Counter-Strike 2 Update
[p]\[ MAPS ][/p][p]Cache[/p]
- [p]Fixed various holes in map.[/p][/*]
- [p]Simplified grenade clipping in various areas.[/p][/*]
- [p]Fixed sounds and surfacetypes for various materials.[/p][/*]
- [p]Orange wire spool at Sandbags has been exchanged for white wire.[/p][/*]
- [p]NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the STORE tab.[/p][/*]
- [p]Fixed progressive refinement rendering Source Film Maker.[/p][/*]
- [p]User Viewmodel FOV now correctly networks to remote clients.[/p][/*]
- [p]Adjusted player model occlusion bounds.[/p][/*]
- [p]Fixed ragdolls missing death velocity when shot in specific body locations.[/p][/*]
- [p]Minor adjustments to ground smoothing transitions when leaving the ground and when landing.[/p][/*]
- [p]Fixed a case where post-processing transitions weren't smooth (e.g. at the end of freeze time).[/p][/*]
- [p]Fixed a case where map guides for Ancient wouldn't load in the nighttime version[/p][/*]
- [p]Adjusted score values for various weapons in Deathmatch.[/p][/*]
- [p]Adjusted XP limits in Deathmatch and Arms Race.[/p][/*]