Steam Deck Beta Client Update: October 16th
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed regression enabling high contrast mode
Fixed regression copying text to clipboard
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed regression enabling high contrast mode
Fixed regression copying text to clipboard
The Steam Client Beta has been updated with the following changes:
General
Fixed regression enabling high contrast mode
Fixed regression copying text to clipboard
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed a couple localization errors.
Accessibility
Improved high contrast support in the settings dialog.
The Steam Client Beta has been updated with the following changes:
General
Fixed a couple localization errors.
Fixed DLC content being removed when switching users in same cases
Steam Input
Fixed deadlock at startup when launching TF2 with a gamepad connected
Accessibility
Improved high contrast support in the settings dialog.
The Steam Client Beta has been updated with the following changes:
Steam Big Picture
Fixed alerts not showing up on Steam web pages
Steam Input
Fixed an issue with PS5 controller gyro over BT, and improved Nintendo controllers' gyro stability generally.
Fixed swapping modes between left and right hand sources breaking bindings for mode-shifts
Fixed the guide button opening the overlay when the guide button is disabled in controller settings
Remote Play
Added a "Connect" button to Remote Play settings for streaming the remote desktop
When streaming VR, the mouse cursor is hidden and the streaming view is adjusted to match the client resolution
macOS
Updated Steam app icon when running on macOS 26 ("Tahoe")
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed a case where a launch dialog could appear for a game that was blocked by parental controls.
Fixed alerts not showing up on Steam web pages that appear on Steam Deck.
Fixed the network icon on the header showing the wrong state during startup.
Fixed the Quick Access Menu alignment when in game.
Steam Input
Fixed an issue with PS5 controller gyro over BT, and improved Nintendo controllers' gyro stability generally.
Fixed swapping modes between left and right hand sources breaking bindings for mode-shifts
Fixed the guide button opening the overlay when the guide button is disabled in controller settings
Added support for the latest GameInput release
Remote Play
Added a "Connect" button to Remote Play settings for streaming the remote desktop
When streaming VR, the mouse cursor is hidden and the streaming view is adjusted to match the client resolution

The October edition of Steam Next Fest is on NOW, with a full week of free demos through October 20th at 10 a.m. Pacific.
Steam Next Fest is a great way to find your next favorite game, and follow the developer as they prepare for launch by wishlisting the ones you love.
Still here? Great, but GET THEE OVER TO THE FEST ITSELF! Steam Next Fest: October Edition is on now through October 20th.
Have fun!

