Apple reintroduced a ceramic case for the Apple Watch Series 12, but if you don't have AppleCare+, repairs are unusually expensive.
It costs $599 to fix "other damage," which covers any repair besides a battery replacement. Battery service is priced at $99.
Repairing a ceramic Series 12 is more expensive than getting an Apple Watch Ultra 4 repaired. That repair costs $549 without AppleCare+ (up $50 from the prior model). A repair for a cellular aluminum Series 12 of the same size is $349.
Apple Watch Series 12 models in the Pearl White or Night Blue ceramic options are priced starting at $899, while the Apple Watch Ultra 4 is priced starting at $799.
With AppleCare+, Apple Watch users will only need to pay a $69 service fee for damage to the ceramic Apple Watch Series 12 or $79 for the Apple Watch Ultra 4. Battery service is free if a watch's battery capacity drops below 80 percent, and theft or loss has a $119 deductible.
AppleCare+ with Theft and Loss for the Apple Watch Series 12 is $4.99 per month, and it's $5.99 per month for the Ultra 4. Customers can also opt for AppleCare One, Apple's $19.99 per month option that covers up to three devices. Starting on September 14, Apple is also offering AppleCare One Family, which is $49.99 per month for up to six family members.
macOS 26.2 added an Edge Light feature to Macs with the M1 chip or newer, and it has now been rumored that this feature will expand to the iPhone.
According to pdfu, who has been digging through code in Apple's software updates in recent weeks, the iOS 27 Release Candidate contains evidence of the Edge Light feature coming to the iPhone Duo at a minimum. However, it appears that the feature is still in development, as they said the color temperature setting is not fully implemented.
On the Mac, Edge Light illuminates the borders of the screen to evenly illuminate your face in low-light conditions. The feature is essentially a virtual ring light, and there are settings to adjust the width of the white line around the screen and a color temperature slider to make the light it produces appear more or less warm.
Edge Light is coming to iPhone.
iOS 27 RC gates the feature behind a device subtype that points to iPhone Duo. The color temperature setting isn't fully implemented. pic.twitter.com/dc4pQmikJc
Based on a video of the feature in action on a simulated iPhone, it appears that the feature will work in a similar manner and have the same brightness and color temperature settings on the iPhone. It is unclear if Edge Light will be available on the iPhone Duo when the device launches on October 23, or if it will expand to other iPhone models.
Some of pdfu's other Apple-related code findings have already proven to be right, so the user has an accurate track record so far.
The DistroWatch news feed is brought to you by TUXEDO COMPUTERS. Utkarsh Gupta has announced an update to the Ubuntu 24.04 long-term support (LTS) branch of Canonical's operating system. The new update, version 24.04.5, introduces fixes and improvements: "Ubuntu 24.04.5 LTS, code-named 'Noble Numbat', is here. The team has been hard at work through this cycle, together with the....
Apple's repairability scores suggest the iPhone 18 Pro and iPhone 18 Pro Max are slightly easier to repair than the iPhone 17 Pro and iPhone 17 Pro Max. Apple released the repairability data in a product information sheet required by EU energy labeling regulations [PDF].
The EU requires smartphone makers to self-rate repairability across categories like disassembly depth, fasteners, tools, spare parts, software update duration, and repair information. Each category gets a 0–5 score, which is combined into the overall index number. Here are the iPhone 18 Pro and Pro Max scores compared to the iPhone 17 Pro and Pro Max scores.
Overall index - 3.14, up 0.10 from 3.04
Disassembly depth - 2.75, up 0.10 from 2.65
Fasteners - 3.80, no change
Tools - 2.55, up 0.50 from 2.05
Spare parts - 4.00, no change
Software updates - 1.00, no change (EU only awards a higher software core when manufacturers agree to support devices beyond the five-year minimum)
Repair info - 5.00, no change
It looks like the iPhone 17 Pro models and the iPhone 18 Pro models have similar builds and are repaired in largely the same way, but there are small gains in tools and disassembly depth. Apple may have new tools for accessing some components, but the regulatory filings don't go into specifics. Both devices are class C on the A-E scale that appears on the iPhone's label.
We won't have to wait long to see what's changed inside the new iPhone models, because repair site iFixit is likely planning a teardown of one of the new iPhones on or shortly after the September 18 launch date.
Since the iPhone Duo isn't available for pre-order yet, Apple hasn't published similar repair data for the device.
Some Apple Watch users who upgrade to the Series 12 or the Ultra 4 might temporarily lose access to hypertension notifications.
On the watchOS feature availability page, Apple says notifications might not be available on the Series 12 or Ultra 4 at launch because regulatory clearances are in process.
Hypertension Notifications may not be available on Apple Watch Series 12 or Ultra 4 in your region, as additional regulatory clearances for these devices are in process.
The warning applies to 33 countries and regions, including Canada, Australia, India, Brazil, Singapore, Japan, Taiwan, South Africa, South Korea, and the UAE, with a full list on Apple's website.
The Apple Watch Series 12 and Apple Watch Ultra 4 have revamped sensors and a new Health Sensing System. Apple added new optical and electrical heart sensors for more frequent and accurate tracking, and the change appears to require new regulatory approval in some locations.
What's new:
ECG - The electrodes in the watch cover more surface area for improved skin contact during ECG readings.
Optical sensing - Redesigned photodiodes are organized in a ring to capture light more efficiently.
Heart rate measurement - Larger, power-efficient green LEDs in the optical heart rate sensor allow the new watches to measure heart rate every five seconds all day, offering more data on a user's fitness and physiological state. Real-time heart rate is available in the updated Heart Rate app, and Exercise and Move Activity rings are more accurate. HRV is also measured as often as every five minutes.
Apple Watch users who get these notifications today may lose the option when upgrading to the Series 12 or Ultra 4 until regulatory clearance is granted.
Countries not on Apple's list with a footnote will continue to get notifications as usual. This includes the United States, UK, and all EU countries.
For many months, tech blogs like ours used the name iPhone Ultra to refer to Apple's rumored foldable iPhone, but the device ended up being named iPhone Duo.
The name iPhone Duo was not a complete surprise. Daring Fireball's John Gruber accurately guessed that the device would be named iPhone Duo all the way back in April, and the name made the rounds again on social media last week.
To his credit, Gurman ended up confirming the iPhone Duo name in a last-minute report published shortly before Apple announced the device.
Apple avoiding the name iPhone Ultra makes sense, as the device now known as the iPhone Duo is not the most "ultra" version of the iPhone available. Yes, the iPhone Duo has a large 7.6-inch inner display when opened, but on the other hand the device lacks features such as a dedicated Telephoto camera, Face ID, and an Action button.
Apple has used Duo branding in the past for its PowerBook Duo line of laptops in the 1990s and the MagSafe Duo Charger in the early 2020s. In the case of the iPhone Duo, the word Duo obviously refers to the device's dual screens.
Apple does have some products and services with Ultra branding, including the Apple Watch Ultra, CarPlay Ultra, and the M1 Ultra through M5 Ultra line of chips. And with Apple rumored to be a planning a special 20th-anniversary iPhone, perhaps there will still be an opportunity for the company to use the name iPhone Ultra in the future.
Apple is planning a major redesign of the Health app on iPhone and iPad, with a long list of new features set to be added. Apple announced the Health app changes at yesterday's iPhone event.
The Health app is getting an update because Apple overhauled the sensors in the Apple Watch Series 12 and Apple Watch Ultra 4. There's a Health Sensing System with three main improvements: increased electrode surface area for better skin contact during ECG readings, redesigned photodiodes arranged in a ring to capture light more efficiently for optical sensing, and power-efficient green LEDs for capturing continuous heart rate data.
The new watches take heart rate readings every five seconds throughout the day, and more frequently measure heart rate variability (HRV). All of the data collected is sent to the Health app on iPhone. Apple says in a head-to-head study against other wearables using an ECG chest strap as reference, the new Apple Watch had the most accurate heart rate sensing.
Apple Intelligence Guidance
The Health app will turn the data and metrics that it collects into personalized guidance thanks to Apple Intelligence integration. There are several new sections coming to the Health app.
