Fixed an issue when drawing at the edge of the canvas viewport that would cause it to freeze and then jump all the way to the far edge of the canvas
Fixed an issue when drawing a selection using the intersect combine mode that would make the selection disappear and cause other weird issues with history (undo/redo).
Fixed the Move Selected Pixels tool setting color values to 0 for transparent pixels when not necessary (just moving without scaling/rotation, nearest neighbor sampling, etc.). Bug was reported here by @frio.
Fixed clipboard images accessed by plugins not always having a non-null ColorContext property. This property can still be null in some cases (e.g. alpha-only pixel formats). Reported here by @_koh_.
Optimized the compositing code for the Move Selected Pixels tool. The improvement is most noticeable on CPUs with AVX2 (not AVX512) which are not already bottlenecked by the GPU’s rendering.
Fixed a rare crash that could happen while switching tools while also changing the color
Download and Install
This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.
You can also download the installer here (for any supported CPU and OS), which is also where you can find downloads for offline installers, portable ZIPs, and deployable MSIs.
https://paint.net is now the website for Paint.NET! Well, once I get content migrated and redirects set up, etc. For the moment it’s just a “hey go over here to getpaint.net” redirect page.
The selection will no longer be tinted when opening an effect or adjustment.
Improved the latency of the brush tool “preview cursor” by 1 frame.
Added some extra digits past the decimal place for the zoom level in the status bar.
Shortened the length of the animations used when closing an image or deleting a layer.
Fixed Edit -> Paste into New Image not setting the color profile, resulting in it always being sRGB.
Fixed a rare crash with the brush tools when adjusting the brush size. This crash could only be reproduced with external automation (e.g. macro record/playback with AutoHotKey).
Fixed copy/paste sometimes adding an extra row or column of pixels around the edge of the image due to bad rounding after floating point precision drift.
Fixed a crash when pasting images that are CMYK, or which have a LUT-based color profile, or a mismatched color profile (e.g. CMYK profile on RGB image).
Fixed some issues with copy/paste of indexed (e.g. 8-bit palettized) images.
Fixed not being able to use new Effect plugins compiled against the 5.2 Alpha (build 9625) binaries.
Changed the package ZIPs so that they use forward slashes instead of backslashes, which simplifies working with these outside of Windows (e.g. for WINE porting effort).
Download and Install
This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.
You can also download the installer here (for any supported CPU and OS), which is also where you can find downloads for offline installers, portable ZIPs, and deployable MSIs.
Welcome to the first alpha for the 5.2 update! This new version is focused on performance, quality-of-life, and infrastructure improvements which prepare for the big 6.0 version that will be coming later. The two biggest changes are the new FileType plugin system and the rewritten high-precision layer rendering engine.
New FileType Plugin System
The original FileType plugin system dates back to 2005 with the v2.5 release. It has withstood the test of time in the sense that it still works and has provided a lot of value for a lot of people, but it has also noticeably aged poorly in ways that have prevented progress in other areas of the app. It was written at a time when .NET itself was just 3 years old and hitting its 2.0 release with generics and 64-bit support. The modern systems used in Paint.NET for component management and isolation were nowhere to be found back then. I had no clue that the project’s longevity would stretch so far into the future, nor that so many plugins would be developed!
The old FileType plugin system is tightly coupled with the Document, Layer, and Surface classes which Paint.NET also uses internally for UI and rendering purposes. They only support the 32-bit BGRA UI8 pixel format and a flat list of bitmap layers. The new FileType system works through interfaces such as IFileTypeDocument<TPixel> and ILayer<TPixel>, along with a rich and strongly-typed imaging framework providing support for a wide variety of pixel formats, pooled bitmap allocation, scaling/interpolation, quantization/dithering, format conversion, color management, and more.
Decoupling the FileType system from the internal classes means that these two systems can now evolve independently, and internal details can be abstracted away from plugins. The new plugin system has been designed to support versioning, meaning that functionality can be added or changed in the programming interfaces that are provided to plugins while maintaining compatibility for plugins that have already been published. New layer types and topologies (e.g. layer folders) can be added without breaking existing plugins, new blend modes can be introduced, and bitmap layers will finally be able to migrate to a tiled storage system.
