Counter-Strike 2 Update
1 Mei 2026 om 00:46
[p]\[ MAPS ][/p][p]Cache[/p]
- [p]Map-wide clipping fixes and geometry polish.[/p][/*]
- [p]Fixed some spots where bomb would be unreachable when dropped.[/p][/*]
- [p]Fixed dynamic shadows breaking in some spots.[/p][/*]
- [p]Fixed some surface sound types.[/p][/*]
- [p]Fixed hand popping when counter-strafing with a grenade equipped.[/p][/*]
- [p]Limit aim punch to 90 degrees.[/p][/*]
- [p]Added secondary intersection trace for partially-occluded thirdperson weapons.[/p][/*]
- [p]Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.[/p][/*]
- [p]Fixed issue that caused defuse-cables from completely occluded players to also be occluded.[/p][/*]
- [p]Fixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs.[/p][/*]