Today, we'd like to give you a glimpse of our work on the Soul of Anatolia DLC for Euro Truck Simulator 2 by showcasing some of the new assets we've been creating to make this map expansion unique!
Because the DLC is still very much a work in progress, it's not quite the right time to start previewing specific locations, as our map designers are still bringing them to life. Instead, we'd like to share a selection of the 3D models that our assets team has been hard at work creating, displayed in a placeholder setting for now.
Keep in mind that the assets we're showcasing today are just a glimpse of what's still to come. The assets team continues making new models throughout the entire development process, so what you're seeing here represents only a fraction of what will eventually make its way into the final product.
Based on our research team and close collaboration between our map and assets teams, these models are created to reflect the architecture and character of the region. In this map expansion, you will encounter plenty of different cities, each with its own unique architecture, so we need to capture a wide spectrum of buildings, from the big and small, modern and older city buildings to rural houses you would see when visiting the western part of TΓΌrkiye in real life.
Over time, they are being integrated into the map by the team working on this DLC, helping shape its towns, cities, and other locations across the map expansion. In total, we plan to create around 300 new generic assets, similar to the ones you see here, as well as our usual landmark assets, which are created for more significant buildings to make them instantly recognizable. You can look forward to seeing these in future blog posts.
We began shippingΒ Steam MachineΒ at the end of June and now that weβre a few weeks in, we wanted to share more information both on Steam Machine itself and the status of the reservation queue and waitlist as it stands today.
FSR4.1 is now available on Proton Experimental for titles supporting FSR upgrade.
The CAD file for Steam Machine external geometry is available for downloadΒ here
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Reservations and Waitlist updates
Weβre fulfilling orders on a daily basis, sending out emails to reservation holders with the option to purchase in the order in which they landed on the list post-randomization. We expect everyone in the reservation queue will have the option to purchase by the end of this year.
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With each reservation queue and corresponding waitlist being per-product, per-region, they can moveΒ at different speeds based on demand. This means for some products in some regions, we've reached the end of the reservation queue and have started inviting folks from the waitlist. We unintentionally skipped a step with this group by automatically sending the option-to-order email; moving forward, anyone who comes off the waitlist will first receive a message from us confirming you've been added to the reservation queue and can expect an option-to-purchase email sometime after that.
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Importantly, no one on the waitlist is leapfrogging over anyone currently holding a reservation; we're only dipping into waitlists if and when we reach the end of the reservation queue for that product and region.Β
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What's next
If you have a reservation, you can expect an email offering you the chance to purchase by the end of the year. If you have a spot on one of the waitlists, there is a chance you could be moved into reservations depending on which product you're on the list for; in those instances we will email you about your new reservation status first, with a purchase email to follow once your spot in that queue comes up.
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For everyone receiving a purchase email: You must complete your purchase within 72 hours or we will move to the next person in line.Β