We have just shipped an updated Steam Deck Client to the Stable channel.
General
Added a setting to enable 'Switch To Desktop' in the login screen. It can be found in System Settings.
Added a low battery level toast for wireless gamepads.
Added a battery indicator to the header for wireless gamepads.
Updated the Store main menu option to navigate to the Steam Store home page instead of the Great On Deck hub.
Improved compatibility with WiFi captive portals.
Improved client performance when there are many unread account notifications pending.
Fixed a case where opting into the 'Preview' channel could silently fail.
Fixed subtle sizing issues with the Recently Played carousel.
Fixed the Voice chat tab of the QAM not being hidden after exiting all active voice chats.
Fixed spell check not working in certain browser views.
Chat
Moved Steam chat into the quick access menu, making it easier to access while in-game.
Introduced new quick chat feature for Steam Deck and Big Picture Mode.
When in a chat, press and hold the view button to bring up quick chat options.
Move thumbstick and release view button to send a quick chat.
Quick chats can be edited in Settings > Keyboard.
Focus will no longer jump to room effect replay buttons when scrolling through chat history.
Fixed a bug that would sometimes prevent chat history from loading when scrolling up.
Downloads
Added Remote Downloads Management. This allows you to manage downloads on Remote Steam Clients from the downloads page. You can select different clients by pressing Y on the downloads page.
The App Details page now has the same options and statuses for remote clients as the local client.
Both the local and remote clients must be updated to enable this feature.
Game Recording
Fixed the instant clip shortcut not working for non-Steam games when using a gamepad.
Fixed a bug which affected taking a screenshot from a game recording clip.
Remote Play
Added feedback if capture can't be started on the remote computer.
Cloud
Fixed an issue which could lead to data loss when uninstalling, reinstalling, and playing a game without restarting the client in between.
Steam Input
Revised controller settings to reduce clutter and to make them work better with gamepads.
Changed controller settings to use a menu and details structure instead of tabs to list the connected controllers.
Fixed a case where radial menus would fail to dismiss after releasing the joystick on Steam Deck.
Fixed a case where the controller calibration screen could fail to load the correct values the first time it is opened.
A new Steam client has been released and will be automatically downloaded.
General
Added a low battery level toast for wireless gamepads. Battery notifications for Xbox controllers on Windows are temporarily disabled.
Added System Report button to the Help section on Windows.
Improved client performance when there are many unread account notifications pending.
Fixed spell check not working in certain browser views.
Big Picture Mode
Moved Steam chat into the quick access menu, making it easier to access while in-game.
Introduced new quick chat feature for Steam Deck and Big Picture Mode.
When in a chat, press and hold the view button to bring up quick chat options.
Move thumbstick and release view button to send a quick chat.
Quick chats can be edited in Settings > Keyboard.
Added a battery indicator to the header for wireless gamepads.
Updated the Store main menu option to navigate to the Steam Store home page instead of the Great On Deck hub.
Fixed the Voice chat tab of the quick access menu not being hidden after exiting all active voice chats.
Fixed an issue with the "use the gamepadui overlay when a controller is connected" mode where desktopUI chat windows could open and block the Big Picture overlay.
Downloads
Added Remote Downloads Management. This allows you to manage downloads on Remote Steam Clients from the downloads page.
The App Details page now has the same options and statuses for remote clients as the local client.
Both the local and remote clients must be updated to enable this feature.
Remote Play
Enabled streaming while Remote Desktop is active on Windows.
Added more flexible options to the Advanced Host Options for selecting primary display, resolution, refresh rate, etc. while streaming from a Windows computer. This will also allow setting whether HDR is enabled while streaming.
Added support for the SudoVDA virtual display driver on Windows. If you have the SudoVDA driver installed and select this as your primary display in the Advanced Host Options, Steam will automatically create a virtual display to match the client display settings.
Added support for streaming 7.1 surround sound.
Added a workaround for an AMD driver bug causing stream corruption and lockups on Windows. This bug is also fixed in the latest AMD drivers, version 26.3.1.
Added feedback if capture can't be started on the remote computer.
Fixed launching with surround sound audio when streaming a game from the library.
Game Recording
Fixed the instant clip shortcut not working for non-Steam games when using a gamepad.
Fixed a bug which affected taking a screenshot from a game recording clip.
Cloud
Fixed an issue which could lead to data loss when uninstalling, reinstalling, and playing a game without restarting the client in between.
Steam Input
Revised controller settings to reduce clutter and to make them work better with gamepads.
Fixed a case where radial menus would fail to dismiss after releasing the joystick on Steam Deck.
Fixed a case where the controller calibration screen could fail to load the correct values the first time it is opened.
Windows
Updated CPUID SDK used for CPU Temperature in in-game overlay performance monitor when enabled.
macOS
Fixed soundtrack playback not working on Apple Silicon machines.
Steam Next Fest is a week-long celebration featuring hundreds of FREE playable demos as well as developer livestreams and chats. Players try out upcoming games on Steam pre-release, developers gather feedback and build an audience ahead of their Steam launch, everyone wins!
