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Minecraft 26.4-snapshot-3 (snapshot) Released

26.4 Snapshot 3 (known as 26.4-snapshot-3 in the launcher) is the third snapshot for Java Edition 26.4, released on October 6, 2026, which adds the ice caves including ice crystals, icicles, ice balls, the frostbite and the Freezing effect, and fixes bugs. Full changelog: https://minecraft.wiki/Java_Edition_26.4-snapshot-3
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South Dakota: Community Spotlight

Since the release of the South Dakota DLC for American Truck Simulator, we’ve loved seeing all of your screenshots, videos, reviews, and trucking adventures from across the Mount Rushmore State. Watching our community explore this new expansion has been incredibly rewarding for our team, which is why we wanted to shine a spotlight on some of our favourite community content, as shared by you!


For those of you who may not have had the chance to hit the road in South Dakota just yet, we wanted to highlight a few YouTube videos we enjoyed, to give you a glimpse of what awaits in this newest map expansion for ATS. We hope these will inspire you to start your own journey through the The Land of Infinite Variety! A big shoutout to everyone featured below, be sure to give them a subscribe and a like!



We’ve also been seeing plenty of amazing screenshots and videos shared across social media on X, BlueSky, Instagram, Facebook, TikTok, and more. Thank you to everyone who has tagged us, shared their adventures, and shown off their favourite areas of South Dakota. Our teams genuinely enjoy scrolling through your photos and seeing your unique trucking setups and routes. Here are just a few that we liked!


We also want to thank everyone who has taken the time to leave reviews and feedback on Steam. Reading your comments and impressions means a lot to our developers, map designers, artists, and the entire team behind American Truck Simulator. Your support, suggestions, and enthusiasm continue to help shape the future of the game and motivate us every day.Β 


If you’ve been enjoying your time in South Dakota, we’d really appreciate it if you considered leaving a review on the DLC Steam page, we would really appreciate it! You can find the review section at the bottom of the Steam Store page.

We have also reached out to a few content creators who got the opportunity to try out this DLC in early access to give us their opinion on the South Dakota map expansion. It's safe to say they enjoyed it too! We also recommend checking out their channels for more content!

BadMae


"We’ve had such a fun time exploring South Dakota together! Seeing Mount Rushmore was definitely a highlight, but we also loved discovering the quarries, landmarks, and quiet towns throughout the state. With a little research, you start to realize just how much history is represented across the map and how each place played a part in shaping South Dakota. We also got an early taste of the new Road Trip experience, which gave us an entirely new and fun way to explore the South Dakota map. South Dakota has been a great addition to ATS, and we’re excited to keep discovering more!"Β  - Christian & Monique, BadMae

Milan


"South Dakota's the first state DLC in a while that actually made me slow down on purpose. The plains stretch forever, then you drop into the Badlands and it feels like someone switched planets, especially around golden hour.

Mount Rushmore is the obvious photo stop, but the real grin moments are in the smaller details: that quarry plonked weirdly in the middle of the Sioux Falls suburbs, the trailer plants in Watertown and Mitchell, and farm depots surrounded by actual shelterbelts dating back to the Dust Bowl era.

Deadwood still has that Wild West vibe, which I personally enjoy, and compared to some previous DLCs, South Dakota feels like it has several different personalities packed into one state. You keep getting those "wait, is that a real landmark?" moments along the way. That's probably what I like most about it. It feels more like a proper road trip."


TheHuskie


"What impressed me the most in South Dakota DLC is how much effort has clearly gone into making the state feel authentic and realistic. The scenery is incredibly detailed, and the variety between the wide-open Great Plains, the Badlands, and the Black Hills makes the experience feel very different depending on where you are driving.

I especially enjoy the Black Hills and the more winding roads there. They provide some really beautiful driving experiences and, from a content creator’s perspective, give me a lot of opportunities to create cinematic shots. Mount Rushmore and the other landmarks also make exploring the map feel more rewarding, while the smaller towns and rural areas add a lot of character to the journeys."


We would like to thank you all for your continued support! Keep on sharing your journeys through the South Dakota DLC with us on our social media channels using the hashtag #CruisingSouthDakota and by tagging us on Social Media. Until next time, keep on truckin'!Β 

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Steam Beta Client Update: October 5th

We have just shipped an updated Steam Client to the Preview/Beta channel.