Note to plugin authors: In general, plugins should provide pixel data in the image file’s original format without converting it to BGRA32. In other words, let Paint.NET handle the conversion, whether you’re supplying pixels as RGBA64, BGR24, or even an HDR format such as RGBA FP32. Paint.NET will figure out the best conversion for pixel format and color profile handling, and when expanded pixel format support is rolled out your plugin can automatically benefit from it. Note that plugins can also determine at runtime which pixel formats are supported and which are native, in case they do want to do the conversion themselves for whatever reason.
New Layer Rendering Engine
The old layer rendering engine has its roots going all the way back to the 1.0 release in 2004. Over the years it has migrated from C# to C for performance reasons, and then back to C# once the language and JIT had finally caught up to the performance of the native code. However, it has no SIMD optimizations, it only has 8 bits per channel of precision (“UI8”), and the code was very messy and difficult to make changes to. Working with many layers can result in incorrect colors or banding artifacts as off-by-1 errors accumulate across multiple layers.
With 5.2, this has been completely rewritten and upgraded to use 32-bits of floating-point precision per channel (“FP32”). It is fully optimized for AVX2, AVX512, and even ARM64 NEON thanks to .NET’s new platform-agnostic intrinsics support. Because FP32 uses a lot more memory bandwidth than UI8, many tricks have been employed to cut down on that to the point that there is no perceptible performance reduction from previous versions (the old renderer not using any SIMD also helps this comparison). The bottleneck is compute, not memory bandwidth, and performance really shines on CPUs with AVX512 support even with standard dual channel memory.
A driving factor behind this change was to prepare for future versions of Paint.NET that will expand pixel format support beyond BGRA UI8. In order to do this in a sane and maintainable manner, having a canonical pixel format became important so that each rendering kernel only needs to be written once. All of the rendering kernels can now operate exclusively on FP32 data, with high-performance format conversion and color transform kernels at the beginning and end of the rendering pipeline. This will make it much easier to add support for RGBA UI16, RGBA FP16, and even RGBA FP32 — the layer rendering engine already supports it, the rest of the app just has to catch up.
What’s coming in 6.0?
This update will introduce a new .PDN file format that will finally enable the ability to add new features to the document and layering systems. High bit-depth pixel formats, new blend modes, and layer folders are planned to be the first use of these. Later on, features such as adjustment layers, text layers, and HDR will also be added (to name a few).
Support for a wide variety of pixel formats. The classic BGRA32 is of course available, as well as RGBA64, CMYK, or even RGBA128Float (which will be more useful with upcoming HDR support).
Decoupled from the internal Document and Layer classes, thus affording flexibility for more comprehensive changes to the document and layer object model.
Rewritten layer rendering rendering engine.
Now uses 32-bit floating point (FP32) instead of 8-bit integers (UI8).
Much higher precision eliminates artifacts and incorrect colors that can result from the old low-precision 8-bit rendering code
Fully optimized for AVX2 and AVX512. Significant performance gains on systems with AVX512 support due to a high compute:memory ratio.
Renamed Edit -> Copy Merged to Edit -> Copy Flattened.
Reduced temporary memory usage by 50% for Edit -> Paste into New Image.
Paint Bucket and Color Picker now support holding Ctrl as a shortcut key for specifying Image sampling mode.
Substantial performance improvements for larger images. Fluidity of zooming and scrolling will be significantly better. A lot of lag and hitching has been eliminated.
Save Configuration dialog renamed to Save Options.
Fixed some cases of metadata not being preserved correctly.
PNG tEXt/iTXt metadata is now preserved, which includes prompt and parameter information for images generated by Stable Diffusion et. al.
Expanded and improved the imaging framework for plugins.
Better color management
New interpolation modes (BitmapInterpolationMode2)
Channel extraction and channel replacement. This makes it easier to work with a variety of non-standard pixel formats (e.g. Gray+Alpha) that do not have direct support in the imaging framework.
Support for generic 2-channel pixel formats (ColorGenericXY[16, 32, 32Half, 64Float]). These are meant to be used with the aforementioned channel extraction and replacement support.
