❌

Normale weergave

Counter-Strike 2 Update

17 April 2026 om 22:47
[p]The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: https://help.steampowered.com/en/faqs/view/5A86-0DF4-C59E-8C4A[/p][p][/p][p]To report bugs or provide feedback about the beta build, please email csgoteamfeedback@valvesoftware.com with the subject "AG2 Beta".[/p][p][/p][p]\[ ANIMGRAPH 2 ][/p]
  • [p]Fixed viewmodel and worldmodel HE grenade throw[/p][/*]
  • [p]Adjusted foot IK when idle[/p][/*]
  • [p]Minor polish for turn animations when planting[/p][/*]
  • [p]Fixed fast-weapon switching when holding inspect[/p][/*]
  • [p]Minor adjustments to viewmodel animations[/p][/*]
  • [p]Adjusted counter-strafe animation head dip amount[/p][/*]
[p][/p][p]Please note that the client may produce a fatal error message when attempting to connect to a server running a different build.[/p]
  •  

Steam Deck Beta Client Update: April 16th

17 April 2026 om 04:15

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

General

  • Fixed on-screen keyboard stealing focus from chat textbox when touched or clicked.

  • Fixed a case where the input textbox is not focused when opening a chat.

  • Fixed the Voice chat tab of the QAM not being hidden after exiting all active voice chats.

  • Fixed spell check not working in certain browsers.

Steam Input

  • Fixed a case where the controller calibration screen could fail to load the correct values the first time it is opened.

  •  

Steam Client Beta - April 16th

17 April 2026 om 04:15

The Steam Client Beta has been updated with the following changes:

General

  • Fixed spell check not working in certain browsers.

Big Picture Mode

  • Fixed on-screen keyboard stealing focus from chat textbox when touched or clicked.

  • Fixed a case where the input textbox is not focused when opening a chat.

  • Fixed the Voice chat tab of the QAM not being hidden after exiting all active voice chats.

Steam Input

  • Fixed a case where the controller calibration screen could fail to load the correct values the first time it is opened.

  •  
❌