SteamOS 0.4.3 (for Steam Frame) has just been released.
This update is for the Steam Frame Beta channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Improved power efficiency and battery lifetime during both streaming and local gameplay, with gains of up to 12%. Note: Result vary depending on framerate and content.
Added accessibility option for users who want to limit eye tracking to a single eye. VR Settings -> General -> Track Dominant Eye Only. (requires enabling "show advanced settings")
Fixed an issue that prevented controller bindings from loading for certain games, including Google Earth VR and Thumper.
Improved focus behavior when interacting with grab/resize handles
Streaming:
Further VR streaming reliability improvements, including additional fixes for βError 17.β Note: On the PC, you must also opt into SteamVR 2.18.2 or later to reduce βError 17β connection issues. At the time of this release, SteamVR 2.18.2 is available on the SteamVR \[beta] branch.
Fixed steam frame wireless adapter connectivity issues that affected users in some countries.
The Steam Autumn Sale brings in deals on games throughout the entire Steam Store.
All week long you'll find sales on games of every size and genre: from big franchises and giant adventures, to cozy shops, deckbuilders, and story-rich titles.
As with previous seasonal sales, you can earn stickers by going through your Discovery Queue during the event.
Grab your pumpkin spice latte and join us for Steam Autumn Sale, on now through October 8th at 10 a.m. Pacific on Steam.
Steam Next Fest is a week-long celebration featuring hundreds of FREE playable demos as well as developer livestreams and chats. Players try out upcoming games on Steam pre-release, developers gather feedback and build an audience ahead of their Steam launch, everyone wins!
We have just shipped an updated Steam Client to the Preview/Beta channel.
General
Fixed clicking the buttons in the footer causing the glyphs to change back to gamepad
Fixed a clicking the back button in the footer not working if nothing on the page had digital navigation focus
Fixed the Steam logo spinner moving during the login flow
Added delaying dimming the screen or displaying the screensaver when the Steam Store, web browsers or other apps request to disable monitor sleep and screensavers while playing video.
Steam Input
Added support for the user-invoked On-Screen Keyboard in the desktop overlay
Fixed issues with button and slider sizing in the configurator when opened in the desktop overlay
The Steam Client Beta has been updated with the following changes:
General
Avoid stealing activation when the Steam main window opens, if another window was activated during startup/login.
Big Picture Mode
Fixed clicking the buttons in the footer causing the glyphs to change back to gamepad
Fixed a clicking the back button in the footer not working if nothing on the page had digital navigation focus
Fixed the Steam logo spinner moving during the login flow
Added delaying dimming the screen or displaying the screensaver when the Steam Store, web browsers or other apps request to disable monitor sleep and screensavers while playing video.
Steam Input
Added support for the user-invoked On-Screen Keyboard in the desktop overlay
Fixed issues with button and slider sizing in the configurator when opened in the desktop overlay
Fixed Windows handheld controllers having priority over docked controllers in Steam Input API games
Remote Play
Increased Pyrowave encoding priority to handle encoding GPU-heavy games on Windows
Improved Vulkan capture performance
Added support for zero-copy Pyrowave encoding of Vulkan games on Windows and Linux
Game Overlay
Improved scaling of Performance Monitor FPS line graph for various text scaling settings values
SteamOS 0.4.2 (for Steam Frame) has just been released for all users.
This update is for the Steam Frame Beta channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
Streaming:
Improved audio reliability while streaming
Improved connection reliability while streaming (including "protocol error 17")
SteamOS 0.4.1 (for Steam Frame) has just been released for all users.
This update is for the Steam Frame Beta channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Fixed "Return to Gaming mode" when starting up directly into Desktop mode.
Fixed rare cases of other network interfaces causing disruption of wireless dongle connection.
Spectator view is now smoothed by default. Spectator view can be accessed on PC via Steam > Settings > Remote Play, or any device that supports Steam Link to preview what the Steam Frame user is seeing in headset.
Users can now specify their Dominant Eye in VR Settings. This controls which eye is used for spectator view, screenshots, etc.
Added option to disable spectator view smoothing under VR Settings > Developer (in headset).
