Steam Client Beta - July 23rd
The Steam Client Beta has been updated with the following changes:
Downloads
Fix bug negatively affecting the efficiency of the Steam content delivery system.
The Steam Client Beta has been updated with the following changes:
Downloads
Fix bug negatively affecting the efficiency of the Steam content delivery system.
We have just shipped an updated Steam Client to the Preview/Beta channel.
Downloads
Fix bug negatively affecting the efficiency of the Steam content delivery system.
If you've been following our rework projects in American Truck Simulator, you may be wondering what's next after our recent focus on Route 66. Today, we're excited to share the answer! Our next major undertaking will be the Nevada Rework Project, where we'll give the Silver State a complete overhaul.
As part of this next phase, our map designers will focus on the entire state of Nevada, reworking all of its existing cities and road networks to bring them up to the quality standards of our latest content. Since Nevada was one of the original states released with American Truck Simulator, this rework will allow us to rebuild many locations from the ground up while preserving the character and atmosphere that make the state so unique.
In addition to refreshing familiar places, we're also taking the opportunity to expand Nevada with locations and road connections that were missing from the original version. One example is the city of Fallon, located east of Carson City. Alongside it, we'll also add the missing sections of US-95 that pass through Fallon from south to north, creating a more complete and authentic driving experience.
Throughout the state, you can also look forward to a variety of brand-new custom depots, offering more diverse delivery destinations and making freight transportation across Nevada feel even more immersive than before.
This is just the beginning of the Nevada Rework Project, and we're looking forward to sharing more previews from development as work progresses. Be sure to follow us onΒ X/Twitter, Facebook, Instagram, TikTok,Β Bluesky, and YouTube, or sign up for our newsletterΒ so you don't miss any future updates. Until next time, keep on truckin'!
A new Steam Client update has been released and will be automatically downloaded.
Downloads
Fix bug negatively affecting the efficiency of the Steam content delivery system.
With so many amazing games on Steam, players are wishlisting more and more titles. Existing options like ranking and filtering are great, but players have asked for even more ways to manage their Steam wishlists. Today we're adding categorization as well as improved search and sharing to the wishlist. Read the full post below for the details, then try out all the new tools on your own wishlist.
First and foremost is the ability to create and assign custom categories to games on your wishlist. You might want to create a custom category for games you saw featured in a cool event, games best played with a controller, or even games you have in mind for someone else.
Adding custom categories is quick and easy...
Filter to a category by simply clicking on the category name at the top of your wishlist or next to the My Categories area of each game
Quickly add to your frequent categories from the "On Wishlist" dropdown on store pages
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Β Customize wishlist notifications to only be sent for certain categories ![]()
We've improved the search experience on the wishlist page and enabled autocomplete for faster results
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We now highlight when a game on your wishlist has a demo available. You can also be notified when a demo is released for a game in your wishlist.
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Microtrailers are now shown when hovering each games capsule image
Navigating to/from your wishlist in a browser, mobile, Steam Client, or Steam OS does a better job of bringing you back to what you were looking at
Plus we've made some tweaks to the wishlist page to improve contrast and legibility
You can already share a link to your wishlist, now you can share a link to a specific category on your wishlist, or even a filtered view of your wishlist.
Clicking on the share button at the top of your wishlist gives you a unique URL to share with friends and family. People with the link can view the shared list even if your wishlist is set to private. Links can be revoked at any time. ![]()
This sharing link will only show the games in the your current filtered view. For example: you might want to share 'My Birthday List' with your family. From that shared link, your family can gift games directly to you, even if they don't have a Steam account...
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As we hinted at above, we suspect one common new category for wishlists will be games you want to buy for a friend or family member. With that in mind, we paired this wishlist change with a big update to gift purchasing on Steam. Check out all the gift improvements here!

Steam gifts are a popular way to send copies of games and digital gift cards to friends and family. Today weβre shipping some great new features that improve the gifting experience, making it easier to send both digital gift cards and games. These features pair nicely with the Wishlist categories and other improvements that are also now available.
In 2024, we added guest checkout, which lets a family member or friend make a gift purchase without needing to create a Steam account. This feature was limited to digital gift cards and hardware purchases at the time.
Now guest checkout can be used to buy any game on Steam.
You can send a wishlist share link to a friend or family member and they can purchase gifts directly from that list without needing a Steam account themselves. If a guest wants to send a gift as a surprise they can send it to any email address instead.
Don't know your nephew's Steam account? No problem, both digital gift cards and games can now be sent directly to email recipients. And don't worry if your nephew's email address is the same one they use for their Steam account. The email will include a link to let them sign in to their account and accept the gift.