Insights - The Insights tab offers an Apple Intelligence-generated summary of timely information like your latest sleep metrics or a new peak in VO2 max. There are options to get custom advice on readiness, fitness, heart health, and more in the For You section.
Personal Guidance - Personal guidance is part of the Insights tab. It knows what's important to you, and will make relevant suggestions. Apple says if you're working on your cardio, you might see a suggestion to incorporate intervals into your morning run. Recommendations adapt to each user and their data.
Readiness - The new Apple Watch models calculate a readiness score that takes into account recent activity, vitals, and sleep score. It gives a 0–10 score with recommendations on activity level. Readouts include Recover, Pace Yourself, Ready, or Go For It. Info is shown on the watch, in the Fitness app, and in the Health app's Insights tab.
Fitness - Insights incorporates your daily activity and it updates throughout the day.
Vitals - The Vitals option in the Health app has new overnight views and daytime views. HRV is incorporated as a metric, offering a better look at your ability to recover from stress. It measures overall HRV and recovery HRV.
Longevity - There is a new Longevity tab in the Health app. It uses metrics from your iPhone and Apple Watch to assess overall health across heart health, sleep, mental wellbeing, movement health, metabolic health, hearing, and nutrition. The section shows you how well you're doing in each category, and how each metric is classified against the latest clinical guidance.
Health Age - Health Age is part of the Longevity tab. It uses metrics like VO2 max, resting heart rate, HRV, sleep, and biomarkers from blood work to determine how your health metrics compare to your actual age. It will help you figure out what habits make the biggest impact on your health, and how you can improve.
Lab Results
Health Age and Longevity can be more useful with lab results. Users can upload lab results manually or sync medical records.
Apple has also partnered with Quest to offer U.S. users an option to buy a full bloodwork panel that covers more than 50 biomarkers. The test is priced at $119, and users will be able to buy it right in the Health app. It'll require a visit to a Quest lab location, and results are combined with data from the Apple Watch and analyzed on iPhone. Apple says users will get videos from clinical experts related to their results.
According to Quest, the panel delivers preventive health insights and includes biomarkers for assessing cardiometabolic health and organ function. It also includes biometric readings that measure blood pressure, height, weight, and waist and hip circumferences. Since the test isn't available in the Health app yet, a full list of what's included isn't known.
Apple competitor Oura offers a similar testing option through Quest. The $99 test checks more than 50 biomarkers, and Oura runs discounts.
Quest has approximately 2,000 locations across the U.S. Results appear in the Health app shortly after testing.
Movement Evaluations
Apple is adding new at-home health assessments you can complete, such as a VO2 max test. The test uses the iPhone camera to track your movements as you follow moves and instructions from a trainer. The tests offer real-time audio and visual feedback.
There are in-depth physical assessments for measuring flexibility, strength, balance, and movement mechanics in addition to VO2 max.
Apple says the tests are useful to see how well your body is moving or to track your progress recovering from an injury. Tests run on device with no video recorded or stored, and users get an exercise plan after completing a test.
Cycle Tracking
Apple is adding perimenopause and menopause support to Cycle Tracking in the Health app.
Device Requirements
Apple Watch users with an Apple Intelligence-capable iPhone will get the updated Health app when it launches, but readiness, more frequent heart rate readings, and more frequent HRV readings require a Series 12 or Ultra 4.
Launch Date
Apple says the new Health app is coming in late 2026, but the company did not give a specific launch date. It will be available in U.S. English at launch, with more languages to follow.
Ever since the Apple Watch Series 4 in 2018, the larger-sized aluminum Apple Watch has started at $429 in the U.S., but that has changed with the Apple Watch Series 12.
While the Apple Watch Series 12 with a 42mm case maintains a starting price of $399, the 46mm model has received a $20 price increase and now starts at $449.
In other words, stepping up to a 46mm case now costs an extra $50 instead of $30.
Two weeks ago, I released AppStream 1.2.0. This release contains a lot of great changes, but one of the most important ones concerns how media are being handled, and AppStream’s default image export format.
AppStream is a Freedesktop metadata standard to describe software components. That can be anything from system services over fonts to console and graphical applications. AppStream metadata is supposed to give users enough information to decide whether they want to install a piece of software, to represent that piece of software, and to give the operating system enough information to decide whether a software component should be installed automatically and (to some extent) what capabilities and relations it has, to provide the user with sensible options.
Especially for the first two goals, and especially for GUI applications, AppStream supports icons and screenshots, which are used to showcase applications. Today, AppStream is used by all kinds of services, from Linux distributions over firmware updates to Flatpak and desktops directly. AppStream’s original design however comes from the perspective of Linux distributions in 2011, where you may want to browse the software catalog offline, without delay, and without pinging an external server (which could be a privacy concern).
Therefore, a common way to deploy an AppStream-enabled software repository is to ship all icons of all applications in the repository to the user as part of the repository metadata download. AppStream does support remote icon downloads nowadays, and for a while I thought that this would become the default eventually. However, especially in today’s world, having a bandwidth-saving, instantly responsive, privacy-protecting application browsing experience seems more important that ever.
PNG images are great!
The only format that AppStream supports for icons and screenshots (which are downloaded on-demand from your distributor’s CDN) has always been exclusively PNG. PNG images are perfect for icons, because they compress well (especially for common icon shapes), are fast and simple to load, and can be loaded anywhere, by any toolkit or webbrowser. They also ensure we deliver faithful screenshot images, even though we may have scaled or re-rendered them. Still though, PNG images are less great for screenshots, as they are not very efficient, which puts strain on any CDN that has to deliver them, as well as on people’s internet connections when browsing screenshots. Having smaller thumbnails alleviates that problem a little, but does not fully solve it.
But even for icons, PNG could be improved upon: In many cases, icons are re-downloaded with the repository metadata again and again, so having a large icon tarball adds up to the data transferred during metadata refreshes. AppStream also now supports large 128x128px icons, which nobody in 2012 expected we would need, adding even more data that will be re-downloaded. Saving some space here translates directly to lower bandwidth costs as well as faster downloads for users.
To improve PNG file sizes, the AppStream Compose library, which handles all image processing and metadata catalog composition, was running optipng on all generated PNG images. That does create smaller PNG images, but they were still relatively large compared to other image formats.
For a long time though, there was no alternative to PNG images for icons: There was no lossless image compression format that could give us the same quality as PNG images and that was also widely supported.
JPEG-XL vs PNG in AppStream
Since 2021 we have JPEG-XL (JXL), which offers a true lossless mode with often better compression than PNG. The issue was that JPEG-XL wasn’t widely supported. Then, in 2025, the PDF Association selected JPEG-XL as the preferred image format for HDR images in PDFs, and now we are finally getting browser support and more ubiquitous availability of the format (you can try it right now in Firefox!).
For screenshots, using JXL’s lossy mode, it has obvious and extreme size advantages over PNG, so supporting JXL or WebP for screenshot images was an obvious choice. If JXL would support the lossless case very well as well though, we could serve many use cases with the same exported image format, which is very attractive to me.
So, the obvious next question was whether it was worth the pain of switching the icon format, so I did some measurements on real icons. For that I used the AppStream component icon pool that Debian Unstable ships, which is almost 5000 application icons of various sizes, and converted them to PNG:
Icon size
Icons
PNG total
JXL total
Pool saved
PNG avg
JXL avg
Median saved
Mean saved
Worst
Best
Larger as JXL
48×48
1544
3.7 MiB
3.0 MiB
17.8%
2.4 KiB
2.0 KiB
17.9%
16.7%
-118.7%
60.0%
206
64×64
2018
7.0 MiB
5.8 MiB
17.8%
3.6 KiB
2.9 KiB
18.0%
15.8%
-112.7%
70.0%
279
128×128
1411
11.2 MiB
8.7 MiB
22.0%
8.1 KiB
6.3 KiB
20.1%
17.5%
-89.7%
61.0%
209
TOTAL
4973
21.9 MiB
17.5 MiB
19.9%
4.5 KiB
3.6 KiB
18.6%
16.6%
-118.7%
70.0%
694
PNG images saved with libpng at effort=4, compression=9, then optimized using optipng -o2, JXL images encoded using vips jxlsave lossless=1 effort=7 strip=1 via VIPS/libjxl.
