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Coaches: Tourist Jobs

Door: Petr
7 Oktober 2026 om 17:00

In one of our previous blogs, we gave you a closer look at the Quick Jobs and Contract Jobs you will be able to take on with Coaches when the DLC releases. But these won't be the only opportunities available to you. Today, we'd like to tell you more about Tourist Jobs!

Tourist Jobs will offer a different gameplay experience from Quick Jobs and Contract Jobs, as well as from the jobs you are used to doing with your truck. As the name suggests, you will step into the role of a bus driver, taking passengers who are enjoying their day off on trips from a bus station to an interesting landmark.


These destinations may include beautiful natural scenery, city centers where passengers can enjoy some sightseeing, or occasionally even industrial depots where they can take a guided tour. Of course, some of these destinations often have their own opening hours, and the arrival times take this into account.

Tourist Jobs are distinguished by whether the landmarks they visit are locally or globally known, which in turn determines the length of the journey. When you arrive at the final destination, you will be able to enjoy a scenic viewpoint accompanied by a short cutscene, giving you a taste of what your passengers came to see and providing even more incentive to discover these places for yourself.

Many of these viewpoints will also feature a short description of the location, allowing you to learn something new about the place you have just visited.

Once you have given your passengers some time to take in the sights, don't forget to bring them safely back home! Compared to Contract Jobs, Tourist Jobs offer a more leisurely schedule. This gives you more freedom to take your time, enjoy the scenery, and make the journey itself part of the experience.

Looking forward to being part of the journey and experiencing a new gameplay perspective when Coaches is released? Then don't forget to add the Coaches DLC to your Steam wishlist!Β 

Also, make sure to keep track of future updates by following us on X/Twitter, Facebook, Instagram, Bluesky, and YouTube, or sign up for our newsletterΒ to stay in touch with the latest news. Until next time, safe travels!

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SteamOS 0.4.5 Beta for Steam Frame

7 Oktober 2026 om 04:15

SteamOS 0.4.5 (for Steam Frame) has just been released. This update is for the Steam Frame Beta channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.


New in 0.4.5:

  • Improved color clarity during VR streaming (fixed headset chroma regression)


Previous SteamOS 0.4 Releases

Power:

  • Improved power efficiency and battery lifetime during both streaming and local gameplay, with gains of up to 12%. Note: Result vary depending on framerate and content.

  • Added user setting to control Presence Sensor Sensitivity (VR Settings -> Startup / Shutdown -> Presence Sensor). New "high sensitivity" option keeps displays on under a wider range of conditions, such as when using glasses spacers.

Streaming:

  • VR streaming reliability improvements, including fixes for β€œError 17.” Note: On the PC, you must also opt into SteamVR 2.18.2 or later to reduce β€œError 17” connection issues. At the time of this release, SteamVR 2.18.2 is available on the SteamVR \[beta] branch.

  • Fixed steam frame wireless adapter connectivity issues that affected users in some countries.

  • Improved audio reliability while streaming

  • Fixed rare cases of other network interfaces causing disruption of wireless dongle connection.

  • Spectator view is now smoothed by default. Spectator view can be accessed on PC via Steam > Settings > Remote Play, or any device that supports Steam Link to preview what the Steam Frame user is seeing in headset.

  • Fixed the keyboard not appearing while streaming.

General

  • Fixed an issue that prevented controller bindings from loading for certain games, including Google Earth VR and Thumper.

  • Improved focus behavior when interacting with grab/resize handles

  • Improved focus handling and gamepad navigation in the dashboard.

  • Fixed a case of dashboard panels flickering.

  • Fixed "Return to Gaming mode" when starting up directly into Desktop mode.

  • Added option to disable spectator view smoothing under VR Settings > Developer (in headset).

  • Fixed an issue where the dashboard would recenter unnecessarily for some users.

  • Updated embedded browser (CEF) with crash fixes and Linux H.264 detection fixes.

  • Miscellaneous performance and stability improvements.

  • Improved tooltip sort ordering

Audio:

  • Audio: downmix and binaural rendering now have matching volume across all formats.

Accessibility

  • Added accessibility option for users who want to limit eye tracking to a single eye. VR Settings -> General -> Track Dominant Eye Only. (requires enabling "show advanced settings")

  • Users can now specify their Dominant Eye in VR Settings. This controls which eye is used for spectator view, screenshots, etc.

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Steam Client Update For Frame: October 6th

7 Oktober 2026 om 01:23

Steam Client (for Steam Frame) has just been released for all users with the following changes:

Steam Frame

  • Settings shows the user-visible serial number instead of the SOC serial.

  • Guided Tour now shows for any new account logging into the device, not just the first

  • Steam Frame Wireless Adapter manual configuration now shows the correct list of WiFi channels in all regions.

  • Streaming Menu shows spectating status, and a stop button.

General

  • Fixed the Recordings & Screenshots dialog not showing all games that have related screenshots in the game filter dropdown.

  • Improved the text layout in achievement notifications when the name, description or both wrap across multiple lines.

  • Fix some cases of header/footer flicker and invisibility during the first seconds after waking from sleep.

  • When waking from sleep with a game running but the account now playing elsewhere:

    • Provide an option to exit the local game.

    • Go back to sleep if there is no input for 60 seconds.

  • Fixed clicking the buttons in the footer causing the glyphs to change back to gamepad

  • Fixed a clicking the back button in the footer not working if nothing on the page had digital navigation focus

  • Fixed a regression that would cause the client to crash when interacting with Compatibility Tool selection dropdown if the default compatibility tool has been uninstalled.

  • Fix "Suspend Download Throttle" not properly updating on the downloads page.

  • Fixed regression causing crash in native Linux version of some games.

Remote Play

  • Improved color accuracy when streaming an OpenGL game.

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