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Steam Programming Fest is here!

10 September 2026 om 19:12

Steam's Programming Fest is here! Flex your tech skills, and program/hack/fix your way through all kinds of programming games on sale.

Do your family members always call you for tech advice? NOT NOW, GRANDMA, I'M BUSY! Busy applying your savvy skills to fun games, that is.

See you NOW for Steam Programming Fest, on through September 14th at 10 am PT.

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Isle of Ireland: Cavan

Door: David
10 September 2026 om 17:00

Today, we're excited to take you on a journey to another destination coming to the upcomingΒ Isle of Ireland DLCΒ forΒ Euro Truck Simulator 2Β - the county town of Cavan!

Located in the heart of Ireland's lakeland region, Cavan is known for its picturesque countryside, rolling green landscapes, and rich agricultural heritage. As our map team continues to recreate the unique atmosphere of Ireland, we knew this important regional hub deserved its place on the road network of the Isle of Ireland DLC.

While exploring the area, keen-eyed drivers may spot a stone wall or even a rugby field, well-known local landmarks that help bring even more regional identity to the town and its surroundings. Combined with carefully crafted roads, vegetation, and architecture, these details help create a location that feels true to its real-world counterpart.

Of course, no town in Euro Truck Simulator 2 would be complete without plenty of opportunities for work. In Cavan, truckers will be able to deliver cargo to several industries that play an important role in the local economy.

One of the key destinations is a local oil supplier, serving businesses and communities across the region. Whether you're hauling fuel products or supporting regional logistics, this depot offers an important link in the supply chain.

Drivers looking for refrigerated or packaged cargo will also find work at a food distribution depot. Acting as a hub for incoming and outgoing goods, this facility ensures products reach stores and customers throughout the island.

In addition, a supermarket depot provides another busy destination for deliveries. From everyday consumer goods to fresh produce, truckers will have a variety of cargoes to transport while helping keep shelves stocked across the region.

Our teams have worked hard to capture the atmosphere of this charming Irish town, from its characteristic rural surroundings to its industrial areas and landmarks. We hope that Cavan will become a memorable stop on your journeys across the Isle of Ireland.

We look forward to sharing more previews from the Isle of Ireland DLC in the future. IfΒ you're excited to discover, explore, and travel across the Isle of Ireland, be sure toΒ add this upcoming map expansion to your Steam Wishlist!

Don't forget to follow us onΒ X/Twitter,Β Facebook,Β Instagram,Β Bluesky,Β TikTok, andΒ YouTube, orΒ sign up for our newsletterΒ for all the latest news. Until next time, keep those wheels turning, and happy haulin'!

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Minecraft 26.3-rc-1 (snapshot) Released

10 September 2026 om 13:28
26.3 Release Candidate 1 (known as 26.3-rc-1 in the launcher) is the first release candidate for Java Edition 26.3, released on September 10, 2026, which fixes bugs. Full changelog: https://minecraft.wiki/Java_Edition_26.3-rc-1
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Counter-Strike 2 Update

10 September 2026 om 00:51
[p]\[ MAPS ][/p][p]Cache[/p]
  • [p]Fixed various gaps in map.[/p][/*]
  • [p]Fixed a wallbang spot on B site.[/p][/*]
  • [p]Added a missing competitive CT spawn point.[/p][/*]
  • [p]Added additional T spawn points.[/p][/*]
[p]\[ MAP SCRIPTING ][/p]
  • [p]Reworked CSPlayerCamera:[/p]
    • [p]Renamed it to CustomPlayerCamera.[/p][/*]
    • [p]Added GetPlayer, GetMode, SetMode, and SetFollowConfig.[/p][/*]
    • [p]Deprecated IsEnabled, SetEnabled, and SetIsControllingAngles.[/p][/*]
    [/*]
  • [p]Added an 'observable' property to custom_hud_layout that controls whether an observer sees the UI as the spectated player sees it. Defaults to false.[/p][/*]
  • [p]Fixed several bugs related to stale custom_hud_layout state when changing spectator targets.[/p][/*]
  • [p]Added top-level custom_hud_layout classes driven by client state:[/p]
    • [p]HUD_BUYMENU_VISIBLE[/p][/*]
    • [p]HUD_SCOREBOARD_VISIBLE[/p][/*][/*]
    • [p]custom_hud_layout now always draws on top of the base HUD.[/p][/*][p]\[ MISC ][/p]
      • [p]Chat is now encrypted in demo files using the same rules as CS:GO :[/p]
        • [p]Team chat is no longer readable when playing back demo files.[/p][/*]
        • [p]Global chat is only readable in demo files when played back via the in-game watch UI.[/p][/*][/*]
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          Steam Client Beta - September 9th

