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Coaches: Vehicle Ownership & Job Schedule
Ready to swap cargo for passengers? Then we've got some exciting news for you! Today, we're sharing more details about the upcoming Coaches DLC for Euro Truck Simulator 2, including coach ownership and how you'll plan and take on passenger transport jobs. All aboard!Β
One of our goals with the Coaches DLC is to give players the opportunity to purchase and customise their own coach, much like you already can with trucks.Β
Coaches will be available for purchase through the Online Dealer and will be stored in the player's virtual garage. From there, players will be able to manage, inspect, customise, and sell their vehicles whenever they wish. Coaches will also be stored separately from trucks, meaning they won't occupy any existing garage slots.
Coaches will feature a range of customisation options. Depending on the vehicle model, players will be able to choose from various chassis configurations, engine and transmission variants, along with a selection of interior options such as seat upholstery colours and curtains. Selected cabin accessories will also be compatible with coaches.
Not every upgrade will be available immediately. Some parts and accessories will unlock through player progression, giving drivers additional options as they gain more experience behind the wheel.
Owning a coach will also provide the freedom to explore the map outside of scheduled passenger services. Players will be able to travel wherever they like, visit viewpoints, and enjoy driving across Europe at their own pace. Fuel consumption, fatigue, and other familiar gameplay systems will work just as they do when driving an owned truck.Β Owning a coach will also unlock new gameplay features, one of which is Contract Jobs.Β
Using the Contract Jobs menu, players will be able to browse available passenger services in cities close to their current location. After selecting a route, they will first need to drive to the appropriate bus station before beginning the service.
Once at the station, players will confirm their selected line. The game will then advance to the scheduled departure time, passengers will board the coach, and the journey can begin. Many passenger services will include multiple stops along the route, and players can choose from jobs that vary in difficulty based on their experience and skill level. Taking on more challenging routes will reward higher earnings and additional experience.Β
We hope you enjoyed reading about the ongoing work for Coaches for Euro Truck Simulator 2. If you're excited to get behind the wheel, be sure to add this upcoming module to your Steam Wishlist. We look forward to sharing more news with you about this addition as development continues. See you on the road!
v4.3.10
Features
- Added configurable SMTP EHLO domains for instance and team email delivery (#11398, closes #11388).
- Added API endpoints for viewing and updating instance-wide SMTP and Resend settings.
- Added manual upgrade controls to the Updates page and mobile navigation.
Fixes
- Applied the configured sender name and address to SMTP, Resend, test, transactional, and password-reset emails (#11393, closes #6073).
- Respected disabled SMTP encryption in test emails (#11384, closes #5877 and #6442).
- Prevented Proton SMTP from folding long
Fromheaders (#11400, closes #11380). - Restricted API token visibility and revocation to the active team, and stopped expiration warnings for users who had left that team (#11396, closes #11390).
- Persisted the target image and version before container recreation so upgrades kept the installed version aligned (#11401, closes #11389).
- Restored generated Caddy labels for applications with configured domains (#11397, closes #11394).
- Allowed domains to be added to services with an empty Compose
environmentsection (#11407, closes #11381). - Marked failed or timed-out Docker cleanup executions as finished and recorded their errors (#11408, closes #11383).
- Required explicit confirmation before invitation magic links were redeemed, preventing link scanners and previews from consuming invitations (#11413, closes #11375).
- Aligned team-scoped API responses and project access checks across sources, servers, projects, and environments (#11405).
- Prevented newly introduced static settings from appearing as pending deployment changes after upgrades (#11430, closes #11426).
- Completed local resource deletion even when remote Docker or backup cleanup failed.
- Made team membership, invitation, token revocation, and source deletion changes roll back safely when part of the operation failed.
- Released page scroll locking before destructive confirmation actions ran, preventing stuck interfaces.
Improvements
- Preserved the current page and query parameters when switching teams.
- Showed warnings for pending proxy updates and unavailable Sentinel instances in server status indicators.
- Limited team deletion to owners, assigned an owner to existing ownerless teams, and made blocking resources easier to find from the danger zone.
Full Changelog: v4.3.9...v4.3.10
Release 2026.08.21
Docker Images
Docker images have been built and pushed:
Docker Hub:
alexta69/metube:latestalexta69/metube:2026.08.21
GitHub Container Registry:
ghcr.io/alexta69/metube:latestghcr.io/alexta69/metube:2026.08.21
Changes
- fix: move persistent queue state writes off the event loop (#980) (c9c507f)
- fix: stop stating the output file on every progress tick (#980) (327e1eb)
- fix: point audio download links at the directory the server used (closes #533) (82e966c)
- fix: strip trailing slashes from the download directories (346da19)
- fix: warn when uploaded cookies shadow a configured cookiefile (b74185b)
- fix: let named CORS origins send credentials (closes #155) (c393e01)
nl-nl_windows_11_business_editions_version_25h2_updated_aug_2026_x64_dvd_ff59dbdc.iso
nl-nl_windows_11_business_editions_version_26h1_updated_aug_2026_x64_dvd_c2bc5d06.iso
nl-nl_windows_11_consumer_editions_version_25h2_updated_aug_2026_x64_dvd_ec320f81.iso
nl-nl_windows_11_consumer_editions_version_26h1_updated_aug_2026_x64_dvd_c2bc5d06.iso
31.3.1
Releases Notes for 31.3.1
Windows Installer
Windows No Installer (zip)
macOS - Universal
Linux - deb, AppImage or rpm
Windows intel x32 releases are marked -ia32-
ChangeLog:
- Uses electron 42.9.3
- Signs the bundled Electron DLLs on Windows, so Windows Defender ASR ransomware protection no longer blocks the app after installs and updates [#2509]
- Builds the Windows no-installer zip with the full signed and fused configuration [#2509]
- Stops the update download window staying on top of other applications and covering the install prompt [#2516]
- Stops repeated manual update checks producing duplicate update dialogs
- Fixes opening multi-page PDFs exported by releases before 30.3.6, where the diagram is embedded as a PDF file attachment
- Updates to draw.io core 31.3.1.
uNmINeD 0.20.2-dev
New uNmINeD development snapshot is available for download!
Changes:
- (GUI) Added two additional zoom levels to isometric mode, now it works from 4:1 to 16:1
- (CLI) Added
webp-format(lossless, lossy),webp-method(0..6) andwebp-quality(0..100) command line parameters to web export - Fixed default webp format, now itβs lossless instead of lossy
- Fixed sulfur caves, dappled forest and nether colors/tints
- Fixed Java local player GUID parsing
- Fixed water block levels in isometric mode
The isometric mode is not yet optimized for speed, and isometric map tiles are not yet cached. Future releases will be faster.
