❌

Normale weergave

Extended Stable Update for Desktop

2 Oktober 2026 om 19:48

Β The Extended Stable channel has been updated to 152.0.7977.152Β for Windows and Mac which will roll out over the coming days/weeks.

A full list of changes in this build is available in the log. Interested in switching release channels? Find out how here. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.

Srinivas Sista
Google Chrome
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Distribution Release: Mainstream OS 3.0.0

2 Oktober 2026 om 20:04
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. Greg Martin has announced the release of Mainstream OS 3.0.0, a milestone version of the project's Arch-derived desktop and gaming Linux distribution with a highly customised Hyprland-based desktop. The new release comes with a long list of improvements: "A rebuilt Welcome app, smoother gaming with a new Gaming....
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Big Tech ruined the cloud, so we’re renaming ours

2 Oktober 2026 om 02:00
Big Tech ruined the cloud, so we’re renaming ours

From ever-increasing subscription prices to outages and data harvesting: we don’t like what the cloud has come to represent. So we’re redefining what an online service should be: private, optional, and free from lock-in or walled gardens.

That’s why today Nabu Casa is renaming Home Assistant Cloud to more accurately describe what the service actually does, and to better reflect our values. Allow us to introduce:

Home Assistant Link

I’m Carl, Vice President of Commercial at Nabu Casa. You probably know us as the folks making all that sleek, highly optimized Home Assistant hardware. Beyond hardware, we also manage and run Home Assistant Link, and as one of the Open Home Foundation’s commercial partners, we’re here to help fund all their amazing work. We feel pretty passionately about the word cloud, and we’d love to explain how the old name never fit, and why Link finally does.

Created for the community

Home Assistant began with a group of core developers working nights and weekends alongside their regular jobs to create the platform – a good recipe for burnout, and one that has ended plenty of similar open source projects. So in 2018, we founded Nabu Casa and created Home Assistant Cloud to make sure that didn’t happen.

Home Assistant Cloud set out to make Home Assistant easier for more people to use, starting with a problem many of you had: reaching your Home Assistant when you’re not at home, without having to spend a weekend on it. It was also built to make Home Assistant’s development sustainable.

The intent was never to just ask for donations, but to build an optional service that benefited the community and funded the work at the same time. The majority of profits from subscriptions now fund the Open Home Foundation. That money supports everyone working on Home Assistant – from salaried staff to volunteers – keeping the project sustainable. That shift took Home Assistant from a passion project to one that could invest back into its community, and one that could stick around for the long haul.

A breath of fresh air

The Nabu Casa logo without the word cloudWe even took it out of the Nabu Casa logo… did we take this too far? πŸ€”

We had a service that we and the community loved, but the name just didn’t feel right. For example, there were times when Paulus, founder of Home Assistant and President of the Open Home Foundation, was on stage saying β€œdon’t buy products that require the cloud to work,” then in the next breath having to explain how Home Assistant Cloud is different, despite the name. That created unnecessary friction.

It also caused confusion, since some new users thought (and continue to think) Home Assistant Cloud is a way to run Home Assistant in the cloud. This has never been the case, because we believe Home Assistant should always be run locally, in your home.

Big Tech has given the cloud a bad name, and while Link does run online, it is very different from other cloud-powered smart home services:

Home Assistant Link A Big Tech cloud
Optional: your smart home will still work without it, lights and all. Required: all or most features won’t work without it.
No lock-in: you can use this service or someone else’s, and you’ll never be stuck. A walled garden: you’ll be locked into that one service, and all its outages or price increases.
Your data’s private: your data is yours, and will always stay that way. Your data’s monetized: you’re the product, and your data is used for ads, AI training, and sometimes sold to third parties.
Funds a nonprofit: Nabu Casa contributes the majority of profits from subscriptions to the Open Home Foundation, supporting their fight for privacy, choice, and sustainability. Funds investors first: profits flow to shareholders, debt repayment, and a bunch of other stuff first, and funding developers is an afterthought.

Your subscriptions help sustain Home Assistant, but we’ve been clear from the beginning that you do not need Link to use the platform. We hate what Big Tech has done to smart devices, turning them into paperweights when they drop support. Thermostats that can’t be scheduled or cameras that can’t detect motion, giving the smart home a bad reputation and making a mountain of e-waste. By not using Link, you’ll miss out on some extras, but that’s all they are: extras. And if you do use Link but have to unsubscribe, your smart home will keep working.

Big Tech treats your data as a commodity and a tool for mass surveillance: sold to advertisers, used to train AI, and dealt to third parties for the best price. We think this is morally bankrupt. That’s why when you use Home Assistant Link, your data is encrypted, and only you have the key. Neither Nabu Casa nor the Open Home Foundation want your data, and we work hard to never have an opportunity to see it.

This is what tech serving people looks like: data that’s yours, and a smart home that answers to you – not corporate shareholders.

Choose your own path

Many of you build DIY projects to customize your setup, and Home Assistant isn’t going anywhere on that front. But for those who’d like a simpler approach, Link makes using Home Assistant easier, opening up the local and private smart home to more people. For example, connecting to Alexa and Google Home can be complex to set up yourself, but Link allows you to… ahem… link them to Home Assistant without the hassle. Not having the time or know-how shouldn’t be a barrier to using the platform, and Link ensures it isn’t.

On top of things that can only be done online, there are other features that just work better with Link’s connected services. For instance, online speech-to-text tends to be faster, supports more languages, and is more reliable than self-hosted alternatives. Likewise, Link offers a way to store a backup online, so your data is always recoverable while remaining private. Plus, if you run into trouble with a feature, we have real humans you can contact to help you out. You heard that right. A real person.

The new Nabu Casa account pageSee everything at a glance on our new account page.

We’re also constantly improving the service and are now working to add new features. You may have noticed the new, easier-to-use account page, the speech-to-text Labs test, or the new settings page in Home Assistant with a setup wizard. What you probably won’t notice is the massive backend update to improve the responsiveness of your remote access (we’ve migrated to a new bare-metal setup that always tries to get you on the closest server, and it’s fast 🏎️). Most importantly, these updates let us add new security features, account management tools, and more.

What’s in a name?

In the end, our actions speak louder than product names, and we’ll continue to run a subscription that’s about privacy, transparency, and not locking users in, all the while supporting the development of Home Assistant.