As the table shows, using lossless JXL images over size-optimized PNG images (using optipng’s default settings) provides a roughly 20% gain. This does not look like much, until you consider how often these files are downloaded: A 20% file size reduction may only save 1-2 MiB of disk space, but if they are downloaded over and over again by many clients, it will save a lot of bandwidth.
Interesting JXL encoding findings
As a sidequest, I was curious why some images were larger than their PNG counterparts when encoded with JXL, and what the ones that were significantly smaller were.
In short, the biggest size reductions for JXL existed on images that were already small as PNG, and contained large, flat color surfaces with hard edges and simple shapes. They were not very interesting, and much of JXL’s wins come from accumulating smaller gains across all files, which compound the bigger icons get (especially at 128x128px, where JXL truly shines).
The events were JXL loses to PNG are more interesting: For example, it does quite poorly with pixel-art images that have a lot of repeating patterns. Those are encoded well by PNG, but less efficiently by JXL. Take for example Vonsh:
Icon of Vonsh, an SDL-based snake game, which PNG compresses better than JXL
My guess is that while PNG can exploit the repeating pixel patterns for compression, JXL’s predicts surrounding pixels from its neighbours, which fails too often and makes it pay almost full entropy per pixel. In this single rare case, the PNG is at 5.4 KiB, while the JXL is almost 8 KiB in size.
Other cases I looked at were arguably buggy input data, where color channels were hidden under the alpha channel of the input image. PNG could probably again exploit repeats, while we were forcing JXL to encode pixels that were invisible in the final image. This is arguably a problem with the original input data. Currently, AppStream does not make any changes to icons at all, but in future we might add a filter that removes invisible colors from images to solve this pathological case (it was only two icons out of 5000 though, so it is not a high priority).
The third case I found where JXL loses to PNG were icons with checkerboard-like patterns:
For those, PNG can likely again exploit the repeating patterns, while a checkerboard layout is pretty bad for left/top predictors like JXL’s. However, in this case the size difference (and loss for JXL) is only 450 bytes, so even though JXL loses to PNG, it does so not by much.
JXL in AppStream
Given these findings, JPEG-XL is the default image format starting with AppStream 1.2.0. AppStream Compose will encode all images losslessly as JXL, while screenshots are encoded in lossy mode at Q=90 effort=7. Since the optipng step does not happen for JXL images, this comes at no speed penalty and is even a bit faster on modern x86_64 CPUs (where libjxl can use SIMD). PNG is still available, and Compose can be told to switch between the two formats.
Upsides of JXL in AppStream right now
If you use JXL in Compose or the recent release of appstream-generator, you will get much smaller images and, for screenshots, will benefit from other JPEG-XL features such as progressive decoding, providing a far nicer user experience. libAppStream has supported JXL icons since version 1.1.3, so your clients will need that version or a newer one, and all software centers will have to support loading JXL images (which all of them do, provided the right plugins are installed).
Downsides of switching to JXL too quickly
JXL is a very new format, so web browsers might not yet display it if you are serving webpages. Your clients may also have bugs in processing JXL images, as the format is still “new”. For example, switching on JXL in Debian sent KDE Discover into an infinite loop on startup while trying to load the icons (an issue which has been fixed, but clients will need that patch first before JXL is switched on).
This currently makes JXL enablement only possible when you know that your clients can support it. This is the case for me in Debian Unstable and Debian 14, which are using JXL images for a few weeks now, but not for any older releases. Platforms like Flatpak have it even harder, because they do know even less about their clients. So, even though it has big advantages, you may want to hold off on using JXL right away, and force PNG by setting the ImageFormat key to png in appstream-generator‘s configuration, or passing --image-format=png to appstreamcli compose.
It is also worth mentioning that JPEG-XL is much, much slower on systems that do not have SIMD instructions or for which the libjxl/jxl-rs library does not have them (such as apparently riscv64 right now). If this is a concern, you might not want to switch to JXL right away.
Media pipeline improvements
Besides the JXL default change, AppStream 1.2.0 also comes with a complete overhaul of its media processing pipeline. While libappstream, AppStream’s main library, does not do any media processing and comes with very minimal dependencies to be embedded in client applications and used on servers, the same can not be said about libappstream-compose, AppStream’s library to build metadata generating applications (the server-side part, usually).
The compose library has to render fonts into font specimen cards, inspect translation files, render SVG images, decode all kinds of raster images, inspect video files, etc. Especially the fonts, and the fact that fonts can appear in SVG images, has caused issues in the past, as libappstream-compose is a heavily threaded library and most font libraries can only work from a single thread. This forced the library to essentially go into single-thread mode anytime anything that could touch a font was being processed.
AppStream also originally was created for a “safe world” where applications were vetted by the distributors before their metadata was processed. This is increasingly not the case, so it made sense to put at least a few guardrails on the most complex part of the pipeline: The media processing. As part of the change, media processing was split out into a separate worker process. This solved two problems at once: Font handling was isolated in a single-threaded binary – if we wanted to handle fonts in parallel, we could simply spawn more workers. And, being in a separate process, the media processing could now be sandboxed.
As part of the multiprocess changes, Compose also switched from using GdkPixbuf to VIPS for image processing. The latter allows for much more fine-grained control over the image output and encoding, and comes with a lot of well-maintained filters and operations, which made it possible to eliminate a fair chunk of AppStream’s hand-rolled image processing operations. As part of this transition, we unfortunately lost the ability to read XPM images, which dropped about 20-30 applications from the pool at Debian. But in the name of security, this is a sensible choice, especially since most XPM icons were very small and low-resolution, and applications using them could benefit from adding a high-quality PNG icon anyway. With VIPS, we also now restrict the amount of image formats we can load to a sensible set, so extremely niche or unexpected formats will be outright rejected (this includes sane-but-unusual formats for screenshots and icons, such as TIFF images).
The Compose library, with all of these changes, will now just request high-level operations (e.g. “render a font card for this font to a JXL image”) from the worker, and provide it with input data in sealed memfds and output locations as FDs as well. On Linux systems, the worker will use Landlock if available, to block all write access to the filesystem, deny device access and deny TCP and UDP as well. The sandbox can certainly be tightened a fair bit in future, but this was a good and safe start to gain some experience with it without having things break too easily, given the many places Compose is used in (also, Landlock’s API is surprisingly nice to use, so it was easier than I thought to add in this early version).
With all of these changes, the libappstream-compose library is now also officially marked API-stable, so you should be able to rely on it in future to build new things (its API has barely changed in the past, and now with the new media API and defaults change in place, it was time to declare it stable).
I want to see / try this!
Currently, the easiest way to have a look at the new data is to check out Debian Unstable. If you have a JXL-enabled browser, you can also see the icons in AppStream Generator’s HTML pages for Debian Sid. If you are using appstream-generator for your distribution, you will also get much more pleasant statistics and HTML pages, as well as fully deterministic media output and a whole bunch of security updates, so, update to its recent 1.0 release.
Please keep in mind that if you switch to JXL, the client tools receiving the image data have to support it. Support varies depending on the Linux distribution, so, test it first and switch the default back to PNG in case you encounter any issues.
What’s next?
With so many features and changes landed, the next changes in AppStream will focus on improving what already exists and fixing any issues (there will be more blogposts about the other features 1.2.x delivers!). Testing with the entire Debian archive as data source makes me fairly confident though that there will not be many problems. In the longer term, tightening the media processing sandbox will also be something we might want to do, e.g. by hiding parts of the filesystem tree or filtering syscalls.