          10 September 2026 om 01:27

          The Steam Client Beta has been updated with the following changes:

          Homescreen - Big Picture Mode

          • Added a new 'Big Art Mode' option for the home screen. This can be enabled in Settings > Home.

          • Added Personal Calendar to the Recommended tab on the home screen

            [carousel][/carousel]

          Screensaver - Big Picture Mode

          • Added a new screensaver feature, accessible in Settings > Customization. There are two screensavers available:

            • The default is a game art slideshow that can be configured to show artwork from recently played games and your recent in-game screenshots.

            • A retro inspired bouncing logo screensaver

          • Big Picture mode can also load custom screensavers. Similar to startup movies, they can be placed in the config\\uioverrides\\screensavers directory in your Steam install directory (e.g. C:\\Program Files (x86)\\Steam or ~/.steam/root). You can use the bouncing logo screensaver (in the steamui\\screensavers directory) as an example to get started.

            [carousel][/carousel]

          General

          • Improved Steam Client startup performance

          • Fixed a case where after server maintenance some users might fail to auto-reconnect to Steam

          • Fixed bug where being prompted to refresh credentials more than once could trigger an immediate restart

          • On Windows, using the systray menu to exit while the Steam window is minimized will no longer flash the window visible briefly

          • Dialogs that appear for serious error conditions now stay above the main window

          Game Recording

          • Fixed some cases where playback would jump to an unexpected point in the timeline when reaching the end of a play session or clip

          • Decreased performance impact of game recording for some D3D12 games on Windows

          In-Game Overlay

          • Fixed frame rate hitches in D3D11 and D3D12 games when taking screenshots on Windows

          • Fixed rendering the overlay and using other overlay related features (screenshots, game recording, etc.) in Vulkan games that create multiple windows.

          Big Picture Mode

          • Added explicit warning text to power menu confirmation dialogs when proceeding will shut down an active game

          • Updated default artwork when an app does not have library or hero artwork

          • Reorganized the idle timer settings when on battery and AC power

          Steam Input

          • Improved CPU performance at runtime and in configuration loading

          • Added information about which configurations are compatible in the configurator browser when using a game that requires Steam Input API

          • Fixed the controller support widget showing "This game doesn't support controllers" for unreleased games that don't have controller support information yet

          • Fixed controllers not using the desktop configuration on the desktop UI login window

          • Added the missing settings for adjusting emulated joystick adaptive centering on trackpad

          Linux

          • Improved download speeds on high latency connections.

          • The "Select compatibility tool" dropdown is now always visible.

            • The recommended compatibility tool, or steam runtime for native games, now shows at the top of the list as the "Default" option.

            • Compatibility tool aliases, e.g. "Proton Stable", can now be selected from this dropdown.

          • The SteamOS compatibility dialogs will now show in desktopUI when installing games not verified for that HW

          • On Desktop Linux we will now show the SteamOS unsupported dialog when installing games that are known to not work with Proton

          • Improve distro information collection for hardware survey, preferring data from /etc/os-release.