Whenever features get renamed, we always come to you, the community, first. Even though this is a service from Nabu Casa, Home Assistant is a community project, and we value your opinion and thoughts. Love the new name? Something we didn’t consider? We’re all ears. We intend to make the name change official in the December 2026.12 release, so please provide all your feedback well before then! πŸ‘‡

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v0.8.11

2 Oktober 2026 om 14:05

What's Changed

  • fix(macos): press Back and Forward as the frontmost app's menu item by @AprilNEA in #1622
  • chore(nix): update flake.lock by @AprilNEA[bot] in #1217
  • fix(agent): recognize an overlay tenant by any image we ever shipped by @AprilNEA in #871
  • feat(linux): add verified release installer by @AprilNEA in #1109
  • ci(nix): only run Nix CI on flake and packaging changes by @davidbudnick in #1250
  • fix(macos): confirm desktop switches with private space APIs by @AprilNEA in #1586
  • fix(macos): drive the device-I/O gate from powerd instead of workspace notifications by @AprilNEA in #1323
  • fix(core): match Actions Ring layouts with the per-app selector by @AprilNEA in #643
  • chore: release v0.8.11 by @AprilNEA[bot] in #1637
  • fix: clear the lints rustc 1.99 raises on untouched code by @AprilNEA in #1638
  • chore: release v0.8.11 by @AprilNEA in #1643
  • chore: release v0.8.11 by @AprilNEA in #1644

Full Changelog: v0.8.10...v0.8.11

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Distribution Release: Koozali SME Server 11.0

2 Oktober 2026 om 13:29
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. Terry Fage has announced the release of Koozali SME Server 11.0. The latest release of the server distribution shifts its base from CentOS to Rocky Linux and introduces an overhaul of the web interface. "The Koozali SME Server development team is pleased to announce the release of SME....
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v0.20.0

2 Oktober 2026 om 08:02

⚠️ Note for macOS users

Builds are unsigned (no Apple Developer ID). After dragging MarkText into Applications, clear the quarantine flag once:

xattr -cr /Applications/marktext.app

Verifying downloads

All artifacts are listed with their SHA-256 in SHA256SUMS.txt. Verify with:

sha256sum -c SHA256SUMS.txt --ignore-missing

What's Changed

New Contributors

Full Changelog: v0.19.0...v0.20.0

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Stable Channel Update for Desktop

2 Oktober 2026 om 18:07

The Stable channel has been updated to 154.0.8037.97/.98 for Windows and Mac and 154.0.8037.97 to Linux which will roll out over the coming days/weeks. A full list of changes in this build is available in the Log

Security Fixes and Rewards

Note: Access to bug details and links may be kept restricted until a majority of users are updated with a fix. We will also retain restrictions if the bug exists in a third party library that other projects similarly depend on, but haven’t yet fixed.


This update includes 11 security fixes. Please see the Chrome Security Page for more information.


[N/A][549995090] Critical CVE-2026-103628: Out of bounds write in WebGL. Reported by Google on 2026-08-21

[N/A][553114097] High CVE-2026-103626: Incorrect authorization in FileSystem. Reported by Google on 2026-08-26

[N/A][556268833] High CVE-2026-103621: Integer overflow in Compositing. Reported by Google on 2026-09-02

[TBD][557323166] High CVE-2026-103630: Use after free in FedCM. Reported by xinyang on 2026-09-04

[N/A][559893859] High CVE-2026-103625: Type confusion in V8. Reported by Google on 2026-09-11

[TBD][561660166] High CVE-2026-103624: Use after free in Contextual Tasks. Reported by xuanocto1221 on 2026-09-15

[N/A][562038679] High CVE-2026-103629: Integer overflow in Skia. Reported by Google on 2026-09-15

[TBD][565742179] High CVE-2026-103622: Use after free in SVG. Reported by xinyang on 2026-09-24

[TBD][565742180] High CVE-2026-103623: Use after free in MediaStream. Reported by xinyang on 2026-09-24

[TBD][567088927] High CVE-2026-103631: Buffer overflow in WebRTC. Reported by Xinyang Ge (Anthropic), assisted by Claude on 2026-09-28

[N/A][553147154] Medium CVE-2026-103627: Information leak in SVG. Reported by Google on 2026-08-26


We would also like to thank all security researchers that worked with us during the development cycle to prevent security bugs from ever reaching the stable channel.


Many of our security bugs are detected using AddressSanitizer, MemorySanitizer, UndefinedBehaviorSanitizer, Control Flow Integrity, libFuzzer, or AFL.


Interested in switching release channels? Find out how here. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.


Srinivas Sista

Google Chrome
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Distribution Release: umbrelOS 2.0.0

2 Oktober 2026 om 02:24
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. Umbrel, Inc. has announced the release of umbrelOS 2.0.0, an updated version of the company's Debian-based Linux distribution designed for home servers, with a web-based user interface and an online app store. It is available for standard 64-bit and Raspberry Pi computers. "umbrelOS 2.0 is the biggest update....
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Development Release: Ubuntu 26.10 Beta

2 Oktober 2026 om 00:37
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. Utkarsh Gupta has announced a beta snapshot of Ubuntu 26.10, which carries the code name "Stonking Stingray". "The Ubuntu Release team is pleased to announce the Beta release of the Ubuntu 26.10 Desktop, Server, WSL, and Cloud products. Ubuntu 26.10, codenamed "Stonking Stingray", continues Ubuntu's proud tradition of....
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8.4.0

Door: cyanfish
2 Oktober 2026 om 00:13

Changes in 8.4.0:

  • Added "Manual Duplex" (under "Reorder") as a clearer way to combine front and back sides scanned separately
    • This is meant to replace the "Interleave" buttons, which will be removed in a future version
    • Checking "Reverse back sides" is equivalent to using "Alternative Interleave"
    • Unchecking "Always show preview" will add a separate button for one-click actions like before
    • Admins can use "HideManualDuplex"/"HideInterleave" to control visibility
  • Crop: Added a middle handle for moving the whole selection
  • Crop/Split/Combine: Added arrow key controls
  • Added help text to some image forms
  • Linux: Added a "Theme" setting to manually switch between Light and Dark mode
  • Mac: Custom page sizes are no longer shown for feeders with the Apple driver (as they don't work)
  • Mac: Fixed keyboard shortcuts for non-QWERTY keyboard layouts
  • Mac: Fixed flatbed/feeder detection with the Apple driver
  • Fixed the "Maximum quality" option not being retained after cropping
  • Fixed the "Black and White" keyboard shortcut not being editable in Keyboard Shortcuts
  • Fixed an issue with email attachments not working when Thunderbird is already open
  • Console: The --device option can now match the device ID as well as the name
  • Sane: KeyValueOptions set in profile XML now support true/false and are retained when editing a profile
  • Escl: Fixed a misspelled feeder status value and added an admin page for better compatibility
  • Sdk: Added MetadataCaps.ProtocolVersion

