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Dirk Eddelbuettel: RcppArmadillo 15.6.0-1 on CRAN: New Upstream Minor

armadillo image

Armadillo is a powerful and expressive C++ template library for linear algebra and scientific computing. It aims towards a good balance between speed and ease of use, has a syntax deliberately close to Matlab, and is useful for algorithm development directly in C++, or quick conversion of research code into production environments. RcppArmadillo integrates this library with the R environment and language–and is widely used by (currently) 1331 other packages on CRAN, downloaded 48.5 million times (per the partial logs from the cloud mirrors of CRAN), and the CSDA paper (preprint / vignette) by Conrad and myself has been cited 727 times according to Google Scholar.

This versions updates to the 15.6.0 upstream Armadillo release made yesterday. It extends solver options for poorly conditioned systems, and brings some updates and extension to the cube data type. For this release, we once again ran the usual complete reverse-dependency check which came back spotless, and did CRAN so no email exchange needed despite nearly 1300 reverse dependencies (but it ended up taking more than a single business day). Still, automation can be helpful when used with a well-maintained software stack. The package has also already been updated for Debian, built for r2u and r-universe, and will build shortly at CRAN for the different binary releases.

All changes since the last CRAN release follow.

Changes in RcppArmadillo version 15.6.0-1 (2026-09-07)

  • Upgraded to Armadillo release 15.6.0 (Medium Roast Cortado)

    • Expanded solve() with solve_opts::scale_thresh option to widen detection of poorly conditioned systems

    • Expanded trans() and .t() to handle cubes

    • Added permute() to rearrange dimensions of cubes (generalised transpose)

    • Added cubemul() for batched matrix multiplication of cube slices

Courtesy of my CRANberries, there is a diffstat report relative to previous release. More detailed information is on the RcppArmadillo page. Questions, comments etc should go to the rcpp-devel mailing list off the Rcpp R-Forge page.

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. If you like this or other open-source work I do, you can sponsor me at GitHub.

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Paul Tagliamonte: IP over Avian Carriers (Part 12/12) 🕊️

🕊️ This post is part of a series called "Pigeon". If this is the first post you've found, it'd be worth reading the intro post first and then looking over all posts in the series.

The final step to all of this was to tie together all my PHY RF code, Link layer parsers, and my background with operating systems to make this all feel like a normal thing my computer should be doing.

At the end of the day, I want my host system to know how to talk with a pigeon daemon, so I don’t have to reimplement basically everything else. My ability to use normal tools like curl or ping6 is pretty important here, so I need to reach for my old friend, the TUN interface. The TAP/TUN interface allows the kernel to route ethernet frames (TAP) or ip packets (TUN) to a userspace program responsible for handling delivery and reception – avoiding the need for a kernelspace driver for something that can be handled in userland.

🔒 wondering if doing this violates FCC Part 97 rules? I wrote up notes on my test setup for exactly this question, but the short answer is "no"!

I’m no stranger to playing with TAP/TUN, so this was pretty easy to snap together – although this time I avoided the whole ethernet proxying thing (to side-step lossy translations, maintaining two sets of mac address tables, and handle proxying NDP/ARP messages) – it was kinda a bad idea last time – so I just used TUN and straight IP for now. While implementing this, I decided I’d make a key assertion about all pigeon networks – namely, all pigeon IPv6 networks are a /64 in size, no more, no less. The reason why I’m doing this here is that, since pigeond does still does need a MAC address for the pigeon layer 2 protocol, we can write our daemon to always use SLAAC to set the TUN IP address without any new information.

Which leads us to a bit of an aside, but I have a point, I swear. A few years ago, my recreational RF adventures have lead me down a path where I decided to engage with ARIN to solve (once and for all) the massive headache I was running into with IPv6 numbering (really: always renumbering) my multi-site radio processing networks. It’s a lot of work to keep running correctly, but it’s solved a huge amount of problems for me.

The only “internal” thing we really need to outline for this post is that, at the highest level, my network (paultag.net) is split into an IP plan that looks roughly like:

Prefix Description
/44my full allocation of IP space
/4815 "regions"
/5464 "sites" per region. A "site" is assigned to a physical or logical location.
/641024 subnets per site. A subnet used by directly attached devices.

For this exercise, I used IP space from paultag.net’s experimental region (“region 8”), named side.band (2602:810:6008::/48) to connect my RF lab (“site 1” - 2602:810:6008:400::/54), and my two pigeon-specific subnets, “subnet 0” (2602:810:6008:400::/64) and “subnet 1” (2602:810:6008:401::/64) to my wider network. The first subnet (“subnet 0”) is a simple ethernet network to enable my RF-only nodes to communicate with the side.band gateway. The second subnet (“subnet 1”) is an RF-only pigeon network local to my lab.

back to radios

With all that set up, I assigned my first two nodes their MAC addresses, and set up the local RF only network segment. The nodes I brought online were the following:

Callsign IP
K3XEC/MN2602:810:6008:401:8e1f:64ff:fe35:4001
K3XEC/TH2602:810:6008:401:8e1f:64ff:fe35:4002

testing the pigeon network

And with that, I could begin to test that the host operating systems and RF links could properly exchange data locally from SDR to SDR. We can use ping6 to see if a plain-ole ICMPv6 ping round trips between hosts correctly:

$ ping6 2602:810:6008:401:8e1f:64ff:fe35:4001
PING 2602:810:6008:401:8e1f:64ff:fe35:4001 (2602:810:6008:401:8e1f:64ff:fe35:4001) 56 data bytes
64 bytes from 2602:810:6008:401:8e1f:64ff:fe35:4001: icmp_seq=1 ttl=64 time=426 ms
64 bytes from 2602:810:6008:401:8e1f:64ff:fe35:4001: icmp_seq=2 ttl=64 time=397 ms
64 bytes from 2602:810:6008:401:8e1f:64ff:fe35:4001: icmp_seq=3 ttl=64 time=419 ms
64 bytes from 2602:810:6008:401:8e1f:64ff:fe35:4001: icmp_seq=4 ttl=64 time=418 ms
64 bytes from 2602:810:6008:401:8e1f:64ff:fe35:4001: icmp_seq=5 ttl=64 time=436 ms
64 bytes from 2602:810:6008:401:8e1f:64ff:fe35:4001: icmp_seq=6 ttl=64 time=391 ms
64 bytes from 2602:810:6008:401:8e1f:64ff:fe35:4001: icmp_seq=7 ttl=64 time=397 ms

And it does! Latency is horrid (and there’s a bunch of tx artifacts that cause issues for us) – but both of those things are problems for later. Let’s see how it handles a TCP connection by firing off a quick cURL across the Pigeon network:

$ curl http://[2602:810:6008:401:8e1f:64ff:fe35:4001]:8000/testing.txt
The rock dove (Columba livia), also known as the common pigeon or rock pigeon
(but see also Petrophassa), is a member of the bird family Columbidae (doves
and pigeons).

As expected, our “remote” end here running the server reports the correct peer IP address, which is another indication (beyond the log messages and blinking LEDs) that we’re routing over our TUN interface.

Serving HTTP on 2602:810:6008:401:8e1f:64ff:fe35:4001 port 8000 (http://[2602:810:6008:401:8e1f:64ff:fe35:4001]:8000/) ...
2602:810:6008:401:8e1f:64ff:fe35:4002 - - [28/May/2026 12:53:21] "GET /testing.txt HTTP/1.1" 200 -

That … worked? First shot! Nice! It’s pretty slow and seems like we have a lot of packet loss, but it does, however, beg the question – can it nethack?

nethack!

Yes! It can nethack! No clickbait here. The way I went about this one is a bit anit-cimatic – I set up a nethack server (using inetd in this case) on one of the hosts’ pigeon0 network interface, and hit that port over RF from the other:

However, when playing it, it becomes very obvious (as you can likely see) that there’s a fair amount of packet loss (understandable) and probably some packet collisions taking place.

iperf

Let’s try and put a number to exactly how bad the bandwidth and packet loss is by running iperf between the two pigeon hosts over rf:

$ iperf -c 2602:810:6008:401:8e1f:64ff:fe35:4002
------------------------------------------------------------
Client connecting to 2602:810:6008:401:8e1f:64ff:fe35:4002, TCP port 5001
TCP window size: 16.0 KByte (default)
------------------------------------------------------------
[ 1] local 2602:810:6008:401:: port 58248 connected with 2602:810:6008:401:8e1f:64ff:fe35:4002 port 5001
[ ID] Interval Transfer Bandwidth
[ 1] 0.0000-20.2348 sec 76.8 KBytes 31.1 Kbits/sec

Shockingly, not nearly as bad as I thought it was going to be. Given I’ve spent exactly zero time making this operate to a level that I would call acceptable, this is a very fucking solid start. I expect I could get that number up if I spent a few weeks on it – it’s just not been a priority at any point yet (and the first time I’ve instrumented it, even!).

This’ll be good enough to get started. Let’s see what else we can pull off here.

IP multicast to some rtl-sdrs

Back when I designed what I wanted Mode A to look like, I intentionally picked a signal bandwidth that could be received by an rtl-sdr – so let’s put that to use. It may go without saying, but just to say it – the rtl-sdr can not transmit, so this will be capable of receiving pigeon frames – but not sending any in reply.

However, this means I can use a bunch of low-cost computers (raspberry pi-class), and low-cost SDRs (rtl-sdr) and still receive IP traffic from transmitting pigeon network stations. This could be a lot of fun for things like fountain coding a data stream, or adapting multicast streaming protocols to work over RF links. Anywho, I swapped my “far” end to an rtl-sdr (one config file change!), and figured I’d start with some (basic) multicast traffic, transmitting the time once a second:

$ while [ true ]; do
 echo $(date +%s) \
 | socat - UDP6-DATAGRAM:[ff02::114%pigeon0]:62804
 sleep 1
done

If I had more time to burn, I was planning on bridging APRS traffic to UDP multicast within a pigeon network subnet. However, since I’m already 4 years late on this blog post, I figured this would be enough for now (and you can imagine that fun project in this space if you so wish!)

I fired up pigeond again (except this time connected to an rtl-sdr), and was pleasantly surprised to be greeted by some decoded traffic right off the bat:

⪧ [k3xec/mn] 8c:1f:64:35:40:02 ⇢ 00:00:00:00:00:00 ipv6 fe80::23ee:2969:53f7:b332 ⇢ ff02::114 17 (UDP - User Datagram)
⪧ [k3xec/mn] 8c:1f:64:35:40:02 ⇢ 00:00:00:00:00:00 ipv6 fe80::23ee:2969:53f7:b332 ⇢ ff02::114 17 (UDP - User Datagram)
⪧ [k3xec/mn] 8c:1f:64:35:40:02 ⇢ 00:00:00:00:00:00 ipv6 fe80::23ee:2969:53f7:b332 ⇢ ff02::114 17 (UDP - User Datagram)
⪧ [k3xec/mn] 8c:1f:64:35:40:02 ⇢ 00:00:00:00:00:00 ipv6 fe80::23ee:2969:53f7:b332 ⇢ ff02::114 17 (UDP - User Datagram)

