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Distribution Release: Zenwalk GNU Linux Current-260905

The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. Zenwalk GNU Linux is a Slackware-based desktop distribution. The project's latest snapshot integrates Flatpak support and includes version 7.1.7 of the Linux kernel. "One of the improvements in this milestone is the integration of native Flatpak support directly into the Zenwalk desktop. Flatpak is installed and configured out....
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Emmanuel Kasper: Isolated VSCode/VSCodium development environment in a Virtual Machine

Following the previous steps, we are now interested in getting a graphical environment with a VSCodium, the opensource rebuild of the VSCode IDE.

Configuring the display and development environment

From the previous steps we had a virtual machine where we can login with a debian user, and we can start configuring a graphical desktop environment.

  • Install Gnome Flashback.

Gnome Flashback is a 2D version of the Gnome Desktop, it has a kind of year 2009 feeling but works well enough. We need a 2D desktop, as the Virtio display adapter does not work consistently with 3D enabled.

# inside dev-vm
# apt install task-gnome-flashback-desktop
  • From the host connect to the VM display using a remote client:
$ virt-viewer dev-vm

or using the Remote Viewer app:

$ remote-viewer spice://localhost:5900
  • Install the Spice Agent package. The Spice Agent provides a shared clipboard between host and VM, and also adapts automatically the VM display and desktop when the window of the Spice client is resized.
# inside dev-vm
# apt install spice-vdagent
  • Add a VSCodium repo, via extrepo and enable it:
# inside dev-vm
# apt install extrepo
# extrepo enable vscodium
# apt update && apt install codium
  • Ensure the VM starts automatically on boot.
$ virsh autostart dev-vm

It also makes sense to set our debian user to autologin in Gnome Fallback, and start Codium on session start.

This is how the environement should look like at this point: Remote Viewer

Sharing source code from host to guest VM

Finally we need to make sure we have access in the dev-vm to our source code repositories. For this I will share the directory /home/manu/Projects/git which is containing all my git projects on the host, to the dev-vm using virtiofs.

The configuration of virtiofs is fortunately possible using virt-manager, which will save us some tedious XML editing. virt-manager screenshot

Finally we mount the shared directory, and enable the mount on each boot.

# inside dev-vm
# mount -t virtiofs /home/manu/Projects/git /home/manu/Projects/git
#  echo '/home/manu/Projects/git /home/manu/Projects/git virtiofs defaults 0 0' >> /etc/fstab

So now we have an isolated dev environment where we can run untrusted code, with a very strong isolation from our host.

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Michael Ablassmeier: virtnbdbackup - backup target plugins

I’ve released a new version of virtnbdbackup. The new version adds a small plugin system layer that allows users to extend the backup targets by creating plugins.

Past feature requests asked for backup to S3 or adding encryption features, which i dont need and do not want to maintain within the project scope. Users can now extend the utility with plugins.

In the course of implementing this, i had the idea: why not create a plugin thats capable of streaming the backups to a proxmox backup server?

This resulted in pypbs, a small python binding for libproxmox-backup-qemu0 that allows to store fixed index images on PBS using python.

A first POC implementation of the plugin worked quite well, even tho i don’t know if its worth releasing. A better approach would be to use PBS dynamic index format, but then i might just add a small plugin that wraps the proxmox-backup-client CLI for doing this..

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Dirk Eddelbuettel: rfoaas 2.4.0 at CRAN: Fully Restored Functionality

rfoaas greed example

FOASS is back at a new site / url since late August! It restores original FOAAS functionality and full set of REST access points including the language filters.

So this new rfoaas release restores all accessor functions re-enabling full R access, documents, and tests them. We re-enabled code coverage too. This corresponds to the upstream version 2.4.0 in the forked FOASS repo, and by our convention we use the same version number for the R package.

My CRANberries service provides a comparison to the previous release. Questions, comments etc should go to the GitHub issue tracker. More background information is on the project page as well as on the github repo

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. If you like this or other open-source work I do, you can sponsor me at GitHub.

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AirTag 2 4-Pack Drops to $79.99 on Amazon, Matching Record Low

Apple's AirTag 2 is on sale for $79.99 this weekend on Amazon, down from $99.00. This deal is on the 4-Pack of the AirTag 2, and it's a match of the record low price for the accessory, beating the previous low by about $5.

Note: MacRumors is an affiliate partner with Amazon. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.

We're also tracking a smaller deal on the AirTag 2 1-Pack, available for $24.00, down from $29.00. This is another record low price on the AirTag 2.




The new AirTag is equipped with a second-generation Ultra Wideband chip, enabling the Precision Finding feature to work up to 50% farther away from an item compared to the previous-generation model.

If you're on the hunt for more discounts, be sure to visit our Apple Deals roundup where we recap the best Apple-related bargains of the past week.




Deals Newsletter


Interested in hearing more about the best deals you can find in 2026? Sign up for our Deals Newsletter and we'll keep you updated so you don't miss the biggest deals of the season!




Related Roundup: Apple Deals

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iPhone 18 Pro: Everything M6 Tells Us About the A20 Chip

Apple announced the M6 chip last week, just ahead of its September iPhone event, providing the clearest indication yet of what the A20 will bring to the iPhone 18 lineup.


Apple silicon generations share much of their architecture across the A-series and the M-series, so a new A-series chip normally functions as a partial preview of the M-series chip that follows it. This year the order reversed; the M6 was revealed on August 25, ahead of the A20 Pro expected in the iPhone 18 Pro this month.

Recent reports place the A20 Pro at up to 18% faster and up to 30% more power efficient than the A19 Pro, which is broadly similar to the M6 over the M5.

Apple's First 2nm iPhone Chip


The M6 is Apple's first chip built on TSMC's 2nm (N2) process, with the second almost certain to be the A20. Being a smaller manufacturing process, N2 has higher transistor density, allowing Apple to pack more performance into a smaller area.

Apple has historically debuted new nodes on the A-series, since iPhone volume validates yields, so introducing N2 in an $899 Mac mini represents a change. As such, reports that the A20 and A20 Pro will move to N2 are now supported by a shipping product rather than analyst predictions. The consequence for the iPhone event is that the "Apple's first 2nm chip" claim is no longer available.

Dual Neural Engine?


The iPhone's Neural Engine has remained at 16 cores and approximately 35 trillion operations per second since the A17 Pro, spanning three generations. The M6 introduces a Dual 16-core Neural Engine, which Apple says system frameworks can address simultaneously for up to 2x the peak compute of previous generations.

The change corresponds with the reported move to WMCM packaging, which integrates memory onto the same wafer as the CPU, GPU, and Neural Engine to shorten the path between them. It is possible that die area and thermal constraints may limit a dual engine to the A20 Pro.

GPU AI Gains Are Now Incremental


Apple said the M5 delivered over 4x the peak GPU compute for AI compared to the M4, reflecting the introduction of Neural Accelerators within each GPU core. The M6 is rated at nearly 30% over the M5.

The A19 Pro recorded a comparable 4x improvement on the iPhone 17 Pro last September for the same architectural reason. Second-generation Neural Accelerators consequently appear to represent a refinement rather than another step change, suggesting the A20 Pro will not repeat the A19 Pro's headline figure.

Graphics Improvements Should Carry Across


The M6 adds 50% increased geometry rates, an updated shader core architecture, revised Dynamic Caching, and hardware-accelerated ray tracing. These are architectural changes and comparable graphics work has historically appeared across both the A-series and M-series within the same generation.

Memory Bandwidth Suggests a Modest A20 Gain


Memory bandwidth determines how quickly data moves between the memory and the processor, and it is the main constraint on running large language models on device. The M6 provides up to 170GB/s, which Apple describes as a 10% increase over the M5's 153.6GB/s.

That increase is small enough to indicate Apple is using a faster grade of the same LPDDR5X memory rather than moving to the newer LPDDR6 standard, which would have delivered a far larger jump. Reports indicate Apple is sourcing high-speed LPDDR5X from Samsung for the ‌iPhone 18‌ lineup, and the M6 is consistent with that.

The implication for the A20 is that memory bandwidth is unlikely to improve dramatically. The A19 Pro is rated at 76.8GB/s, and a similar 10% uplift would take the A20 Pro to roughly 85GB/s. Any meaningful gain in how quickly the ‌iPhone 18 Pro‌ loads and runs on-device models is therefore more likely to come from WMCM packaging shortening the distance data travels than from the memory itself.

AV1 Encode Remains Absent


The M6 Media Engine supports hardware-accelerated H.264, HEVC, ProRes, and ProRes RAW, with AV1 decode but no AV1 encode, matching the M5. The omission on a new process node in a desktop chip makes its inclusion in the A20 Pro highly unlikely.
Related Roundups: iPhone 18, iPhone 18 Pro
Related Forum: iPhone

This article, "iPhone 18 Pro: Everything M6 Tells Us About the A20 Chip" first appeared on MacRumors.com

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Top Stories: 'Surprise and Shine' Apple Event Preview, John Ternus Takes Over, and More

After years of rumors, the highly anticipated foldable iPhone is almost here, but that's not all we're expecting to see at next week's big event, and we've got full coverage of expectations for the "Surprise and Shine" event.


Beyond the event, this week also saw John Ternus take over from Tim Cook as Apple CEO, while we learned a bit more about what's coming in iOS 27 and how Apple has been trying to respond to massive demand for its desktop Macs amid the surge in AI computing, so read on below for all of the details!

Top Stories


iPhone Ultra, iPhone 18 Pro, and More: Apple's September 9 Event Preview


Apple's September event will take place on Wednesday, September 9, at 10:00 a.m. Pacific Time. At the event, Apple will announce its 2026 iPhone lineup, and this year is a big one. Along with the slab-style iPhones we've been using for years, Apple is going to debut its first foldable device. We'll also get new Apple Watches, a new set of AirPods, and possibly some other surprises.


Everything we expect to see at the "Surprise and Shine" event is recapped in our event guide and overview video, so make sure to check it out.

Read John Ternus' First Memo to Apple Employees as CEO


This week marked the end of an era, with Tim Cook stepping down as Apple CEO after 15 years and hardware engineering chief John Ternus taking over the reins. Cook will remain active with Apple as Executive Chair.