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed a case where certain collections would become unavailable to user after reinstalling Steam or installing Steam on a new machine.
Steam Input
Fixed an issue with gyro sensitivity introduced in the previous beta release
The Steam Client Beta has been updated with the following changes:
General
Fixed a case where certain collections would become unavailable to user after reinstalling Steam or installing Steam on a new machine.
Steam Input
Fixed an issue with gyro sensitivity introduced in the previous beta release
We have just shipped an updated Steam Deck Client to the Stable channel.
General
Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.
Fixed a crash when DualSense controllers are connected and idle.
Fixed "\\" characters appearing in some news posts
Added ability to switch tabs in the tabbed browser by pressing CTRL+TAB
Fixed some cases where access to "Mark as private" game setting was unavailable.
Fixed some cases where adding a large number of non-Steam games to a collection would fail.
Fixed some "Friends & Chat" settings occasionally resetting to their default value temporarily after getting disconnected from Steam
Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.
Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
Fixed a rare crash when constructing the menu for the tray icon on Windows.
Fixed a case the client window could keep growing in size for WindowsBlinds theme users
In-Game Overlay
Fixed a crash in D3D12 games that could sometimes be triggered by opening and closing sections of the overlay (like notes) rapidly. This could manifest as a game or gpu hang, was easier to trigger in some games than others, and was a new regression in this week's public client update and the last beta cycle. We will test this briefly in beta before shipping as a hotfix to all users.
Game Recording
Improved performance when recording is on for some games using Vulkan rendering
Steam Input
Added support for dual gyros when using Nintendo Switch Joycons in combined mode
Fixed the "listen for binding" panel in the configurator
Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call
Streaming
Fix cases where clicking "stream" did nothing.
SteamVR
Fixed Steam Client notifications getting suppressed after you exited SteamVR. The suppressed notifications would appear inside your VR headset the next time you started SteamVR.
Accessibility
Improved High Contrast view of game list search and app filter panel
Windows
Added "End of Life" alert for 32-bit versions of Windows. Currently Windows 10 32-bit is the only 32-bit version of Windows supported by Steam.
The Steam client will continue running on Windows 10 64-bit and 32-bit games will continue to be supported.
Steam Client support for Windows 10 32-bit will end on Jan 1st, 2026 at 10am. See here for additional details.
Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.
A new Steam client has been released and will be automatically downloaded.
General
Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.
Added "End of Life" alert for 32-bit versions of Windows. Currently Windows 10 32-bit is the only 32-bit version of Windows supported by Steam.
The Steam client will continue running on Windows 10 64-bit and 32-bit games will continue to be supported.
Steam Client support for Windows 10 32-bit will end on Jan 1st, 2026 at 10am. See here for additional details.
Fixed "\\" characters appearing in some news posts
Added ability to switch tabs in the tabbed browser by pressing CTRL+TAB
Fixed some cases where access to "Mark as private" game setting was unavailable.
Fixed some cases where adding a large number of non-Steam games to a collection would fail.
Fixed some "Friends & Chat" settings occasionally resetting to their default value temporarily after getting disconnected from Steam
Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.
Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
Fixed a rare crash when constructing the menu for the tray icon on Windows.
Game Recording
Improved performance when recording is on for some games using Vulkan rendering
Steam Input
Added support for dual gyros when using Nintendo Switch Joycons in combined mode
Fixed the "listen for binding" panel in the configurator
Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call
Streaming
Fix cases where clicking "stream" did nothing.
SteamVR
Fixed Steam Client notifications getting suppressed after you exited SteamVR. The suppressed notifications would appear inside your VR headset the next time you started SteamVR.
Accessibility
Improved High Contrast view of game list search and app filter panel
Windows
Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.
Linux
Fixed a crash when DualSense controllers are connected and idle.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
Steam Input
Fixed the "listen for binding" panel in the configurator
Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call
Desktop Mode
Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
The Steam Client Beta has been updated with the following changes:
Note: This beta was re-released October 2nd with an additional change:
Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.
General
Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
Fixed a rare crash when constructing the menu for the tray icon on Windows.
Steam Input
Fixed the "listen for binding" panel in the configurator
Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Fixed an issue where the performance overlay would sometimes not appear in Baldur's Gate 3
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.
The Steam Client Beta has been updated with the following changes:
General
Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.

βIs Steam crazy? Theyβre two months ahead of schedule!β
Yes, we are crazy, and yes we are earlier than usual, but also thatβs intentional: Steam Autumn Sale is on now! From now through October 6th at 10 a.m. PT, youβll find deals across the entire store on games of all kinds.
During the sale you can stock up your Steam library, OR (and?) check out the discount we have on Steam Deck 256GB LCD models (20% off).
Head on over to the Steam Autumn Sale and have a look around, and read more about Steam Deck and the 256GB LCD sale here as well. Both end on October 6th at 10 a.m. PT.
See you there!

Weβve added SteamVR support for both PICO and HTC stand-alone consumer headsets, making Steam Link VR available on the PICO 4 Ultra, PICO 4, PICO Neo 3, HTC Vive Focus Vision and HTC VIVE XR Elite (later this year).
Users will find basic streaming functionality on these headsets by using Steam Link VR in the PICO or HTC stores, and we are hard at work adding additional features as well.
Feedback is a big part of how we iterate: Weβve learned from and grown with our community since first launching Steam Link VR Streaming almost two years ago for the Meta Quest. It helped guide how we added features and stability, working to make your connection to your PC VR games a smoother and more rewarding experience.
Releasing Steam Link VR on PICO and HTC consumer headsets is an equally important step toward our continued goal of making PC VR accessible to as many users as possible. The next steps will include a SteamVR Beta update that adds a Steam Link APK for other hardware manufacturers to validate Steam Link support on their headsets. It will also allow users of unsupported headsets to explore compatibility and available features.
As always, weβre excited about our continued work in SteamVR, and appreciate all of the feedback from the community along the way.