Please note that any gift email not accepted within 30 days will be automatically refunded, so they cannot be scheduled for future delivery. The recipient of the gift must also live in the same country as the purchaser.
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Buying a gift for a friend in a higher-priced region? In the past, digital gift cards were the solution for gifting, but that required you to know the full price of the game in your friend's region.
Now you can gift games directly to your friend. Steam will match the increased price in your friend's region at checkout. Your friend needs to be on your Steam friends list to send this type of gift.
Sending a friend or family member a link to your wishlist is a great way to help them choose a great gift for your birthday or holiday. We have made a number of share link improvements, including:
You can now send a digital gift card or gift a game directly from someone's wishlist
You no longer need to be friends on Steam to send gifts
You can create a shared wishlist link that is filtered to specific games
When a friend or family member clicks on your shared wishlist link, if they choose to gift you a game, the gift recipient in the cart will be pre-populated with your information.
And remember from above, your friend or family member can checkout as a guest, without needing to create a Steam account
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That wraps it up for today's gift related updates. Check out our Steam Wishlist announcement to learn about wishlist categories and other improvements that are now available.

Our wheels keep turning, and today weβre ready to share a teaser of another U.S. state currently in development for American Truck Simulator. Letβs see how good your guessing game is!
We have just shipped an updated Steam Client update to the Stable channel.
General
Improved notification settings layout in some languages
Restored the full set of options to the 'Maximum Game Resolution' dropdown. They can be found under the 'More Options' sub-menu.
Fixed a case where the 'Patch Notes' preview box in Settings->System would incorrectly show an event for the wrong channel. E.g. showing Beta Channel notes when the client is opted in to the Stable Channel.
Fixed a crash when manually starting a game recording.
Fixed mouse cursor changing to resize cursor at screen edges.
Fixed a case where the controller pairing screen could pop up during controller firmware updates.
Desktop Mode
Fixed incorrect UI scale being used when in Big Picture Mode.
Steam Machine
Show Steam Machine Verified information on the game capsules in home, and on the game details screen.
Added 'Great on Machine' section to the Library
Steam Workshop
Re-worked system that managed what subscribed items needed to be updated.
Remote Play
Added 59.94 FPS as an available framerate limit
Reduced frame drops when the framerate limit is set to automatic
Fixed offline devices showing as streamable when they aren't.
Fixed overloading the client video decoder when unlimited bandwidth is enabled
Fixed mouse coordinates for input-only streaming
Fixed very low refresh rate on some systems, introduced in the last beta
Steam Input
Steam Controller: The Gyro Calibration Threshold has been set to 50% of the previous value so that it is less likely to trigger while in hand.
Steam Controller: Gyro Calibration threshold is now available in Steam->Settings->Controller->Details->Calibration & Advanced (Open)->Gyro Calibration.
Steam Controller: You can choose to disable hardware calibration and rely on the standard Steam Input Gyro Calibration tools instead, by using the "Enable Software Calibration for Steam Controller" toggle.
Steam Controller: Fixed Gyro stutter due to IMU timestamp being ignored.
Added support for both the wired and wireless versions of the PDP Afterglow Wave Controller for Nintendo Switch.
Added support for Turtle Beach controllers for Nintendo Switch 2.
Steam Controller Firmware
Fixed occasional repeated trackpad samples that caused issues with momentum during trackball mode.
Fixed an issue with unintentionally waking host devices while shutting down the controller.
Fixed an issue with occasional repeated button presses on the B Button.
A new Steam Client update has been released and will be automatically downloaded.
General
Improved notification settings layout in some languages.
Fixed a case where the controller pairing screen could pop up during controller firmware updates.
Steam Workshop
Re-worked system that managed what subscribed items needed to be updated.
In-Game Overlay
Fixed a case where the in-game overlay could hold a reference and prevent a game which tries to fully tear down and recreate the renderer after a D3D12 device/driver failure from succeeding.
Remote Play
Added 59.94 FPS as an available framerate limit.
Reduced frame drops when the framerate limit is set to automatic.
Fixed black screen when hardware encoding is disabled.
Fixed offline devices showing as streamable when they aren't.
Fixed overloading the client video decoder when unlimited bandwidth is enabled.
Fixed mouse coordinates for input-only streaming.
Steam Input
Steam Controller: The Gyro Calibration Threshold has been set to 50% of the previous value so that it is less likely to trigger while in hand.
Steam Controller: Gyro Calibration threshold is now available in Steam->Settings->Controller->Details->Calibration & Advanced (Open)->Gyro Calibration.
