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Illinois: Release Date + Video Trailer Reveal

Door: Alex
29 April 2026 om 17:00

Truckers, start your engines and get ready to roll through The Prairie State! From the towering skyline of Chicago to the highways that carry freight across the Midwest and beyond, we’re excited to announce that the..

Illinois DLC for American Truck SimulatorΒ 
will be released on May 14th 2026

We’re just as excited as you are! To keep the wheels turning, we’ve released the official Illinois DLC trailer on our YouTube channel. Put together by our talented video team, it offers a glimpse into the diverse landscapes, iconic landmarks, industries and cities waiting for you on the road. Be sure to check it out, and if you enjoy it, drop a like and let us know what you think!


As we approach the release, our teams are putting the final touches on Illinois to ensure everything is ready for the journey ahead. We can’t wait to see you hit the road for the very first time! From navigating the busy streets of Chicago, with its skyscrapers and intricate road network, to cruising through the state’s vast agricultural heartlands, Illinois offers a rich and varied trucking experience.Β 


Along the way, you’ll encounter detailed landmarks, unique infrastructure, and locations inspired by real-world industries, all carefully crafted by our teams to bring an authentic and immersive trucking experience to every mile of the journey. We think you'll love what they've been able to bring to this DLC!


With the release of Illinois, we’re also proud to mark a major milestone in American Truck Simulator, as the iconic Route 66 is now fully driveable across the map. From its western beginnings all the way to its eastern reaches, drivers can experience this legendary highway in its entirety, taking in the sights, history, and atmosphere that have made it a symbol of the open road.


Ready to roll through Illinois? Don’t forget to add the Illinois DLC to your Steam Wishlist to be notified as soon as it goes live. Your support truly means a lot to us and helps drive our future projects forward. We look forward to welcoming you to the roads of Illinois with you very soon. Until then, keep on truckin’!

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Steam Deck Client Update: April 28th

29 April 2026 om 01:02

We have just shipped an updated Steam Deck Client to the Stable channel.

General

  • Added a setting to enable 'Switch To Desktop' in the login screen. It can be found in System Settings.

  • Added a low battery level toast for wireless gamepads.

  • Added a battery indicator to the header for wireless gamepads.

  • Updated the Store main menu option to navigate to the Steam Store home page instead of the Great On Deck hub.

  • Improved compatibility with WiFi captive portals.

  • Improved client performance when there are many unread account notifications pending.

  • Fixed a case where opting into the 'Preview' channel could silently fail.

  • Fixed subtle sizing issues with the Recently Played carousel.

  • Fixed the Voice chat tab of the QAM not being hidden after exiting all active voice chats.

  • Fixed spell check not working in certain browser views.

Chat

  • Moved Steam chat into the quick access menu, making it easier to access while in-game.

  • Introduced new quick chat feature for Steam Deck and Big Picture Mode.

    • When in a chat, press and hold the view button to bring up quick chat options.

    • Move thumbstick and release view button to send a quick chat.

    • Quick chats can be edited in Settings > Keyboard.

  • Focus will no longer jump to room effect replay buttons when scrolling through chat history.

  • Fixed a bug that would sometimes prevent chat history from loading when scrolling up.

Downloads

  • Added Remote Downloads Management. This allows you to manage downloads on Remote Steam Clients from the downloads page. You can select different clients by pressing Y on the downloads page.

    • The App Details page now has the same options and statuses for remote clients as the local client.

    • Both the local and remote clients must be updated to enable this feature.

Game Recording

  • Fixed the instant clip shortcut not working for non-Steam games when using a gamepad.

  • Fixed a bug which affected taking a screenshot from a game recording clip.

Remote Play

  • Added feedback if capture can't be started on the remote computer.

Cloud

  • Fixed an issue which could lead to data loss when uninstalling, reinstalling, and playing a game without restarting the client in between.

Steam Input

  • Revised controller settings to reduce clutter and to make them work better with gamepads.

  • Changed controller settings to use a menu and details structure instead of tabs to list the connected controllers.

  • Fixed a case where radial menus would fail to dismiss after releasing the joystick on Steam Deck.

  • Fixed a case where the controller calibration screen could fail to load the correct values the first time it is opened.

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Steam Client Update - April 28th

29 April 2026 om 01:01

A new Steam client has been released and will be automatically downloaded.

General

  • Added a low battery level toast for wireless gamepads. Battery notifications for Xbox controllers on Windows are temporarily disabled.

  • Added System Report button to the Help section on Windows.

  • Improved client performance when there are many unread account notifications pending.

  • Fixed spell check not working in certain browser views.