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Bitfocus Companion v5.0.7

1 Oktober 2026 om 21:28

πŸ“¦ Downloads available at

πŸ’΅ Donate to the project at

Companion v5.0.7 - Release Notes

🐞 BUG FIXES

  • only add imageBuffers layer to simple presets when a feedback declares imageBuffer #4490
  • limit preset advanced-feedback style overrides to affectedProperties #4410 #4490
  • some surface open race conditions
  • update elgato-stream-deck surface module
  • layered presets lose all feedbacks when style overrides use plain values (#4477)
  • late closeSurface closing a reopened plugin surface
  • abort signal not being propagated into module action callback
  • move expression stream re-evaluation log to silly level #4489

Full Changelog: v5.0.6...v5.0.7

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Distribution Release: Nitrux 7.0.0

1 Oktober 2026 om 20:35
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. Uri Herrera has announced the release of Nitrux 7.0.0, a significant update of the project's Debian-based Linux distribution featuring an immutable base and the Hyprland Wayland compositor: "We are pleased to announce the launch of Nitrux 7.0.0. This new version combines the latest software updates, bug fixes, performance....
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Pinktober 2026

Door: David
1 Oktober 2026 om 17:00

Every October, people around the world come together to raise awareness of breast cancer and show their support for those affected by it. Pinktober is a time to stand united, share important information, and remind ourselves and others of the importance of taking care of our health.

Supporting Through Driving

Since 2019, we have been proud to support Pinktober alongside our community through our special Pink Ribbon Charity Pack DLCs forΒ Euro Truck Simulator 2Β andΒ American Truck Simulator.

As in previous years,Β 100% of the income from these DLCs will be donated to theΒ Alliance of Women with Breast CancerΒ at the end of October. The organization works to support and empower people affected by breast cancer, and we are grateful to be able to contribute to their important work together with you.

By adding the Pink Ribbon Charity Pack DLCs to your collection, you can give your trucks a vibrant new look while helping support a meaningful cause. Whether you pick one up for yourself or as a gift for a fellow trucker, every contribution counts.

A Reminder to Take Care of Yourself

Pinktober is about more than showing your support on the road. It is also an opportunity to remind ourselves of the importance of our own health.

  • Take the time to perform regular self-checks.
  • Stay informed about potential symptoms and risk factors.
  • Visit your doctor for regular screenings and professional advice.

Regular check-ups and appropriate screening can play an important role in early detection.

Put Your Support on the Road

We'd love to see our #BestCommunityEver bring Pinktober to the roads of American Truck Simulator and Euro Truck Simulator 2. Customize your trucks with the Pink Ribbon designs, hit the road, and share your screenshots with us using #Pinktober2026.

Thank you to everyone who has supported our Pinktober campaigns over the years. Your generosity continues to help us support those affected by breast cancer and contribute to a cause that reaches far beyond our virtual roads.

Let's make Pinktober 2026 another year of solidarity, awareness, and support. Together, we can drive for a cause.

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Distribution Release: OpenMandriva Lx 26.09 "ROME"

1 Oktober 2026 om 12:19
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. The OpenMandriva Lx project has released new live and installation media for its rolling-release "ROME" edition. Labelled as version 26.09, the new snapshot comes with a large number of package upgrades: "The glibc library has been enhanced with support for interchangeable malloc implementations. Choosing the appropriate implementation can....
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OBS Studio 33.0.0 Beta 5

3 Oktober 2026 om 01:25

Beta 5 Changes

  • Fixed duplicate "Save Replay" hotkey entries when switching profiles [xtfo] (#13943)
  • Fixed warning dialogs on macOS not rendering rich text [Warchamp7] (#13949)
  • Fixed source icon state appearing inverted [Warchamp7] (#13953)
  • Fixed audio monitoring settings not saving [Warchamp7] (#13951)
  • Fixed missing encoder check showing missing encoders in an output mode that is not currently selected [Warchamp7] (#13950)
  • Fixed Windows updater not updating game capture and virtual camera in some cases [Warchamp7] (#13939)

Beta 4 Changes

  • Fixed a CI and packaging issue. There are no application changes since Beta 1.

Beta 3 Changes

  • Fixed a CI issue. There are no application changes since Beta 1.

Beta 2 Changes

  • Fixed a versioning issue. There are no application changes since Beta 1.

33.0 New Features

  • Updated CEF from 127/6533 to 150/7871 [WizardCM] (#13900)
    • This is a massive update to the underlying framework used for browser sources and docks from the July 2024 release to September 2026
    • All of this work is on the backend and should be invisible to users. Please be sure to report any new weirdness or problems you run into with browser sources!
  • Complete overhaul to plugin loading [FiniteSingularity/PatTheMav] (#13594)
    • First-party plugins are now in a new folder named core
    • Third-party plugins have an updated installation location and folder structure
    • Existing third-party plugins will continue to load from the legacy locations until OBS Studio 34.0
    • More information is available in our knowledge base article.
  • Improved how source snapping works in the preview [Warchamp7] (#12298)
    • New visual indicator added
    • Sources now snap along the entire axis instead of only when directly touching
    • Sources no longer snap to hidden sources
  • Improved behavior of spinboxes for number values [Warchamp7] (#12337)
    • Typing is no longer mysteriously blocked in some situations
    • Numbers are no longer cut off in some situations
    • Values now update only after pressing Enter and Enter does not close the window
    • Holding Shift + Up/Down now advances multiple steps at a time
    • Dragging the cursor inside the input but outside the text itself now works properly
  • Enabled NVENC on Arm64 [RytoEX] (#13827)

33.0 Changes

  • Added a check for encoders being missing when loading a profile [derrod] (#11340)
  • Added support for newest NVIDIA Broadcast SDKs for NVIDIA Audio Effects and Video Effects [pkviet] (#13838)
  • Added hotkeys for controlling audio monitoring of a source [Warchamp7] (#13599)
  • Fixed issues with groups in Studio Mode [Warchamp7] (#11092)
    • Fixed moving sources inside a group causing them to glitch out in Program
    • Fixed moving sources inside a group showing up live in Program
  • Adjusted naming of Window Capture methods on Windows [Penwy] (#12047)
  • Improved detection of fullscreen games for Game Capture [Kira-NT] (#10880)
  • Improved transparency handling for macOS Screen Capture [jcm93] (#13030)
  • Scaled simple output recording audio bitrate by channel count [nickvonkaenel] (#13311)
  • Removed support for Ubuntu 24.04