Steam Controller: You can choose to disable hardware calibration and rely on the standard Steam Input Gyro Calibration tools instead, by using the "Enable Software Calibration for Steam Controller" toggle.
Steam Controller: Fixed gyro stutter due to IMU timestamp being ignored.
Steam Controller: Fixed glyphs in Shadow of the Tomb Raider.
Added support for both the wired and wireless versions of the PDP Afterglow Wave Controller for Nintendo Switch.
Added support for Turtle Beach controllers for Nintendo Switch 2.
Fixed the Apex 5 controller showing up as multiple controllers when "Allow third-party apps to take over mappings" is enabled in the FlyDigi Space Station app.
Steam Controller Firmware
Fixed an issue where trackpad samples could be duplicated and cause issues w/ momentum in trackball mode
Fixed an issue with unintentionally waking host devices while shutting down the controller.
Fixed an issue with occasional repeated button presses on the B Button.
Linux
Fixed a crash when manually starting a game recording.
Fixed steamwebhelper crash when hardware acceleration is enabled on NVIDIA gpus.
macOS
Fixed chat windows showing over fullscreen game windows when opened in the Steam overlay.
VR
Fixed a case where Steam claimed that SteamVR crashed on last run when it didn't.
The Steam Client Beta has been updated with the following changes:
General
Updated localizations.
We have just shipped an updated Steam Client to the Preview/Beta channel.
General
Updated localizations.
Today, we take you on a preview journey to beautiful Rapid City, one of the cities you will find when driving through our upcoming South Dakota DLC for American Truck Simulator!
Rapid City is located in a picturesque landscape surrounded by some of South Dakota's most popular natural attractions. Heading west opens the way to the Black Hills National Forest and the iconic Mount Rushmore - the reason Rapid City is also known as the Gateway to the Black Hills. Traveling east along Interstate 90 takes you toward the rugged landscapes of Badlands National Park.
Beyond its surroundings, Rapid City has a rich heritage, as it celebrates its 150th anniversary this year. It has grown from a small settlement into a thriving regional hub while preserving the character that makes it unique. Today, tourism is one of the cornerstones of the local economy, with visitors drawn not only to the beauty of the region but also to the historic streets, distinctive buildings, and local landmarks.
Our asset and map designers have recreated plenty of these buildings and structures to bring Rapid City to life. Among them are two hotels, one of which is located in the heart of downtown, known for its appearance and history dating back to the 1920s. Driving further, you will also find another historic building that once served as the fire station and is now transformed into a local winery.
Some of the landmarks can be seen from a distance yet are instantly recognizable, such as the large white "SMD" letters displayed on the hillside above the city. Created by students as a tribute to the South Dakota Mines school and community, it has become one of the symbols of Rapid City. Another smaller landmark you may notice is the gateway entrance to Memorial Park, located in the center of the city along Rapid Creek.
You will also find many more landmarks as you explore Rapid City, from larger ones such as the city hall and administration buildings to smaller ones like a roadside windmill, a statue in the downtown, and others.Β Each of these elements has been recreated to helpΒ capture the atmosphere and identity of the real place.
And if you are visiting not only for sightseeing but also to take on a job, you will find plenty of depots to choose from. These include a cement works, a gas and chemical distribution facility, a sawmill, a warehouse, a home store, waste management, and even a custom-made grain elevator depot, all ready to load up your trailer.
We hope you are excited to discover Rapid City and everything else the Mount Rushmore State has to offer. If you do, make sure to add the South Dakota DLC to your Steam wishlist!Β
Also, remember to follow us onΒ Twitter, Facebook, Instagram, Bluesky, and YouTube for all the latest news from not only this map expansion, but also other American Truck Simulator projects, or sign up for our newsletter to stay informed. Until next time, safe travels!
We have just shipped an updated Steam Client to the Preview/Beta channel.
General
Fixed regression causing video playback to fail in some games.
Improved notification settings layout in some languages
The Steam Client Beta has been updated with the following changes:
General
Fixed regression causing video playback to fail in some games and in client browser views.
Improved notification settings layout in some languages
Steam Train Fest is chugging along through July 27th at 10 a.m. PT! Score deals on train games of all kinds: Building train stations and train tracks, managing entire lines, or riding the rails in general.
Join us for Steam Train Fest and get your Steam Library on track. (Eh?)
Have fun!