          SteamRT3 Experimental Beta

          • Fixed "Add a Non-Steam Game" showing an invalid list of applications.

          • Fixed the "Run Steam when my computer starts" toggle.

          Remote Play

          • A PIN is no longer required to download an app to a remote device. A PIN is still required to Install and Stream from a remote device.

          • Adding Download Complete notification for a remote download if you initiated the download on your current device.

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          Steam Beta Client Update: September 9th

          10 September 2026 om 01:27

          We have just shipped an updated Steam Client to the Preview/Beta channel.

          Home Screen

          • Added a new 'Big Art Mode' option for the home screen. This can be enabled in Settings > Home.

          • Added Personal Calendar to the Recommended tab on the home screen

            [carousel][/carousel]

          Screensavers

          • Added a new screensaver feature, accessible in Settings > Customization. There are two screensavers available:

            • The default is a game art slideshow that can be configured to show artwork from recently played games and your recent in-game screenshots.

            • A retro inspired bouncing logo screensaver

          • Custom screensavers are also supported. Similar to startup movies, they can be placed in directories at ~/.steam/root/config/uioverrides/screensavers/. You can use the bouncing logo screensaver (in the steamui/screensavers directory) as an example to get started.

            [carousel][/carousel]

          General

          • Added notification about the current user when waking from sleep, if there have been multiple recent users. The notification can be activated to switch users and dismisses immediately on any other input. This notification can be toggled from the Notification Settings.

          • Added confirmation step to "exit VR" and "switch to desktop mode" power menu actions, and removed it from "sleep".

          • Added explicit warning text to power menu confirmation dialogs when proceeding will shut down an active game.

          • Added confirmation dialog/user switching ability when waking from sleep would require kicking an active session elsewhere.

          • The SteamOS compatibility dialogs will now show in desktop mode when installing games not verified for that HW.

          • The 'System Report' dialog is now more responsive when displaying and uploading the gathered system report.

          • Added "Default to Desktop Mode" toggle to System settings.

          • Fixed a case where Windows games would show as 'Not Compatible' in the library view until a manual Proton version was selected for this app.

          • Improved download speeds on high latency connections.

          • The "Select compatibility tool" dropdown is now always visible.

            • The recommended compatibility tool, or steam runtime for native games, now shows at the top of the list as the "Default" option.

            • Compatibility tool aliases, e.g. "Proton Stable", can now be selected from this dropdown.

          • Updated default artwork when an app does not have library or hero artwork.

          • Reorganized the idle timer settings when on battery and AC power

          • Pressing the controller's system button will request the TV to switch to the Steam Machine as the active source (the connected TV must support HDMI CEC)

          Game Recording

          • Fixed some cases where playback would jump to an unexpected point in the timeline when reaching the end of a play session or clip

          • Decreased performance impact of game recording for some D3D12 games on Windows

          Steam Input

          • Improved CPU performance at runtime and in configuration loading

          • Added information about which configurations are compatible in the configurator browser when using a game that requires Steam Input API

          • Fixed the controller support widget showing "This game doesn't support controllers" for unreleased games that don't have controller support information yet

          • Fixed controllers not using the desktop configuration on the desktop UI login window

          • Added the missing settings for adjusting emulated joystick adaptive centering on trackpad

          SteamRT3 Experimental Beta

          • Fixed the Performance Overlay slider.

          • Fixed "Add a Non-Steam Game" showing an invalid list of applications.

          • Fixed the "Run Steam when my computer starts" toggle.

          Remote Play

          • A PIN is no longer required to download an app to a remote device. A PIN is still required to Install and Stream from a remote device.

          • Adding Download Complete notification for a remote download if you initiated the download on your current device.

          In-Game Overlay

          • Fixed frame rate hitches in D3D11 and D3D12 games when taking screenshots on Windows

          • Fixed rendering the overlay and using other overlay related features (screenshots, game recording, etc.) in Vulkan games that create multiple windows.

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