Fixed an issue where the dashboard would recenter unnecessarily for some users.
Improved focus handling and gamepad navigation in the dashboard.
Fixed a case of dashboard panels flickering.
Miscellaneous performance and stability improvements.
Updated embedded browser (CEF) with crash fixes and Linux H.264 detection fixes.
Fixed the keyboard not appearing while streaming.
Audio: downmix and binaural rendering now have matching volume across all formats.
We have just shipped an updated Steam Client to the Preview/Beta channel.
General:
Fixed the Recordings & Screenshots dialog not showing all games that have related screenshots in the game filter dropdown.
Improved the text layout in achievement notifications when the name, description or both wrap across multiple lines.
Fix some cases of header/footer flicker and invisibility during the first seconds after waking from sleep.
When waking from sleep with a game running but the account now playing elsewhere:
Provide an option to exit the local game.
Go back to sleep if there is no input for 60 seconds.
Fixed issues with trackpad typing if the trackpad is touched while the onscreen keyboard is opening
Steam Input:
Improved the consistency of trackpad sensitivity between Steam Deck and Steam Controller
Fixed cases where the Virtual menu modes could show the wrong activation type if it was created in the standalone menu vs from a controller source
Implemented a version of the "Reorder Controller" dialog for Steam Input API games. Note - this disconnects the controllers temporarily so older games which do not handle hot plugging properly can lose controller input
Additional polish for the multibinding page
In the desktop UI overlay the desktop config will now be applied. For most gamepads this will not be a difference in behavior because they have a blank desktop config, but Steam Controllers or devices that have setup a custom desktop config will have mouse input to click on things in the overlay.
Remote Play:
Improved color accuracy when streaming from a Windows computer
Fixed the mouse cursor when streaming from Linux using the SteamRT3C client
Fixed a capture lockup when streaming from pipewire on Linux and SteamOS
Reduced Pyrowave latency when streaming from pipewire on Linux and SteamOS
Added the -pyrowavestats command line option to log Pyrowave encoding performance
SteamRT3 Experimental Beta
Fixed Steam overwriting PATH, LD_PRELOAD, and LD_LIBRARY_PATH variables when launching games.
The Steam Client Beta has been updated with the following changes:
General:
Fixed the Recordings & Screenshots dialog not showing all games that have related screenshots in the game filter dropdown.
Improved the text layout in achievement notifications when the name, description or both wrap across multiple lines.
Big Picture:
The mouse is now hidden in the overlay until there's mouse movement
Fixed issues with trackpad typing if the trackpad is touched while the onscreen keyboard is opening
Steam Input:
Improved the consistency of trackpad sensitivity between Steam Deck and Steam Controller
Fixed cases where the Virtual menu modes could show the wrong activation type if it was created in the standalone menu vs from a controller source
Implemented a version of the "Reorder Controller" dialog for Steam Input API games. Note - this disconnects the controllers temporarily so older games which do not handle hot plugging properly can lose controller input
Additional polish for the multibinding page
In the desktop UI overlay the desktop config will now be applied. For most gamepads this will not be a difference in behavior because they have a blank desktop config, but Steam Controllers or devices that have setup a custom desktop config will have mouse input to click on things in the overlay.
Remote Play:
Improved color accuracy when streaming from a Windows computer
Fixed the mouse cursor when streaming from Linux using the SteamRT3C client
Fixed a capture lockup when streaming from pipewire on Linux and SteamOS
Reduced Pyrowave latency when streaming from pipewire on Linux and SteamOS
Added the -pyrowavestats command line option to log Pyrowave encoding performance
SteamRT3 Experimental Beta
Fixed Steam overwriting PATH, LD_PRELOAD, and LD_LIBRARY_PATH variables when launching games.