Support for alpha formats beyond 8-bits: 16-bit integer, as well as 16- and 32-bit floating point.
Better CMYK pixel format support, which enables importing CMYK32, CMYKA40, CMYK64, and CMYKA80 images
Improved reliability of some GPU effects/adjustments on certain older or low-end systems.
Optimized the Median Blur effect by 10-50% depending on the selected quality value.
Optimized histogram calculation for Levels and Auto-Levels by about 20%.
Updated to use .NET 10
“Classic” (aka legacy) effect plugin system is now fully deprecated. Old plugins will still continue to work forever, but new ones can no longer be compiled.
Updated bundled AVIF FileType plugin to use the new FileType plugin system.
Updated bundled DDS FileType Plus plugin to use the new FileType plugin system.
The Save Options dialog will now auto-select the DDS format that the original file was encoded with if it was also a DDS file.
Updated bundled JPEG XL FileType plugin to use the new FileType plugin system.
Updated bundled WebP FileType plugin to use the new FileType plugin system.
Converted the SetupDownloader EXE from C# to C++, thus eliminating the last dependency on .NET Framework 4.8. This executable is used for the small “Any CPU” / “Web” installer.
Fixed a scaling issue with the “compass” mouse cursor used by various tools (Move, Shapes).
Fixed an ultra-rare hang that could happen after opening an image or when the “Committing changes” progress bar was at 70%.
Download and Install
This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.
You can also download the installer here (for any supported CPU and OS), which is also where you can find downloads for offline installers, portable ZIPs, and deployable MSIs.
This is a small update that adds a new translation (Kazakh) and updates the bundled DDS and JPEG XL FileType plugins to their latest versions.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
This is a hotfix for 5.1.10 that fixes the DxgiAdapterService, which is used by plugins that initialize DirectX using their own interop.
The 5.1.10 update was a maintenance release that added a Romanian translation, fixed some important bugs, and updated the bundled FileType plugins.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
Fixed a crash (BadNumberException) when moving selected pixels off-canvas, then modifying the selection, then moving the selected pixels back on-canvas
Changed Effects->Noise->Add Noise’s Coverage property to be a float instead of an integer
Fixed a rare crash when the system wakes from sleep
Fixed a small GCHandle leak
Fixed HlslTernaryFunctionEffect when using 3 value parameters
Added IDxgiAdapterService2 for plugin use
Updated the bundled AvifFileType plugin to v3.13.1 (thanks @null54!)
Updated the bundled JPEG XL FileType plugin to v1.2.0, which improves support for HBD/HDR image loading (thanks @null54!)
Updated the bundled WebP FileType plugin to v1.6.0 (thanks @null54!)
This is a maintenance release that adds a Romanian translation, fixes some important bugs, and updates the bundled FileType plugins.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
Fixed a crash (BadNumberException) when moving selected pixels off-canvas, then modifying the selection, then moving the selected pixels back on-canvas
Changed Effects->Noise->Add Noise’s Coverage property to be a float instead of an integer
Fixed a rare crash when the system wakes from sleep
Fixed a small GCHandle leak
Fixed HlslTernaryFunctionEffect when using 3 value parameters
Added IDxgiAdapterService2 for plugin use
Updated the bundled AvifFileType plugin to v3.13.1 (thanks @null54!)
Updated the bundled JPEG XL FileType plugin to v1.2.0, which improves support for HBD/HDR image loading
(thanks @null54!)
Updated the bundled WebP FileType plugin to v1.6.0 (thanks @null54!)
This is a maintenance release that adds a Bulgarian translation and fixes some important bugs.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
Fixed: The Levels and Auto-Level adjustments were crashing with panoramic images due to a bug in Direct2D that caused it to attempt allocating a texture that was too large
Fixed: Using a non-solid fill pattern with a non-opaque color was resulting in the wrong colors being drawn to the layer due to a mixup between straight and premultiplied alpha
Fixed: Non-CMYK images with an embedded CMYK color profile were being rendered with completely wrong colors
This is a simple maintenance release that mostly fixes a few small bugs, and updates the bundled DDS FileType plugin.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
This is a hotfix for brush rendering to not occasionally have segments that are drawn twice.