Of course, I took a tcpdump to confirm for completeness sake that the traffic actually made it out of our TUN interface:

$ tcpdump -i pigeon0
22:39:34.808705 IP6 (flowlabel 0x92a0e, hlim 1, next-header UDP (17), payload length 19) fe80::23ee:2969:53f7:b332.35911 > ff02::114.62804: [udp sum ok] UDP, length 11
22:39:36.429887 IP6 (flowlabel 0x4dc84, hlim 1, next-header UDP (17), payload length 19) fe80::23ee:2969:53f7:b332.50026 > ff02::114.62804: [udp sum ok] UDP, length 11
22:39:39.365977 IP6 (flowlabel 0x224d5, hlim 1, next-header UDP (17), payload length 19) fe80::23ee:2969:53f7:b332.36308 > ff02::114.62804: [udp sum ok] UDP, length 11
22:39:40.944889 IP6 (flowlabel 0x4721c, hlim 1, next-header UDP (17), payload length 19) fe80::23ee:2969:53f7:b332.35003 > ff02::114.62804: [udp sum ok] UDP, length 11

Looks great! tcpdump is showing multicast packets show up (as we assumed they would), on the pigeon0 interface, on the machine connected to an rtl-sdr. Of course, any replies will get sent to the bit bucket, but it can definitely decode things just fine! Very fucking cool.

Well right, ok! Let’s go back to two rx/tx radios, and see what we can do with our newfound network stack over ham radio frequencies – let’s try to do some fun (and traditional!) ham radio things with it!

Winlink

Winlink is a ham radio mail relay system for ham radio operators to send, receive or relay mail over the internet, or RF (usually HF or VHF/2M). Winlink relays are accessible via whatever transport you can find – most commonly telnet (using the internet), ax.25 (usually 2m VHF) or VARA HF (unsurprisingly, on HF). I use pat as my Winlink client – it’s written in Go, doesn’t require windows, and is just generally nice to work with.

Let’s try the easy thing first – let’s connect by proxying the Winlink server into the pigeon network using socat (lightly edited to remove date/times)

$ pat connect pigeon
Connecting to WL2K (telnet)...
Connected to [2602:810:6008:401:8e1f:64ff:fe35:4002]:8772 (tcp)
[WL2K-5.0-B2FWIHJM$]
;PQ: 54509561
CMS>
>FC EM OLU6BP5HKMG2 240 205 0
>F> 95
FS Y
Remote accepted OLU6BP5HKMG2
Transmitting [Hello, World] [offset 0]
Hello, World: 100%
FF
>FQ
Disconnected.
$

Lo and behold, shortly after, I got this delightful message to my email address, relayed in from WINLINK:

From: K3XEC@winlink.org
Reply-To: K3XEC@winlink.org
Subject: Hello, World
To: paultag@[...]
Message-ID: <OLU6BP5HKMG2@winlink.org>
MIME-Version: 1.0
X-MARSPrecedence: Routine
X-WL2KPrecedence: Routine
Content-Type: text/plain
Content-Transfer-Encoding: 8bit

Hello, World!

The only shame is I won’t be able to check in to a winlink wednesday using this scheme unless I further proxy this message over AX.25 instead of relaying to Winlink’s servers over telnet (which, to be fair, is definitely also possible – I just got lazy when I glued this one together – see note above about being 4 years late on this post).

But, you know, connecting to a host that is using socat to proxy a connection to an internet resource is interesting but – you know what, fuck it – hang on, dear reader – let’s bang a hard left turn and just ship this thing hard and directly connect it to the internet. Let’s take our dinky, home-built PHY and Layer 2 and see if we can wire it directly into the internet – something that, every time I go to think about it, reminds me of Tim FitzHigham and his crapper.

Crossing the english channel in a bathtub

Ok, ok. I decided to bury the lede a bit here – I didn’t mention that the side.band network is currently BGP announced. Although we haven’t used it – this does mean that we’re most of the way to sending packets to the wider internet, and we should be able to “just” fix a few routing tables, and see packets begin to flow.

After tweaking the local routing tables (and restarting pigeond for good measure), I decided to test my newfound connectivity by pinging something over our new network transport.

ping github

Why don’t we start with the world’s premier software engineering platform, operated by one of the largest companies in the world, GitHub! After all, they have an all knowing (and, apparently, arguably sentiant?) AI on hand to instantly and automatically fix any stray reliability issues in the background, so we should definitely see replies right off the bat:

$ ping6 github.com
ping6: github.com: Address family for hostname not supported

Wait, oh no – that can’t be right?

After all, it’s 2026, and both Google and CloudFlare (in North America) are reporting over half of all traffic they see is IPv6 – and GitHub still doesn’t support IPv6? Definitely not, this is for sure a bug with my code or network.

lets ping something that supports ipv6 instead

That being said, just for completeness sake, since that error is also given when there’s no IPv6 DNS record, let’s go ahead and double check with Hurricane Electric too, you know, just to be sure.

$ ping6 he.net
PING he.net (2001:470:0:503::2) 56 data bytes
64 bytes from he.net (2001:470:0:503::2): icmp_seq=1 ttl=53 time=514 ms
64 bytes from he.net (2001:470:0:503::2): icmp_seq=2 ttl=53 time=230 ms
64 bytes from he.net (2001:470:0:503::2): icmp_seq=3 ttl=53 time=248 ms
64 bytes from he.net (2001:470:0:503::2): icmp_seq=4 ttl=53 time=246 ms
64 bytes from he.net (2001:470:0:503::2): icmp_seq=5 ttl=53 time=265 ms
64 bytes from he.net (2001:470:0:503::2): icmp_seq=6 ttl=53 time=240 ms

Well, shit. Right, OK, i’ll be damned. 18 years in and GitHub still can’t crack that nut.

cURL works!

