Lees weergave
Steam Client Beta - October 13th
The Steam Client Beta has been updated with the following changes:
Steam Big Picture
Fixed alerts not showing up on Steam web pages
Steam Input
Fixed an issue with PS5 controller gyro over BT, and improved Nintendo controllers' gyro stability generally.
Fixed swapping modes between left and right hand sources breaking bindings for mode-shifts
Fixed the guide button opening the overlay when the guide button is disabled in controller settings
Remote Play
Added a "Connect" button to Remote Play settings for streaming the remote desktop
When streaming VR, the mouse cursor is hidden and the streaming view is adjusted to match the client resolution
macOS
Updated Steam app icon when running on macOS 26 ("Tahoe")
Steam Deck Beta Client Update: October 13th
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed a case where a launch dialog could appear for a game that was blocked by parental controls.
Fixed alerts not showing up on Steam web pages that appear on Steam Deck.
Fixed the network icon on the header showing the wrong state during startup.
Fixed the Quick Access Menu alignment when in game.
Steam Input
Fixed an issue with PS5 controller gyro over BT, and improved Nintendo controllers' gyro stability generally.
Fixed swapping modes between left and right hand sources breaking bindings for mode-shifts
Fixed the guide button opening the overlay when the guide button is disabled in controller settings
Added support for the latest GameInput release
Remote Play
Added a "Connect" button to Remote Play settings for streaming the remote desktop
When streaming VR, the mouse cursor is hidden and the streaming view is adjusted to match the client resolution
Counter-Strike 2 Pre-Release Update
- [p]Updated engine code to the latest version of Source 2.[/p][/*]
- [p]Reworked bullet penetration simulation to reduce CPU usage.[/p][/*]
- [p]Improved core utilization of some client particle and sound effects processing, reducing overall CPU usage when players are shooting.[/p][/*]
- [p]Defusing C4 will now lower the viewmodel weapon, prevent scoping, and delay firing the weapon by 150ms after exiting the defuse.[/p][/*]
- [p]Fixed a case where 1 tick was incorrectly subtracted from sv_predictable_damage_tag_ticks.[/p][/*]
- [p]Major Highlight clips are now viewable from the Spectator Loadout.[/p][/*]
- [p]Selected player is now more visible in the Team Counter.[/p][/*]
- [p]Context menu in the Inventory now opens in a position relative to the cursor.[/p][/*]
- [p]HUD weapon mode indicator has been moved to the ammo count.[/p][/*]
- [p]cs_script enums can now be imported and behave the same as TypeScript enums.[/p]
- [p]CSWeaponType.PISTOL == 1[/p][/*]
- [p]CSWeaponType\[1] == "PISTOL"[/p][/*]