The 5.1.6 update was a hotfix for a memory leak, and also updated the bundled JPEG XL plugin to fix a crash on ARM64.
The 5.1.5 update added JPEG XL (*.jxl) support, improved quantization color quality, updated AVIF loading to better handle mapping HDR images to SDR, and fixed some bugs.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
New: JPEG XL (*.jxl) images are now supported by way of bundling @null54‘s JpegXLFileType plugin
Fixed the Levels adjustment not honoring the active selection.
Fixed some more mouse cursor issues when completing certain actions with certain tools.
Fixed some keyboard shortcuts in the Adjustments menu not working reliably.
Fixed most cases of tooltips blinking on/off when drawn near the bottom of the screen (thanks @toe_head2001!).
Fixed some new high-DPI scaling issues in toolbar dropdowns.
Improved quantization quality for Effects->Color-Quantize and when saving an image at 8-bit depth and below. This was done by merging octree node colors in linear gamma space.
Fixed some incorrect background text color rendering in the status bar.
Updated the bundled AvifFileType plugin to v3.12.1, which improves conversion from HDR images utilizing the Rec. 2020 PQ color space (thanks @null54).
Updated the bundled WebpFileType plugin to v1.5.0 (thanks @null54!).
This is a hotfix for 5.1.5 that fixes a memory leak, and also updates the bundled JPEG XL plugin to fix a crash on ARM64.
The 5.1.5 update added JPEG XL (*.jxl) support, improved quantization color quality, updatesdAVIF loading to better handle mapping HDR images to SDR, and fixed some bugs.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
New: JPEG XL (*.jxl) images are now supported by way of bundling @null54‘s JpegXLFileType plugin
Fixed the Levels adjustment not honoring the active selection.
Fixed some more mouse cursor issues when completing certain actions with certain tools.
Fixed some keyboard shortcuts in the Adjustments menu not working reliably.
Fixed most cases of tooltips blinking on/off when drawn near the bottom of the screen (thanks @toe_head2001!).
Fixed some new high-DPI scaling issues in toolbar dropdowns.
Improved quantization quality for Effects->Color-Quantize and when saving an image at 8-bit depth and below. This was done by merging octree node colors in linear gamma space.
Fixed some incorrect background text color rendering in the status bar.
Updated the bundled AvifFileType plugin to v3.12.1, which improves conversion from HDR images utilizing the Rec. 2020 PQ color space (thanks @null54).
Updated the bundled WebpFileType plugin to v1.5.0 (thanks @null54!).
This update adds JPEG XL (*.jxl) support, improves quantization color quality, updates AVIF loading to better handle mapping HDR images to SDR, and fixes some bugs.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
New: JPEG XL (*.jxl) images are now supported by way of bundling @null54‘s JpegXLFileType plugin
Fixed the Levels adjustment not honoring the active selection.
Fixed some more mouse cursor issues when completing certain actions with certain tools.
Fixed some keyboard shortcuts in the Adjustments menu not working reliably.
Fixed most cases of tooltips blinking on/off when drawn near the bottom of the screen (thanks @toe_head2001!).
Fixed some new high-DPI scaling issues in toolbar dropdowns.
Improved quantization quality for Effects->Color-Quantize and when saving an image at 8-bit depth and below. This was done by merging octree node colors in linear gamma space.
Fixed some incorrect background text color rendering in the status bar.
Updated the bundled AvifFileType plugin to v3.12.1, which improves conversion from HDR images utilizing the Rec. 2020 PQ color space (thanks @null54).
Updated the bundled WebpFileType plugin to v1.5.0 (thanks @null54!).
This update adds JPEG XL (*.jxl) support, improves quantization color quality, updates AVIF loading to better handle mapping HDR images to SDR, and fixes some bugs.
New: JPEG XL (*.jxl) images are now supported by way of bundling @null54‘s JpegXLFileType plugin
Fixed the Levels adjustment not honoring the active selection.
Fixed some more mouse cursor issues when completing certain actions with certain tools.
Fixed some keyboard shortcuts in the Adjustments menu not working reliably.