You can officially start adding Steam Controller to cart on May 4th, and we're excited for folks to get their hands on it (pun intended). You can learn more about Steam Controller (and bookmark it for when purchasing opens) on theΒ official product page, but we thought it would be fun to do a quick intro here as well.Β
This controller is packed with a ton of capabilities, so we wanted to take a moment to introduce you to what we think makes it so great.
First, the basics
Steam Controller is designed with all the inputs for you to play all your games on Steam, however you like to play.Β PC? Check. Laptop? Check. Steam Deck, Steam Machine, and Steam Frame? Check, check, and check. All the inputs youβd expect for a typical gamepad are right where youβd expect them, and we spent a lot of time ensuring they feel comfy in your hands for extended play session. And all the extra inputs? Ready and waiting for you when you want to use them.
Upgrades!
The Steam Controller uses next-generation magnetic thumbsticks with TMR technology. Designed for an improved feel, responsiveness, and long-term reliability, they also support capacitive touch for motion controls.Β
Also, it comes with a puck. The Steam Controller puck has two jobs: it provides a fast and stable connection as a wireless transmitterΒ and serves as your main charging station, connecting magnetically to your Controller with a super-satisfying click.
Advanced Inputs for gaming flexibility and performance
We wanted to make sure to highlight the advanced inputs in this controller that really give you the power and flexibility to play how you want:Β
Trackpads
Gyro
Grip SenseΒ
Grip buttons
We're highlighting some of the main features of Trackpads, Gyro, and Grip Sense below; but we'll also provide a more in-depth look for each of them in the coming weeks as we share their user guides, as well as details on ways you can customize these features for your experience.
Why trackpads?
Many games on PC are intended to be used with a mouse (think FPS, puzzle games, point-and-click adventures, and deck builders, in addition to a lot of older games). The trackpads on Steam Controller provide an enormous amount of flexibility for playing, especially in their ability to act as a mouse replacement for these kinds of games.Β They're highly precise and customizable, which allows you to dial them in whether for a cozy puzzle game or a highly competitive shooter.Β
Besides just using them as a mouse, in Steam Input you have the option to map them as many other things as well, like button clusters, joystick, virtual menus, and more.
Gyro seems cool; what does that mean on Steam Controller?
Gyroscopes and accelerometers aren't new to gaming (nor to Valve devices), but more recently the growth of the gyro gaming community (specifically those who really "dial it in" for competitive games) has helped drive the technology forward. The gyroscope is a highly precise sensor that detects the rotation of the entire controller, meaning as you're gaming with your Steam Controller you can find yourself aiming, controllingΒ cameras, steering wheels, and flight yokes with the tilt of the wrists.
We have a whole step-by-step guide for getting the most out of the gyro on Steam Controller that we'll be sharing soon on the product page. You should check it out!
But first--Β we can't talk about gyro on Steam Controller without talking about Grip Sense.
Wait, what is Grip Sense?Β
Grip Sense is what we're calling the new input that uses capacitive touch sensors to sense if you're holding the handles. There is one sensor in each handle of the Steam Controller. The primary use for this is to enable/disable Gyro quickly so you can reset your position when you get to the edge of your comfortable zone (called "ratcheting"). Kind of like when you reach the end of your mousepad and pick up your mouse to recenter it.
You can even map Grip Sense like any other button! We love using it to pull up menus, weapon wheels, and even pause the game when you put the controller down.Β
Grip Buttons
Grip buttons give you 4 extra, easy to use buttons for you to map whatever you want to. They are most especially useful when mapped to ABXY: you never have to move your thumb off the right stick or trackpad, allowing you to maintain precision at all times.Β
Powered by Steam Input
The Steam Controller and Steam Input would swipe right on each other if they could. (That's a terrible pun that just means they're a great match.)Β Using all the customization tools we provide in Steam Input Configurator, you can customize the Steam Controller however you want.Β The possibilities are limitless! (Well technically there is a finite amount of possibilities but itβs a really big number β it lets you do some crazy things)
Bonus cool factor with this? Steam Controller will be pre-populated with community configurations for thousands of games out-of-the box, and a good chunk of that is thanks to the hard work done by developers and the community for Steam Deck.Β You can also make and share your own!Β
More to come
We'll have more posts leading up to launch and beyond including how to guides, deeper looks at how we arrived at some of the features we did (including Grip Sense), and tips for things like traveling with your Steam Controller, different connectivity modes, and more.
Find yourself immersed in medieval times playing the games we're celebrating on Steam this week: Steam Medieval Fest is April 20th through 27th, and there are discounts and demos of all kinds.
You can protect your crown; expand your dynasty; even run a tavern for travelers. There are many ways to play games that take place way back when: from open world survivals to adventures, city builders to sims, and more.
Join us now for Steam Medieval Fest, packed with discounts and demos through April 27th at 10 am Pacific on Steam.