This update is for the SteamOS Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
These notes contain all changes since the current stable SteamOS 3.8 release, with the changes added since the previous 3.9 preview releases noted below
New in SteamOS 3.9.2
General
Add preliminary support for Legion Go 2 brightness control
Fixed Steam Remote Play not working on Steam Machine when booting with no external display connected
Fixed "Disable Frame Limiter" toggle not working when VRR is enabled
Fixed the frame limiter incorrectly applying to VR titles when streaming from Steam Machine to Steam Frame
Fixed loss of input if a launcher window is accidentally dragged around in Game Mode
Fixed logging in to Desktop Mode via RDP with system users when enabled
Fixed an issue causing certain games (incl. ELDEN RING and DARK SOULSβ’ III) to fail to run on recent Panther Lake Intel CPUs
Worked around a firmware issue on some ASUS devices causing excessive fan speed upon waking from sleep
Fixed a bug causing hidden WiFi networks to fail to connect on the first attempt
Fixed boot screen corruption on Intel PTL+ devices
Fixed a regression from previous 3.9 previews causing Steam Machine to occasionally wake from hibernation unexpectedly
Fixed a regression from previous 3.9 previews slowing down system boot speed and causing the boot logo to briefly vanish during boot
Fixed a regression from previous 3.9 previews breaking virtual keyboard input for some languages in Game Mode
Fixed a regression from previous 3.9 previews with nested desktop mode
Security and stability fixes
SteamOS 3.9
General
Updated Arch Linux base
Updated Desktop Mode from Plasma 6.4.3 to Plasma 6.7.3
SteamOS 3.8.28 has just been released for all users with the following changes:
These notes contain all changes since the previous SteamOS 3.8.16 stable release. See here for changes since the previous SteamOS 3.8.27 beta release.
General
Updated Mesa graphics driver to a new major release, containing many ray-tracing performance improvements, as well as other performance and functionality improvements
Greatly improved VRAM management, improving performance and stability in cases where VRAM is limited
The Steam Machine splash screen/logo now appears much more quickly after device startup
Added support for waking up from the Steam Controller Wireless Adapter (2015)
Improved battery indications when the device is charging in but using more power than the charger can provide
Preliminary support for the Steam Frame Wireless Adapter
Added support for Steam Controller (2026) to the built-in [c]hid_steam[/c] controller driver, enabling use with native controller applications when Steam is not running
Fixed 20-30s startup delay in some games on non-Valve devices with no audio sources
Fixed delayed start time for some games under Proton when no capture device is present
Fixed an issue causing black screens in certain launchers, including Zenless Zone Zero and FINAL FANTASY XIV Online
Fixed an issue where hotplugging HDMI displays could cause lockups in Desktop Mode
Fixed an issue where TVs supporting an HDMI "Game Mode" would display the initial boot logo on startup before engaging said mode, causing unnecessary delay and flashing
Fixed some cases of slow or stuck Wi-Fi connections with certain adapters
Fixed an issue causing previous SteamOS updates to fail to apply for some users
Fixed Firefox in Desktop Mode sometimes freezing when fullscreen
Worked around an issue where Unreal Engine 5 VR games could display a blank right eye
Fixed Bluetooth instability with Nintendo Switch Pro (v1) controller
Fixed Desktop Mode allowing resolutions below 640x480 on certain displays, rendering it unusable
Fixed a bug where the system would freeze on resume if an SD card was removed while suspended
Fixed a rare Steam Deck issue where fan speed would revert to BIOS control until a reboot, resulting in higher than normal fan speeds
Fixed an issue where game performance could be degraded after sleep/resume on systems with AMD discrete GPUs
Steam Machine Firmware 108
Fixed an issue where the system could occasionally wake up immediately after going to sleep
Fixed a rare issue where CPU performance could be degraded until reboot after waking up from sleep
Audio
Add option to reset all audio configuration and settings to system defaults under Settings -> Audio
Fix for HDMI audio dropouts with some game and TV combinations
Improve reliability of HDMI hotplug detection
Add option to prefer lower latency audio codecs for Bluetooth devices
Non-Valve Devices
Improve support for MSI Claw and OneXPlayer device variants
Improve support for devices with external or no Wi-Fi adapters
Fixed an infrequent bug where some 3rd party handhelds would have input ignored when held
Added initial gamepad support for MSI Claw 8 EX AI+
Added initial gamepad support for Konkr FIT
Added initial gamepad support for AYANEO Pocket S2
Updated gamepad support for OneXPlayer Apex with new firmware
Added controller support for missing OneXPlayer F1 and OneXPlayer 2 special edition models
Fixed a regression with some MSI Claw devices on newer firmware losing access the Guide and Quick Access Menu buttons
Fixed a regression with Legion Go 1 models on older controller firmware where gyroscope would fail to initialize
Fixed a regression on OneXPlayer F1 models where rumble was being blocked and the joystick poll rate was low. As a consequence, the M1 (left) extra shoulder button is no longer able to function.
