v0.5.6 - βWe want... a shrubbery!β
10 Oktober 2026 om 14:32
0.5.6 (2026-10-10)
- Feature: [#16014] Land surfaces and edges can now be recoloured.
- Feature: [#26894] Added 18 additional colours, including 5 from the base version of RCT1 (which were removed in later versions).
- Feature: [#27153] [Plugin] Add
guestsEntertainedtoEntertainerinterface. - Feature: [#27184] [Plugin] Double limit of miscellaneous entities (e.g. crash particles, steam plumes and balloons) to 6400.
- Feature: [#27254] New title sequence (see https://github.com/OpenRCT2/title-sequences/releases/tag/v0.5.6 for credits).
- Feature: [objects#447] Track designer grid can now be used outside the Track Designer.
- Improved: [#21400] The selector for setting staff patrol areas is now drawn on the water as well as on the surface under water.
- Improved: [#22933] You can now toggle between long and short base flat-to-steep pieces if the ride has both available.
- Improved: [#26947] Rain is now drawn next to the bottom info panels (in RCT2 style).
- Improved: [#27097] On Linux, Flatpak Steam RCTC/RCT2 paths are now auto-detected.
- Improved: [#27110] The option to automatically open shops after construction now also closes them before construction.
- Change: [#27071] The gamepad deadzone has been raised from 11% to 25% by default to compensate for stick drift.
- Change: [#27100] Negative G-forces no longer turn red in the stats window and graph when below -2.50.
- Fix: [#1514] Wrong capitalisation for strings in the Guest List window.
- Fix: [#12516] Sprites past 65,536 pixels are drawn in the wrong place by the software renderer, most visibly in long scenario lists.
- Fix: [#15423] Crash when a guest or handyman uses a bin whose path addition object is not loaded.
- Fix: [#17409] When reading system settings, non-US dollar currencies are not recognised correctly.
- Fix: [#18151] Park value and company value are out of date after loading a save.
- Fix: [#19754, #27109] Some rides in RCT1 saves have a wrong number of cars per train.
- Fix: [#19755, #21320] RCT1 allows more cars per train on some rides than OpenRCT2.
- Fix: [#20882] When setting rides with preservation status in the Scenario Editor, some rides are not shown.
- Fix: [#21576] RCT1 Wooden wild mouse track designs with 2-car trains are not imported correctly.
- Fix: [#22298] [Plugin] Crash when changing a large scenery element whose object is not loaded.
- Fix: [#24457] Yellow is always rendered as third remap in Ride window.
- Fix: [#25400] The Inverted Flying RollerCoaster draws upright Twister track pieces for pieces it doesnβt have.
- Fix: [#26222] βFollow this on Main Viewβ follows the invisible first car on ride types that have one, making the view turn too early.
- Fix: [#26754] Switching window tabs by touch could crash the game on some Linux builds.
- Fix: [#26998] Crash when generating a
Simplex Height Mapwith a higher width than height. - Fix: [#27052] Unnamed rides in RCT2 base and Wacky Worlds scenarios have hardcoded English names.
- Fix: [#27056] [Plugin] Loading water palettes from plugin does not update the palette correctly.
- Fix: [#27070] The game keeps responding to input while the window is not focused (primarily gamepads).
- Fix: [#27084] [Plugin]
PermissionTypefordrag_path_areais missing. - Fix: [#27087] The βUpdate availableβ widget is offset incorrectly.
- Fix: [#27093] Pause and fast forward buttons are shown in multiplayer.
- Fix: [#27113] Chat button is shown in editor mode.
- Fix: [#27133] [Plugin] Dropdown and spinner are not fully hidden with isVisible on creation.
- Fix: [#27134] Viewing track designs may cause network desyncs.
- Fix: [#27136] Guests keep waiting at a level crossing after the train has passed, due to faulty iteration over the track the train has vacated.
- Fix: [#27212] Chain lifts are blue in screenshots taken from the command line.
- Fix: [#27218] Tile inspector coordinate spinners are too short for coordinate 1000.
- Fix: [#27233]
openrct2 parkinfo objectscrashes when called with a scenario instead of save. - Fix: [#27234] [Plugin] Setting
TrackElement.seatRotationfails on every ride except mazes, where it does not apply.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/38050382779
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