Counter-Strike 2 Update
[p]\[ MAPS ][/p][p]Cache[/p][p]Added an 'observable' property to custom_hud_layout that controls whether an observer sees the UI as the spectated player sees it. Defaults to false.[/p][/*] [p]Fixed several bugs related to stale custom_hud_layout state when changing spectator targets.[/p][/*] [p]Added top-level custom_hud_layout classes driven by client state:[/p] [p]HUD_BUYMENU_VISIBLE[/p][/*] [p]HUD_SCOREBOARD_VISIBLE[/p][/*][/*] [p]custom_hud_layout now always draws on top of the base HUD.[/p][/*][p]\[ MISC ][/p] [p]Chat is now encrypted in demo files using the same rules as CS:GO :[/p] [p]Team chat is no longer readable when playing back demo files.[/p][/*] [p]Global chat is only readable in demo files when played back via the in-game watch UI.[/p][/*][/*]
- [p]Fixed various gaps in map.[/p][/*]
- [p]Fixed a wallbang spot on B site.[/p][/*]
- [p]Added a missing competitive CT spawn point.[/p][/*]
- [p]Added additional T spawn points.[/p][/*]
- [p]Reworked CSPlayerCamera:[/p]
- [p]Renamed it to CustomPlayerCamera.[/p][/*]
- [p]Added GetPlayer, GetMode, SetMode, and SetFollowConfig.[/p][/*]
- [p]Deprecated IsEnabled, SetEnabled, and SetIsControllingAngles.[/p][/*]