With the upcoming 1.61 update for Euro Truck Simulator 2, weβre excited to introduce a complete rework of the Livestock Trailer, which our vehicle team has reworked from the ground up. Letβs take a closer look at what changes have been made!Β
When we released the SchwarzmΓΌller Trailer Pack for Euro Truck Simulator 2 back in 2016, it quickly became a popular addition to many playersβ fleets. With the upcoming 1.61 update, weβre excited to begin updating the SchwarzmΓΌller Trailer Pack DLC to better reflect the new modern trailer designs, starting with a complete rework of one of its low loader trailers and accessories. Letβs take a closer look!
This update is for the SteamOS Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
Known Issues - Beta
There is a known issue with degraded performance in some cases when composition is required (such as when having FSR enabled).
This issue is fixed in the latest SteamOS stable release (3.8.16). Affected users may wish to switch to the stable update channel while we work on bringing this fix to the beta channel.
General
Fixed an issue causing black screens in certain launchers, including Zenless Zone Zero and FINAL FANTASY XIV Online
As the development of the upcoming Coaches DLC for Euro Truck Simulator 2 advances, today, we'd like to show you some of the new vehicle features we have developed for this expansion. Let's take a look!
Coaches feature a variety of systems and functions that trucks don't. So we needed to dive deeper and faithfully recreate new vehicle systems for the Coaches DLC, which we believe will enhance the driving experience and make every journey feel even more immersive when this expansion releases.
The first thing we have decided to implement is the destination display panel visible at the top of the windshield, showing the coach's final stop. It is a removable accessory, giving players the option to decide whether they want to use it or not, and is also visible from the interior. We've fine-tuned its appearance, including text length, colour, and other visual details to ensure it fits well across different destinations.
Another difference between coaches and trucks is that coaches have larger windshields, which means sunlight can be a greater challenge while driving. That is why we have developed adjustable sun visors. On coaches that support this feature, the visors are split into left and right sections, allowing each side to be controlled independently and positioned as needed. They are also visible from the exterior and include animated controls, as well as sound effects.
Since coaches are long vehicles, judging what's behind you can be quite a challenge. That's why modern coaches are typically equipped with rear-view cameras, which we've also included in this DLC.Β The camera feed is integrated directly into the dashboard, automatically switching from the navigation display when a reverse gear is engaged. Since we've aimed to recreate bus stations and stops as faithfully as possible, including real-life situations a coach driver might encounter, we believe the camera will prove especially useful in many situations.
We've also added interior lighting options to brighten up the journey for you and your passengers. The first is ambient lighting, which allows you to choose the color to suit your preference. The second is the main ceiling light, which can be switched on and off with a button, particularly useful at night when stopping to pick up or drop off passengers.
We hope you are looking forward to taking advantage of the new vehicle features we developed for Coaches. If so, then don't forget to add the Coaches DLC to your Steam wishlist! Also, make sure to keep track of future updates by following usΒ on X/Twitter, Facebook, Instagram, Bluesky, and YouTube, or sign up for our newsletter. Until next time, safe travels!
SteamOS 3.8.16 has just been released for all users with the following changes:
General
Reverted a change from 3.8.15 resulting in some titles showing a blank screen. The Assassin's Creed Black Flag Resynced HDR fix will be available in Beta while the root cause is investigated.
The countdown to one of the biggest gaming events of the year has begun, and we're excited to share that SCS Software will be attending Gamescom 2026! From August 26th to August 30th, you'll be able to find us in the Entertainment Halls, where we'll have our biggest booth yet. We will be located in Hall 10.1, Booth B022-C023.
We're looking forward to meeting our #BestCommunityEver once again. Whether you've been trucking with us for years or are just discovering our games, we'd love for you to stop by, say hello, and spend some time with the team. Meeting our community in person is always one of the highlights of the year, and we can't wait to see familiar faces as well as meet new ones.
Visitors to our booth will have the opportunity to get behind the wheel and try exclusive demo builds showcasing several of our upcoming map expansions. We plan to bring special preview versions featuring the breathtaking landscapes of the upcomingΒ Euro Truck Simulator 2:Β Iceland DLC, explore the stunning roads and scenery of British Columbia in the upcomingΒ American Truck Simulator:Β British Columbia DLC, and get a first taste of the upcomingΒ South Dakota DLCΒ for American Truck Simulator.
We're also doing everything we can to bring playable demonstrations of our upcoming Road Trip and Coaches projects to Gamescom. While we're not ready to make any promises just yet, we're working hard behind the scenes and hope we'll be able to let visitors get an early hands-on experience with these exciting new additions as well.