In his first memo to employees as CEO, Ternus thanked employees for a warm welcome, expressed thanks to Cook for his contributions to Apple and assisting with the transition, and shared excitement about the future including "a huge launch" next week.

iPhone 18 Pro Pre-Orders May Start at an Unusual Time


Following next Wednesday's event, pre-orders for the new iPhone hardware may start at an unusual time. Pre-orders for the new iPhone models typically start at 5:00 a.m. Pacific Time on the Friday immediately following the event, but this year that falls on the 25th anniversary of the 9/11 terrorist attacks.


As it did back in 2015 when pre-orders would also have fallen on the 11th, Apple will reportedly push things back this year and begin accepting pre-orders at midnight Pacific Time on Saturday, September 12.

iOS 27 Introduces New 'iPhone Handoff' Feature


Back at WWDC in June, Apple made the briefest of mentions about iOS 27 offering the ability to share a phone number between devices, and now we know how that feature will work.


MacRumors forum member pdfu this week shared a video showing how users will set up the feature, dubbed iPhone Handoff, from the Cellular section of the Settings app. iPhone Handoff will require carrier support, with the user's main eSIM remaining on their primary phone and a companion eSIM being sent to another iPhone. Once activated, a single phone number will be used across both devices, with the phone number automatically switching back and forth to whichever device is unlocked at the moment.

Foldable iPhone Ultra Likely Has MagSafe Charging


In addition to the iPhone 18 Pro and Pro Max, next week's event will also see the long-awaited introduction of Apple's first foldable iPhone. The device will sacrifice a few features in order to enable its ultra-thin profile, and until recently it was thought that MagSafe charging might be one of those things.


In a recent interview with Tom's Guide, however, Bloomberg's Mark Gurman says "all indications" point toward MagSafe support being included on the phone.

Apple Caught Off Guard by AI Demand for Mac Mini and Mac Studio


Apple's unusually timed announcement of new Mac mini and Mac Studio models last week was driven by unexpectedly strong enterprise appetite for AI hardware, according to The Information. Apple normally releases new Mac models in the fall, closer to October or November, but Apple pulled Mac announcements ahead of the anticipated arrival of new iPhone models as it has sought to meet strong demand for its desktop Macs.


Apple highlighted the ‌Mac mini‌ and ‌Mac Studio‌'s shift toward business buyers back in June, with a "Business at the Park" event involving executives from major companies Ford, Disney, and Anthropic. The ‌Mac mini‌ was said to be the "darling" of the event.

A surge in demand for Mac hardware to run AI models has coincided with the global memory shortage, leaving many ‌Mac mini‌ and ‌Mac Studio‌ configurations out of stock for months and making the new models a priority to allow Apple to offer improved performance and higher production volumes.

MacRumors Newsletter


Each week, we publish an email newsletter like this highlighting the top Apple stories, making it a great way to get a bite-sized recap of the week hitting all of the major topics we've covered and tying together related stories for a big-picture view.

So if you want to have top stories like the above recap delivered to your email inbox each week, subscribe to our newsletter!
This article, "Top Stories: 'Surprise and Shine' Apple Event Preview, John Ternus Takes Over, and More" first appeared on MacRumors.com

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Junichi Uekawa: Summer Vacation for my kids is over.

Summer Vacation for my kids is over. And Peace is back to my life. AI is transforming how I operate and view things. It was very different a few months back. AI (as a product) is useful in generating code, useful in analysing things. It seems to be able to retrieve and show me information relatively quickly, doesn't need me to scan the search results to find which one is more useful. I feel I am less reliable than an AI, even when AI is prone to failure. The text generated by AI is better worded than me myself, albeit they have their own tone. Is it still fun if all my hobby programming is overtaken by AI? I am not sure, did I enjoy writing the fixtures and build environment for the open source programming stuff? Do I enjoy reviewing other people's code? Reviewing other people's contributions is usually not great, because by definition the code you own you have better knowledge about, and the code you generate yourself is the best code, others will not fit naturally, they don't have the historical context, and the undocumented future plans.

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iPhone Ultra, iPhone 18 Pro, and More: Apple's September 9 Event Preview

Apple's September event will take place on Wednesday, September 9 at 10:00 a.m. Pacific Time. Apple will announce its 2026 iPhone lineup, and this year is a big one. Along with the slab-style iPhones we've been using for years, Apple is going to debut its first foldable device. We'll also get new Apple Watches, a new set of AirPods, and possibly some other surprises.


Everything we expect to see at the "Surprise and Shine" event is below.

Foldable iPhone


Apple's 2026 iPhone lineup will include its first foldable device. We don't know what Apple will call it, but rumors suggest it might be named the iPhone Ultra.

Apple has designed a book-style foldable that has an iPad-like layout when it's opened up. It will have a ~5.5-inch OLED outer display, which is what you'll use when the iPhone is closed. It will unfold into a larger ‌OLED‌ display that's approximately 7.8 inches.


The design is wider than it is tall when it's open, and you can picture it as something like an iPad mini that folds in half. Samsung's recent Galaxy Z Fold8 matches the foldable iPhone rumors, so it may be the best look at the size and layout of Apple's device.

Apple wanted a crease-free design, but that doesn't seem to be possible with a foldable yet. The ‌iPhone Ultra‌ will instead have a minimal crease and a durable liquid metal hinge. Foldables are delicate and hinges can be a weak point, so Apple focused on durability. Rumors indicate Apple could have some tricks to keep the crease less visible over time, such as optically clear adhesive that will fill in any micro-cracks caused by repeated folding.

When unfolded, the ‌iPhone Ultra‌ could be as thin as 4.5mm, making it Apple's thinnest iPhone to date. That would make it 9mm when folded, which is close to the thickness of the 8.75mm iPhone 17 Pro Max. With a chassis that thin, Apple had to make design compromises.

There is reportedly no space for the TrueDepth camera system for Face ID, so it's going to use Touch ID instead. There will be a ‌Touch ID‌ side button, similar to the iPad Air and ‌iPad mini‌. Though ‌Face ID‌ isn't included, there will be front cameras for both the inner and outer displays.

Apple also didn't have room for a three-lens rear camera system, so the ‌iPhone Ultra‌ won't have a telephoto lens. Rumors suggest it will have an Ultra Wide lens and a Wide lens located on the back of the device, so the rear camera works whether the ‌iPhone Ultra‌ is folded or unfolded.

It was unclear if MagSafe would be included because leaked dummy models didn't feature a magnetic ring, but Bloomberg says ‌MagSafe‌ charging will indeed be a feature.

The ‌iPhone Ultra‌ will have a 2nm A20 Pro chip. The A20 Pro is expected to be around 18 percent faster and up to 30 percent more power efficient than the A19 Pro, and it could have a 7-core GPU, a wider memory interface, and a larger L2 cache for its efficiency cores. We're expecting 12GB of RAM.

Apple's 2026 iPhones could use its house-designed C2 modem, which is expected to be faster and more efficient than the C1X. It's not yet clear if Apple has added mmWave technology to the C2, and if it hasn't, foldable iPhone models sold in the U.S. could use Qualcomm modems instead. mmWave 5G isn't widely used outside of the U.S., but it is an expected feature for U.S. iPhones. The other alternative is limiting the foldable iPhone to sub–6GHz 5G speeds worldwide.

Each half of the ‌iPhone Ultra‌ will have a battery inside, and it could have a total capacity in the 5,400 to 5,800 mAh range. The ‌iPhone 17 Pro‌ Max has a 5,088 mAh battery for comparison.

Apple isn't taking risks with color. The ‌iPhone Ultra‌ will come in silver/white and a second color that's been described as a very deep shade of indigo that's close to black.

Software could make or break the ‌iPhone Ultra‌, and Apple has been telling developers to design their apps for a variety of sizes and aspect ratios to accommodate the two foldable screens. The ‌iPhone Ultra‌ is likely to support multitasking, side-by-side apps, and sidebars, much like the iPad.

Apple's first foldable won't be cheap. According to rumors, it will cost at least $2,000, and higher-capacity models could be upwards of $2,500.

iPhone 18 Pro and iPhone 18 Pro Max


The iPhone 18 Pro models will look a lot like the ‌iPhone 17 Pro‌ models, with no major design changes expected. There are rumors that the ‌iPhone 18 Pro‌ Max might be a little bit thicker and heavier because of a larger battery, but ‌iPhone 17 Pro‌ cases are expected to fit the ‌iPhone 18 Pro‌ models. The camera plateau could be slightly thicker to accommodate a new variable aperture lens.


Apple has new colors planned, including a dark cherry shade, light blue, and silver. Rumors suggest there won't be a black ‌iPhone 18 Pro‌ option.

With the ‌iPhone 17 Pro‌ models, there's a clear color contrast between the frosted glass back and the aluminum casing, but that might be more subtle with the ‌iPhone 18 Pro‌. While the overall shape isn't being updated, the ‌iPhone 18 Pro‌ and Pro Max could have a smaller Dynamic Island. There were early rumors about under-display ‌Face ID‌ with no Dynamic Island at all, but that's not going to happen.

There may be a noticeable increase in battery life due to the larger capacity battery rumored for the 18 Pro Max (5,567 mAh), plus efficiency improvements from the 2nm A20 Pro chip it's supposed to get and an upgrade in display technology. Rumors say Apple is using an LTPO+ display that's more efficient than the current ‌OLED‌ display.

Apple plans to upgrade the main rear camera with a DSLR-like variable aperture, giving users more control over the light that reaches the lens. An option for a smaller aperture in bright lighting could improve exposure, while a larger aperture in lower lighting conditions would let in more light to reduce grain and produce sharper images. A variable aperture also gives more control over background blur. Some rumors suggest this might be a feature exclusive to the ‌iPhone 18 Pro‌ Max, but it's not clear if that's accurate.

Apple could use a three-layer stacked image sensor developed by Samsung, which would make the camera more responsive and improve low-light performance. The Telephoto lens could have a wider aperture to let in more light, but no changes are rumored for the Ultra Wide lens or the front-facing camera.

There might be changes to the Camera Control button. Apple is supposedly simplifying it to eliminate the capacitive layer that lets you swipe to adjust camera settings on the button.