33.0 Bug Fixes

  • Added a startup error if obs-transitions failed to load [notr1ch] (#13321)
  • Improved file splitting for Hybrid MP4/MOV [derrod] (#13386)
  • Fixed outputs getting stuck running when a bad rescale output resolution is set [suogesi] (#13375)
  • Fixed monitoring icon state getting desynced when using third-party tools or websockets [prgmitchell] (#13822)
  • Fixed potential crash when shader cache file is invalid [notr1ch] (#13538)
  • Fixed a potential crash on Linux when USB mic is removed [R0te/RytoEX] (#13922)
  • Fixed a potential crash when renaming a source with the Add Source window open [Warchamp7] (#13800)
  • Fixed a potential deadlock during video/audio tasks [exeldro] (#13579)
  • Fixed an issue with B-frame offset calculation in AMF that could cause streams to disconnect [lexano-ivs] (#13762)
  • Fixed PipeWire screencast sources being duplicated in studio mode [tytan652] (#13673)
  • Fixed a potential crash when switching off a newly created profile [Warchamp7] (#13182)
  • Fixed a source toolbar crash when source type is missing [Penwy] (#13539)

33.0 Developer Information

  • Added frontend event and output signal for replay buffer saving [Penwy] (#8955)
  • Added guidance regarding the theme system to the top of all theme files [Warchamp7] (#13733)
  • Added ability to set a file extension filter for OBS_PATH_FILE_SAVE path types [FiniteSingularity] (#10190)
  • Added obs_frontend_is_safe_mode for first-party plugins
    • Third-party plugins are not loaded at all in Safe Mode
  • Added versions to Flatpak plugin extension point [tytan652] (#13735)
  • Updated libnsgif to 1.0.0 [RytoEX] (#11178)
    • This is a breaking change for any plugins using libobs/graphics gs_image_file
  • Clarified documentation for obs_module_unload [notr1ch] (#13327)
  • Required MbedTLS 3 and exclude 4 or later [tytan652] (#13799)
  • Fixed repeated preview enable/disables not working [WarmUpTill] (#12580)
  • Only emit core signal handlers for public canvases [tt2468] (#13574)
  • Deprecated unused hidden API for sources [derrod] (#13122)
  • Deprecated APIs for audio source monitoring_type [Warchamp7] (#13599)
    • This is replaced by a new monitoring_enabled boolean

Checksums

OBS-Studio-33.0.0-beta5-Sources.tar.gz: 5b8d65c0b2981aa779eaf5bae9739ba5681290f03025b9eddd40cf5da2eb566a
OBS-Studio-33.0.0-beta5-Ubuntu-26.04-x86_64-dbsym.ddeb: 6fd06d0ee256f560875622da516880b119083b725e9280a7105221d589128952
OBS-Studio-33.0.0-beta5-Ubuntu-26.04-x86_64.deb: db1fdfad893d4d20adb3f899bd8ee24cf26b6088e23764c5ffbfe3eef6ca6153
OBS-Studio-33.0.0-beta5-Windows-arm64-PDBs.zip: 8b5860e48349a7d90794ab61e8b42458f270ccc4aeb53c4aa6d1f0469335b9af
OBS-Studio-33.0.0-beta5-Windows-arm64.zip: 7a7b3c3759dfc49df65d1b4e14cc23ad6092f4f36d83e44ea2978ec9f54a3c9f
OBS-Studio-33.0.0-beta5-Windows-x64-Installer.exe: 7ee61670a7e8738b4753487d3c3e75f30c35ddbe2937cdb75eb31b86054c3cf9
OBS-Studio-33.0.0-beta5-Windows-x64-PDBs.zip: 643c1b735da59b40052887ec0b891bd2852d2bd47c87227f268e3da026a0a86f
OBS-Studio-33.0.0-beta5-Windows-x64.zip: 8de0d330582083bc3b429e7dbe01d1fbc995dfdeeb3229eedf454a2f931c6481
OBS-Studio-33.0.0-beta5-macOS-Apple-dSYMs.tar.xz: 5b0545a3724c2920b02aa3df07c76f39bec73b1b814fcf78d1cb53dbae52393f
OBS-Studio-33.0.0-beta5-macOS-Apple.dmg: e7d289a68ee27e0d21900f380fd3d0c2c4c5c48ec0e1661fe6b093258b07eaa5
OBS-Studio-33.0.0-beta5-macOS-Intel-dSYMs.tar.xz: f4192371f6bc9ab92f2403893eb3c945fda37585185b3bce31a6d4fdef7a7229
OBS-Studio-33.0.0-beta5-macOS-Intel.dmg: 33b5a80275eaa7331cb39a71d530e63d3937672c62d6c9fb5c48039490b255df

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Counter-Strike 2 Update

1 Oktober 2026 om 00:46
[p]\[ MISC ][/p]
  • [p]Various clipping fixes in Rush maps[/p][/*]
[p]\[ CROSSHAIR ][/p]
  • [p]Fixed visualization of weapon inaccuracy + spread[/p][/*]
  • [p]Added crosshair outline color option[/p][/*]
  • [p]Added a new style "Static Quadrant"[/p][/*]
  • [p]Enabled grenade crosshairs in freeze time for insta-smokes (just hold any grenade attack button)[/p][/*]
  • [p]Allowed negative gaps for classic dynamic crosshair style[/p][/*]
  • [p]Changed the classic dynamic crosshair alpha increments to 0.01[/p][/*]
  • [p]Scope dot scale and color preferences are now included in the new crosshair share code[/p][/*]
  • [p]Changed the format of the crosshair share code to accommodate newly included crosshair settings[/p][/*]
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v1.18.34

1 Oktober 2026 om 00:39

Core

Bugfixes

  • Send namespaced session and parent-session identity headers with model requests.
  • Re-sign locally compiled macOS binaries so they run reliably on macOS 27+. (@ryangamerdev)
  • Sign macOS CLI release binaries with a Developer ID.

Thank you to 3 community contributors:

  • @dc85:
    • docs(web): correct GPT 6.1 Sol cache pricing (#52176)
  • @metal-huang:
    • fix(tui): use path.sep for plugin name extraction in /status dialog (#52328)
  • @ryangamerdev:
    • fix(opencode): ad-hoc re-sign darwin binaries after local compile (#52183)

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Early Stable Update for Desktop

30 September 2026 om 20:47

The Stable channel has been updated to 155.0.8059.26/.27 for Windows and Mac as part of our early stable release to a small percentage of users. A full list of changes in this build is available in the log.