For JPEG-XL, one obvious question is “Will you add support for it to the Freedesktop icon-theme specification as supported format alongside PNG, SVG(Z), and XPM?”. For on-disk icon repositories, JXL’s space-savings are less compelling, and it being HDR-capable is also not necessarily a killer feature (PNG can go a long way!). However, JPEG-XL’s ability to immediately decode larger images at reduced resolution without resampling could legitimately be very powerful here, as applications could ship a single large image and quickly decode it at 1/2, 1/4 or 1/8 the size for different purposes in their UI. JPEG-XL also supports spot-color extra channels, which applications could use as masks to recolor raster icons at render time. This could be incredibly nice to color symbolic icons on-the-fly without any SVG and CSS. JXL also provides richer metadata, which might be neat for (license/author) documentation. So, the answer here is: Maybe it makes sense to allow another format, but this will have to be discussed first, as it would force JXL into every toolkit and desktop, which is a much bigger ask than supporting it only in AppStream.
As always, let me know what you think and please report any issues or bugs directly against AppStream or AppStream Generator if you encounter problems that are with the tools, and not with a project’s metadata.
An new maintenance version 0.2.8 of the random-number generator
tester RDieHarder
(based on the DieHarder
suite developed / maintained by Robert Brown with contributions by David
Bauer and myself along with other contributors) is now on CRAN and available via r2u.
This release contains only internal maintenance changes: continuous
integration was updated a few times, newer nags from R are addressed in
Rd files and the vignette, and we also updated a few URLs in the
vignette and README.me. No new code, no new features.
Hello Windows Insiders,
Today we’re releasing build Builds 26100.9539/26200.9539 for Release Preview for Windows 11, version 24H2/25H2. Release notes can be found over in the Windows Insider Documentation Hub as usual, as well as below:
Highlights
This update is available through two release phases: gradual rollout and normal rollout. A gradual rollout delivers an update in phases, so features reach devices over time instead of all at once, meaning availability varies by device. A normal rollout is the broad release to all eligible devices at the same time, usually when it reaches general availability (GA).
Gradual rollout
This section highlights some new features and enhancements for Windows 11 PCs, including AI-powered capabilities, continuous innovation, and performance improvements.
File Explorer
New! This update adjusts how the preview pane handles files downloaded from the web. For HTML files, a new Preview anyway button lets you acknowledge the warning and preview the file. Non-HTML files, such as PDFs, are now previewed automatically.
New! File Explorer Home now preserves the state of sections (expanded or collapsed), so you can pick up where you left off.
New! This update improves the reliability of thumbnail previews for cloud files in the Details pane. The pane has also been reorganized so file properties are easier to find and review at a glance.
New! The update addresses an issue that could clear the address bar contents when entering edit mode by clicking near the right side of the address bar.
Emoji
New! This update adds support for Emoji 17.0, including new emoji such as distorted face, fight cloud, and hairy creature. To insert them, press the Windows key + Period (.) to open the emoji panel.
New! This update also refines the design of several existing emoji for better consistency across platforms, including saluting face, face with peeking eye, goose, lotus, and kissing cat.
Widgets
New! This update introduces the Tips widget, which provides short, helpful guidance about Windows features. To add it to your Widgets board, open the board, select Add widgets, and then choose Tips. To add it to your lock screen, go to Settings > Personalization > Lock screen and add Tips to your lock screen widgets.
Personalization
This update includes a variety of improvements to desktop background experiences.
This update improves the reliability of the Personalization > Background page in Settings.
This update adds support for using DIB image files as desktop backgrounds.
This update improves reliability of desktop slideshow transitions on newly created accounts.
This update improves resolution of previews when selecting a desktop background in Personalization > Background.
This update improves desktop background preview display in Settings for users with portrait mode monitors.
This update improves reliability of processing desktop wallpaper changes when they happen in quick succession.
This update adds support for using slideshow wallpapers with multiple desktops, so that it won’t automatically switch you back to Picture.
Bluetooth
This update contains several enhancements to improve reliability and experience when connecting to and using Bluetooth devices:
During voice calls, the Windows shell volume flyout now appears when adjusting the volume of a Bluetooth Classic Audio accessory via the volume controls on the accessory, providing visual feedback of the new volume level.
This update improves the accuracy of the connection state displayed by Windows for accessories that have disconnected from the PC.
This update improves stability of the Bluetooth and devices page in Settings when managing Bluetooth and audio devices.
This update resolves an issue where the Bluetooth radio could be turned off, but the state of the radio control toggle in the Bluetooth and devices page in Settings shows as on.
This update improves Bluetooth audio stability and compatibility.
This update improves microphone compatibility with certain Bluetooth Classic audio accessories.
This update resolves an issue that could result in a crash (error code 0x139) while streaming Bluetooth audio.
This update improves reliability and performance with LE Audio accessories.
This update improves the reliability of shared audio.
Accessibility
New! This update introduces Open apps maximized, an accessibility setting that automatically maximizes app windows as they open. It removes a bit of everyday friction whether you use a screen reader or magnification, work in tablet mode, or simply prefer a consistent, full-screen workspace. To turn it on, go to Settings > Accessibility > Visual effects and turn on Open apps maximized.
This update improves navigation of the Bluetooth quick settings page when using keyboard input, gamepad input, or Narrator.
Magnifier
New! This update brings a modernized visual refresh to the Magnifier taskbar.
Updated icons. Magnifier's toolbar icons align with Windows 11 visual design, giving the tool a cleaner, more modernized feel.
Refined spacing and padding. The padding is adjusted with spacing across the toolbar for a more polished, consistent layout.
Views, zoom controls, keyboard shortcuts, and Read Aloud all behave exactly as they did in earlier versions.
Settings
This update improves the reliability of Settings when interacting with the contents of the Settings > Bluetooth & Devices > Printers & Scanners page.
This update updates Settings > Apps > Installed apps to show the version number at the top level for packaged apps, as it already does for other apps.
This update improves the time picker control in Settings so that it reflects your preferred time format when you switch between 12-hour and 24-hour. This applies in places such as setting active hours and scheduling night light.
This update improves persistence of the Allow multiple apps to use camera at the same time option in Settings > Bluetooth & Devices > Camera settings.
Touchpad
New! Additional gesture controls for precision touchpads are available in Settings > Bluetooth & devices > Touchpad:
Single-finger scrolling — Scroll vertically with one finger starting from the left or right side of the touchpad.
Automatic scrolling — Keep scrolling without lifting your fingers by moving them near the edge of your touchpad while scrolling.
Previously, gesture controls for scroll and zoom speed and accelerate scrolling were released in the July 2026 update (KB5101684).
Copilot key
New! This update introduces a new Windows 11 setting that lets you remap the Copilot key to function as the Right Ctrl or Context Menu key, helping preserve familiar keyboard shortcuts and accessibility workflows. For more information, see Understand updates to the Copilot key on Windows devices.
Cameral roll
New! This update introduces Camera roll backup in Settings, helping eligible users protect their photos with OneDrive. You can turn on the feature from the Settings Home or Accounts page and complete setup on their mobile phone using a QR code. 1
Fonts
New! This update adds support for the Garay and Beria Erfe scripts to the Ebrima font, the first Microsoft font to support both. Garay was encoded in Unicode 16.0 and Beria Erfe in Unicode 17.0.
New! This update also refines the Adlam glyph designs in Ebrima to align with the current Unicode standard and improve consistency.
Windows Recovery (WinRE)
New! This update enables WinRE to automatically reuse eligible Wi-Fi profiles already saved in Windows, including supported certificate-based networks. Devices can now get online automatically during recovery scenarios such as quick machine recovery or cloud rebuild, without preconfiguring Wi-Fi credentials in WinRE. This capability is on by default, and IT admins can disable it. For more information, see Windows Recovery Environment (Windows RE).
New! This update adds recovery remote management plug-in for extending WinRE management capabilities for MDM providers. For more information, see Recovery Remote Management Overview.
Kiosk mode
The Windows key plus Tab keyboard shortcut is now disabled when using a restricted UX kiosk.
The Windows key plus A and Windows key plus C keyboard shortcuts are now disabled when using single app kiosk mode.
Windows Backup
PC-to-PC Migration is no longer available. This feature, introduced through a phased rollout, previously allowed you to transfer files and settings directly from your previous PC when setting up a new Windows PC. To back up and restore your files, settings, and other supported items when moving to a new PC, use Windows Backup. For more information, see Back up and restore with Windows Backup.