As with the foldable iPhone, some or all of the ‌iPhone 18 Pro‌ models could get Apple's C2 modem, but again, it's possible U.S. models will have Qualcomm modems for mmWave 5G.

Compared to the ‌iPhone 17 Pro‌ models, the ‌iPhone 18 Pro‌ models will be more expensive. Apple is paying more for memory and storage, and prices for Macs and iPads already went up. We could see a price increase ranging from $100 to $300.

Apple Watch Series 12


The Apple Watch Series 12 won't design changes, but Apple could bring back the ceramic case option. We're expecting an updated processor that could bring improvements to health and fitness tracking.

Apple is testing a feature that would let the heart rate sensor continuously collect data throughout the day, powering a new Health app feature that could show wellness-related info similar to what the Oura Ring offers.

Apple Watch Ultra 4


Like the Apple Watch Series 12, the Apple Watch Ultra 4 will have no major changes. It's likely to get the same upgraded processor and related changes.

AirPods 5


References to AirPods 5 were found in the macOS 26.7 release candidate, and the new earbuds could launch alongside the ‌iPhone 18 Pro‌ models. Apple could add an updated H3 chip for improved sound quality and lower latency, and we're likely to still get an ANC version and a non-ANC version.

Possible Product Launches



  • Home hub - Apple is working on a home hub with a 7-inch square display, an integrated camera, presence detection sensors, and more. It will control smart home devices, but it will also run apps. Rumors suggest it can be used to make video calls, play content, and interact with Siri AI, the new version of ‌Siri‌ in iOS 27. Apple has been waiting to launch the home hub because ‌Siri‌ AI is a central feature of the new device.

  • Apple TV 4K - There's a new Apple TV with a faster processor in the works, and it could come at the September event. No design changes are expected, but an updated chip could support ‌Siri‌ AI and new gameplay features. There are also signs of a new remote in Apple code.

  • HomePod mini - The HomePod mini is due for a refresh, and it's also expected to get a faster processor. We haven't heard word of design changes, but it could come in new colors.



Software Updates


At the September 9 event, Apple will announce the release dates for ‌iOS 27‌, iPadOS 27, macOS Golden Gate, tvOS 27, watchOS 27, and visionOS 27. Apple will also likely seed release candidate versions of the updates to developers and public beta testers following the event.

Based on historical release timelines, ‌iOS 27‌ and its sister updates could come out as soon as September 14.

What Not to Expect


There are several other products rumored to be launching before the end of 2026, but they'll likely come at a second event in October or November. There's also a notable omission from the lineup, because Apple is going to delay the iPhone 18.

  • iPhone 18 - The standard ‌iPhone 18‌ will not launch in September 2026, with Apple instead planning to debut it in spring 2027 alongside the iPhone 18e and the iPhone Air 2. In the fall, we're only getting the ‌iPhone 18 Pro‌, ‌iPhone 18 Pro‌ Max, and foldable iPhone.

  • Apple Watch SE 4 - There won't be a new Apple Watch SE 4 this year.

  • M6 MacBook Pro - A new entry-level MacBook Pro with an M6 chip is coming before the end of the year, but not at the September event.

  • M6 iMac - There's also an M6 iMac rumored to be coming in 2026, but Apple is likely to hold a Mac event to announce it, or do it via press release at a later date.

  • OLED MacBook Pro - We've been waiting on an ‌OLED‌ touchscreen ‌MacBook Pro‌, and it's rumored for late 2026 or early 2027. It's not a candidate for Apple's September event.

  • OLED iPad mini - There's an ‌OLED‌ ‌iPad mini‌ in development, and it's expected to launch before the end of October. It's another one that's unlikely for an iPhone event.



Apple's New CEO


New Apple CEO John Ternus has presented at Apple events before, but the iPhone event will be the first he hosts as CEO in place of Tim Cook.

Cook was Apple's CEO for 15 years, so a transition to Ternus leading an event is a major change.

Cook is now Apple's executive chairman, and he may not make an appearance during the event at all.

iPhone Preorders


Apple almost always holds preorders on the Friday after an event, but this year, that Friday is 9/11. It's unlikely Apple will do iPhone preorders on Friday because of the date, so orders could happen on Saturday instead. The last time iPhone preorders overlapped with the 9/11 date in 2015, Apple pushed orders to Saturday.

If Apple follows the same pattern, the ‌iPhone 18 Pro‌ models and the ‌iPhone Ultra‌ could be available for preorder on Saturday, September 12. Back in 2015, Apple started preorders at 12:01 a.m. Pacific Time, but in recent years, preorders have started at 5:00 a.m. Pacific Time. Preorders this year could take place at 5:00 a.m. on September 12.

The new iPhones will likely launch on Friday, September 18, regardless of preorder date.

How to Watch


Apple's "Surprise and Shine" event will start at 10:00 a.m. Pacific Time on Wednesday, September 9. Apple will livestream the event on its website, on YouTube, and through the ‌Apple TV‌ app on supported devices.


For those unable to watch the livestream, MacRumors will have full event coverage on MacRumors.com and the MacRumorsLive X account. We'll also take a much closer look at all of the new products after the event.
Related Roundup: iPhone 18 Pro

This article, "iPhone Ultra, iPhone 18 Pro, and More: Apple's September 9 Event Preview" first appeared on MacRumors.com

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Apple Planning AI Home Security Camera and Service for 2027

Apple could release a home security system and service in 2027, according to Bloomberg.


The company is designing a privacy-forward home security camera that will "use AI to monitor the surrounding environment instead of actual video footage." It will apparently work with a new home security and monitoring service, but no additional detail on the service is included.

Apple is planning to release a home hub for controlling smart home devices before the end of the year, and rumors have previously suggested there's a camera in the works to go along with it. Early rumors indicated it would be a wireless camera with Siri integration and a connection to the home hub that's in development.

Apple already has HomeKit Secure Video, an Apple Home feature for third-party cameras. ‌HomeKit Secure Video‌ features end-to-end encryption and uses iCloud to securely stream and store video from compatible HomeKit cameras.

In iOS 27, Apple is upgrading its HomeKit camera features. The Home app is able to generate written summaries for motion alerts, plus it can surface highlights and group footage from different cameras together. The new features require a 2TB or higher ‌iCloud‌+ plan, while ‌HomeKit Secure Video‌ requires a 50GB plan or better.

It's possible a future home security monitoring service could also be tied to ‌iCloud‌+ and Apple's existing ‌HomeKit Secure Video‌ features.
This article, "Apple Planning AI Home Security Camera and Service for 2027" first appeared on MacRumors.com

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Anthropic's Claude Comes to CarPlay

Anthropic added CarPlay integration to the Claude iOS app, which means Claude users can talk to Claude through their in-car infotainment systems.


Apple added support for third-party chatbots in ‌CarPlay‌ in iOS 26.4. Chatbot apps with ‌CarPlay‌ integration need to add support for a voice control screen, use Apple's designated ‌CarPlay‌ template, and get an entitlement from Apple. Claude can answer voice-based questions hands-free, but the chatbot won't be able to control vehicle or iPhone functions. Users also need to open the Claude app from the ‌CarPlay‌ interface because there is no support for third-party wake words.

The Claude app on ‌CarPlay‌ opens with a "Start a hands-free conversation" screen, with options to start a new chat or access recent chats. There are in-app controls for muting and unmuting and ending and resuming conversations, plus visual cues for when Claude is listening or talking.

‌CarPlay‌ has long supported third-party apps, but Apple has limited the kinds of apps that are available to prevent driving distractions. OpenAI added ‌CarPlay‌ support to the ChatGPT app earlier this year.

Update: This article was updated to note that the Claude ‌CarPlay‌ integration is live.
Related Roundup: CarPlay

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Foldable 'iPhone Ultra' Still Likely to Be Missing These Five Features

Apple's first foldable iPhone, dubbed the "iPhone Ultra," is expected to launch without at least four features that will be present on the iPhone 18 Pro models, despite a price tag of at least $2,000.



The iPhone Air lacks Ultra Wide and Telephoto rear cameras, a SIM card slot, and stereo speakers. With a super thin design, a titanium frame, and a glass back, the ‌iPhone Ultra‌ is expected to be very similar to the ‌iPhone Air‌ in terms of design, and it is possible that similar concessions will be present on the device. There are no indications that the ‌iPhone Ultra‌ will be missing stereo speakers, but it is not out of the question given the other compromises Apple has chosen to make. Based on over a year of reports and rumors, the ‌iPhone Ultra‌ could be missing the following features:


  • Face ID/TrueDepth camera array

  • Telephoto camera/third rear camera

  • Action button

  • Physical SIM card slot

  • mmWave 5G


MagSafe was originally in question earlier in the rumor cycle.


Face ID


The ‌iPhone Ultra‌ is believed to be too thin to accommodate Apple's TrueDepth camera array, which is required for ‌Face ID‌ authentication, so Apple is expected to revert to a Touch ID side button instead.

There will still be a front-facing camera for both displays, with the inner one rumored to be a 24-megapixel under-display sensor, but biometric authentication will be handled by the fingerprint reader.

The last flagship iPhone with Touch ID was 2016's iPhone 7. The ‌iPhone 18 Pro‌ models are moving in the opposite direction, apparently relocating ‌Face ID‌'s flood illuminator beneath the screen to shrink the Dynamic Island.

Telephoto Camera


As visible on dummy models shared by Sonny Dickson, Vadim Yuryev, and others, the ‌iPhone Ultra‌ is expected to sport only two rear cameras. These are believed to be 48-megapixel Wide and Ultra Wide lenses, with no third Telephoto camera of the kind found on the Pro models.

Bloomberg's Mark Gurman said last month that the people who have used the device are impressed by it, but singled out the camera system as the most likely disappointment for buyers.

Action Button


Dummy models continue to point to the absence of the Action button. A power button and volume buttons are clearly visible, with the volume buttons located on the top edge of the device and aligned to the right, similar to the iPad mini, but the left edge appears to be entirely bare. That would make the ‌iPhone Ultra‌ the first iPhone with no Action button or silent switch, some three years after Apple introduced the Action button on the iPhone 15 Pro as a replacement for the switch.