You can find more details about early Stable releases here.

Interested in switching release channels? Β Find out how here. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.


Srinivas Sista

Google Chrome

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v1.12.0 - Rules from the Message Menu, Copyable Sign-In Codes & Mobile App Linking for Every Account

Door: rathlinus
30 September 2026 om 22:04

1.12.0 (2026-09-30)

1.12.0 lets you create filter rules straight from a message, offers the code from sign-in mail for one-click copying, and gives a phone linked with "Link Mobile App" a sign-in of its own, for every kind of account. Search now leaves Spam and Trash out by default, and emptying an ordinary folder moves its mail to the Trash. Browsers with many logins start up much faster. It also contains three security fixes, so please update.

Thank you for your donations:

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  • Anonymous

Monthly

Security

  • Auth: The password+TOTP login no longer sends the webmail's OAuth client secret to a mail server the user chose when custom JMAP endpoints are allowed. Only admin-configured servers get it
  • Auth: The identity provider round trip for "Link Mobile App" can no longer sign the browser in as whichever account answered it, and a re-authentication the provider answered from an existing session instead of a fresh login is refused
  • Mail: Opening a previewed SVG attachment in a new tab no longer runs the sender's script in the webmail origin

Features

  • Mail: A "Rules" entry in the message right-click menu creates filter rules from the message: always move mail from its sender, domain or mailing list, mark it read, tag it, or block the sender. A new rule can also run on the messages already in the folder, and it can be undone from the toast
  • Filters: The rule editor suggests conditions from the message it was opened from (subject, recipients, List-Id, sender domain), and the new "is the address" and "has the domain" conditions match an address exactly
  • Mail: Codes from sign-in and confirmation mail show as a copy chip in the message, and in the list for a day. "Show Verification Codes" in settings turns it off
  • Mail: In the unified view, rows can be tinted with their account's color instead of showing the account dot, and tags this browser has no definition for, such as ones set by a server-side filter, get a color of their own instead of grey (#1052, thanks @lucamzanon)
  • Search: The folder dropdown shows subfolders indented under their parents
  • Composer: Pasted plain-text lines that start with "- ", "* ", "β€’ ", "1. " or "1) " become real lists
  • Calendar: The event popover finds the join link of Teams, Zoom, Meet, Webex, Jitsi, Whereby and GoTo meetings in the location or description, and the location opens in maps, with a copy button next to it (#1095, thanks @lucletoffe)
  • Server: LIBRETRANSLATE_API_KEY_FILE, BULWARK_JWT_AUTH_SECRET_FILE, BULWARK_STALWART_MASTER_USER_FILE and BULWARK_STALWART_MASTER_PASSWORD_FILE read these secrets from files, and the admin config accepts oauthClientSecretFile and sessionSecretFile (#897, thanks @Cameo007)
  • Plugins: PLUGIN_SIGNING_KEY_FILE points at an existing Ed25519 key for signing managed plugin bundles, for read-only secret mounts (#996, thanks @mulatta)
  • Releases: Container images and release files come with a signed build provenance attestation, and the standalone tarballs get a .sha256. The README explains how to check them with gh attestation verify

Changes

  • Search: Search leaves out Spam and Trash unless "All folders" is picked in the folder dropdown. A search started in Spam or Trash searches that folder
  • Mail: Emptying a folder other than Trash or Junk moves its mail to the Trash, unless deleted mail is set to be removed permanently
  • Mobile app: "Link Mobile App" is offered for every account. Password and password+TOTP accounts confirm their password (and code) in the dialog. The phone gets a sign-in of its own, so signing out in the browser no longer signs it out, and a sign-in link to copy sits next to the QR code. Failed password attempts are limited per account
  • Calendar: Events are drawn as solid blocks of their calendar's color; declined and cancelled events are outlined
  • UI: Success and info toasts are plain cards; only errors and warnings are colored
  • Performance: With many logins, the browser restores them four at a time and no longer reloads every login's folders, identities and push connections each time one of them connects (#1132, thanks @lucamzanon)
  • License: An additional permission under section 7 of the AGPL allows distributing apps built from this code through app stores. It is provisional until every earlier contributor has agreed (consent request) and applies in full to contributions made since 30 September 2026
  • Docs: Guidelines for AI-assisted contributions in the README and CONTRIBUTING.md

Fixes

  • Mail: Clicking a folder's unread count lists only that folder's unread mail, not unread mail from every folder of every account
  • Mail: In "unread first" lists, a message you open stays in place until you open another
  • Mail: The message list no longer flashes a reload right after the page opens
  • Mail: On tablets, the message list comes back when the reading pane empties, for example after the open message is deleted or moved
  • Mail: Dividers between rows no longer disappear at 125% or 150% display scaling
  • Mail: The unread dot is centred on the sender avatar
  • Mail: Attachments declared with a type the browser cannot show, such as application/x-as400attachment from IBM i systems, application/x-pdf or a catch-all type, preview according to their file name (#1127, thanks @dealerweb)
  • Send: Recipients the server refuses at send are reported. When it refuses all of them, the message stays open as not sent; otherwise a warning names the refused ones (#1123)
  • Composer: The message body stays reachable in short reading panes, such as the bottom reading pane on a laptop (#1114)
  • Composer: Pasted plain text keeps its blank lines
  • Push: A notification link waits for a login that is still reconnecting instead of reporting the account as signed out, opens the folder of the right account, and no longer pulls you away from something you opened in the meantime (#1131, thanks @lucamzanon)
  • Push: A browser subscribed with another VAPID key resubscribes on its own, and Firefox can turn push on again when it cannot read its old subscription (#1121, thanks @shukiv)
  • Calendar: Dragged events no longer disappear: all-day events moved in the month view keep their start, and occurrences of recurring events with a UTC start, as in Google Calendar exports, no longer shift by the time-zone offset (#1119)
  • Calendar: A failed calendar fetch no longer hides every calendar or leaves only the birthday calendar selected
  • Calendar: The all-day area of the week view is sized from the visible week, stacks each day's tasks under its all-day events, and collapses to three rows with a toggle (#1122, thanks @sanitz)
  • Calendar: The Save button shows while an event is saving, and a save refused for its length says so (#921, thanks @texchi2)
  • Calendar: Invitations no longer carry blank participant names or an empty description (#748, thanks @lucletoffe)
  • Files: Files shared with you open and save in the office editor (#1094)
  • Files: Office editing works behind a reverse proxy at a sub-path (NEXT_PUBLIC_BASE_PATH) (#1101, thanks @dealerweb)
  • Accounts: Adding a sixth account through server-side SSO no longer overwrites the first account's sign-in
  • Mobile app: The app's "Sign in via webmail" keeps working past the first token expiry when the webmail uses a confidential OAuth client or an identity provider on another host
  • Admin: Admin sign-in works over plain HTTP. The admin cookie's Secure flag follows the request, or COOKIE_SECURE when it is set (#1063, thanks @lucamzanon)
  • Admin: The OAuth scope fields show the actual default scopes, which do not include offline_access (#1126)
  • Lite: SSO sessions survive a page reload with identity providers such as Rauthy that refuse an early token refresh (#552)
  • UI: The app retries loading its configuration after a timeout or a failed request instead of staying broken (#1112, thanks @theLucius7)
  • Docker: The image builds from a remote Git context (#1118)