Right, anyway, yes, back on track – good news! Our uplink is up and routing, and wait, holy shit! Check it out! pigeon is exchanging packets with the internet and no one is any the wiser! Literlaly amazing. Let’s try a cURL across the internet now (although no TLS allowed, so, http only for now):

$ curl -6 -I http://facebook.com
HTTP/1.1 301 Moved Permanently
Location: https://facebook.com/
Content-Type: text/plain
Server: proxygen-bolt
Connection: keep-alive
Content-Length: 0

IRC works, too

Sweeeeet. That all works! Forget HTTP, let’s do some other 90’s era stuff, it’s high-time to log into IRC with a quick /connect -notls, and see what’s going on in the #debian-hams channel – pleased that I got online fairly quickly, and was able to even talk to myself!

THE GOPHERSPACE

Naturally, let’s keep this train of nostalga running, and give the 2026 gopherspace a shot.

I know the kind folks over at tilde.town (hello, townies!) have a robust gopherspace, so let’s give it a dial! Let’s try and see if we can load vilmibm’s slug over gopher:

Yes! I forgot to make this one a video, so no gif. I did wind up having a bit if trouble with a few gopher clients and IPv6 support – I may send some patches if I can find the time.

So, what’s next?

Alright, that’s it. I have a few more fun ideas but they’re going to have to wait for another day. Carrying IP is fun and all but kinda not the point behind pigeon, after all. Rather than trying to make this into “a thing”, I’m planning on exploring the loose ends first – different types of modulation schemes (like QAM-NUC), implementing LDPC error correction and some layer 2 logic into the pigeond (like switching traffic, and gain control). I also plan on spending some time with my (currently, very basic) simulator to better dial in tradeoffs throughout the stack.

Since, structurally, pigeon is something I feel like I can work with, I’m hoping i’ll be able to find the time for some (much smaller!) followup posts without it taking 4 years this time. If I do, they’ll show up under the pigeon tag – and I’ll be sure to update this post with a link below (and the intro post).

I’m hoping that this series (which was supposed to be one post) was helpful to someone out there – if it was, feel free to reach out and let me know!

  •  

Paul Tagliamonte: can you hear me now? good! (Part 11/12) 🕊️

🕊️ This post is part of a series called "Pigeon". If this is the first post you've found, it'd be worth reading the intro post first and then looking over all posts in the series.

If you're looking for it, the intro to the Link (layer 2) that this belongs at a high level and listing of the parts that make it up (including this one) is on the link post.

Built-in to the pigeon link protocol is a message type called cal (short for, you guessed it, calibration). A pigeon frame with a type of cal (which is 0x02) carries a JSON encoded payload in the body, which can either be a beacon, requesting signal reports in response, or a report, describing the received beacons.

This serves a few interesting purposes – firstly, network operators can better understand the coverage footprint, propagation under different conditions, and how gain impacts reception when tuning for the lowest practical power levels. Secondly, this can be used (and I plan to eventually implement!) to construct a mapping of minimum power level and peer mac address to dynamically control the transmission power based on the destination station.

That being said, for now, all I’ve used this for is getting a rough sense for what gain value(s) make sense between two nodes (manually). In the future, beyond all the fancy neighbor gain stuff, I plan to wire this into the daemon to happen automatically, “debouncing” for beacon and report messages, such that transmitting stations only beacon, and receiving stations only report a max of once over some time period for a given peer.

Version

Given all the above, I do intend to make some massive changes to this protocol (I promise to blog all about it) when I get around to hacking on switching Layer 2 frames within a network segment. Just to avoid having to dig myself out of a hole later, I’m going to explicitly send (and check) the version field to avoid having a big “flag day” switchover or needing to use a new link type.

Version ID Description
V1this version of the cal protocol

Location

Both flavors of cal messages (beacon and report) may contain a location, which is the location that the beacon was transmitted, or for or the location where the beacon was heard for a response. This can be used to derive a coverage map and to (operationally) better understand what stations should be within range, and generally what gain level(s) are effective.

All fields assume WGS84 latitude and longitude values, and elevation is distance, in meters, above the WGS84 ellipsoid – NOT height above sea level, or altitude above the ground.

Field Description
latWGS84 Latitude
lonWGS84 Longitude
elevationheight, in meters above the WGS84 ellipsoid

Sequence

Each beacon contains a Sequence identifier, which is used to communicate which message number is being heard, and how many total were transmitted by the originating station. The current approach with Beacon messages is to transmit some number of Beacon messages at different gain levels, each with a unique Sequence identifier.

Field Description
numberbeacon sequence number
totaltotal number of beacons transmitted

Gains

Recorded gain setting(s). For a Beacon this indicates the gain settings (which, in spite of its name, includes things like amplifiers, or attenuators). Changing this over different Beacon frames enables a better understanding of what an appropriate gain level is for the transmitting station over time.

Field Description
namegain stage name
dbgain value, in dBm

Cal

All messages contained in a cal frame are of this type. The type field communicates if this is a Beacon or Report message type.

Type Description
beaconsent intermittently by idle stations
reportreception report in response to a beacon

Beacon

A beacon message may be sent periodically by pigeon nodes capable of transmitting to announce their prescience to peers and, implicitly, to receive signal reports from nearby listeners who are capable and configured to transmit reports.