The unusual button layout was first rumored by Weibo leaker "Instant Digital," who said that the motherboard sits on the right side of the device. Rather than run cables across the display to the left side, where the volume buttons are located on every other iPhone, Apple is said to have decided to run them directly upwards to maximize internal space.

Image via Vadim Yuryev.


SIM Card Slot


Rumors indicate that the ‌iPhone Ultra‌ will also lack a SIM card slot, just like the ‌iPhone Air‌, being compatible with eSIM only. Gurman and analyst Ming-Chi Kuo both expect the device to be eSIM only in every market where it launches.

mmWave 5G Connectivity


The device is likely to miss mmWave 5G if it features Apple's in-house C2 modem as rumored, since reports indicate the C2 may still lack mmWave capability. ‌iPhone 18 Pro‌ models sold in the United States are expected to retain Qualcomm hardware because they support the mmWave bands used by American carriers. Apple does not sell mmWave-capable iPhones outside the U.S.

The ‌iPhone Ultra‌'s C2-based configuration would therefore advance Apple's modem transition, just like the ‌iPhone Air‌, but could limit the device to sub-6GHz 5G.

MagSafe?


Bloomberg's ‌Mark Gurman‌ has now indicated that ‌MagSafe‌ will make it into the device after all. Speaking in an interview with Tom's Guide, Gurman said "all indications that I've heard is that ‌MagSafe‌ is in for this foldable phone," pointing to the fact that Apple managed to fit the magnet array into the ‌iPhone Air‌.

The uncertainty stemmed from the dummy models of the device that emerged earlier this year. Units shared by Dickson and Yuryev showed no indentations for the internal ‌MagSafe‌ magnets, while the mock ‌iPhone 18 Pro‌ and ‌iPhone 18 Pro‌ Max units shown alongside them clearly did. Leaked cases for the foldable, on the other hand, included a magnetic ring, leaving the question open until recently.

Image via Vadim Yuryev.


Price and Launch


The rumored starting price for the ‌iPhone Ultra‌ varies, but reports agree that it will not be below $1,999, with Kuo placing it somewhere between $2,000 and $2,500. The iPhone 17 Pro starts at $1,099 and has all of the above features, and while the ‌iPhone 18 Pro‌ is expected to see a price increase of $200 to $300, the ‌iPhone Ultra‌'s compromises could still prove controversial.

Apple will almost certainly unveil the device alongside the ‌iPhone 18 Pro‌ and ‌iPhone 18 Pro‌ Max at its "Surprise and Shine" event on Wednesday, September 9.
Related Roundup: iPhone Fold

This article, "Foldable 'iPhone Ultra' Still Likely to Be Missing These Five Features" first appeared on MacRumors.com

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macOS 26.7 Code Hints at Two Unreleased Apple Game Controllers

References to two unreleased controllers that identify as Apple hardware in code were spotted in the macOS 26.7 release candidate by MacRumors reader Pdfu. Apple's first macOS 26.7 release candidate came out in mid-August, and it was full of references to unreleased Apple devices, from iPhones and Macs to new home accessories. Pdfu has continued to dig into the RC, finding new details that were previously overlooked.


There are GameController profiles for two hardware devices identified as T6502 and T1057, which Pdfu suggests could be Apple gaming controllers in development. The two controllers have different haptic designs and standard controller components, like a D-pad, dual thumbsticks, shoulder buttons, Home and Menu buttons, and analog triggers. T1057 also has accelerometer and gyroscope support, while T6502 doesn't.

The code includes dedicated hardware plug-ins for each device as well, which suggests these are actual devices instead of placeholder code.

There have been rumors about a possible Apple game controller over the years, but nothing has ever materialized.

The code found in the first macOS Tahoe 26.7 RC could point to an Apple controller in the works, but it could also be referencing internal test hardware Apple uses for testing game controller code and support. Apple removed the code in the second ‌macOS Tahoe‌ 26.7 RC.

Apple has had multiple opportunities to release a game controller. The company could have launched one alongside any version of the Apple TV, when Apple Arcade came out, or when the Vision Pro launched, but it didn't. Instead, Apple focused on building extensive support for third-party controllers.

In 2015, Apple required ‌Apple TV‌ games to support the Siri Remote as a gaming controller, but gave that up in a matter of months. With the Vision Pro, it partnered with Sony to add Vision Pro support to the PlayStation VR2 Sense controllers instead of designing its own controller.

Console makers have mastered the controller, and many people already have Xbox, PlayStation, or Nintendo controllers. There's little improvement to be made on controller ergonomics, but if Apple is working on a controller, features like Find My and instant cross-device pairing could set it apart from competitors.

All of the references can be found in blacktop/ipsw-diffs on GitHub, with Pdfu's highlights available in the forum post.
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iPhone Duo?

While the long-awaited foldable iPhone has often been referred to as the iPhone Ultra or the iPhone Fold in rumors, another name making the rounds is iPhone Duo.


There is no actual evidence that Apple will use the iPhone Duo name, but it is certainly a possibility. Apple has used Duo branding in the past, for its PowerBook Duo line of laptops in the 1990s and for its MagSafe Duo Charger in the early 2020s.

In this case, Duo would refer to the foldable iPhone's dual screens.

Microsoft released a dual-screen Android smartphone called the Surface Duo in 2020 that has since been discontinued, and Intel had its popular lines of Core Duo and Core 2 Duo processors in the 2000s, so perhaps Apple will want to avoid using Duo branding due to that history. However, competing companies have devices with Ultra and Fold branding too, such as Samsung's Galaxy S26 Ultra and Galaxy Z Fold8.

In April, former Macworld reporter Filipe Espósito cited a source familiar with Apple's plans who said the foldable iPhone will be named iPhone Ultra. Bloomberg's Mark Gurman said many Apple employees refer to the device as the iPhone Ultra within the company, but he has never firmly reported that it will be the official name.

Apple has used Ultra branding for the Apple Watch Ultra, CarPlay Ultra, and its M1 Ultra, M2 Ultra, M3 Ultra, and M5 Ultra chips.

Apple is expected to unveil its foldable iPhone during its event next week, so we will soon find out whether the device is named iPhone Ultra, iPhone Fold, iPhone Duo, or something else. Share your own guesses in the comments section.
Related Roundup: iPhone Fold

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Alogic Expands Display Lineup With New 5K and 6K Models, Debuts New Peripherals

Accessory brand Alogic today announced an expansion to its display lineup, adding several new 5K and 6K models offering varying feature sets with availability coming over the next couple of months.

Aspekt displays

New models in the Aspekt touch-enabled family include a 27-inch 5K model and a 32-inch 6K model with support for 10-point multitouch and MPP 2.0 styluses. Dock capabilities are built into the display, including USB-C with up to 90 watts of upstream charging, HDMI 2.1, DisplayPort 2.0, additional USB-C and USB-A ports, Gigabit Ethernet, and USB-A KVM functionality. There's also a 34-inch 5K Ultrawide model, which offers a resolution of up to 5,120 x 2,160 and a 100Hz refresh rate, plus the 10-point multitouch functionality

The 27-inch 5K ($1,899.99) and 32-inch 6K ($2,999.99) models will be available by the end of October, while the 34-inch Ultrawide 5K model will be priced at $2,799.99 and launch by the end of November.

Clarity 6K display

Alogic has also expanded its Clarity family of displays, adding a 12-megapixel webcam to the 27-inch 5K ($1,899.99) and 32-inch 6K ($3,099.99) models, with availability by the end of October. Both displays similarly offer touchscreen support, USB-C, HDMI 2.1, and DisplayPort 1.4 connectivity options, USB-A and audio connections, and up to 90 watts of upstream charging.

Vision displays

There's also a new 34-inch Edge 5K Ultrawide option priced at $1,599.99 launching by mid-November, and finally, on the low end of the display lineup, Alogic is introducing new 24-inch ($199.99) and 27-inch ($299.99) options in its Vision family of business-oriented displays, plus a 34-inch Ultrawide model.

FlashDock 5

Turning to peripherals, Alogic has announced the FlashDock 5 docking station, a 13-port Thunderbolt 5 dock supporting full bandwidth of up to 80 Gbps in symmetric mode or up to 120 Gbps in asymmetric mode. It supports up to three external displays (depending on capabilities of the host computer), with two HDMI 2.1 ports, two USB-C 3.2 Gen 2 ports, three USB-A ports, a 2.5 Gigabit Ethernet port, SD and microSD card readers, a 3.5mm combo audio port, and an additional downstream Thunderbolt 5 port. There's also an integrated M.2 NVMe SSD slot to allow you to add external storage. It's available now and is priced at $399.99.

Crux mouse

And on the input side, Alogic is now shipping several previously announced accessories including the ergonomic multifunction Crux productivity mouse, priced at $79.99. The Hush full-size keyboard ($89.99) with backlit keys and multi-device support is also shipping, as is the Hush mouse ($29.99) with a slim design and multi-device support.

Note: MacRumors is an affiliate partner with Alogic. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.
Tag: Alogic

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Review: Acer's 6K Touchscreen Display Turns Your Mac Into a Giant iPad, Sort Of

Acer recently came out with a new 6K 31.5-inch display, the ProDesigner PE320QXT. It's a touchscreen display that's able to work with a Mac using touch drivers, and it's aimed at professional creators. It's fun to use, but there are some compromises, and this is not the display to get unless you really want touch integration.


This is a big, heavy display. It's thicker than my Apple Studio Display, and it's thicker than any other display I've tested, likely because of the touch layer. It does have a tapered design so the sides aren't quite as thick as the middle, but this isn't a modern-looking monitor. It doesn't resemble something designed in 2026, especially with the button-based controls and the thick bezels. If someone told me this was a display from 2006, I'd believe it. With its stand, the ProDesigner weighs about 22 pounds, and it takes up a lot of room on my desk.

The display uses an IPS panel and has a resolution of 6016 x 3384, and it can connect to a Mac using HDMI or USB-C. I tested it on a 16-inch M1 Max MacBook Pro running macOS Golden Gate and an M4 MacBook Air. By default, macOS uses a 3008 x 1692 scaled resolution, which is a good compromise between display quality and sizing. It can be set at higher resolutions, including the full 6016 x 3384, but window sizing and text get smaller as resolution goes up.