Big Picture Mode

  • Moved Steam chat into the quick access menu, making it easier to access while in-game.

  • Introduced new quick chat feature for Steam Deck and Big Picture Mode.

    • When in a chat, press and hold the view button to bring up quick chat options.

    • Move thumbstick and release view button to send a quick chat.

    • Quick chats can be edited in Settings > Keyboard.

  • Added a battery indicator to the header for wireless gamepads.

  • Updated the Store main menu option to navigate to the Steam Store home page instead of the Great On Deck hub.

  • Fixed the Voice chat tab of the quick access menu not being hidden after exiting all active voice chats.

  • Fixed an issue with the "use the gamepadui overlay when a controller is connected" mode where desktopUI chat windows could open and block the Big Picture overlay.

Downloads

  • Added Remote Downloads Management. This allows you to manage downloads on Remote Steam Clients from the downloads page.

    • The App Details page now has the same options and statuses for remote clients as the local client.

    • Both the local and remote clients must be updated to enable this feature.

Remote Play

  • Enabled streaming while Remote Desktop is active on Windows.

  • Added more flexible options to the Advanced Host Options for selecting primary display, resolution, refresh rate, etc. while streaming from a Windows computer. This will also allow setting whether HDR is enabled while streaming.

  • Added support for the SudoVDA virtual display driver on Windows. If you have the SudoVDA driver installed and select this as your primary display in the Advanced Host Options, Steam will automatically create a virtual display to match the client display settings.

  • Added support for streaming 7.1 surround sound.

  • Added a workaround for an AMD driver bug causing stream corruption and lockups on Windows. This bug is also fixed in the latest AMD drivers, version 26.3.1.

  • Added feedback if capture can't be started on the remote computer.

  • Fixed launching with surround sound audio when streaming a game from the library.

Game Recording

  • Fixed the instant clip shortcut not working for non-Steam games when using a gamepad.

  • Fixed a bug which affected taking a screenshot from a game recording clip.

Cloud

  • Fixed an issue which could lead to data loss when uninstalling, reinstalling, and playing a game without restarting the client in between.

Steam Input

  • Revised controller settings to reduce clutter and to make them work better with gamepads.

  • Fixed a case where radial menus would fail to dismiss after releasing the joystick on Steam Deck.

  • Fixed a case where the controller calibration screen could fail to load the correct values the first time it is opened.

Windows

  • Updated CPUID SDK used for CPU Temperature in in-game overlay performance monitor when enabled.

macOS

  • Fixed soundtrack playback not working on Apple Silicon machines.

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Steam Deck Beta Client Update: April 28th

28 April 2026 om 23:49

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

Remote Downloads

  • Fixed "Change Device" option not showing in Downloads if there are no pending entries in the queue.

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Steam Client Beta - April 28th

28 April 2026 om 23:48

The Steam Client Beta has been updated with the following changes:

Big Picture Mode

  • Temporarily disabled low battery notifications and the battery indicator in the header for Xbox controllers on WIndows

Remote Downloads

  • Fixed "Change Device" not showing in Big Picture Mode if there are no pending downloads in the queue.

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Counter-Strike 2 Update

29 April 2026 om 00:24
[p]\[ MAPS ][/p][p]Cache[/p]
  • [p]Added Cache to Competitive, Casual, Deathmatch, and Retakes modes.[/p][/*]
[p]Dust II[/p]
  • [p]Uncovered Mid Box (Xbox) to reveal a previously hidden jump spot. On purpose this time.[/p][/*]
[p]Office[/p]
  • [p]Enabled collision on tarp on boxes used around CT spawn.[/p][/*]
[p]Stronghold[/p]
  • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
[p]Poseidon[/p]
  • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
[p][/p][p]\[ ANIMGRAPH 2 ][/p]
  • [p]Minor adjustments to viewmodel animations.[/p][/*]
  • [p]Talon and Karambit knives are now held correctly while defusing.[/p][/*]
[p][/p][p]\[ SOUND ][/p]
  • [p]Minor mix changes and adjustments.[/p][/*]
  • [p]Fixed issue where C4 equip sound was not getting interrupted by other equip sounds.[/p][/*]
  • [p]Removed first-person death sound effect that played in the case of music kit death cue being inaudible.[/p][/*]
[p][/p][p]\[ MISC ][/p]
  • [p]Shader fix for AO while using alpha test causing overly dark and chunky silhouettes, as seen on railings in Mirage.[/p][/*]
  • [p]Fixed a case where it was possible to hold no weapon by requesting a hand switch after throwing a grenade.[/p][/*]
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