Fixed most cases of tooltips blinking on/off when drawn near the bottom of the screen (thanks @toe_head2001!).
Fixed some new high-DPI scaling issues in toolbar dropdowns.
Improved quantization quality for Effects->Color-Quantize and when saving an image at 8-bit depth and below. This was done by merging octree node colors in linear gamma space.
Fixed some incorrect background text color rendering in the status bar.
Updated the bundled AvifFileType plugin to v3.12.0, which improves conversion from HDR images utilizing the Rec. 2020 PQ color space (thanks @null54!).
Updated the bundled WebpFileType plugin to v1.5.0 (thanks @null54!).
Download and Install
This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.
You can also download the installer here (for any supported CPU and OS), which is also where you can find downloads for offline installers, portable ZIPs, and deployable MSIs.
This update is mostly a hotfix that fixes installation on Windows Server systems.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
Fixed: Installation on Windows Server will no longer fail with an error about a missing srclient DLL.
Improved: When saving an image fails due to Windows Defender’s “Controlled Folder Access” setting, the error message will mention that instead of being a generic “I/O failure” message.
New: GIF Comment metadata is now preserved. It maps to EXIF Photo.UserComment tags.
Improved: Consolidated the number of threads used for Async Present from 3 per image (canvas, left ruler, top ruler) to 3 total.
Improved: ColorManagementEffect now supports DxgiColorSpace color contexts (for plugin developers).
This is a hotfix for 5.1.10 that fixes the DxgiAdapterService, which is used by plugins that initialize DirectX using their own interop.
The 5.1.10 update was a maintenance release that added a Romanian translation, fixed some important bugs, and updated the bundled FileType plugins.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
Fixed a crash (BadNumberException) when moving selected pixels off-canvas, then modifying the selection, then moving the selected pixels back on-canvas
Changed Effects->Noise->Add Noise’s Coverage property to be a float instead of an integer
Fixed a rare crash when the system wakes from sleep
Fixed a small GCHandle leak
Fixed HlslTernaryFunctionEffect when using 3 value parameters
Added IDxgiAdapterService2 for plugin use
Updated the bundled AvifFileType plugin to v3.13.1 (thanks @null54!)
Updated the bundled JPEG XL FileType plugin to v1.2.0, which improves support for HBD/HDR image loading (thanks @null54!)
Updated the bundled WebP FileType plugin to v1.6.0 (thanks @null54!)
This is a maintenance release that adds a Romanian translation, fixes some important bugs, and updates the bundled FileType plugins.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
Fixed a crash (BadNumberException) when moving selected pixels off-canvas, then modifying the selection, then moving the selected pixels back on-canvas
Changed Effects->Noise->Add Noise’s Coverage property to be a float instead of an integer
Fixed a rare crash when the system wakes from sleep
Fixed a small GCHandle leak
Fixed HlslTernaryFunctionEffect when using 3 value parameters
Added IDxgiAdapterService2 for plugin use
Updated the bundled AvifFileType plugin to v3.13.1 (thanks @null54!)
Updated the bundled JPEG XL FileType plugin to v1.2.0, which improves support for HBD/HDR image loading
(thanks @null54!)
Updated the bundled WebP FileType plugin to v1.6.0 (thanks @null54!)
This is a maintenance release that adds a Bulgarian translation and fixes some important bugs.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
Fixed: The Levels and Auto-Level adjustments were crashing with panoramic images due to a bug in Direct2D that caused it to attempt allocating a texture that was too large
Fixed: Using a non-solid fill pattern with a non-opaque color was resulting in the wrong colors being drawn to the layer due to a mixup between straight and premultiplied alpha
Fixed: Non-CMYK images with an embedded CMYK color profile were being rendered with completely wrong colors
This is a simple maintenance release that mostly fixes a few small bugs, and updates the bundled DDS FileType plugin.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
This is a hotfix for brush rendering to not occasionally have segments that are drawn twice.
The 5.1.6 update was a hotfix for a memory leak, and also updated the bundled JPEG XL plugin to fix a crash on ARM64.