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Nevada Rework Project: Biggest Cities

Door: Alex
30 September 2026 om 17:00

Whether you're hauling cargo beneath the glow of city lights, crossing long stretches of desert highway, or watching the horizon for anything unusual in the Nevada skies, the Silver State always has another road, town, or surprise waiting ahead.


Today, we're taking a closer look at some of the cities featured in the upcoming Nevada Rework for American Truck Simulator and how our team has rebuilt them from the ground up, bringing more detail, improved & updated road networks, and plenty of new places to discover along the way. Let's check it out!

Reno

First stop, Reno! Known as "The Biggest Little City in the World", Reno is one of northern Nevada's most important urban centres. Located close to the Sierra Nevada mountains and not far from Lake Tahoe, the city has long been an important hub for travel, industry, entertainment, and commerce in the region.


Often described as a "mini Vegas", Reno attracts millions of visitors each year to its resorts, vibrant local culture, and entertainment scene, which keeps the city busy around the clock! You'll be sure to find no shortage of jobs taking you in and out of the city, with its surrounding highway network connecting drivers with destinations across Nevada and neighbouring California.

In the Nevada Rework, Reno has been completely rebuilt from scratch, recreating the city with greater detail, updated scenery, and an improved road network. Our team has worked to better capture the character and scale of Reno, while retaining important and familiar elements from the original version and adding plenty of new details for players to discover.

Carson City

Just south of Reno lies Carson City, the capital of Nevada. Sitting at the foot of the Sierra Nevada mountains, the city offers a very different atmosphere from its larger neighbour, with historic streets, government buildings, and plenty of scenic surroundings.


As the centre of Nevada's state government, Carson City is home to several important landmarks, including the Nevada State Capitol, while its location also places it close to routes leading towards Lake Tahoe and other parts of western Nevada. Whether you're passing through or making a delivery in the city, there will be plenty to take in along the way.


Our map designers have rebuilt Carson City from the ground up, bringing greater detail to its streets, scenery, and surrounding areas, while giving some of its key landmarks and locations a fresh new look. Familiar elements from the original map have also been rebuilt where possible, bringing them up to the quality and level of detail found in our latest map and asset work.


Elko

Heading east across northern Nevada brings you to Elko, an important regional centre surrounded by wide open landscapes and mountain scenery. The city has strong connections with the mining & farming industries which have played a major role in shaping both Elko and northeastern Nevada as a whole.


Elko also sits along one of northern Nevada's most important transport corridors, making it a natural stopping point for travellers and freight moving across the state. Beyond its industrial connections, the area is also well known for its farming heritage and the vast landscapes which surround the city.

Our team has worked to give the area more of its own identity, while also improving the locations where drivers will pick up and deliver cargo, including new custom depots designed specifically for the area.

Winnemucca

Located along the Humboldt River, Winnemucca has long served as an important stopping point for travellers crossing northern Nevada. Its position along a major east-west transport corridor has helped make it an important regional centre for transport and cargo.


The city also has strong ties to several of the large industries found throughout this part of Nevada. Surrounded by broad valleys, distant mountain ranges, and open desert landscapes, Winnemucca offers the kind of scenery many drivers associate with journeys across the Silver State. Players can expect an updated city layout that better reflects the character of the real-world location.Β 


Ely

In eastern Nevada you'll find Ely, a remote city surrounded by rugged mountains and expansive desert landscapes. Located along U.S. Route 50, famously known as the "Loneliest Road in America", Ely offers a noticeably different setting from many other cities in the state.


For the Nevada Rework, our team has aimed to preserve Ely's distinctive atmosphere and important locations, while bringing its roads, scenery, and surroundings up to the quality of our latest map work.


Across all of these locations, we've also added a variety of new custom depots, refreshed some company branding, and introduced many smaller details to make each city feel more unique.Β And of course, there is one major Nevada city missing from today's blog! Las Vegas will receive its own dedicated spotlight in the future, so stay tuned for that.

We hope you've enjoyed this latest look at the Nevada Rework. Be sure to follow our social media channels for more news and previews from American Truck Simulator!

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Distribution Release: Kodachi OS 10.0.3

30 September 2026 om 20:21
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. Warith Al Maawali has announced the release of Kodachi OS 10.0.3, an updated version of the project's Debian-based Linux distribution with integrated privacy and security features on top of a highly customised Xfce desktop: "The first stable release of Kodachi 10. It contains everything in the Kodachi 10....
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v1.23.1-pre

30 September 2026 om 20:26

This week's release includes BYOK support for GPT-6.1 Sol and the ability to preview JSONL and NDJSON files as tables.

Features

AI

  • Added BYOK support for GPT-6.1 Sol with an OpenAI API key. (#64968; thanks ktKongTong)
  • Added the agent.max_idle_retained_threads setting to control how many idle agent threads remain loaded. (#64547; thanks hazicy)
  • Improved Google AI error messages and added automatic retries when a model was overloaded. (#64865)
  • Improved OpenCode model resolution performance and hid deprecated models. (#64666)
  • Improved plan updates from ACP agents, including panel refreshes after status changes. (#64884)
  • Improved the Agent Panel error shown when a Zed sign-in expired. (#64754)
  • Improved visibility of keyboard-selected agent conversations in the Threads Sidebar. (#63922; thanks jaklyk2103)

Git

  • Added a folder-specific context menu in the Git Panel's tree view. (#59853; thanks Sondeyy)

Languages

  • Added JSONL and NDJSON support to the tabular data preview. Open previews alongside the source with cmd-k v (macOS) or ctrl-k v (Linux/Windows). (#64471; thanks unshDee)
  • Added extension installation suggestions for many more languages when opening unsupported files. (#63211; thanks haolamnm)
  • Added support for rewrapping text in Typst files. (#64858; thanks AdinAck)