The beacon JSON message is made up of the following fields:

Field Description
versionversion enum value
gainsgains object
sequencesequence number
locationlocation object

An example beacon looks, unsupprisingly, as follows:

{
 "type": "beacon",
 "version": "V1",
 "sequence": {
 "number": 2,
 "total": 5
 },
 "gains": []
}

Report

A report message may be sent in response to a beacon message by pigeon nodes capable of receiving and transmitting to assist with setting the lowest usable gain value, and to better understand the area of coverage and propagation.

The report JSON message is made up of the following fields:

Field Description
versionversion object
locationlocation object

An example report looks as follows:

{
 "type": "report",
}

With all that out of the way

lets send some ip →

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Paul Tagliamonte: You would never break the chain (Part 10/12) 🕊️

🕊️ This post is part of a series called "Pigeon". If this is the first post you've found, it'd be worth reading the intro post first and then looking over all posts in the series.

Now that we have a working Layer 1, we have a way to send a block of bits from one place to anyone who cares to listen to us. This is very welcome news, but we are now facing a new, different and just as fun question – what shape should that data take?

⏳ Need a bit more of a crash course on what "Layer 1" and "Layer 2" mean? No problem, I wrote up short summary here to help.

Given our incredibly limited functionality of our nodes, we could definitely skip all this work and just stuff an IP packet into the link; but I decided to not since I am (eventually) interested in adding some sort of spanning tree-like protocol to implement network switching so not all nodes need to communicate directly with all other nodes – but that day is not today.

Given i’m going to stub most of that out, let’s take a look at what some similar Layer 2 protocols use – things like Ethernet or WiFi frames. Both contain structured information regarding the transmitter, desired recipient, type of data, and the higher-level data itself (such as IP packets). As a result of attempting to learn from others, the Pigeon Layer 2 (called, simply, “link”) is also split into a fixed-length header, followed by the contents described by the header.

dst mac
src mac
callsign
length
payload

The header is a fixed-length (23 byte) structure, which contains the source MAC address (src mac), destination MAC address (dst mac), the ITU coordinated ham radio callsign of the control operator of this message (callsign), the type of payload to follow (type; defined below), and the length of the data to follow the header (length as a 16 bit big-endian unsigned integer).

The type field indicates how the payload is to be interpreted – currently I’ve only defined 3 possible payload types so far:

Type Description
0x01Raw (testing only)
0x02Cal
0x04Ipv6

Keen observers will perhaps infer that there used to be an Ipv4 type at 0x03 – which is true – however, i’ve since removed it since i’ve never once used it and the codepath was more trouble than it was worth. As is my wont, I’ve optend to just lean into Ipv6-only IP transport – it’s easy enough to shim ipv4 in, if someone REALLY wanted to using something like 64:ff9b:1::/48 and a bit of code in the transmitter/receiver (or even using something like jool and unbound’s dns64-prefix at the router). I don’t think I’ll bring it back, but just in case I have to for some reason in the future, it’s there.

Additionally, friends of the pod may also recognize that this structure is basically the exact same structure as what I had in PACKRAT, which, is also true. I started this project off maintaining interoperability in the Layer 2 for pigeon and packrat, but at some point just gave up on it during one of the many cleanups. I’m hopeful I can maintain compatibility going forward, and that won’t have to muck with this header too much more. We’ll see what happens once I start to push the bounds of what is possible with pigeon.

Hopefully it feels like carrying IP data inside this frame to be a pretty self-explanatory exercise – the 0th byte of the payload is the 0th byte of an IPv6 header (followed by all the usual stuff, like UDP or TCP header(s) and any carried data, just like you’d find anywhere else.

Pigeon’s calabration protocol →

  •  

Paul Tagliamonte: Mode A (Part 9/12) 🕊️

🕊️ This post is part of a series called "Pigeon". If this is the first post you've found, it'd be worth reading the intro post first and then looking over all posts in the series.

If you're looking for it, the intro to the PHY (layer 1) that this belongs at a high level and listing of the parts that make it up (including this one) is on the phy post.

While developing Pigeon, I’ve called the group of all the configuration of the Layer 1 PHY parameters the “Mode”. I’ve experimented with a few different “modes”, but one in particular has been the most resilient to the innumerable mistakes and bugs i’ve wrought into existence – and that is the first mode I wrote down, “Mode A”. This is even (mostly) backwards compatible to my original Go implementation of Pigeon Mode A (back in 2022) over the air, and has largely withstood the problems I’ve thrown at it.

I’ve removed the bulk of the support I wrote out for other modes, but i’m likely to bring them back over time as I use pigeon to learn more (such as “Mode B” (QAM-16), “Mode C” (QAM-16 NUC), and “Mode AW” which is the exact same as Mode A, except 5MHz in bandwidth. More to come on those as I get further along – but for now let’s braindump the parameters i’ve picked out for Mode A:

Attribute Value Description
Rate 2.5 MHz Sampling Rate / Bandwidth
LCG 3149721335 LCG "RNG" whitening constant (randomly selected)
Preamble seq=16, order=4, count=2 (this is as-written in the preamble post)
Modulation QPSK/QAM-4 2 bits per data subcarrier
FFT Size 64
Cyc Len 16 Cyclic Prefix length (16 IQ samples)
Symbols 168 Number of OFDM Symbols
LDPC Table 802.3an (this is as-written in the ldpc post)
Raw Bits 14448 1806 bytes (168 symbols, 86 data bits per symbol)
LDPC Count 7 Number of packed LDPC encoded messages
Data Bits 12061 1507 bytes

The last bit to describe here is the Subcarrier Plan. The plan is ordered “negative first” (meaning the 0th bin in-memory is the most negative frequency domain bin of the fft), and within a Mode A OFDM symbol, there are 64 frequency domain bins (so, just to make it explicit: 64 ‘subcarrier usages’ that make up our Mode A ‘subcarrier plan’).