1Feature availability depends on your device and market.
Apple Watch Series 12 models with a ceramic case are physically larger than the same model in aluminum or titanium, according to Apple's own tech specs.
At 46mm, Apple's tech specs page lists the aluminum and titanium case at 46mm by 40mm by 9.7mm, while the ceramic case sold under the same 46mm name measures 47mm by 41mm by 9.85mm, a millimeter taller, a millimeter wider, and 0.15mm thicker. The 42mm size follows the same pattern: 42mm by 37mm by 9.7mm for aluminum and titanium, versus 43mm by 37mm by 9.85mm for ceramic, a millimeter taller and 0.15mm thicker, with the width unchanged.
The display is unaffected. Apple lists the same 1,196 sq mm display area at 46mm and 970 sq mm at 42mm across all three materials, meaning the extra size is entirely case, not screen.
The ceramic models are also heavier. At 46mm, the Pearl White ceramic case weighs 51.3 grams and Night Blue weighs 52.9 grams, against 39.5 grams for the equivalent aluminum model and 44.9 grams for titanium, up to 34% heavier than aluminum and 18% heavier than titanium. The 42mm ceramic models weigh 41.7 grams in Pearl White and 42.8 grams in Night Blue, against 32.2 grams for aluminum and 36.5 grams for titanium, up to 33% heavier than aluminum and 17% heavier than titanium.
This appears to be the first time Apple has sold different physical case dimensions under the same nominal watch size. The increased size is presumably a design compromise owing to the entirely different material, although the earlier ceramic Apple Watch Edition models used identical case dimensions across materials at a given size, with only the weight changing between them.
Ceramic returns to the Apple Watch lineup with the Series 12 after a six-year absence, having last been offered on Series 5 in 2019 before Apple dropped it for Series 6 in 2020.
Apple Watch Series 12 in ceramic starts at $899, compared with $399 for aluminum and $699 for titanium, in Pearl White or Night Blue finishes. It launches on September 18.
Apple unveiled the iPhone 18 Pro models just one day ago, but there are already rumors about a redesigned "iPhone 20" launching next September.
Bloomberg's Mark Gurman recently reported that Apple plans to release a special 20th-anniversary iPhone next year with the biggest design changes since the iPhone X. Of course, there is always a new iPhone around the corner, but it sounds like the so-called "iPhone 20" will have significant changes that some customers may wish to wait for.
Unveiled by Steve Jobs in 2007, the iPhone turns 20 next year. To mark the occasion, the report said Apple plans to release a 20th-anniversary iPhone with "curved glass around all corners and edges" and thinner bezels around the screen.
"It will be the biggest overhaul to what is now the iPhone Pro line since the iPhone X," the report said, but no further details were provided.
Released in 2017, the iPhone X was the first iPhone with Face ID. The removal of the Touch ID button allowed for the iPhone X's screen to extend more towards the edges of the device compared to previous models. It seems like the 20th-anniversary iPhone would go a step further than this by truly having the screen wrap around the corners and edges of the device, for a seemingly all-glass appearance.
Rumors about the 20th-anniversary iPhone have gone back and forth, but based on Gurman's latest reporting, the device seems to be in the works still. However, it remains to be seen if Apple can fully achieve the ambitious design changes that are apparently in development, or if plans for the device will ultimately be scaled back.
As for the iPhone 18 Pro, key new features include an A20 Pro chip with up to a 20% faster CPU and up to a 40% faster GPU compared to the A19 Pro chip, a smaller Dynamic Island, variable aperture for the main 48-megapixel Fusion camera, longer battery life, and a larger vapor chamber cooling system for improved heat dissipation.
If those upgrades do not sound interesting to you, waiting for the redesigned "iPhone 20" might prove to be worthwhile, but only if rumors come to fruition.
The Apple Watch Series 12 pairs a smaller display with a wider case than Series 10 and Series 11, even though the pixel resolution hasn't changed, according to Apple's own tech specs.
For the 46mm Series 12, Apple's tech specs page lists the display area at 1,196 sq mm, down 2% from 1,220 sq mm on Series 10 and Series 11. The 42mm size shows a similar 1.9% drop, from 989 sq mm to 970 sq mm. Pixel counts are identical across all three generations: 416 by 496 at 46mm, and 374 by 446 at 42mm.
The case grows as the screen shrinks. Apple's Series 12 tech specs list the 46mm case at 46mm by 40mm by 9.7mm, a millimeter wider than the 46mm by 39mm by 9.7mm case on Series 10 and Series 11, a roughly 2.6% increase in case footprint. The 42mm case grew from 42mm by 36mm to 42mm by 37mm over the same span, about 2.8%, with depth unchanged at 9.7mm for both sizes.
A smaller display combined with a bigger casing means bigger borders around the display, and it looks like Apple has also tweaked the design of the Series 12 to recede the casing and expand the front glass, which makes the borders look even larger.
There's recent precedent for a change like this translating into a visibly thicker bezel. Series 10 went through a similar shift when it replaced Series 9 in 2024, growing the case around the display. The Series 10's visible aluminum edge had actually shrunk by around 33% versus Series 9, while the total bezel, including the black glass border, had grown by about 17%, even though the case and display figures looked like an improvement on paper.
It looks like the Series 12 repeats that pattern, although to a less extreme extent. Unlike the Series 9 to Series 10 change, which was a full case redesign, Series 10, Series 11, and Series 12 all share the same approximate case design. The Apple Watch Series 12 starts at $399 and launches on September 18.
If you're wondering why the under-screen camera on the iPhone Duo's inner display isn't placed in the top-right corner, Chinese leaker Instant Digital has provided an explanation.
"The iPhone Duo's under-display camera wasn't placed in the top-right corner of the inner screen because of engineering difficulties," said the leaker in a Weibo post this morning. "The next generation will likely move it there, aligning it perfectly with the outer screen's camera." That sounds like a real engineering challenge, since the opposing rear cameras are the thickest things in the whole phone, but let's wait and see.
It's iPhone pre-order week, which means anyone looking to get the new iPhone 18 Pro or iPhone 18 Pro Max will likely be looking for new cases and protection for the smartphones. Below we're tracking all of the best case and screen protector options from the most popular accessory brands, including ZAGG, Nomad, and more.
Note: MacRumors is an affiliate partner with some of these vendors. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.
Most of these retailers aren't offering discounts on these new case accessories, but at ZAGG you can get 20 percent off your order when you purchase any two accessories. This is a perfect opportunity to save some money with a new case and screen protector for your new iPhone.
ZAGG - iPhone 18 Pro and iPhone Duo cases and screen protectors (20% off two items)
There are some iPhone Duo case and screen protector options available from these retailers as well, but shoppers should remember the Duo itself won't launch until later in October. If you're on the hunt for more discounts, be sure to visit our Apple Deals roundup where we recap the best Apple-related bargains of the past week.
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Hidden beneath the 7.6-inch inner screen of the foldable iPhone Duo is an under-display FaceTime camera. The long-rumored feature is a first for Apple, yet the company hasn't provided as much detail about it as the device's other cameras.
For example, unlike the 12-megapixel sensor on the outer front display and the two 48-megapixel lenses on the back, Apple has not revealed the megapixel count of the under-screen camera. Apple's tech specs page for the iPhone Duo offers the following details about its capabilities:
Under-display FaceTime camera
Center Stage for video calls
ƒ/1.8 aperture
Tap to zoom and rotate
Ultra‑stabilized video
1080p video recording at 30 or 60 fps
Animoji and Memoji in FaceTime
Wide color capture for photos and Live Photos
Lens correction
Auto image stabilization
QuickTake video at 1080p at 30 fps and 60 fps
Spatial Audio and stereo recording
Wind noise reduction
Audio Mix
Apple says the under-display camera records video at up to 1080p at 60 frames per second, compared to 4K at up to 60 fps for the outer front camera and 4K at up to 120 fps for the Main rear camera. This means the sensor is at least 2 megapixels – the minimum necessary to shoot 1080p video. However, its apparent inability to shoot 4K video may suggest it is less than 8 megapixels. Given that Apple has kept quiet, perhaps it's closer to 2 megapixels.