Remote Development

  • Added support for terminal.shell in remote sessions. (#61451; thanks quinn)

Other

  • Added alt-/ to show the bindings that can complete a pending multi-keystroke shortcut. (#64803)
  • Added a soft_wrap_indent setting ("none", "same", "extra_one", "extra_two") to configure indentation for soft-wrapped continuation lines. (#63468; thanks arusahni)
  • Improved responsiveness when watching paths on slow or unresponsive filesystems. (#63410; thanks RemcoSmitsDev)
  • Improved editor: select next and editor: select previous to respect the buffer search whole-word option. (#64137; thanks yawnnn)

Bug Fixes

  • Debugger: Fixed "Rerun last debug scenario" not running the last scheduled scenario. (#64856; thanks MeiramSh)
  • Fixed a crash on Windows when reading a stored credential that has no username. (#64735)
  • Fixed a crash when pasting multiple selections at the end of a file in Vim mode. (#64876)
  • Fixed a crash when typing the start of a multi-key binding at the end of a read-only file. (#64730)
  • Fixed agent notifications showing a thread's original title after the thread was renamed. (#64907; thanks IFafaa)
  • Fixed commit details and diffs waiting behind an in-progress fetch, pull, or push before opening. (#64720; thanks azeemshaik025)
  • Fixed external-agent sessions remaining loaded after their conversation was closed during loading. (#64717)
  • Fixed images in Markdown table cells ignoring column alignment and vertical centering. (#64914; thanks dremnik)
  • Fixed issues where OpenAI model tool calls to MCP servers treated optional fields as required, causing errors. (#64920)
  • Fixed missing or outdated output in agent tool results. (#64708)
  • Fixed search highlights in Markdown Preview that hid matched text when the theme used opaque highlight colors. (#64788; thanks IFafaa)
  • Fixed stale agent responses that could clear a newer prompt or show errors from an earlier send. (#64917)
  • Fixed syntax highlighting for fenced code blocks with extra text after the language name. (#64694; thanks maxmalkin)
  • Fixed the pending keybindings list showing task: spawn instead of the task name for bindings that spawn a task. (#64937; thanks frinyvonnick)
  • Fixed the Zed Cloud connection failing with UnknownIssuer behind corporate TLS-inspecting proxies whose root CA is installed in the system trust store. (#63686; thanks joepjoosten)
  • ACP: Fixed partial tool-call display updates when content referenced an unavailable terminal. (#64784)
  • Fixed a bug where inlay hints positioned past the end of a buffer could appear on its last line, and inlay hints exactly at the end of a file without a trailing newline could be hidden. (#64659; thanks HuaGu-Dragon)
  • Fixed a rare crash when hovering wrapped Markdown text on Linux. (#64672)
  • Fixed breadcrumb highlighting outside excerpts. (#64738)
  • Fixed centered layout not applying when a pane was zoomed in. (#64064; thanks UdeshyaDhungana)
  • Fixed closing one LSP Logs view stopping streams used by another view or downstream client. (#61222; thanks aviatesk)
  • Fixed completion details lacking visual distinction from completion labels. (#64684; thanks GautamBytes)
  • Fixed delayed selection of the first entry when opening a context menu. (#64365)
  • Fixed entries folding when clicked in the Outline Panel. (#64736)
  • Fixed Helix buffer picker opening in the wrong pane on space b. (#64494; thanks GautamBytes)
  • Fixed hover flicker after dismissing native menus on macOS. (#64175; thanks yay)
  • Fixed incorrect selected and hover colors for threads in the Threads Sidebar. (#62597; thanks Robot-Inventor)
  • Fixed indentation corruption during multicursor editing and block indentation. (#64675; thanks GautamBytes)
  • Fixed language server formatting scrolling to the bottom when the server replaces the entire buffer. (#57269; thanks kalilamodow)
  • Fixed Project Panel requiring two left presses to collapse opened files’ parent. (#64733)
  • Fixed row separator lines in tabular data previews extending past the last column. (#63367; thanks HalavicH)
  • Fixed soft-wrap continuation line indentation calculation for unindented lines starting at column 0. (#63468; thanks arusahni)
  • Fixed syntax highlighting for Markdown emphasis, links, and code blocks when viewing a file at a historical commit. (#64683; thanks Sudarsh1010)
  • Fixed terminal tool call output covering the rounded corners of its card in the Agent Panel. (#64328; thanks chrisdrackett)
  • Fixed window controls shifting by one pixel when the Threads Sidebar was open on Linux. (#64381; thanks Piyushrathoree)
  • Fixed wrap guides showing in the Agent Panel before a conversation started. (#64886; thanks virajbhartiya)

Breaking Changes and Notices

  • Changed title-bar application menus on Linux and Windows to require a click before opening. Enable title_bar.open_menus_on_hover to restore opening on hover. (#48496; thanks pauldipietro)

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2026-09-30

Door: clavelm
28 Augustus 2026 om 18:45

[BlueskyBridge] fix a TypeError on null for starter pack author havin…

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v1.22.0

30 September 2026 om 18:03

This week's release includes BYOK support for GPT-6.1 Sol, on-the-fly model selection for new subagents, automatic subagent compaction, a unified/split toggle for diffs opened from the command line, and dynamically fetched OpenCode models.

Features

AI

  • Added an optional model parameter to spawn_agent to choose a model for that spawn instead of using the configured subagent model or inheriting the parent model, with the active model shown in its card. (#64498; thanks itsfuad)
  • Added BYOK support for GPT-6.1 Sol with an OpenAI API key. (#64968; thanks ktKongTong)
  • Added Grok 4.7 to the SuperGrok and xAI providers and made it their recommended default. (#64567; thanks raphaelluethy)
  • Added the agent.threads_sidebar.auto_open setting to control whether opening a folder in an existing window also opens the Threads Sidebar. (#64259, #64395; thanks jackhwalters and joshkent94)
  • Added support for "..." in edit_predictions.disabled_globs and edit_predictions_disabled_in so settings can extend inherited edit prediction exclusions and scopes. (#64540, #64546; thanks porada)
  • Enabled compaction for subagents. (#64135)
  • Improved OpenCode model availability by fetching the Zen and Go model list dynamically instead of relying on one bundled with Zed. (#64585)
  • Improved performance when resolving OpenCode models. (#64666)
  • Improved Threads Sidebar sizing so changes to agent.threads_sidebar.default_width take effect even after manually resizing the sidebar. (#64395; thanks joshkent94)
  • Hid deprecated OpenCode models. (#64666)