We’ll follow the same structure and conventions that we went through in the post all about OFDM Symbols – which means, we’ll need to place our guard bins, data bins, and pilot bins. I’ll include a copy-paste-able version of the images to follow at the end.

Guard Bins

First up, let’s place our guard bins. As we’ve already gone over, we’re looking to clear some space right up against the high and low end of the frequency range, so let’s go ahead and do that:

I gave up the center bin (0 Hz) and 8 of the 64 bits on each side (1/4 of the signal!) to give myself a bit of elbow room. This is perhaps definitely a bit overkill, but it’s been an extremely robust choice. If you multiply that through, this accounts for 312.5 kHz of frequency domain “padding” at the high and low end of the bandwidth, or 625.0 kHz of bandwidth which is not to be used.

Pilot Bins

Next up was the pilot bins. We’ve already gone over the purpose (and use) of our pilots, but I’ve found there to be an art to the placement of the pilots. Interpolation between pilot bins has turned out to be very reliable, but extrapolation, on the other hand, has been a major pain, for reasons I don’t fully understand yet.

My intent in placement was to pick out roughly even stretches of data bins bracketed between pilots, with as few data subcarriers as practical “outside” of a pilot (using extrapolation). I’ve played a bit with my AGWN simulator(s), as well as logging errors between two SDRs, and the configuration I have this in has been fairly resillant (for whatever reason), and withstood a few rounds of tweaking.

Data Bins

Almost as an afterthought – all of the remaining bins become data bins.

This puts the total number of data bins at 43, which, since Mode A carries data in QPSK/QAM-4 (two bits per data subcarrier), means we can carry 86 bits of data per OFDM symbol. That fairly modest capacity is largely due to the modulation scheme (or fft size, but increasing that has been … fraught) we’re using for Mode A – but I’ve made up for it by including 168 OFDM symbols in a single burst in order to have enough data to carry IP traffic without splitting the packet into two bursts.

With all that designed and on paper, we’re ready to start to tackle the next layer up – our Layer 2, named, creatively, “link”.

Let’s send some link layer data →


Following along at home? Nice! As promised, I've put the full plan copy-pasted from the pigeon source tree below so that no one has to feel the need to transcribe this from the images above. Unlike most of the things I've "left to the reader", manual transcription from images is not a particularly useful task for anyone to do.

The following table is Mode A’s OFDM Subcarrier Plan. This is in negative first ordering (meaning the 0th member is the most negative fft bin, and the Nth is the highest frequency fft bin).

SubcarrierPlan([
 Guard,
 Guard,
 Guard,
 Guard,
 Guard,
 Guard,
 Guard,
 Guard,
 Data,
 Data,
 Data,
 Pilot(iq!(-1.0, 0.0)),
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Pilot(iq!(1.0, 0.0)),
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Guard,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Pilot(iq!(0.0, -1.0)),
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Data,
 Pilot(iq!(0.0, 1.0)),
 Data,
 Data,
 Data,
 Guard,
 Guard,
 Guard,
 Guard,
 Guard,
 Guard,
 Guard,
 Guard,
])
Still following along at home? Nicer! I've put the preamble sequence promised previously copy-pasted from the pigeon source tree below in case that's actually important (I don't think it is, but...).

The following table is Mode A’s frequency-domain preamble. This is, as above, in negative first ordering. I don’t actually think these values matter much (at all)? – but in case they do, here’s what I have. I muck with these a lot and haven’t found many changes in quality of detection or frequency correction yet.

[
 IQ::new(0.0, 0.0),
 IQ::new(0.0, 0.0),
 IQ::polar((TAU / 13.0) * 2.0, 1.0),
 IQ::polar((TAU / 13.0) * 3.0, 1.0),
 IQ::polar((TAU / 13.0) * 4.0, 1.0),
 IQ::polar((TAU / 13.0) * 5.0, 1.0),
 IQ::polar((TAU / 13.0) * 6.0, 1.0),
 IQ::polar((TAU / 13.0) * 7.0, 1.0),
 IQ::polar((TAU / 13.0) * 8.0, 1.0),
 IQ::polar((TAU / 13.0) * 9.0, 1.0),
 IQ::polar((TAU / 13.0) * 10.0, 1.0),
 IQ::polar((TAU / 13.0) * 11.0, 1.0),
 IQ::polar((TAU / 13.0) * 12.0, 1.0),
 IQ::polar((TAU / 13.0) * 13.0, 1.0),
 IQ::new(0.0, 0.0),
 IQ::new(0.0, 0.0),
]

Let’s send some link layer data →

  •  

Paul Tagliamonte: wrapping it all up (Part 8/12) 🕊️

🕊️ This post is part of a series called "Pigeon". If this is the first post you've found, it'd be worth reading the intro post first and then looking over all posts in the series.

If you're looking for it, the intro to the PHY (layer 1) that this belongs at a high level and listing of the parts that make it up (including this one) is on the phy post.

The time has come.

If you’re following along at home, we now have all the basics we need to glue these parts together and see what this looks like.

We’re going to build the highest-level constructs for the PHY in code – something that takes some number of bytes in and writes out IQ samples fit for transmit over the airwaves (we’ll call this the Encoder), and something that takes chunks of IQ samples in, writing out decoded bytes (which we’ll call the Decoder).

Encoder

Let’s begin with the Encoder, since it’s slightly less involved. I’ve tried to make this a bit more accessible by drawing a diagram out before describing the order of operations, so that it’s possible to follow along visually.

