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Isle of Ireland: Guess Where We Are

Door: Alex
15 Mei 2026 om 17:00

How well do you know Γ‰ire? Our team is hard at work creating the Isle of Ireland for Euro Truck Simulator 2, and we’ve got some early work in progress screenshots to share with you!


We know our community has a sharp eye, so we’re putting you to the test to guess where in Ireland these screenshots were taken. They are based on real life locations being recreated in detail for this DLC, so if you know the area, or have some geo-guessing skills, you might just recognise where each one is from.


We’d love to hear your guesses, so be sure to share them in the blog comments below, on our social media channels, or even on our official forum.Β 


Development on the Isle of Ireland DLC is still ongoing, but we hope this glimpse gives you a sense of the beauty and history that awaits you. We’ll be sure to keep you updated on the latest development news and previews, and if you like what you’ve seen here today, be sure to add it to your Steam Wishlist to be notified of its release. Until next time, keep on truckin'!Β 

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Steam Deck Beta Client Update: May 14th

15 Mei 2026 om 02:30

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

General

  • Fixed a rare case where the Steam Controller welcome dialog could appear while updating the controller's firmware.

Remote Play

  • Fixed the client disconnecting after a short period of time when doing non-local streaming

Steam Input:

  • Fixed several small styling regressions from the previous beta client

Steam Controller Firmware:

  • Fixed an issue where continuous rumble would sometimes break Gyro input

  • Another adjustment to trackpad touch settings

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Steam Client Beta - May 14th

15 Mei 2026 om 02:29

The Steam Client Beta has been updated with the following changes:

General

  • Fixed a rare case where the Steam Controller welcome dialog could appear while updating the controller's firmware.

Remote Play

  • Fixed the client disconnecting after a short period of time when doing non-local streaming

In-Game Overlay

  • Fixed a case where Performance Monitor could over report frame rate if a game erroneously calls NVIDIA APIs to get new frame tokens at a much higher rate than their actual Present frame rate

  • Fixed cases where the overlay may not immediately cover the entire screen when first invoked

  • Fixed cases where the Big Picture mode overlay notifications may be positioned incorrectly until the overlay is first invoked

Steam Input:

  • Fixed several small styling regressions from the previous beta client

Steam Controller Firmware:

  • Fixed an issue where continuous rumble would sometimes break Gyro input

  • Another adjustment to trackpad touch settings

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Counter-Strike 2 Update

15 Mei 2026 om 00:23
[p]\[ MAPS ][/p][p]Cache[/p]
  • [p]Fixed various holes in map[/p][/*]
  • [p]Fixed surfacetypes for various materials.[/p][/*]
  • [p]Added grating to some windows to make them block bullets.[/p][/*]
  • [p]Tweaks to player and grenade clipping.[/p][/*]
[p]\[ MISC ][/p]
  • [p]Fixed a case where it was possible to cancel a grenade throw after the throw was started near the end of the pin pull animation.[/p][/*]
  • [p]Miscellaneous stability improvements.[/p][/*]
[p]\[ TOOLS ][/p]
  • [p]FixedΒ bug that prevented the asset in use from being selected when model browser was opened.[/p][/*]
  • [p]Fixed bug with layered materials with same surface property on all layers.Β [/p][/*]
[p]\[ MUSIC KITS ][/p]
  • [p]Added roundmvpanthem_02 for all NIGHTMODE II music kits which plays at 1:5 ratio.[/p][/*]
[p][/p]
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