The under-screen camera's f/1.8 aperture is faster than the outer camera's f/2.2 aperture, which makes sense since it is probably helping to compensate for light lost through the display. Of course, Apple has not detailed the resulting trade-offs in image quality. How it affects photos and video is only likely to become clear once we get more time with the device.
According to a December 2023 report, LG Innotek was developing an under-display camera for Apple using a "freeform optic" lens array designed to reduce distortion and compensate for brightness loss. Again though, we don't know if this is the camera that made it into the iPhone Duo.
Another thing to note is that the display layer over the camera appears to lack the anti-reflective nano-texture coating found on the rest of the screen, resulting in a glossy dot. The screen also likely covers the lens with a lower density patch of pixels.
Regardless, the difference means the camera's location is less discreet than one might expect depending on the angle of ambient light. Apple even subtly acknowledges this in its marketing materials with a circular shadow on the screen, but going on the video below and the variable reflectivity, the effect can be more pronounced than the company is letting on.
Samsung has grappled with the same issue. The Korean company previously used under-display cameras in models including the Galaxy Z Fold6, before switching to a conventional 10-megapixel punch-hole camera with the Galaxy Z Fold7. This is Apple's first attempt at under-screen camera technology, so future iterations of the Duo may be better at hiding what can appear like a small smudge or blemish in the display – depending how you look at it.
Apple says preorders for the iPhone Duo will go live at 5:00 a.m. Pacific Time on Friday, October 16, with availability beginning Friday, October 23.
Apple this week unveiled the iPhone 18 Pro and iPhone 18 Pro Max. While the devices look very similar to the iPhone 17 Pro models, there are still quite a few new features and incremental changes compared to the previous generation.
Below, we have recapped 10 new features coming with the iPhone 18 Pro models, which can be pre-ordered starting Saturday, September 12 at 5 a.m. Pacific Time and will begin arriving to customers and launch in stores Friday, September 18.
A20 Pro chip, the first 2nm chip in an iPhone. It has a 6-core CPU, a 7-core GPU, and a 32-core Neural Engine. Apple says the chip delivers up to 20% faster CPU performance and up to 40% faster graphics performance compared to the A19 Pro chip in the iPhone 17 Pro. Apple also says sustained performance is up to 40% faster.
Three new color options: Burgundy, Black, and Glacier. Orange is no longer an option. The rear aluminum and Ceramic Shield glass area are now more color matched.
The main 48-megapixel Fusion camera on both the iPhone 18 Pro and iPhone 18 Pro Max has variable aperture, allowing you to adjust the amount of light that reaches the image sensor for greater control over depth of field. Apple says this upgrade will allow for improved low-light photography and crisper details in the back of group photos. Aperture options include ƒ/1.48, ƒ/1.8, ƒ/2.8, and ƒ/4.0.
In the Camera app on iPhone 18 Pro models, new Pro controls allow you to manually control or adjust shutter speed, white balance, and aperture, and there is an option to use a histogram.
iPhone 18 Pro models can record time-lapse videos in 4K and Dolby Vision HDR.
Both of the iPhone 18 Pro models have longer battery life compared to the previous generation — especially the iPhone 18 Pro Max. If we go by Apple's offline video playback metric, the iPhone 18 Pro Max has up to 15% longer battery life compared to the iPhone 17 Pro Max. Fast charging to 50% now takes 15 minutes, down from 20 minutes.
The revamped vapor chamber cooling system in the iPhone 18 Pro models has three times more surface area than the one in the iPhone 17 Pro models, for even better heat dissipation.
At least some iPhone 18 Pro models in some countries have Apple's second-generation C2 cellular modem for 5G and LTE. Apple says the C2 chip has "AI-powered improvements" to cellular quality and reliability, delivering "meaningfully faster uploads when compared to its previous C1X modem while consuming 15% less energy. In the U.S., the chip supports mmWave 5G.
There is now a 2TB storage capacity for both the Pro and Pro Max models — it was previously exclusive to the iPhone 17 Pro Max.
Apple yesterday announced the Apple Watch Series 12, Apple Watch Ultra 4, and AirPods 5 at its "Surprise and Shine" event, and today all of these devices are up for pre-order on Amazon. This also includes the first cash discount on the Apple Watch Series 12.
Note: MacRumors is an affiliate partner with Amazon. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.
AirPods 5
You can pre-order the AirPods 5 and AirPods 5 with Wireless Charging Case right now on Amazon, available for $129.00 and $149.00, respectively. There are no pre-order deals yet on these devices, and they will officially launch on September 18.
If you're looking to save some money, and don't need Active Noise Cancellation, Amazon currently has the previous generation AirPods 4 for $99.00, down from $129.00. There's also a solid deal on the AirPods Max 2 for $449.00, down from $549.00.
Apple Watch Series 12
Apple Watch Series 12 models are also up for pre-order on Amazon today, starting at $399.00 for 42mm GPS devices and $449.00 for 46mm GPS devices. These will also launch on September 18 alongside the new AirPods 5.
If you're interested in the cellular models of the Apple Watch Series 12, you have a chance to get the first savings on these devices via Amazon. The 42mm Cellular Series 12 is available for pre-order at $489.99, down from $499.00, which isn't a large markdown but it is the only deal you'll find on these brand-new watches online right now.
You can also pre-order the new Titanium Apple Watch Series 12 models starting at $699.00, and the Ceramic model is available for $949.00.
Apple Watch Ultra 4
The Apple Watch Ultra 4 is available for pre-order on Amazon for $799.00 in Black and Natural Titanium color options. This device will launch on September 18, alongside the Series 12 and AirPods 5.
For a full breakdown of everything Apple announced this week, be sure to visit our dedicated post with all of the biggest pieces of news from the event.
If you're on the hunt for more discounts, be sure to visit our Apple Deals roundup where we recap the best Apple-related bargains of the past week.
Deals Newsletter
Interested in hearing more about the best deals you can find in 2026? Sign up for our Deals Newsletter and we'll keep you updated so you don't miss the biggest deals of the season!
Apple's tech specs suggest the iPhone Duo's Main camera sensor is seemingly a match for the iPhone 17e's, not the standard iPhone 17's.
According to Apple's tech specs page for the iPhone Duo, the Main camera is a 26mm, ƒ/1.6 sensor with sensor-shift optical image stabilization and Hybrid Focus Pixels, also enabling a 12MP 2x Telephoto crop from the same sensor. The iPhone 17e's tech specs page lists an identical 26mm, ƒ/1.6 Main camera with Hybrid Focus Pixels, the same autofocus terminology Apple uses for the iPhone Duo.
The match is not total, though. The iPhone 17e's tech specs describes plain "optical image stabilization" with no "sensor-shift" qualifier, while the iPhone Duo's does include it. That detail instead lines up with the standard iPhone 17's tech specs page, which pairs sensor-shift OIS with a different autofocus term, "100% Focus Pixels," the wording iPhone 18 Pro's tech specs page also uses but Duo and 17e do not.
This suggests that the Main camera of the iPhone Duo realistically falls somewhere between the iPhone 17e and iPhone 17, possessing the sensor-shift optical image stabilization of the iPhone 17, but with an iPhone 17e-style sensor that uses Hybrid Focus Pixels.
The overlapping Focus Pixels wording with the 17e is fueling speculation online that the two devices share a sensor. Apple has not published a sensor size or pixel pitch for the iPhone Duo's Main camera, leaving the matching Focus Pixels wording as the only official link to the 17e for now.
The iPhone Duo starts at $1,999, with pre-orders opening October 16 ahead of an October 23 release.
Apple yesterday announced the iPhone 18 Pro and iPhone 18 Pro Max, succeeding the iPhone 17 Pro that launched last September. The new models are built around the A20 Pro chip, a 48-megapixel Fusion Main camera with variable aperture, a redesigned vapor chamber, and a smaller Dynamic Island.