While the process here can look like a lot, it’s really not that bad. We begin by taking the incoming bytes, converting the bytes into bits, and chunk those bits into parts which are sized to fit completely within an LDPC message. We will then encode incoming data into LDPC messages, using our configured LDPC Matrix (the table we appropriated from 802.3an). Next, we apply whitning over all the bits in our encoded (and packed) LDPC messages, using our configured whitening constant. In the case of QPSK, pairs of bits will then be modulated into a QAM subcarrier, where each QAM point represents a range of bits in the message. We’ll go through each of those modulated IQ subcarriers, and set each corresponding data subcarrier in order, for each OFDM symbol contained in the pigeon Burst. The preamble configuration is then used to generate (or, more likely, can be used at startup to precompute) the Schmidl-Cox preamble, which is written to the first IQ samples in our output IQ buffer. Finally, we will do a series of inverse FFT operations to convert each OFDM symbol to the time domain, including their cyclic prefix.

Let’s take a look at doing that, but in code this time now:

// (lightly edited for clarity)
impl Encoder {
 ..

 /// Encode the provided bits into the output time-domain IQ samples.
 fn encode(
 &mut self,
 dst: &mut [IQ],
 src: &Vector,
 ) -> Result<Burst, Error> {
 let src = {
 let mut raw = Vector::new(self.fec.message_len());

 // Set `raw`'s data bits, compute and set LDPC
 // checkbits.
 self.fec.add(&mut raw, src);

 // Apply whitening, and return
 raw.xor(&self.whitening)
 };

 // copy in the precomputed schmidl-cox preamble to `dst`
 let preamble_len = self.preamble_iq.len();
 dst[..preamble_len].copy_from_slice(&self.preamble_iq);

 // allocate a new (frequency domain) 'Burst' container.
 let mut burst = Burst::new(
 &self.mode.ofdm.plan,
 self.mode.ofdm.symbols
 );

 // modulate bits from 'src' as iq, and set each
 // data subcarrier for each ofdm symbol in the
 // burst.
 self.burst_encoder.multiplex(&mut burst, &src);

 // convert from frequency-domain data into time
 // domain iq samples, writing out ofdm symbols
 // and cyclic prefixes to `dst`.
 self.burst_encoder
 .transform(&mut dst[preamble_len..], &burst)?;

 // normalize all IQ samples; the maximum magnitude
 // in the IQ buffer may be very small, which weakens
 // our transmitted signal. Scale all IQ samples such
 // that the maximum IQ sample magnitude will be '1.0'.
 dst.norm();

 Ok(burst)
 }
}

Using the Encoder should hopefully be fairly straightforward – we’ll give it a bag of bytes, and get back some IQ samples that we can ask our nearest SDR to transmit.

As for what happens on the other end?

Decoder

Next up is the mirror image of our Encoder – the, imaginatively named, Decoder. The Decoder is slightly more involved (since it has to find the packet in the IQ stream, as well as correct for channel error(s)), so we’ll do the same thing as above – start with a diagram. My hope is going over the Encoder first helps us only really focus on the “new” stuff, otherwise it should feel like running the Encoder backwards.

Here, we start with an incoming stream of IQ, where we will process scan detections as they come in from our Schmidl-Cox detector and burst Scanner. This will give us a “snippit” of IQ, sized to exactly our Burst. We’ll begin to correct our IQ samples by first doing frequency estimation and correction in the time domain using our preamble and ofdm configuration. We’ll then do a series of inverse FFTs to extract each OFDM symbol in our Burst, where we can then do channel estimation and correction. With the OFDM symbols (hopefully) good enough, we can now map each data subcarrier back to bits, and unapply whitning. The resulting bits are then chunked back up into LDPC messages, which are then checked, and concatanated data extracted. Finally the bits are turned back into bytes, which are written to our output buffer.

However, before we get into the code to do this – there’s one last detail. We know bursts won’t overlap (if they do, it’s likely not possible to recover right now – even though other PHYs can and do), so any time we see something we believe to be a burst, we can skip ahead by the burst’s (constant) length within the IQ, and avoid trying to decode anything else in there.

The nice side-effect here is this also gives us an interesting property for the Decoder – namely, we know the maximum number of Burst detections we can get for a given block of incoming IQ data if they were packed end-to-end – and we can pre-allocate the memory we need, avoiding allocations for every demodulation attempt (which may or may not even be a valid Burst).

This pre-allocated block of memory to hold the burst’s data is something that I’ve called a frame buffer internally. Each frame buffer contains exactly sized buffers to hold decoded information from the burst – an iq buffer that is exactly the same number of samples required to encode the preamble and data, exactly the number of bits needed to store pre and post FEC data, pre-allocated byte array, etc.

Not shockingly, the code looks like this:

#[derive(Clone)]
pub struct FrameBuffer {
 /// Corrected IQ samples
 pub samples: Samples,

 /// post-correction OFDM burst
 pub burst: Burst,

 /// demodulated bits from the OFDM burst
 pub bits: Vector,

 /// demodulated bits from the OFDM burst,
 /// after FEC, and cleaned
 pub raw_bits: Vector,

 /// Layer 2 contents of the Frame
 pub contents: Vec<u8>,
}

Of course, that alone is handy – but we need to use them. So let’s go ahead and do what we promised above – each Decoder uses a fixed number of pre-allocated FrameBuffers to store packets in-flight, packed into what is, creatively, called FrameBuffers within my code.

As an aside, I likely should have called this a Memory Pool, since that’s the common and accepted name for this design pattern – but being stuck with unfortunate names is the burden of those of us who stumble into sensible ideas over time. The only nuance here is that I use the pools strictly sequentially – we only “save” the FrameBuffer if the LDPC checksum is correct, allowing us to only keep track of how many successful packets we have and being able to get the valid FrameBuffers, rather than storing a handle to each FrameBuffer as we go – a promise that most memory pools do not make, since blocks can usually be taken and returned in any order.