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
These notes contain all changes since the current stable SteamOS 3.7 release, with those additional changes since the previous 3.8.1 Beta:
New in 3.8.2
Fixed a regression that could cause Borderlands 2 to crash on startup on certain systems
Fixed trackpad losing functionality after sleep/resume on the Legion Go
Security updates to Flatpak, libpng and openssl
General
Fixed a case where WiFi performance could become degraded until the device was put to sleep or manually reconnected
Fixed excessive trackpad sensitivity on certain early Steam Deck LCD models
Initial support for upcoming Steam Machine hardware
Updated Arch system base
Updated graphics driver with performance and stability fixes
Fixed a case where per-app performance settings would intermittently fail to apply when launching a game
Improved support for the screencasts in Game Mode (e.g. OBS/Discord)
Fixed dropdown menus not appearing in some games
Improved VRR frame pacing
Fixed FSR badge remaining off in the performance overlay, even if it was actually active
Improved support for games that attempt to open PDF files in external viewers
Fixed an issue affecting certain titles (such as "SpongeBob SquarePants: Titans of the Tide") where the game window could have an incorrect position
Fixed closing certain titles (such as "STAR WARS Jedi: Survivorβ’") and Starfield resulting in a session crash
Improved support for certain USB racing wheels and USB devices that boot in a non-standard mode
Frequently these are devices that appear as USB storage devices with a driver installer, and must be switched to their normal mode by the OS
Steam Deck controller firmware updates now display update progress on the splash screen
Fixes issue on specific Steam Deck revisions where firmware updates could render the left controller inoperative for that session
Numerous stability and security updates
Bluetooth
Re-re-enable Bluetooth Wake for Steam Deck LCD
Fix for more spurious wake issues that were present in earlier attempts
Audio
Detect HDMI channel count and expose surround configuration if available
Add a setting to allow using Bluetooth headset mics (Bluetooth playback quality will be worse while capture is active)
Restore internal audio device on reboot if set to "Off" in desktop mode
Increase suspend timeout for HDMI devices so initial audio isn't cut off after a few seconds of inactivity
Fixed a bug with switching input devices when a wired headset is plugged in
Fixed an issue where audio underruns could be experienced after sleep/resume
Accessibility
Added an option to force mono audio output
Desktop Mode
KDE Plasma updated to version 6.4.3 from 6.2.5, and now uses wayland by default
Fixes several cases of reduced performance in Desktop Mode compared to Game Mode
Improved support for rotated displays
Better scale factor out of the box on TVs
Adds support for external HDR displays
Adds support for VRR displays
Adds support per-display scale factor
For more information, see Plasma release announcements
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
These notes contain all changes since the current stable SteamOS 3.7 release, with no changes added since the 3.8.1 preview
General
Fixed a case where WiFi performance could become degraded until the device was put to sleep or manually reconnected
Fixed excessive trackpad sensitivity on certain early Steam Deck LCD models
Initial support for upcoming Steam Machine hardware
Updated Arch system base
Updated graphics driver with performance and stability fixes
Fixed a case where per-app performance settings would intermittently fail to apply when launching a game
Improved support for the screencasts in Game Mode (e.g. OBS/Discord)
Fixed dropdown menus not appearing in some games
Improved VRR frame pacing
Fixed FSR badge remaining off in the performance overlay, even if it was actually active
Improved support for games that attempt to open PDF files in external viewers
Fixed an issue affecting certain titles (such as "SpongeBob SquarePants: Titans of the Tide") where the game window could have an incorrect position
Fixed closing certain titles (such as "STAR WARS Jedi: Survivorβ’") and Starfield resulting in a session crash
Improved support for certain USB racing wheels and USB devices that boot in a non-standard mode
Frequently these are devices that appear as USB storage devices with a driver installer, and must be switched to their normal mode by the OS
Steam Deck controller firmware updates now display update progress on the splash screen
Fixes issue on specific Steam Deck revisions where firmware updates could render the left controller inoperative for that session
Numerous stability and security updates
Bluetooth
Re-re-enable Bluetooth Wake for Steam Deck LCD
Fix for more spurious wake issues that were present in earlier attempts
Audio
Detect HDMI channel count and expose surround configuration if available
Add a setting to allow using Bluetooth headset mics (Bluetooth playback quality will be worse while capture is active)
Restore internal audio device on reboot if set to "Off" in desktop mode
Increase suspend timeout for HDMI devices so initial audio isn't cut off after a few seconds of inactivity
Fixed a bug with switching input devices when a wired headset is plugged in
Fixed an issue where audio underruns could be experienced after sleep/resume
Accessibility
Added an option to force mono audio output
Desktop Mode
KDE Plasma updated to version 6.4.3 from 6.2.5, and now uses wayland by default
Fixes several cases of reduced performance in Desktop Mode compared to Game Mode
Improved support for rotated displays
Better scale factor out of the box on TVs
Adds support for external HDR displays
Adds support for VRR displays
Adds support per-display scale factor
For more information, see Plasma release announcements
Steam's Hidden Object Fest is live, and as you can tell from the trailer we've hidden (in plain sight) above, it's packed with discounts on games that require your keen eye.
Search through buildings, castles, rooms, piles, you name it: The objective is to find the object.
The Steam Hidden Object Fest, on now through April 13th. Go check it out now!