Last year's iPhone 17 Pro brought one of the biggest design changes to the lineup in years, switching from a titanium frame and glass back to an aluminum unibody with Ceramic Shield 2. With that overhaul out of the way, this year's update is more about what's inside the phone than a new look, focused on the chip, camera, and battery rather than another redesign. The iPhone 18 Pro Max, which shares nearly all of these changes, also gets a battery capacity increase of its own, delivering the largest jump in battery life in the iPhone's history.
The iPhone 18 Pro starts at $1,199 for 256GB, up from the iPhone 17 Pro's $1,099 starting price. Our guide breaks down every difference between the two generations to help you decide whether the upgrade is worth it. Here's everything that differs between the iPhone 17 Pro and iPhone 18 Pro:
Built with TSMC's N2 process (2nm), Apple's first 2nm smartphone chip
6-core CPU with 2 performance cores and 4 efficiency cores
6-core CPU with 2 super cores and 4 efficiency cores
50% more memory bandwidth than A19 Pro
6-core GPU with Neural Accelerators
7-core GPU with Neural Accelerators, up to 40% faster than A19 Pro
16-core Neural Engine
Dual 16-core Neural Engine (32 total cores)
Vapor chamber cooling
Next-generation vapor chamber with 3x more surface area than iPhone 17 Pro's, up to 40% higher sustained performance
New chip packaging that places silicon die beside memory, allowing it to attach directly to the vapor chamber
Qualcomm X80 modem
Apple C2 modem
Rear Camera
iPhone 17 Pro (2025)
iPhone 18 Pro (2026)
Fixed ƒ/1.78 aperture on the 48-megapixel Fusion Main camera
Variable-aperture 48-megapixel Fusion Main camera with four stops: ƒ/1.48, ƒ/1.8, ƒ/2.8, and ƒ/4.0, using six laser-cut blades
API available for developers to control the aperture range within their own apps
Faster Night mode, tied to the new variable-aperture lens
Pro controls in the Camera app: manual lens aperture, shutter speed, white balance, and histogram
New sensor and computational imaging pipeline on the Fusion Main camera, delivering around 50% better low-light performance and more detail in the back of group photos
Photographic Styles 2, adjusting tone and color
Photographic Styles 3, adding texture and grain controls alongside tone and color
Smart focus tracking
Cinematic mode recording up to 4K Dolby Vision at 30 fps
Cinematic mode recording up to 4K Dolby Vision at 60 fps
Cinematic mode effects can be applied after capture, on video shot at up to 60 fps
Improved low-light video
Time-lapse video recording with stabilization, up to 4K Dolby Vision
Apple Reference Image (Fusion Main only), an opt-in feature that signs sensor data so a photo's authenticity can later be verified
Audio Mix
Audio Mix with new algorithms for higher-quality voices, and the ability to isolate music
Front Camera
iPhone 17 Pro (2025)
iPhone 18 Pro (2026)
Photographic Styles 2, adjusting tone and color
Photographic Styles 3, adding texture and grain controls alongside tone and color
Smart focus tracking
Cinematic mode effects can be applied after capture
Improved low-light video
Time-lapse video recording with stabilization, up to 4K Dolby Vision
Discontinued and no longer sold directly by Apple, now only available via third-parties
iPhone 18 Pro: Sold directly by Apple, from $49.95 a month for 24 months via Apple Upgrade
iPhone 18 Pro Max: Sold directly by Apple, from $54.12 a month for 24 months via Apple Upgrade
Apple's redesigned vapor chamber and the A20 Pro's move to TSMC's 2nm process are among the most important updates under the hood this year, and together they raise sustained performance and unlock longer battery life. Battery life rises from 33 hours on the iPhone 17 Pro to 36 hours, and from 39 to 45 hours on the Pro Max, which is the largest battery gain Apple has delivered on an iPhone. Charging is faster too, reaching 50% in around 15 minutes with a 60W-capable adapter, down from 20 minutes last year.
The Dynamic Island sees the most visible external change, shrinking in size while expanding from two simultaneous Live Activities to three, letting users track a flight, a Maps route, and a timer at once without switching apps.
The most significant leap is the Main camera. It trades its fixed ƒ/1.78 aperture on the iPhone 17 Pro for a four-stop variable aperture ranging from ƒ/1.48 to ƒ/4.0, delivering around 50% better low-light performance and giving photographers optical control over depth of field that the iPhone has never offered before. Paired with new Pro controls for manual aperture, shutter speed, and white balance, Photographic Styles 3's added texture and grain sliders, and Apple Reference Image for verifying a photo's authenticity, the camera system does more to justify the Pro name than anything else in this update.
The iPhone 18 Pro is clearly aimed at photographers and creators, but the longer battery life, faster charging, and more capable Dynamic Island give casual users real reasons to notice the difference too. Compared with last year's aluminum unibody overhaul, this is a more targeted upgrade rather than a wholesale reinvention, but between the chip, the camera, and the battery gains.
For existing iPhone 17 Pro or iPhone 17 Pro Max owners, there is no general-purpose reason to upgrade to either new model. The core design, display sizes, and everyday camera experience carry over largely unchanged, and both new models cost $100 more than their iPhone 17 Pro equivalent. The upgrade is worth it if you specifically want variable aperture and manual Pro controls for photography, or if you rely on sustained performance for gaming or on-device AI tasks where the A20 Pro's cooling and Neural Engine gains will be most noticeable, but realistically this will only encompass a minority of users.
For new buyers coming from an iPhone 16 Pro or older, the iPhone 18 Pro is the better long-term purchase given the newer chip and camera system. That being said, if you can get an iPhone 17 Pro at a substantially lower price, it is probably worth buying last year's model instead.
Pre-orders for the iPhone 18 Pro and iPhone 18 Pro Max open Saturday, September 12, with availability beginning Friday, September 18.
MacRumors has confirmed that the Apple Watch Series 12 and Apple Watch Ultra 4 have increased RAM compared to the previous-generation models.
Both new models are equipped with 4GB of RAM, according to Apple's developer tool Xcode 27.
Apple Watch Series 11 and Apple Watch Ultra 3 models are equipped with 2GB of RAM, so the Series 12 and Ultra 4 have twice as much memory.
Apple Watch Series 12 and Apple Watch Ultra 4 models are equipped with a new S11 chip that powers new Apple Intelligence features when the watches are paired to an iPhone 15 Pro or newer. The increased RAM will help to enable these new functions, such as Live Rewind text snippets and Siri Recap summaries, and give a boost to Siri AI.
Despite a severe memory chip shortage that has driven up the price of RAM and resulted in Apple raising prices on iPhones, iPads, Macs, and more in recent months, the Series 12 and Ultra 4 start at $399 and $799 respectively in the U.S., meaning the devices have the same starting prices as the Series 11 and Ultra 3 even with more RAM.
Apple may be exploring a way to let search providers show sponsored results inside Visual Intelligence, according to code uncovered in iOS 27.
The find comes from MacRumors' Aaron Perris, who said in a post on X that the code points to Apple allowing search providers to insert their own sponsored results into Visual Intelligence, rather than Apple selling the ad space itself. He compared it to the sponsored product listings already seen on Amazon and Google. It is not clear whether Apple would take a cut of ad revenue.
The feature would let third party search providers, such as Google, insert items such as sponsored product images alongside the organic results Visual Intelligence already returns when a user points their camera at an item to shop for it. That would set it apart from the advertising pushes Apple has driven directly in its own apps over the past year.
Apple has been steadily expanding its advertising business across the App Store and Maps. The company began showing additional sponsored slots in App Store search results in March, and ads went live in Apple Maps in the United States and Canada last month.
Visual Intelligence already routes shopping queries to services like Google Image Search and retailers such as Etsy, Amazon, and Anthropologie, so ad supported results from those partners would build on functionality that already exists in iOS 27.
In the iOS 27 Release Candidate that Apple released to developers on Wednesday, Apple added the long-rumored ability to customize the Camera app's controls. Way back in May, Bloomberg's Mark Gurman reported that Apple planned to make the Camera app more customizable, but it's only now that the feature has made it into the beta roadmap.
To customize the Camera app's controls, tap the button with six circles inside in the bottom-right of the Camera's UI and look for a new Edit button in the top-left corner.
