inside the playlist by simply typing text (when playlist window has the mouse focus).
MPC-HC also supports Blu-ray playback.
Only limitation is that you need to use a decrypting tool.
And it also does not support Blu-ray menus, but you can use the navigate menu in the player to select the content to play.
You can stream videos directly from Youtube and many other video websites
Put yt-dlp.exe in the MPC-HC installation folder.
Then you can open website URLs in the player: Menu > File > Open File/URL
You can even download those videos: Menu > File > Save a copy
Tip: to be able to download in best quality with yt-dlp, it is recommended to also put ffmpeg.exe in the MPC-HC folder.
Several YDL configuration options are found here: Options > Advanced
This includes an option to specify the location of yt-dlp.exe in case you don't want to put it in MPC-HC folder.
Note 1: You also need to install Microsoft Visual C++ 2010 SP1 Redistributable Package (x86)
Note 2: For optimal Youtube support you may also need to put deno.exe in same folder as yt-dlp.
Note 3: yt-dlp nightly build (very latest version made daily)
Note 4: yt-dlp windows7 compatible build
Besides all these (new) features, there have also been many bugfixes and internal improvements in the player in the past years that give better performance and stability. It also has updated internal codecs. Support was added for CUE sheets, WebVTT subtitles, etc.
You should really take a few minutes to look through all the options pages if you are a new user or if you are upgrading from a very old version. Don't forget the advanced options page.