Text is crisp and everything looks sharp at the default resolution, but brightness is limited to 400 nits and contrast is just fair, not outstanding. My office is bright, and in the daytime, 400 nits is a little too dim, especially if I'm simultaneously using the ‌MacBook Pro‌'s much better mini-LED screen or a ‌Studio Display‌ with the Acer ProDesigner. Brightness does go up to 600 nits for HDR content, but I wouldn't recommend it for HDR movies because it doesn't have the local dimming you get from mini-LED or OLED.

Though brightness wasn't where I wanted it to be, quality and color were excellent. With some displays, it's unpleasant to use them with a ‌MacBook Pro‌ because of the pixel density mismatch, but 6K resolution makes a difference when using the display next to a ‌MacBook Pro‌. Text and interface elements don't look soft or low-resolution. Acer says the display is Calman-verified for color accuracy with support for 99 percent of the Adobe RGB and P3 color gamuts. I don't have a colorimeter or a reference display for testing, but colors were saturated and seemed similar to those on my ‌MacBook Pro‌. I did notice a little light bleed at the edges of the display when viewing a dark image in a dark room, but it's not something I noticed in regular use and the display otherwise looked uniform.


One of the main concerns with any kind of color work is the glossiness of the display. This is one of the most reflective displays I've used, and it is problematic when viewing dark content in a room with bright light. If you have lights behind you, they're going to reflect and make it harder to see what you're working on. Acer says it's an anti-glare display, but I disagree.


This is a display with a 60Hz refresh rate, and I do notice the lower refresh rate when scrolling through webpages because I'm used to my Mac's 120Hz option. This isn't a display I'd choose for games because of it, but games do look good thanks to the resolution.

Controls


Acer doesn't have a native macOS app for controlling the display, so there's no way to control brightness from the Mac unless you download third-party display software. I use BetterDisplay, and it works well.

Without third-party display software, you're limited to the brightness controls on the monitor itself. There are five buttons on the bottom right of the display. On-device controls are not as convenient as software-based controls, and it takes too many button presses to adjust brightness. I need to press one button to toggle the brightness setting, then use a different button and press several times to adjust up or down.

The brightness control is right next to the power button, so I've accidentally turned the display off several times. It's hard to imagine a control scheme that would be less ergonomic than the one Acer chose. You can tediously control all of the display settings with the physical buttons, or use third-party software to solve the problem.

Stand


The ProDesigner uses a folding stand made for switching between an upright and a tilted, low-angle orientation, with the latter meant to be used for drawing, sketching, and other tablet-style work. Since the stand is meant to tilt into a tablet position, it doesn't have much height adjustment, with about six inches of range. If you need the display to be taller, you'll need a monitor riser.


It is easy to pull it down into more of a tablet mode, and when it's oriented like that, it's like using a giant iPad or drawing tablet. It can be adjusted to several different angles, and it swivels 360 degrees so you can find the best position for whatever you're doing. The stand mechanism feels well-designed and there's little friction when making changes.


I didn't think attempting to draw or write on a display this size was going to be comfortable, but being able to angle the display helped. I had no issue when using it at my desk, though it does take up a lot of space. This isn't a situation where you can pick up your drawing surface and pop over to the couch to draw. You need the right setup for this display and its large stand.

The stand design makes the most sense if you're often using the display in touch mode, and less sense if you just want a display. It doesn't have the range of height adjustment of a standard desktop display because of the mechanism to shift it into a tablet position.

Ports and Charging


The display connects to a Mac over USB-C and offers 90W passthrough charging. That's not enough power to reach the 140W maximum charging speed of a 16-inch ‌MacBook Pro‌, but it was enough to keep my Mac topped up over the course of the day, even while gaming.

It has two HDMI 2.1 ports, one DisplayPort 1.4 port, a USB-C port with power delivery, two USB-A 3.2 Gen 1 ports, a USB-B upstream port, and a 3.5mm jack. There is no Thunderbolt support, so you can't daisy-chain displays.

Touchscreen and Software


macOS doesn't have native touchscreen support, so third-party software is required to make the Acer display's touchscreen function. Acer suggests the UPDD Touch Software driver from Touch-Base, and it allows for 10-finger touch input.


You can use all of the Mac gestures you're familiar with on the ProDesigner, but it's clear this is a display that wasn't built with the Mac in mind. The UPDD software requires per-app customization of touch gestures for some workflows. It's nice that the customization is available, but the software can be confusing. I don't know who is going to want to put in the work to get this running in a way that doesn't involve at least some frustration. In an app like Pixelmator Pro, I'd have to manually tweak the gestures to be able to use it efficiently, and the same goes for most apps. Apps on the Mac just weren't built for touch input.

With the UPDD software, touch input works, and works well. Finger taps are accurate, and Acer has a stylus that goes along with the display (that is a separate purchase). With the stylus, fine-line writing and drawing are supported, and features I'd expect with a stylus, like palm rejection and tilt, are available. Using the stylus is similar to using an ‌iPad‌ with an Apple Pencil that has hover. I can see the mouse cursor when the stylus is close to the screen so I can tell what I'm doing. Using touch or the stylus didn't seem laggy, and writing on the display was responsive.


Touch works on macOS, and I can tap with a finger to launch apps, change settings, adjust windows, and control on-screen elements, but it's not a feature I need or want. It would take me months, if not years, to get as fast with touch gestures as I am with a trackpad, and I'd never be able to replace the keyboard.

The display's touch feature is useful for drawing and sketching, and likely convenient for workflows like video editing, but I'm not sure it has appeal beyond that. There aren't many Mac tasks that are easier to do or more accessible with touch controls. Also, a display this big and this glossy really shows fingerprints.

Webcam and Speakers


There is a built-in 8-megapixel webcam, and it is higher quality than the camera in my ‌MacBook Pro‌ (not hard to achieve). Since I don't do a ton of video calls, it's not a super important feature for me, but someone who is often in video meetings might appreciate it more.


The camera can tilt for adjusting the angle depending on where you're positioned, but it is a wider angle than I'm used to with a webcam and the framing is awkward. When the camera is not in use, there's a physical cover for privacy purposes.

The speakers are fine, but nothing special. I wouldn't use them over standalone speakers or a Mac's speakers. Voice calls and short video content sound fine, but music sounds one-dimensional.

Bottom Line


Acer's ProDesigner PE320QXT wasn't built for the Mac, and it's obvious. It requires a lot of software to work, and it's software that Acer didn't even design. You can use it with the Mac, but the Mac was an afterthought.

The touch hardware works well, and if you want a 31.5-inch drawing surface, this display does that. You can make this work with a favorite creative app, and it's a lot of fun to have such a big digital canvas. There are rumors that Apple is working on a touchscreen ‌OLED‌ MacBook, so macOS could get more touch-friendly in the near future and that might change how useful the display is.

macOS wasn't built to be used with a touchscreen, and I would bet money that no Mac user is going to speed up an established and comfortable Mac workflow with Acer's display.

The only reason to choose this display over another 6K display is the touch feature. If you want a big touch surface, the ProDesigner is a good option and it's priced well for what it is. If you need a Mac display for any other purpose, you're probably better off getting something else.

How to Buy


The Acer ProDesigner PE320QXT can be purchased from B&H for $1,299.99.
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MacRumors Giveaway: Win an iPad Air and Revamped Rock Paper Pencil Kit From Astropad

For this week's giveaway, we've once again teamed up with Astropad to offer MacRumors readers a chance to win an M4 iPad Air, an Apple Pencil Pro, and an Astropad Rock Paper Pencil kit to use with it.


The $49.99 Rock Paper Pencil is a screen protector and ‌Apple Pencil‌ tip combo that makes writing on your iPad feel like writing on a piece of paper instead of a slippery glass display. It's a more comfortable and natural writing and drawing experience.


A non-adhesive paper-textured screen protector attaches to the ‌iPad‌'s display, with a custom tip added to the ‌Apple Pencil‌. The paper-like feel of the screen comes from a microscopic texture that adds friction to improve control.


Astropad this week launched the fourth iteration of Rock Paper Pencil, and it now comes with tips that have a different feel. There's a new graphite tip that's meant to feel like writing with a 2B pencil, which Astropad says is ideal for sketching and shading. It even sounds like writing with a pencil on paper when you use it. There's also a ballpoint tip that feels like using with a smooth gel pen. It's ideal for writing and linework. Two of each kind of tip are included in the kit.


When you want to use your ‌iPad‌ for watching videos or playing games, you can take off the screen protector and store it away in a protective sleeve. It attaches to the ‌iPad‌ with Astropad's NanoCling technology, so there's no adhesive to deal with.


For those who dislike the unnatural feel of writing or drawing on a glass surface with a plastic ‌Apple Pencil‌ tip, Rock Paper Pencil is worth checking out.

Rock Paper Pencil is compatible with all of Apple's M2, M3, M4, and M5 iPads, as well as many older iPads.

We have a Rock Paper Pencil kit, an M4 ‌iPad Air‌, and an ‌Apple Pencil‌ Pro for one lucky MacRumors reader. To enter to win, use the widget below and enter an email address. Email addresses will be used solely for contact purposes to reach the winner(s) and send the prize(s). You can earn additional entries by subscribing to our weekly newsletter, subscribing to our YouTube channel, following us on Twitter, following us on Instagram, following us on Threads, or visiting the MacRumors Facebook page.

Due to the complexities of international laws regarding giveaways, only U.S. residents who are 18 years or older, UK residents who are 18 years or older, and Canadian residents who have reached the age of majority in their province or territory are eligible to enter. All federal, state, provincial, and/or local taxes, fees, and surcharges are the sole responsibility of the prize winner. To offer feedback or get more information on the giveaway restrictions, please refer to our Site Feedback section, as that is where discussion of the rules will be redirected.The contest will run from today (September 4) at 9:00 a.m. Pacific Time through 9:00 a.m. Pacific Time on September 11. The winner will be chosen randomly on or shortly after September 11 and will be contacted by email. The winner will have 48 hours to respond and provide a shipping address before a new winner is chosen.
Related Roundup: iPad Air
Buyer's Guide: iPad Air (Buy Now)
Related Forum: iPad

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Aqara Debuts Five Matter Smart Lights With Apple Home Support

Aqara today introduced five new Matter-enabled smart lights compatible with Apple Home. The lights support Thread and Zigbee as well, and can be paired with Aqara sensors and switches.