Let’s go ahead and do the whole Decoder dance now:

// (lightly edited for clarity)

impl Decoder {
 ..

 /// Process incoming IQ for Pigeon Bursts, and
 /// demodulate them.
 pub fn decode(
 &mut self,
 buf: &[IQ],
 ) -> Result<Vec<(Detection, &FrameBuffer)>, Error> {
 let mut ret = Vec::new();
 let mode = self.scanner.mode().clone();

 // reset the "valid frame buffer count" back to 0
 self.frames.reset();

 // call the scanner and get scan detections for
 // this block of iq (`buf`)
 for detection in self.scanner.scan(buf) {
 // for each detection, we're (only) going to process
 // the iq snippit, but pass along the metadata
 // such as SNR.
 let ScanDetection {
 snippit,
 snr,
 range,
 m,
 } = detection;

 // grab the next free frame buffer to work within.
 let frame_buffer = self.frames.next_mut();

 // Copy the snippit into the frame buffer (a mutable
 // location)
 frame_buffer.samples.copy_from_slice(snippit);

 // estimate the frequency offset based on the
 // Burst's Schmidl-Cox preamble.
 let preamble_fo = preamble::estimate_frequency_offset(
 &mode.preamble,
 mode.rate,
 &frame_buffer.samples[..mode.preamble.samples()],
 );

 // Shift the IQ stream by the estimated frequency
 // offset -- hopefully we're closer to 0Hz
 frame_buffer.samples.shift(mode.rate, preamble_fo);

 // estimate the frequency offset based on the
 // each burst's **cyclic prefix** -- exactly like
 // we did with the Burst Schmidl-Cox preamble,
 // but this time on each OFDM symbol.
 let ofdm_fo = ofdm::estimate_frequency_offset(
 &mode.ofdm,
 mode.rate,
 &frame_buffer.samples[mode.preamble.samples()..],
 );

 // Shift the IQ stream closer yet; hopefully this
 // is a very small nudge even closer still to 0Hz.
 frame_buffer.samples.shift(mode.rate, ofdm_fo);

 // Do a bunch of inverse fft operations for each
 // OFDM symbol, filling the frequency-domain Symbol
 // structs in `frame_buffer.burst` (Burst) struct.
 //
 // this will also do channel estimation and
 // correction before returning.
 self
 .decoder
 .transform(
 &mut frame_buffer.burst,
 &frame_buffer.samples[mode.preamble.samples()..],
 )?;

 // "demultiplex" each data subcarrier's frequency-domain
 // IQ constellation point, setting the correct bit range.
 self.decoder.demultiplex(
 &mut frame_buffer.raw_bits,
 &frame_buffer.burst
 );

 // unapply whitening by XOR-ing the buffer with
 // the well-known whitening vector.
 frame_buffer.raw_bits = frame_buffer.raw_bits.xor(
 &self.whitening);

 // verify that the LDPC message(s) are all correct,
 // and if so, concatanate the the data bits (no check
 // bits) to the `bits` vector.
 if self.fec.decode(
 &mut frame_buffer.bits,
 &frame_buffer.raw_bits
 ).is_err() {
 // this is where invalid packets fail. we gave it a good go.
 // next packet please.
 continue;
 }

 // copy the raw bits out, as bytes, to the `contents` buffer.
 frame_buffer.bits.copy_as_bytes(&mut frame_buffer.contents);

 // store metadata/metrics on the demodulation.
 ret.push(Detection {
 m,
 snr,
 index: range.start,
 });

 // save the contents of this frame buffer (don't
 // reuse this buffer next go-around).
 self.frames.save();
 }

 // We're going to take out the borrow on the frame at
 // the end since we don't want to deal with telling the
 // compiler via code gymnastics that the mut and non-mut
 // borrows are OK since they're non-overlapping.
 Ok(ret.into_iter().zip(self.frames.iter()).collect())
 }
}

Phew. That was kinda a lot. In fact it’s basically the whole thing. This function is as close to “how do you read an OFDM packet” as it gets, and perhaps the most important part of this whole series. Beyond that, though, this is a huge conceptual unlock. This means we now have an incredibly powerful primitive; the ability to take bytes and go to/from IQ samples over the air.

Let’s talk about pigeon modes →

  •  

Enrico Zini: Financial risks in 2026

I asked the banker who is my reference at the bank something like this:

Give that we are talking about the consequences of the tantrum of a fascist foreign government, what happened to them (who are also people close and dear to me), in some future can very well happen to me.

Suddenly my risk profile shot up under the roof.

What do you suggest me to do? Should I find a trusted source of gold bullions to bury under the cellar at home?

The answer was something like this:

Sadly YES, given that the USA have a sort of financial monopoly they can entitle themselves to arbitrarily define a person/organization as a terrorist without any trial or judicial course, and as a consequence apply sanctions that cannot be effectively counteracted, not even abroad.

I didn't have this in my 2026 bingo card, but here we are.


For more details, see:

For some broader context on this kind of actions from the USA, see also:

  •  

Bits from Debian: New Debian Developers and Maintainers (July and August 2026)

The following contributor got their Debian Developer account in the last two months:

  • Nicolas Peugnet (nicolasp)

The following contributors were added as Debian Maintainers in the last two months:

  • Antoine Lassagne
  • Ivan Hu
  • Jesse Rhodes
  • Haolin Xue
  • Léo Haf
  • Rony João de Sousa
  • Luke Yasuda
  • Darshaka Pathirana

Congratulations!

  •  
❌