Fixed issues with battery display on Lenovo Legion Go models
Fixed a bug where the MSI Claw would freeze on resume if an SD card was present during suspend and resume
This update is for the SteamOS Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Fixed an issue where game performance could be degraded after sleep/resume on systems with AMD discrete GPUs
The Steam Client Beta has been updated with the following changes:
Big Picture Mode
Using a physical mouse to click on text input will no longer bring up the On-Screen Keyboard
Steam Input
Fixed showing doubled Xbox style controllers on Windows
Fixed showing doubled Steam Controllers on macOS
Fixed regression with rumble on 3rd party SteamOS Handhelds
Improved the styling of multibinding rows in the configuration mapping screen
Remote Play
Added an experimental video codec, Pyrowave, which allows high bandwidth, low latency video streaming. You can find out more on the Steam Remote Play discussion group.
We have just shipped an updated Steam Client to the Preview/Beta channel.
General
Using a physical mouse to click on text input will no longer bring up the On-Screen Keyboard
Steam Input
Fixed regression with rumble on 3rd party SteamOS Handhelds
Improved the styling of multibinding rows in the configuration mapping screen
Remote Play
Added an experimental video codec, Pyrowave, which allows high bandwidth, low latency video streaming. You can find out more on the Steam Remote Play discussion group.
We have just shipped an updated Steam Client to the Preview/Beta channel.
General
Added support for keyboard glyphs in the footer when using mouse/kb to interact with Big Picture Mode
Steam Input
Added a new view in the configurator for Steam Input API games that lists out actions and their bindings rather than inputs to actions along with streamlined binding interface
Added a new multi-binding page in the configurator for authoring button combinations that visualizes the timeline of command outputs and their settings
Added support for inverting button chord bindings
Fixed older-unnamed Virtual Menus showing up as "Create Virtual Menu" in some views
SteamRT3 Experimental Beta
Fixed Night Mode
Remote Play
Fixed EULA acceptance when starting a Remote Stream.
The Steam Client Beta has been updated with the following changes:
Big Picture Mode
Added support for keyboard glyphs in the footer when using mouse/kb to interact with Big Picture Mode
Steam Input
Added a new view in the configurator for Steam Input API games that lists out actions and their bindings rather than inputs to actions along with streamlined binding interface
Added a new multi-binding page in the configurator for authoring button combinations that visualizes the timeline of command outputs and their settings
Added support for inverting button chord bindings
Added support for switching into Lizard mode on the new Steam Controller when interacting with UAC windows or other places where Windows blocks Steam Input
Fixed older-unnamed Virtual Menus showing up as "Create Virtual Menu" in some views
Remote Play
Fixed EULA acceptance when starting a Remote Stream.
The Steam Client Beta has been updated with the following changes:
Windows
Fixed regression causing some games to crash on launch.
Fixed a crash at launch on computers with EZFRD64.DLL installed
Linux
Fixed regression causing crash in native Linux version of some games.
Fixed regression with bottom download progress bar not showing download progress.
Fixed an issue where virtual gamepads were torn down temporarily when a game called the ISteamUtils::SetGameLauncherMode api, which could cause titles that don't support controller hotplugging to lose input
Remote Play
Fixed incorrect colors when streaming from a Windows computer with an AMD GPU
We have just shipped an updated Steam Client to the Preview/Beta channel.
General
Fixed regression causing crash in native Linux version of some games.
Fixed regression causing flicker and unwanted UI briefly after waking from sleep.