The Floor Lamp T1 is a tall, rod-shaped light with a wall-wash effect. It has 18 controllable zones that can be set to different colors, and it supports 2000K to 9000K white light at up to 1,000 lumens.

Aqara's LED Downlight T2 has a thin profile for low ceilings or retrofitting. It supports 16 million colors and 2000K to 9000K white light. The trimmable LED Strip T2 has 108 LEDs per meter and is ideal for use under cabinets and along shelves. Aqara says it delivers even light without visible hotspots. The light strip has 18 controllable zones every three meters for smooth color gradients.

The Outdoor String Lights H1 are weatherproof for use on patios and decks. The lights have individually controllable zones with the same white light range as the other lights, and can adjust based on time of day, environment, and triggers from other smart home devices.

Aqara also announced the Permanent Outdoor Lights H1 that can be used all year. The lights feature independently controlled LEDs and can be extended or cut to fit any roofline.


Aqara is showing off the new lights at IFA. Pricing and launch timing are not yet available.
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The MacRumors Show: iPhone 18 Pro Event Expectations

Ahead of Apple's "Surprise and shine" event on September 9, we talk through everything to expect on this week's episode of The MacRumors Show.


The event begins at 10:00 a.m. Pacific Time at the Apple Park campus in Cupertino, California, and will be streamed on Apple's website, on YouTube, and through the Apple TV app. It is the first keynote since John Ternus succeeded Tim Cook as chief executive on September 1. Rumors suggest at least six new products will arrive at the event.

The Apple Watch Series 12 is expected to add a new chip, improved fitness tracking, better battery life, continuous heart-rate collection, and redesigned Health and Fitness experiences. A ceramic case option may return in white or dark gray, but no major redesign or Touch ID is now expected.

The Apple Watch Ultra 4 should receive the same new chip and health upgrades, again without a redesign. Apple may also expand its existing satellite connectivity features on the device with satellite Apple Maps and photo sharing in Messages.

AirPods 5 is expected to arrive in two versions, with and without active noise cancellation. Both may use an H3 chip for improved sound and lower latency, but are not expected to add the AirPods Pro 3's heart-rate sensor.

The iPhone 18 Pro should retain the iPhone 17 Pro's design while gaining an A20 Pro chip on TSMC's 2nm process, with RAM integrated on the same wafer. Other expected upgrades include a LTPO+ display, Samsung image sensor, simplified Camera Control without a capacitive layer, a narrower Dynamic Island, 12GB of RAM, 256GB base storage, and 5G satellite internet. It may use Apple's C2 modem outside the U.S., while U.S. models will likely retain Qualcomm hardware for mmWave connectivity.

The ‌iPhone 18 Pro‌ Max should share the smaller models's upgrades while adding a 5,391mAh battery in China and 5,567mAh battery in the U.S.. It may be thicker, heavier, and around 243 grams, with a variable-aperture main camera that could be exclusive to the larger device.

The foldable iPhone, likely called the "iPhone Ultra," is expected to be the biggest announcement, using a wide passport-style design with 5.5-inch outer and 7.8-inch inner displays, an iPad-like 4:3 aspect ratio, and a nearly invisible screen crease. It may feature a titanium-and-aluminum chassis, liquid-metal hinge, vapor-chamber cooling, A20 Pro chip, dual 5,400mAh to 5,800mAh batteries, ‌Touch ID‌ power button instead of Face ID, rear wide and ultra wide cameras, dual selfie cameras in hole-punch cutouts, and the Camera Control button, with 256GB, 512GB, and 1TB storage options. It is also expected to be more repairable than rival foldables.

The MacRumors Show has its own YouTube channel, so make sure you're subscribed to keep up with new episodes and clips.



You can also listen to ‌The MacRumors Show‌ on Apple Podcasts, Spotify, Overcast, or other podcast apps. You can also copy our RSS feed directly into your player.



If you haven't already listened to the previous episode of The MacRumors Show, catch up to hear our discussion about the new Mac mini and Mac Studio, the M6 and M5 Ultra chips, and invites to Apple's September event.

Subscribe to ‌The MacRumors Show‌ for new episodes every week, where we discuss some of the topical news breaking here on MacRumors, often joined by interesting guests such as Michael Fisher, Kayci Lacob, Kevin Nether, John Gruber, Mark Gurman, Jon Prosser, Luke Miani, Matthew Cassinelli, Brian Tong, Quinn Nelson, Jared Nelson, Eli Hodapp, Mike Bell, Sara Dietschy, iJustine, Jon Rettinger, Andru Edwards, Arnold Kim, Ben Sullins, Marcus Kane, Christopher Lawley, Frank McShan, David Lewis, Tyler Stalman, Sam Kohl, Federico Viticci, Thomas Frank, Jonathan Morrison, Ross Young, Ian Zelbo, and Rene Ritchie.

‌The MacRumors Show‌ is on X @MacRumorsShow, so be sure to give us a follow to keep up with the podcast. You can also email us at podcast@macrumors.com or head over to The MacRumors Show forum thread. Remember to rate and review the podcast, and let us know what subjects and guests you would like to see in the future.
Related Roundup: iPhone 18 Pro

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Apple Just Fixed TestFlight

As noted by MacStories editor-in-chief Federico Viticci, TestFlight now shows recent betas by default again for all users.

In July, Apple updated TestFlight with a search field for quickly finding apps that you are beta testing, but some users started to see their apps presented in alphabetical order. It is not entirely clear if this was a bug or an intentional change, but many users did not like it, and TestFlight version 4.3.1 reverses course. The update with the fix is available in the App Store now. The search field remains.
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Labor Day Deals Offer Up to $330 Off Studio Displays and Mac Mini Pre-Order Savings

It's Labor Day weekend, and we're tracking big discounts across a wide variety of Apple and Apple-related products, including some of the best prices of the year on Studio Displays. You can also still get pre-order discounts on the new Mac minis on Amazon.

Note: MacRumors is an affiliate partner with some of these vendors. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.

Mac Mini Pre-Orders



  • What's the deal? Take up to $29 off Mac mini pre-orders

  • Where can I get it? Amazon

  • Where can I find the original deal? Right here





Amazon this week introduced the first cash discounts on Apple's brand new Mac mini, with discounts including two of the M6 models as well as the M5 Pro model. All of these deals are pre-order discounts on the 2026 Mac mini, which officially launches on September 22.

Studio Display



  • What's the deal? Take up to $330 off Apple Studio Displays

  • Where can I get it? Amazon

  • Where can I find the original deal? Right here

Note: You won't see the deal price until checkout.




Amazon this week introduced major discounts on the Apple Studio Display and Apple Studio Display XDR, providing up to $330 off these monitors. If you're shopping for the Studio Display, be sure to clip the on-page coupon on Amazon to get the final deal price.

Amazon Labor Day Sale



  • What's the deal? Save on popular accessories at Amazon

  • Where can I get it? Amazon

  • Where can I find the original deal? Right here





There's a big accessory sale happening on Amazon this week, with the year's best prices on Anker chargers, Samsung monitors, Sonos audio products, and much more.

AirTag 2



  • What's the deal? Take up to $19 off AirTag 2

  • Where can I get it? Amazon

  • Where can I find the original deal? Right here




Apple's AirTag 2 is on sale for $79.99 this week on Amazon, down from $99.00. This deal is on the 4-Pack of the AirTag 2, and it's a new record low price for the accessory, beating the previous low by about $9.

If you're on the hunt for more discounts, be sure to visit our Apple Deals roundup where we recap the best Apple-related bargains of the past week.




Deals Newsletter


Interested in hearing more about the best deals you can find in 2026? Sign up for our Deals Newsletter and we'll keep you updated so you don't miss the biggest deals of the season!




Related Roundup: Apple Deals

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Apple Testing New HomePod With Siri AI

Apple has been testing a new full-sized HomePod with Siri AI support, according to Bloomberg's Mark Gurman.

Unfortunately, in his report outlining upcoming Apple products today, Gurman said the new full-sized HomePod "doesn't appear to be imminent," so do not expect the speaker to be updated soon. The current HomePod was unveiled in January 2023.
Related Roundup: HomePod
Buyer's Guide: HomePod (Caution)

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iPhone 20 Rumored to Have Biggest Revamp Since iPhone X

Apple plans to release a special 20th-anniversary iPhone next year with the biggest design changes since the iPhone X, according to Bloomberg's Mark Gurman.


Unveiled by Steve Jobs in 2007, the iPhone turns 20 next year. To mark the occasion, the report said Apple plans to release a 20th-anniversary iPhone with "curved glass around all corners and edges" and thinner bezels around the screen.

"It will be the biggest overhaul to what is now the iPhone Pro line since the iPhone X," the report said, but no further details were provided.

Released in 2017, the iPhone X was the first iPhone with Face ID. The removal of the Touch ID button allowed for the iPhone X's screen to extend more towards the edges of the device compared to previous models. It seems like the 20th-anniversary iPhone would go a step further than this by truly having the screen wrap around the corners and edges of the device, for a seemingly all-glass appearance.

Rumors about the 20th-anniversary iPhone have gone back and forth, but based on Gurman's latest reporting today, the device seems to be in the works still. However, it remains to be seen if Apple can fully achieve the ambitious design changes that are apparently in development, or if plans for the device will ultimately be scaled back.
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Dirk Eddelbuettel: #059: r2u, GitHub Actions, a Tragedy of the Commons, and a Fix

Welcome to post 59 in the R4 series.

How did we get here: A initial words about GitHub. GitHub Actions provides (essentially unlimited) compute time. This further boosts a service already in a market-dominating position: GitHub1 as a code repository. Those of us old enough to remember the start of git (the program and protocol) may remember the extremely bare-bones initial hosting site repo.or.cz (launched in 2006). GitHub came two years later, and put an enormous amount of focus into design and user interfaces. To cut a long story short, GitHub won the services war. And with it git won the platform war. To a first approximation, everybody and everything is on GitHub.2 So the repository is already dominant.3 And then free compute was added.