Git

  • Added a unified/split toggle to the diff view opened with zed --diff <old> <new>. (#64529; thanks rn23thakur)
  • Improved how quickly branch diffs show their first changes when a branch has drifted far from its base. (#62536; thanks azeemshaik025)

Terminal

  • Added support for "..." in terminal.path_hyperlink_regexes to extend inherited regexes without repeating them. (#64552; thanks porada)

macOS

  • Added macOS three-finger Look Up and translation gestures for text in focused Markdown previews. (#59297; thanks cppcoffee)

Windows

  • Added MicaBackdrop and MicaAltBackdrop options for the background.appearance theme setting. (#48340; thanks Marocco2)

Other

  • Added support for "..." in file_scan_inclusions and hidden_files so project settings can extend inherited inclusion and hidden-file patterns. (#64440, #64484; thanks porada)
  • Added confirmation in the title bar when a manual update check found Zed was already up to date. (#64106; thanks tahayvr)
  • Improved the pending keystrokes indicator with grouped bindings, a scrollable list, and support for chords without a timeout, such as shortcuts starting with cmd-k. (#64362, #64522)

Bug Fixes

  • Fixed invalid file patterns discarding valid exclusion, hidden-file, read-only, and private-file rules or causing inclusion and file-type settings to panic. (#64525; thanks porada)
  • Fixed cmd-w (macOS) and ctrl-w (Linux/Windows) closing the active dock instead of the active pane item. (#64515)
  • Fixed ligatures being disabled on Windows unless buffer_font_features was set. (#62338; thanks interkelstar)
  • Fixed LSP completions without edit ranges ignoring the configured completions.lsp_insert_mode. (#64139)
  • Fixed the Settings window opening with its header off-screen at high DPI scaling on Windows. (#62073; thanks habisahmad)
  • Fixed importing VS Code files.exclude into file_scan_exclusions. (#64492; thanks porada)
  • Fixed β€œAdd to .git/info/exclude” failing in secondary Git worktrees. (#63967; thanks mateioprea)
  • Fixed terminals retaining about 2 MB of memory per command after the command finished. (#64405; thanks EcutAtom336)
  • Fixed external-agent terminals completing prematurely or reporting the wrong exit status. (#64544)
  • Fixed a memory leak when closing macOS windows with experimental accessibility enabled. (#64143; thanks feigeCode)
  • Fixed the terminal grid losing its top alignment when growing on Windows. (#63699; thanks 39ali)
  • Fixed a crash on Linux (X11) when a window was redrawn immediately after GPU device recovery. (#64570)
  • Fixed language servers not starting for files opened via UNC paths on Windows. (#56553; thanks Joblen)
  • Fixed PowerShell installed by Scoop not being detected when Scoop uses a custom installation directory. (#62473; thanks jliu666)
  • Fixed task worktree variables resolving to the wrong project when the global tasks.json file was focused, and paths containing spaces breaking Windows tasks. (#55727; thanks di404)
  • Fixed adding the current line to an Agent thread when no text was selected using cmd-> (macOS), ctrl-> (Linux), or ctrl-shift-. (Windows). (#64589)
  • Fixed a bug where the block cursor hid the character underneath until its animation completed. (#64521; thanks linyisu)
  • Fixed columnar selections landing in the wrong column around non-ASCII text, tabs, soft wraps, and collapsed content. (#63723; thanks itsfuad)
  • Fixed the cursor drifting from the center of the editor when using a high vertical_scroll_margin for typewriter-style scrolling. (#63944; thanks rn23thakur)
  • Fixed cursor animations when moving between characters of different widths and during keyboard-triggered autoscrolling. (#64184; thanks tiny-paris)
  • Fixed excerpt expansion when the selection was on deleted text in unified diffs. (#63946; thanks IbrahimKhan12)
  • Fixed a bug where β€œConfigure Excluded Files” selected the wrong list when a commented-out disabled_globs setting appeared before it. (#64540; thanks porada)
  • Fixed diagnostic navigation not linking nearby related diagnostics back to the primary diagnostic. (#64134; thanks GautamBytes)
  • Fixed missing editor underlines for language server diagnostics at positions without underlying text. (#63933; thanks itsfuad)
  • Fixed a bug where the Agent Panel created two terminals when starting a new terminal thread in a project with no existing terminals. (#62151; thanks restlessronin)
  • Fixed keyboard navigation and submission in ACP elicitation forms. (#64193)
  • Fixed errors when ACP agents returned null for empty response payloads. (#64457)
  • Fixed Markdown preview tabs not showing the source file path on hover. (#64318; thanks GautamBytes)
  • Fixed Project Panel requiring two left presses to collapse opened files’ parent. (#64733)
  • Fixed breadcrumb highlighting outside excerpts. (#64738)
  • Fixed missing visual feedback when copying REPL output. (#64276; thanks Yao0454)
  • Fixed recording and searching for standalone modifier-key bindings in the Keymap Editor. (#64537)
  • Fixed remote external-agent exit errors appearing before the agent's final response updates were applied. (#64603)
  • Fixed the selection highlight flickering in the Threads Sidebar when clicking terminal threads. (#64387)
  • Fixed snippets from different extensions canceling each other out for the same language. (#58659; thanks LBF38)
  • Fixed syntax highlighting for Markdown emphasis, links, and code blocks when viewing a file at a historical commit. (#64683; thanks Sudarsh1010)
  • Fixed Command-clicking a symbol opening a definitions multibuffer instead of the picker when lsp_results_location was set to "picker". (#64039; thanks v-shevtsov)

Breaking Changes and Notices

  • Removed Stop controls from external-agent-managed terminals, which are controlled by the agent rather than a local process. (#64544)
  • Changed Threads Sidebar settings to agent.threads_sidebar.position, agent.threads_sidebar.default_width, and agent.threads_sidebar.auto_open, grouped together in the Settings Editor. Existing settings are migrated automatically. (#64395; thanks joshkent94)
  • Changed the shortcut for closing the active dock from cmd-w (macOS) or ctrl-w (Linux/Windows) to ctrl-alt-w on all platforms. (#64515)
  • Changed terminal.path_hyperlink_regexes so a top-level "..." entry now inserts inherited regexes. To retain the previous three-character regex, replace that entry with ["..."]. (#64552; thanks porada)
  • Stopped importing VS Code’s files.watcherInclude as file_scan_inclusions; watch roots are not Git-ignore overrides. (#64440; thanks porada)

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