Fixed an issue where virtual gamepads were torn down temporarily when a game called the ISteamUtils::SetGameLauncherMode api, which could cause titles that don't support controller hotplugging to lose input
Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
Note on Preview Releases
This is an early Preview build of SteamOS 3.9, and may contain unexpected bugs or stability issues. If you encounter problems, please consider filing a bug on the SteamOS issue tracker.
These notes contain all changes since the current stable SteamOS 3.8 release, with the changes added since the previous preview noted below
New in SteamOS 3.9.1
General
Fixed a system crash when launching Forza Horizon 6 on Legion Go 2
Fixed an issue causing frame limits to result in lower than intended FPS on certain external displays
Fixed issues with suspend/resume on systems with RDNA1 or RDNA2 based dedicated GPUs
Fixed a regression in seamless boot causing the boot logo to disappear prior to the Steam startup animation
Fixed a rare issue where fan speed would revert to BIOS control until a reboot, resulting in higher than normal fan speeds on Steam Deck
Security and stability updates
Developer
Fixed verbose-mode boots, triggered by the [c]steamos-bootdebug[/c] utility or chainloader menu, having their output hidden by plymouth
Updated included renderdoc version
SteamOS 3.9
General
Updated Arch Linux base
Updated Desktop Mode from Plasma 6.4.3 to Plasma 6.7.3
This update is for the SteamOS Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Fixed a rare issue where fan speed would revert to BIOS control until a reboot, resulting in higher than normal fan speeds
Steam's Party-Based RPG Fest is here, which means the more the merrier in these games. Play multiple characters, level up, and party on in games that let you use magic, do battle, embark on epic quests and heists... and more!
Steam Frame ships directly via Steam in the U.S., Canada, UK, EU, and Australia; and via KOMODO (an authorized distributor) in Japan, Taiwan, and Hong Kong (South Korea coming soon). Pricing in these regions is available via KOMODO Station.
Β
What is Steam Frame?
Steam Frame is our wireless VR headset + controllers, built for both VR and non-VR gameplay. Designed for streaming, it can handle your entire Steam library. And it supports stand-alone play too, with over 100 games (and growing) already Steam Frame Standalone Verified. Read more (and check out the specs) on the Steam Frame product page.
Half-Life: Alyx is included!
Redeem your copy in settings when you log into Steam Frame. (If you already have Half-Life: Alyx in your library, you will not be able to redeem another copy β only one copy can be redeemed per device.)
How do I get my hands on a Steam Frame?
We're following the same approach we implemented with the launch of Steam Machine, as we found the reservation system helpful in improving the purchase experience and limiting resellers. That means:
Beginning right now, you can sign up for the model you'd like to purchase (either Steam Frame 256GB, or Steam Frame 1TB)
No time? No worries! Signups remain open until September 17th at 10 a.m. Pacific.
At that time, we'll close signups and do a one-time randomization to determine reservation and waitlist order.
Based on the results of that randomization, you'll receive an email on September 17th letting you know you're either in the reservation queue or on the waitlist. Here's what that means:
If you're in the reservation queue, the model you signed up for has been reserved in your name. As units become available to ship, you'll receive an email with the option to purchase. The first batch of these emails will begin going out on September 18th.
If youβve been added to the waitlist, your place in line is beyond the number of Steam Frames currently available for reservation. We will notify you if you are moved to the reservation queue.
In addition, we will also be selling the following first-party Steam Frame accessories. These are sold separately, and will be available as an add-to-cart option only at checkout for those who have received a purchase email:
PSU (45W power supply with 2.5m cable): 29 USD/ 49 CAD/ 39 EUR/ 29 GBP/ 49 AUD/ 139 PLN
Steam Frame is a streaming-first, wireless VR headset + controllers that can handle your whole Steam library. Step into immersive VR, or lean back and enjoy your non-VR catalog. And it supports stand-alone play too.
We have just shipped an updated Steam Client to the Preview/Beta channel.
General
Fixed a regression that would cause the client to crash when interacting with Compatibility Tool selection dropdown if the default compatibility tool has been uninstalled.
Fix "Suspend Download Throttle" not properly updating on the downloads page.
Steam Input
Fixed a regression that broke action set layer binds when editing the configuration