To make the experience even more immersive, we're thrilled to be partnering withΒ ThrustmasterΒ once again. They will be equipping our booth with a brand-new product that visitors will have the exclusive chance to test! We can't wait for everyone to get their hands on it and experience what's in store. A huge thank you to Thrustmaster for helping us make our Gamescom booth even more exciting!
We'd also like to extend our sincere thanks toΒ Volvo TrucksΒ for helping us prepare something truly special for Gamescom. While we'll keep the details under wraps a little longer, let's just say that fans of Volvo trucks won't want to miss our booth. We'll be showcasing something truly exclusive straight from Volvo that every truck enthusiast will want to see up close.
And if that isn't enough, our 4D motion simulator will also be making its return! If you've always wanted to experience the feeling of driving a truck with added motion effects, be sure to give it a try during your visit.
We can't wait to see you in Cologne this August! We'll have more information to share as Gamescom gets closer, including our booth location and additional activities, so make sure to keep an eye on our social media channels and give us a followΒ on X/Twitter, Facebook, Instagram, Bluesky, and YouTube, or sign up for our newsletter, so you never miss any news.Β Safe travels, and we'll see you there!
This update is for the SteamOS Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
Note: This beta contains changes that were simultaneously released to SteamOS stable channel as 3.8.15, noted below
Known Issues - Beta
There is a known issue with degraded performance in some cases when composition is required (such as when having FSR enabled).
This issue is fixed in the latest SteamOS stable release (3.8.15). Affected users may wish to switch to the stable update channel while we work on bringing this fix to the beta channel.
General
Fixed delayed start time for some games under Proton when no capture device is present
Security and stability improvements
Fixed in 3.8.15
Fixed an issue with HDR in Assassin's Creed Black Flag Resynced
SteamOS 3.8.15 has just been released for all users with the following changes:
General
Fixed an issue preventing enabling HDR in Assassin's Creed Black Flag Resynced
Fixed an issue that would result in degraded performance in some cases when composition was required (such as when having FSR enabled)
Security and stability improvements
The Steam Client Beta has been updated with the following changes:
Remote Play
Removed unused codec settings option.
The Steam Client Beta has been updated with the following changes:
Remote Play
Removed unused codec settings option.
The Steam Client Beta has been updated with the following changes:
Steam Workshop
Fixed issue with games with older Steam Workshop integration where subscribed item files would be duplicated in different directories.
Remote Play
Fixed black screen when hardware encoding is disabled on Windows
Linux
Fixed steamwebhelper crash when hardware acceleration is enabled on NVIDIA gpus.
VR
Fixed a case where Steam claimed that SteamVR crashed on last run when it didn't.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed mouse cursor changing to resize cursor at screen edges.
Steam Workshop
Fixed issue with games with older Steam Workshop integration where subscribed item files would be duplicated in different directories.
Steam Machine
Added 'Great on Machine' section to the Library
Today, we're excited to take you on another journey through the upcoming Iceland DLC for Euro Truck Simulator 2. This time, we're focusing on one of the country's fascinating pieces of infrastructure - its bridges.
Although Iceland is known for its dramatic volcanoes, glaciers, and waterfalls, every trucker's journey depends on something a little less obvious: the bridges that connect communities across the landscape. From narrow crossings over glacial rivers to long bridges spanning waterways, each one plays an important role in keeping the country's road network moving.
Our map team has carefully recreated a wide variety of bridges inspired by their real-world counterparts. Whether you're hauling cargo along the famous Ring Road or venturing onto more remote routes, you'll encounter structures that reflect Iceland's unique engineering and natural surroundings.
One of the defining characteristics of Icelandic bridges is their diversity. Modern concrete spans stand alongside older steel bridges that have served travellers for decades. In more remote areas, you'll also find plenty of single-lane bridges, where traffic from both directions must carefully share the crossing. These iconic structures have become a familiar sight for anyone who has explored Iceland by road, and we're happy to bring that authentic experience to the game.Β
Creating these locations required close attention to both realism and gameplay. Our teams worked to ensure that each bridge feels like a natural part of the surrounding landscape while remaining enjoyable to drive across. Terrain, road alignment, barriers, signage, and nearby landmarks all contribute to making every crossing a memorable part of your journey. Of course, bridges are much more than simple road crossings; they also offer some breathtaking views!
We hope you enjoyed this preview of what's to come!Β If you did, make sure toΒ add the Iceland DLC to your Steam wishlistΒ and don't forget to follow our X/Twitter, Instagram, Facebook, Bluesky, and TikTok to receive all the recent updates straight to your feed. You can also subscribe to our newsletter to stay informed.Β Until next time, safe travels!