So given its scale and positioning, and its essentially free provisioning of free multi-core compute setups with generally decent connectivity, widespread adoption happened. And as is goes, some mischief is bound to happen. And it did. More on that below.

A few words about r2u: r2u makes all packages on CRAN, i.e. the code repository network for R, install fast, reliably and easy on Ubuntu by making them available to apt, the native package manager. It is to our knowledge also the first and only time an entire open source programming repository is available in binary form with all dependencies resolved. It is going strongly: the last monthly use topped five million packages. See the r2u website for more.

r2u and GitHub: For the first few years, builds for r2u were done locally on my machine, and then uploaded to the primary repositry r2u.stat.illinois.edu. I do not recall systemic outages or connection issues though occassional network timeouts were seen. Once we started to support arm64 (in addition to the default amd64) binaries, building those switched to GitHub Actions simply because … they had runners for arm64 while I had no arm64 hardware. The experience of building packages (in bulk) was rather positive. So we investigated builds for amd64 too. If memory serves we first did this for either one of the semi-annual BioConductor updates. Before long, builds for amd64 followed meaning all of r2u was being built in GitHub Actions.

During these builds, I would regularly encounter builds failures: “cannot connect to r2u.stat.illinois.edu”. I misdiagnosed this as a resource issue on the GitHub side, and consequently made (several) attempts at robustifying the builds via for example longer (download) timeout limits as well as checks for build failures and conditional rebuilds. Needless to say, and given what we know now (more on that below), this did not work. But it went on for a few months this spring and summer. What did work was to simply relaunch under ‘re-run failed jobs’. Given the distributed nature of GitHub Action this generally allocates to a different machine and address and succeeds. In the grand scheme of things a nuisance as we a need second run, but given the fourty (!!) concurrent jobs this tends to be quick. So a minor nuisance.

This discribed the production side. On the consumption side, one prominent user of r2u, especially at GitHub, is our r-ci setup for continuous integration. It too could fail at times, and a simple re-run would fix it. Annoying, if addressable manually. Usage by others I cannot monitor so I can only assume that the random failure nature must have frustrated them too. Potentially a much bigger nuisance.

As users were getting annoyed, some took action. Jeffrey Girard opened discussion topic #159 which contained a thorough investigation of his confirming that only amd64 nodes were affected. This had not been noticed before. Troy Hernandez set up a full harness with tests in an ad-hoc repo designed for repeated remote triggering. This also logged the IP addresses for success or failure. Through both these approaches it became (eventually) clear that the failures were limited to either certain (individual) IP addresses, or IP subnets.

When taking the conversation back to network service at U of Illinois, we realized that the issue was in fact caused by a network policy at the university. And specific to GitHub.

In fact, what happened initially were waves of port scanning attacks originating from GitHub IP addresses. As (essentially) “anybody” can run code there, bad actors can too. The response from the university side was reasonable and swift: Identified IP addresses were added to a ‘null-router’ that (essentially) swallows traffic. And that was the cause of the perceived-as-random outages: Jobs that ended up failing at GitHub Actions were the ones assigned to addresses that have previously been seen as port scanning.

Shifting production: Once this was confirmed, I investiaged alternatives. On the production side using different machines would help. So I tried blacksmith.sh, a competing alternate service offering faster runners as ‘drop-in replacements’ for the GitHub Actions runners. This worked great, until I ran up against my ‘free cpu minutes quota’. In a mere two days (that were arguably overly busy as it was shortly after CRAN reopened after the summer break). Given that the service would not sponsor us a supported open source software project with sufficient quota, we moved off blacksmith.sh after two days.

A first programmatic response: consumption-side: For the r-ci client side, it was straightforward to setup a check and subsequent workaround. When curl fails with a silent HEAD attempt at the primary repository failed, we take this to be caused by presence of a null-router entry for the IP we are on, and switch the apt setup to the secondary repository. Which may be slower, or at rare times unreachable itself – but still provides a fine fallback when a node is ‘prohibited’ from talking to U of Illinois resources such as r2u.stat.illinois.edu. Having used this for a few days in r-ci it seems to work.

A second programmatic response: production-side: For the r2u builds, and given that blacksmith.sh would not grant ‘most-favored status’ with sufficient free minutes, we switched our Docker-based setup to switch to the secondary when an initial probe fails. That was added last weekend, and appears to work just swimmingly. Another application to the fundamental theorem of software engineering: another layer of indirection can solve just about any problem.

For completeness, the corresponding code is

webstatus=$(curl --head --silent --no-fail --output /dev/null \
                 --write-out "%{http_code}" https://r2u.stat.illinois.edu || true)
if test "${webstatus}" = "200"; then
    echo "The r2u repository is reachable."
else
    extip=$(curl --silent https://ipinfo.io/ip)
    echo "::notice::The primary r2u repository is **not reachable** from ${extip}."
fi

We run an initial curl test (without failing) and have it report the HTTP return code. 200 means no issue, all others are suspect here—so we run a second curl query to obtain our external IP and log it. We use the same logic in another spot from inside the build container and use the else branch to switch apt to the secondary repository via sed call on the .sources file.

Logging of ‘bad’ IPs: On both our sides, i.e. production as well as consumption, we now also log the IP addresses of the failing nodes and will ask network security to remove these from the null router. If our jobs can be assigned to them it clearly shows the machines are part of the normal compute pool and are not doing anything nefarious at the moment. So they should be removed from the null-router list. We will see how that fares.

Putting it all together: Providing a free resources can, sadly, lead to an a decline the service experience just as the tragedy of the commons analysis would predict. Restricting, or ‘pricing’ use may be a stock answer but I for one am glad GitHub Actions is still free. But we need to do our bit of upkeep. Just as network security logs bad actors (taking advantage of the free resource) we should make an effort to unlist nodes no longer part of any portscan (or alike) swarm.

For r-ci users, there is hopefully little to do (if you rely on the standard action). We do now catch a node that was assigned a continuous integration job cannot connect to r2u as we can test this easily (and cheaply). Pivoting to the secondary repository is a valid, and working, answer. Hopefully over time we can also work towards restricting the null-router list down to recent entries and fewer overall, thereby lowering the chance of gitting a bad IP. Eventually, we could also overly a CDN proxy to avoid the ‘bad IP’ problem. It is something to consider.

Summing up: We are still chuffed at how successful r2u has become, and how much can be done with GitHub Actions. Sadly, as we found out, there can also be a ‘tax’ on letting compute happen there but as discussed in this note, there are ways to avoid it by pivoting to alternate repository source.

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. If you like this or other open-source work I do, you can now sponsor me at GitHub.


  1. Before we really get started, one clarification. GitHub and its services including GitHub Actions have been in the news lately as they suffered a number of high-profile outages. While also arguably a tragedy of the commons problem, it is not what this note is about. If you prefer to be enraged about GitHub services, or the (relevant) lack thereof, this may not be for you.↩︎

  2. The year is 2026 and politics is what it is, of course non-US alternatives emerged and will remain available and used. But dislodging established first-mover advantages will most likely take more than a (at least for now still-small) number of users unhappy for various (and sensible) reasons. We will see how this pans out.↩︎

  3. Entire essays (or book) can be / will be / have been written about the competitive situation, how GitLab did not make enough of a dent, how Gitea remained niche and of course now Codeberg. This is not that essay, and I do not have a strong view but let me mumble a quiet plus ça change, plus ça reste la même chose …↩︎

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Apple Planning to Update MacBook Neo in Three Ways

Bloomberg's Mark Gurman today reported that Apple plans to release a second-generation MacBook Neo in 2027 with three updates: an A19 Pro chip, 12GB of RAM, and new color options.

Released in March 2026, the current MacBook Neo has an A18 Pro chip with 8GB of RAM, and it is available in Silver, Blush, Citrus, and Indigo. In the U.S., the laptop initially started at $599, but Apple raised the price to $699 in June. Apple continues to offer a $100 discount to college students and educational staff.
Related Roundup: MacBook Neo
Buyer's Guide: MacBook Neo (Buy Now)
Related Forum: MacBook Neo

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Apple Reportedly Plans to Release These 14 Products by Early Next Year

Apple will be holding its next event on Wednesday, September 9 to unveil its latest iPhones and Apple Watches, but that is not all, according to a new report.


Bloomberg's Mark Gurman today shared a long list of products that he expects Apple to unveil between next week and early 2027.

Our list below summarizes Gurman's reporting and mixes in some other rumors.

iPhones


Apple Watches

Touch ID was initially rumored for the next Apple Watches but has seemingly been ruled out.

iPads

Macs


Home


  • Apple TV: At least five new features, including an A17 Pro chip or newer, an increased 8GB of RAM for Apple Intelligence, Siri AI support, an Apple-designed N1 chip with Wi-Fi 7 support, and an updated Siri Remote. The new Apple TV will apparently look similar to the existing model, so do not expect any major design changes.

  • HomePod mini: Newer chip with Siri AI support, improved sound quality, Apple's N1 chip with Wi-Fi 7 support, a second-generation Ultra Wideband chip, and potentially new color options like red. The new HomePod mini will apparently look similar to the existing model, so do not expect any major design changes.

  • Home Hub: An all-new smart home hub featuring Siri AI, a 6-inch to 7-inch square display, an A18 chip or newer for Apple Intelligence, FaceTime, and more. A new operating system will feature clock faces, widgets, and more. There will a tabletop version with a speaker base and a wall-mounted version.

Headphones

  • AirPods 5: Two new AirPods 5 models with and without active noise cancellation.

  • Beats 360: New over-ear Beats 360 headphones with an AirPods Max-like design, interchangeable ear cushions and headbands, up to 1.75× more noise cancellation than the Beats Studio Pro, IPX4-rated water resistance, and more.

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Simon Josefsson: Soft-launching the DiffOS project

Today marks the day of soft-launching of my Debian derivative, which I’ve been using on several of my own machines for the past year or so. This is still work in progress, but I wanted to establish a launch date of the project so below is the DiffOS manifesto as motivation for continued work.