General

  • Fix cases where users with older CPUs could have the client hang/crash when starting downloads for games with many identical files

  • Fix desktop shortcuts always using the default launch option rather than your saved option

  • Fix some cases where the onscreen keyboard would drop presses during dual trackpad typing

  • Fix the diacritic options menu interactions during dual trackpad typing

Steam Input

  • Added a landing page to the configurator when no file on disk could be loaded and give you the option to select a new configuration. This was one of the causes of a blank configurator

  • Improve the display of cloud sync status in the configurator and give you the option to skip and proceed to the configurator. This was another common cause of a blank configuration because the layout was broken and the info offscreen.

  • Fix pairing the 2015 Steam Controller

  • FIxed glyphs for Switch controllers in Heavy Rain

Remote Play

  • The adjust bitrate option of the network health dialog behaves more intuitively

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Steam Client Beta - October 5th

The Steam Client Beta has been updated with the following changes:

General

  • Fix cases where users with older CPUs could have the client hang/crash when starting downloads for games with many identical files

  • Fix desktop shortcuts always using the default launch option rather than your saved option

Steam Input

  • Added a landing page to the configurator when no file on disk could be loaded and give you the option to select a new configuration. This was one of the causes of a blank configurator

  • Improve the display of cloud sync status in the configurator and give you the option to skip and proceed to the configurator. This was another common cause of a blank configuration because the layout was broken and the info offscreen.

  • Fix pairing the 2015 Steam Controller

  • FIxed glyphs for Switch controllers in Heavy Rain

Remote Play

  • The adjust bitrate option of the network health dialog behaves more intuitively

Big Picture

  • On Windows start showing wifi vs ethernet and wifi strength in the header

  • Fix some cases where the onscreen keyboard would drop presses during dual trackpad typing

  • Fix the diacritic options menu interactions during dual trackpad typing

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Counter-Strike 2 Update

[p]\[ MISC ][/p]
  • [p]Pet photobook pages now have localized text art.[/p][/*]
  • [p]Added play menu buttons to manage downloaded Workshop maps.[/p][/*]
  • [p]Adjusted VK shader cache extension flags.[/p][/*]
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SteamOS 0.4.4 Beta for Steam Frame

SteamOS 0.4.4 (for Steam Frame) has just been released. This update is for the Steam Frame Beta channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.


New in 0.4.4:

  • Added user setting to control Presence Sensor Sensitivity (VR Settings -> Startup / Shutdown -> Presence Sensor). New "high sensitivity" option keeps displays on under a wider range of conditions, such as when using glasses spacers.

  • Improved tooltip sort ordering


Previous SteamOS 0.4 Releases

Power:

  • Improved power efficiency and battery lifetime during both streaming and local gameplay, with gains of up to 12%. Note: Result vary depending on framerate and content.

Streaming:

  • VR streaming reliability improvements, including fixes for β€œError 17.” Note: On the PC, you must also opt into SteamVR 2.18.2 or later to reduce β€œError 17” connection issues. At the time of this release, SteamVR 2.18.2 is available on the SteamVR \[beta] branch.

  • Fixed steam frame wireless adapter connectivity issues that affected users in some countries.

  • Improved audio reliability while streaming

  • Fixed rare cases of other network interfaces causing disruption of wireless dongle connection.

  • Spectator view is now smoothed by default. Spectator view can be accessed on PC via Steam > Settings > Remote Play, or any device that supports Steam Link to preview what the Steam Frame user is seeing in headset.

  • Fixed the keyboard not appearing while streaming.

General

  • Fixed an issue that prevented controller bindings from loading for certain games, including Google Earth VR and Thumper.

  • Improved focus behavior when interacting with grab/resize handles

  • Improved focus handling and gamepad navigation in the dashboard.

  • Fixed a case of dashboard panels flickering.

  • Fixed "Return to Gaming mode" when starting up directly into Desktop mode.

  • Added option to disable spectator view smoothing under VR Settings > Developer (in headset).

  • Fixed an issue where the dashboard would recenter unnecessarily for some users.

  • Updated embedded browser (CEF) with crash fixes and Linux H.264 detection fixes.

  • Miscellaneous performance and stability improvements.

Audio:

  • Audio: downmix and binaural rendering now have matching volume across all formats.

Accessibility

  • Added accessibility option for users who want to limit eye tracking to a single eye. VR Settings -> General -> Track Dominant Eye Only. (requires enabling "show advanced settings")

  • Users can now specify their Dominant Eye in VR Settings. This controls which eye is used for spectator view, screenshots, etc.

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