From the new "Add Photo Controls" tray that appears, you can add or remove the widget-like controls to the top of the Camera app's UI, then press Done in the top right when you're happy with your selection. Depending on your iPhone model, you can choose from the following controls:
Flash
Live Photo
Aspect Ratio
Timer
Exposure
Styles
Filters
Depth Control
Night Mode
Center Stage
File Format
Shared Library
A "Rest to Essentials" option at the bottom of the widget tray lets you revert to the default set of controls.
When the customization feature didn't appear in Apple's iOS 27 preview at WWDC in June, Gurman said he believed that Apple was holding it back specifically for the release of new iPhone 18 Pro models, which bring some of the most significant camera hardware upgrades in several years.
While the iPhone 18 Pro and Pro Max have now been unveiled, it appears that Apple is making the customization feature available to all iPhone models capable of running iOS 27. Apple is set to officially release iOS 27 to the public on Monday, September 14.
Apple this week announced that macOS 27, also known as macOS Golden Gate, will be released to all users with a compatible Mac on Monday, September 14.
iOS 27, iPadOS 27, watchOS 27, tvOS 27, and visionOS 27 will be released on the same day.
macOS Golden Gate features Siri AI, design improvements, performance enhancements, and more. A developer beta has been available since June, while a public beta followed in July, and now the update will be widely released on September 14.
macOS Golden Gate is compatible with all Macs with an M1 chip or newer:
MacBook Neo (2026)
MacBook Air with Apple silicon (2020 and later)
MacBook Pro with Apple silicon (2020 and later)
iMac (2021 and later)
Mac mini (2020 and later)
Mac Studio (2022 and later)
Mac Pro (2023 and later)
macOS 26 aka macOS Tahoe is the final macOS release compatible with Intel-based Macs.
Intel Macs that can run macOS Tahoe, but not macOS Golden Gate:
13-inch MacBook Pro (2020, Four Thunderbolt 3 Ports)
16-inch MacBook Pro (2019)
27-inch iMac (2020)
Mac Pro (2019)
Apple said Intel-based Macs will continue to receive security updates for three years.
macOS 27 Golden Gate can still run Intel apps on Apple silicon, as it is the final major macOS release to include Apple's full Rosetta translation layer.
Apple has detailed how iOS 27 was rebuilt to adapt in real time to the iPhone Duo, the company's first foldable iPhone, reshaping the interface as the device folds, unfolds, and switches between its two displays.
Lock Screen controls, the Dock, and app navigation elements now sit along the side of the display instead of across the bottom, freeing up vertical space for content. When open, the iPhone Duo shows two Home Screen pages. The status bar is now a circular, flexible system that fits into the corner of the screen, and the Dynamic Island runs vertically along the side of the outer display.
The interface also changes based on the device's angle. It reorients when the phone is turned on its side and switches to the appropriate display when flipped over. Apple said building this required changing how individual apps lay out content as the screen changes shape, including moving the Dock to a vertical orientation. Controls stay anchored to the side of the screen throughout, and the Lock Screen moves its buttons aside to give more room for the wallpaper.
The iPhone Duo supports side-by-side multitasking, which is a first for the iPhone. Split View lets users run two apps at once, and it's possible to open two windows of the same app, such as Safari, or use Siri AI on one side of the screen while viewing content on the other. Users can swipe up from the bottom to switch apps or save a pair of apps to return to later.
The software also adjusts to how the phone is angled rather than just whether it's open or closed. Content shifts away from the crease when the device is partially folded, where taps are harder to register, and audio tuning algorithms account for the changing distance between the speakers as the phone moves through different positions. When laid flat on a table, iOS uses sensors in each half of the device to let users view content without a stand.
Setting the iPhone Duo down triggers StandBy on whichever display faces up, even when the phone isn't charging, turning it into a photo frame, widget hub, or clock. New Calendar and Weather faces join the existing Clock and Modular options, the Photos face now shows Shared Albums, and each face supports additional colors, fonts, and complications.
Apple has built new APIs for developers to adapt their apps to the dual-display design, and the iPhone Duo support is coming to Device Hub in Xcode. Netflix, Zoom, and Slack have already updated their apps to make use of the larger inner display.
The folding design also enables four camera features not available on other iPhone models. Smart Take uses on-device AI running on the A20 Pro's Neural Engine to analyze a scene and automatically capture a photo when its subjects are posing.
Duo Preview shows a live camera preview on the outer display so a subject can check their framing before taking a shot. Kid Cue plays Peanuts animations on the outer display to get a child's attention. Duo FaceTime lets people standing near the person on a call join in through the outer display.
There are a host of other features such as video playback controls and a keyboard that appear on the lower half of the display when set flat, a split keyboard when the display is partly folded, and more.
Pre-orders for iPhone Duo open at 5 a.m. Pacific on Friday, October 16, with availability beginning Friday, October 23.
Early benchmarkresults for the A20 Pro chip in the iPhone 18 Pro and iPhone 18 Pro Max appeared early this morning in the Geekbench 7 database, offering us a first look at the new models' CPU and graphics performance ahead of the devices reaching customers.
Based on these early results – which are unconfirmed – the A20 Pro chip across the Pro models appears to deliver around 21% to 23% faster performance in single-core and 27% to 28% faster performance in multi-core than the A19 Pro chip in the iPhone 17 Pro. It's a pretty impressive jump.
The iPhone 18 Pro result lists a single-core score of 4,719 and a multi-core score of 12,677, while an iPhone 18 Pro Max entry delivers similar results, scoring 4,725 and 12,575, respectively. Both identify a six-core CPU running at approximately 4.93 GHz.
There are similarly formidable gains on the graphics side for the A20 Pro. Based on early Metalscores in the Geekbench 6 database (also unconfirmed) the full 7-core GPU variant of the chip in the iPhone 18 Pro models is around 38% to 40% faster than the A19 Pro's 6-core GPU.
The graphics results broadly match Apple's claim in its iPhone 18 Pro press release and product page that the A20 Pro offers up to 20% faster CPU performance compared to the A19 Pro chip in the iPhone 17 Pro models, while the A20 Pro's new seven-core GPU is up to 40% faster than the A19 Pro.
Built using a 2-nanometer process, the chip also features a six-core CPU with integrated Neural Accelerators and 50% more memory bandwidth than its predecessor. Apple also says the new chip packaging and redesigned vapor chamber enable up to 40% better sustained performance than the previous generation.
Note that these one-off benchmarks, which have yet to be independently verified, don't tell us how the devices will perform during prolonged gaming or other demanding workloads – benchmark results and real-world performance are never totally analogous.
Apple has updated the design of the virtual Apple TV Remote for the iOS 27 Release Candidate, which was released yesterday, and there are two new features that have been added to the iPhone app's interface.
First up, Apple has added a new button to the top-right corner of the Remote UI with a glyph showing four squares. Pressing the button pops out an app menu similar to the Apple TV home screen that allows you to quickly select an app and launch it.
Second, you can now drag down from the top of the virtual trackpad with your finger to reveal the Apple TV's top shelf carousel, where shows in your watch list are displayed, along with shows that you've started so that you can continue watching.
The two new features, hidden behind feature flags, were discovered by MacRumors and later demonstrated on X (Twitter) by code sleuth "pdfu."
Apple TV Remote is about to get a lot more useful.
iOS 27 RC introduces a refreshed design and two new features, both currently hidden behind feature flags: 1. An app launcher to open apps on your Apple TV. 2. Top Shelf content from the selected app on your Apple TV, with... pic.twitter.com/aOFoToCnrR
The next-generation Apple TV 4K will ship with an upgraded Siri Remote, according to previously discovered macOS 26.7 code findings. We don't know what those upgrades will be, but these two new Remote app features could hint at what's to come. The new Apple TV 4K is likely to be unveiled later this month or in October.
Starting in iOS 27, the virtual Apple TV remote can also be added to the iPhone's Home Screen again, so it's no longer limited to Control Center. If you're on the iOS 27 beta, you can find it by swiping down on the Home Screen and searching for "remote."