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Apple Tops Global Smartphone Market for First Time in a Q1

22 Mei 2026 om 14:30
Apple finished as the world's number one smartphone brand by shipments in the first quarter of 2026, according to new data from Counterpoint Research. It's the first time the company has ever led the market in a Q1.


Apple captured 21 percent of global shipments and grew 9 percent year-over-year, even as the overall market contracted 3 percent. Samsung came in a close second, also at 21 percent on roughly flat shipments, followed by Xiaomi at 12 percent, OPPO at 10 percent, and vivo at 7 percent. Meanwhile, Xiaomi's shipments fell 19 percent year-over-year, while OPPO and vivo declined 4 percent and 2 percent, respectively.

Apple's brand-level milestone follows Counterpoint's earlier finding that the iPhone 17 was the best-selling smartphone model in the world in Q1, during which the iPhone 17 series swept the top three spots in the firm's Global Handset Model Sales Tracker. During Apple's April 30 earnings call, CEO Tim Cook said the β€ŒiPhone 17β€Œ family was the most popular lineup in Apple's history.

Apart from sustained iPhone 17 demand, Counterpoint credits Apple's brand-level performance to its proactive supply chain management as well as improved sales in China. The firm said Apple's ability to maintain premium pricing and protect margins also helped it weather the ongoing memory chip shortage a lot better than its rivals.


Shortages of DRAM and NAND memory continue to weigh on the market as a whole, as chipmakers prioritize AI data center customers over smartphone manufacturers. Cook has said memory shortages and rising costs will have more of an impact on Apple later in 2026. Counterpoint expects the rest of the year to impact most brands similarly, with the memory crisis potentially stretching all the way into late 2027.
This article, "Apple Tops Global Smartphone Market for First Time in a Q1" first appeared on MacRumors.com

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OpenAI's Codex Can Now Use Your Mac Even When It's Locked

22 Mei 2026 om 13:22
OpenAI has rolled out Computer Use for its Codex desktop app on macOS, and its latest trick is that your Mac doesn't even have to be unlocked for the coding agent to use your apps while you're away.


In a post on X, OpenAI Developers said users can now send Codex tasks from their phone and have it operate apps on their Mac "even when the screen is off and locked." A picture attached to the post shows a locked Mac displaying a "Codex is Using Your Mac" overlay with a prompt to press any key or click to unlock.

For the feature to work, the Computer Use plugin needs to be installed and granted Screen Recording and Accessibility permissions. After that, Codex can click through windows, type, navigate menus, and interact with the clipboard in apps that you explicitly allow.

OpenAI says the feature is useful for the types of things command-line tools can't easily reach, such as reproducing a GUI-only bug, changing app settings, or running a flow in a desktop app Codex is helping to build.

Codex asks for permission before operating each new app, and for those brave enough you can mark specific apps as "Always allow." OpenAI says the feature is unavailable in the European Economic Area, the UK, and Switzerland at launch, and it can't automate Terminal apps, Codex itself, or system-level admin prompts.

Codex anywhere and everywhere, all the time.

Now your Mac doesn't have to be unlocked for Codex to use your computer.

From your phone, Codex can securely use apps on your Mac, even when the screen is off and locked.https://t.co/PCGK4i7FSF pic.twitter.com/956aAtM3vl

β€” OpenAI Developers (@OpenAIDevs) May 21, 2026

The update follows some other recent Codex additions, including a new "Appshots" feature that pulls a screenshot and text from a Mac app window into a Codex thread with a Command-Command shortcut, plus a new /goal mode that makes an agent keep working toward a milestone across hours or days.
Tag: OpenAI

This article, "OpenAI's Codex Can Now Use Your Mac Even When It's Locked" first appeared on MacRumors.com

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Sonos App Currently Unavailable on iOS and Mac App Stores [Updated]

22 Mei 2026 om 12:14
The Sonos app is currently unavailable to download on the iPhone and Mac App Stores owing to a mysterious problem that the company is currently looking into.


The app disappeared as of about two hours ago, and the app's URL link currently throws up the message: "The page you're looking for can't be found," while a manual search in the App Store returns no results.

A red banner across the Sonos status page reads: "We have identified a problem with the Sonos App availability in the iOS / Mac App Stores and are working on a solution. You may experience issues downloading or updating the Sonos app from the App Store until this issue is resolved." The same page shows a major outage of Sonos Account, suggesting the problems are related.

The last info we had on the app's future came in a February Bloomberg report that said Sonos was preparing a major update that would aim to simplify navigation and introduce iPhone Lock Screen controls using Live Activities.

Those changes were supposed to be rolled out gradually "in the coming months," as part of a broader effort to rebuild confidence after the company's troubled 2024 software overhaul.

We'll update this story as soon as we know more.

Update: After several hours of outage, the Sonos app is back on the App Store, and the Sonos status page says that all systems are operational.
Tag: Sonos

This article, "Sonos App Currently Unavailable on iOS and Mac App Stores [Updated]" first appeared on MacRumors.com

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