DiffOS is For Freedom! DiffOS is the Debian Increment For Freedom Operating System.

  • Aspire to the goals of GNU FSDG and become a recognized Free GNU/Linux distribution.
  • Uses Debian GNU/Linux as upstream.
  • Support for all architectures supported by Debian.
  • Provide Containers, Cloud Images, LiveCD and installer ISOs.
  • Provide standalone hosting of the package repository.
  • Provide documentation and issue tracker.
  • Keep changes to a minimal, in particular:
    • Upstream-first policy to prefer that any changes are made in Debian, and only if that fails they are considered for DiffOS.
    • Binary package re-use for as much as is possible.
    • Don’t modify any source-level Debian package unless REQUIRED by the FSDG (e.g., for freedom concerns) or REQUIRED by the Debian project (e.g., for branding reasons).
  • Publish a list of packages that are added, removed or modified compared to Debian, with justification for each change.
  • Publish Diffoscope-style outputs comparing our artifacts with comparable Debian artifact.
  • Everything built from CI/CD pipelines, inspired by the Salsa CI pipeline but extended to cover the package repository and installation images as well, to allow modern GitSecDevOps of the entire supply-chain.
  • Use inspiration from other Debian-derived FSDG distributions Trisquel GNU/Linux and PureOS, and broader with GNU Guix especially on how to approach existing freedom concerns in packages.
  • Git Forge agnostic. While currently hosted on GitLab.com, scripts and configuration are (or will be) designed to allow setup on self-hosted GitLab instance, Codeberg.org or self-hosted Forgejo.
  • Maintained by Humans – THE HUMAN MANIFESTO FOR THE AGE OF ARTIFICIAL INTELLIGENCE.

Happy Hacking!

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Ugreen Launches HomeAgent AI Hubs and Liquid-Cooled Qi2 Charger

Consumer technology maker Ugreen has announced HomeAgent, its first smart home platform, combining security camera storage, on-device AI, and Matter-based device control in a single hub.


The hub is capable of processing and storing camera footage, files, and other media with no monthly storage fee. Ugreen says the onboard AI can also identify people, vehicles, pets, and packages in footage, as well as summarize events and search recorded video by keyword.

The hub is then able to create highlight reels from camera footage as well as stored photo libraries, and it can display them on Ugreen's Gallery LCD Smart Frames.

The hub works as a Matter controller and can talk to third-party devices over Wi-Fi, Zigbee, Thread, Bluetooth, NFC, ONVIF/RTSP, and PoE. Ugreen's compatibility list includes devices from Aqara, ThirdReality, SwitchBot, and Eve, with the company promising more third-party support to come, though the initial phase is limited to lights, switches, sensors, and curtains.

All of this can be controlled by talking to the onboard AI assistant Uliya, which can also check live status or event history, and can generate voice notifications for events like packages arriving or the sound of a baby crying.

The hub is available in three configurations, each with increasing levels of AI processing power. The entry-level HA100 comes with storage, camera security, and device control, and responds to voice commands, while the HA100 Pro offers faster network connectivity and more compute for heavier workloads.


Then there's the MasterAgent Ma100, which runs on NVIDIA's Jetson Thor T5000 platform. Ugreen says it runs at up to 2,070 FP4 TFLOPS of local compute and calls it the hub for larger models juggling multiple devices and tasks at once.

Preorders for all hub models are open now on Ugreen's website, with a $50 deposit securing 50% off ahead of a Kickstarter campaign that starts on October 27. Early bird pricing for the three models is $899, $2,999, and $9,999, respectively.

Elsewhere, Ugreen has also launched a 25W MagFlow Pro Magnetic Power Bank, featuring a 10,000mAh battery. The company is touting it as the world's first liquid-cooled Qi2 power bank, since it features a micro-pump that circulates coolant behind a transparent window, so you can actually watch it flowing around inside.


The MagFlow Pro costs $149.99 and is available now from Ugreen and Amazon.

The company has also launched a MagFlow Pro 3-in-1 Magnetic Wireless Charging Stand 25W, priced at $159.99, also available from Ugreen and Amazon.

Note: MacRumors is an affiliate partner with Amazon. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.
Tag: Ugreen

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iPhone Ultra Production Hitting Just 'a Few Hundred' a Day, Says Nikkei

Apple last month only managed to produce "a few hundred units a day" of its upcoming foldable iPhone because of the company's extremely high quality control standards, according to Nikkei Asia ($), citing supply chain sources.


From today's report:
"Production is ramping up slowly, with output currently at only a few hundred units a day in late August. That initial volume could be challenging to meet market demand," one supply chain manager with knowledge of the matter told Nikkei Asia.
Multiple reports have suggested the iPhone Ultra's production has faced hurdles because of how difficult the device is to build, with the hinge structure and display durability testing having been the principal bottlenecks. Those issues were thought to have been resolved during trial production at Foxconn, with Apple subsequently raising its order to around 10 million units, up from 7-8 million units for the year, Nikkei previously reported.

But the publication's sources now claim that Apple carried out an additional verification process in August for the foldable iPhone to make sure it can be mass-produced according to its specified design. "The surface flatness and the performance of the hinge are among the details where Apple is asking for better production yields," a person with knowledge of the matter told Nikkei.

All of this has apparently "pushed back commercial production for weeks," suggesting Apple could fall short of its production target unless it can ramp up output more quickly. Apple and its suppliers are said to be working "around the clock" to ramp up production and avoid limited stocks at distribution centers.

It sounds like timing couldn't be tighter for Apple's foldable. A previous report even suggested the device could face a staggered market launch, with availability initially limited to the U.S.

However things pan out, Apple is still expected to unveil the iPhone Ultra alongside the iPhone 18 Pro and iPhone 18 Pro Max on Wednesday, September 9 at the company's "Surprise and shine" event. For everything we know about the device, be sure to check out our latest roundup.

Related Roundup: iPhone Fold

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Announcing Project Zenith: The ready-to-code Windows experience on developer-class devices

Breakthroughs in computing become real through the experiences developers create. Our goal is to have Windows be the best platform for developers. That means pairing the latest in hardware innovation with software optimized for development. At Build 2026, we introduced a developer-optimized Windows 11 experience to build and ship faster and shared how Windows is becoming the open platform for secure agentic experiences. Today, we're taking the next step with Project Zenith, a ready-to-code distraction-free Windows experience on developer-class devices with 64 GB+ unified memory and 250+ GB/s memory bandwidth, so developers can jump right in. Project Zenith will first become available with AMD’s Ryzen AI Halo, with more devices from our OEM and silicon partners available in the coming months. Project Zenith devices come with a preconfigured Windows setup for development, and a set of tools curated for what developers reach first.  On these devices, developers can run 30B+ parameter models locally and unmetered - accelerating experimentation while helping reduce reliance on metered cloud tokens. Project Zenith represents Windows at its best - listening to developers, responding with purpose and working across our ecosystem to raise the bar for what a developer PC can be.

Improving the baseline Windows 11 experience

Since the beginning of this year, we’ve been dedicated to making Windows 11 more performant, reliable and refined across day-to-day experiences. From Search to File Explorer, and everyday memory usage, Windows is becoming faster, calmer, and more polished with more control over the experiences you care about most. Project Zenith devices will benefit from all these improvements, while delivering an optimized developer environment you’ve been asking for.

Ready to code out of the box

Project Zenith comes with a set of pre-installed tools spanning languages and runtimes, source control, and productivity tools. Windows Terminal and Visual Studio Code are pinned to the Taskbar by default, putting your favorite tools within immediate reach. Chart showing pre-installed tools We’ve also pre-configured Windows Settings for coding across File Explorer, Search, Start, and the Taskbar. File Explorer shows file extensions, hidden files, the full path in the title bar, and the details pane, with long-path support enabled. Recently used files and folders and sync provider tips are turned off for a cleaner workspace. In Search and Start, Command Palette is enabled, while Start menu tips and account notifications are turned off to reduce distractions. Windows Subsystem for Linux (WSL) has become foundational for running Linux workloads on Windows. Last year we open-sourced WSL. Building on that momentum at Build 2026, we integrated WSL more deeply into Windows with WSL containers to provide a built-in way to create, run, and interact with Linux containers directly on Windows. Together, with Project Zenith, these choices create a calm, and meaningful starting point for development. Project Zenith is not about prescribing a single workflow. You can continue to configure, extend, and personalize your environment around the tools, languages, and frameworks you prefer. It is about beginning from a better baseline, shaped by the settings and tools developers reach for first, so a new device works with you to accelerate your workflows.

Secure platform for agents on developer-class hardware

We’re entering a new era of software development. Agentic applications are becoming more common, and developers need a secure foundation for building and running them. At Build 2026, we shared how Windows is evolving to provide exactly that – combining OS-enforced identity, containment with Microsoft Execution Containers (MXC), and enterprise-grade manageability for agents.  Project Zenith devices will benefit from these platform investments from day one, providing a secure environment for developing and running agents. As AI models become more powerful, agentic coding workflows demand continuous compute. By shifting some of that intelligence to the edge, we are achieving token economics and transforming the developer experience: frontier models tackle frontier problems, while everything else runs locally at scale. With 64 GB+ of unified memory and 250 GB/s+ of memory bandwidth, Project Zenith devices enable developers to run capable coding models locally and unmetered, helping lower token costs.

Project Zenith is just the beginning

Over the past year, we have continued to evolve Windows around how development happens today. From WSL and Windows Developer Configurations to Intelligent Terminal and expanded on-device AI capabilities, each investment is focused on helping developers stay in control and build faster.  Project Zenith brings together the work happening across the Windows platform into a tailored experience on new developer-class PCs. Project Zenith also reflects how Windows moves forward with our ecosystem. By working with our OEM partners, we give developers choice across devices and performance tiers while preserving the ready-to-code experience. The hardware may vary, but the developer promise is consistent - powerful for modern development, thoughtfully configured and ready for developers from the start. Project Zenith is the result of listening to developers about what they need from Windows today, and where they want the platform to go next. As AI continues to transform software development, we are committed to evolving Windows alongside the community that builds on it. We are excited to see what you will build, making Windows the platform where the next generation of applications, agents, and AI experiences come to life.
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