The 5.1.5 update added JPEG XL (*.jxl) support, improved quantization color quality, updated AVIF loading to better handle mapping HDR images to SDR, and fixed some bugs.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
New: JPEG XL (*.jxl) images are now supported by way of bundling @null54‘s JpegXLFileType plugin
Fixed the Levels adjustment not honoring the active selection.
Fixed some more mouse cursor issues when completing certain actions with certain tools.
Fixed some keyboard shortcuts in the Adjustments menu not working reliably.
Fixed most cases of tooltips blinking on/off when drawn near the bottom of the screen (thanks @toe_head2001!).
Fixed some new high-DPI scaling issues in toolbar dropdowns.
Improved quantization quality for Effects->Color-Quantize and when saving an image at 8-bit depth and below. This was done by merging octree node colors in linear gamma space.
Fixed some incorrect background text color rendering in the status bar.
Updated the bundled AvifFileType plugin to v3.12.1, which improves conversion from HDR images utilizing the Rec. 2020 PQ color space (thanks @null54).
Updated the bundled WebpFileType plugin to v1.5.0 (thanks @null54!).
This is a hotfix for 5.1.5 that fixes a memory leak, and also updates the bundled JPEG XL plugin to fix a crash on ARM64.
The 5.1.5 update added JPEG XL (*.jxl) support, improved quantization color quality, updatesdAVIF loading to better handle mapping HDR images to SDR, and fixed some bugs.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
New: JPEG XL (*.jxl) images are now supported by way of bundling @null54‘s JpegXLFileType plugin
Fixed the Levels adjustment not honoring the active selection.
Fixed some more mouse cursor issues when completing certain actions with certain tools.
Fixed some keyboard shortcuts in the Adjustments menu not working reliably.
Fixed most cases of tooltips blinking on/off when drawn near the bottom of the screen (thanks @toe_head2001!).
Fixed some new high-DPI scaling issues in toolbar dropdowns.
Improved quantization quality for Effects->Color-Quantize and when saving an image at 8-bit depth and below. This was done by merging octree node colors in linear gamma space.
Fixed some incorrect background text color rendering in the status bar.
Updated the bundled AvifFileType plugin to v3.12.1, which improves conversion from HDR images utilizing the Rec. 2020 PQ color space (thanks @null54).
Updated the bundled WebpFileType plugin to v1.5.0 (thanks @null54!).
This update adds JPEG XL (*.jxl) support, improves quantization color quality, updates AVIF loading to better handle mapping HDR images to SDR, and fixes some bugs.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
New: JPEG XL (*.jxl) images are now supported by way of bundling @null54‘s JpegXLFileType plugin
Fixed the Levels adjustment not honoring the active selection.
Fixed some more mouse cursor issues when completing certain actions with certain tools.
Fixed some keyboard shortcuts in the Adjustments menu not working reliably.
Fixed most cases of tooltips blinking on/off when drawn near the bottom of the screen (thanks @toe_head2001!).
Fixed some new high-DPI scaling issues in toolbar dropdowns.
Improved quantization quality for Effects->Color-Quantize and when saving an image at 8-bit depth and below. This was done by merging octree node colors in linear gamma space.
Fixed some incorrect background text color rendering in the status bar.
Updated the bundled AvifFileType plugin to v3.12.1, which improves conversion from HDR images utilizing the Rec. 2020 PQ color space (thanks @null54).
Updated the bundled WebpFileType plugin to v1.5.0 (thanks @null54!).
This update adds JPEG XL (*.jxl) support, improves quantization color quality, updates AVIF loading to better handle mapping HDR images to SDR, and fixes some bugs.
New: JPEG XL (*.jxl) images are now supported by way of bundling @null54‘s JpegXLFileType plugin
Fixed the Levels adjustment not honoring the active selection.
Fixed some more mouse cursor issues when completing certain actions with certain tools.
Fixed some keyboard shortcuts in the Adjustments menu not working reliably.
Fixed most cases of tooltips blinking on/off when drawn near the bottom of the screen (thanks @toe_head2001!).
Fixed some new high-DPI scaling issues in toolbar dropdowns.
Improved quantization quality for Effects->Color-Quantize and when saving an image at 8-bit depth and below. This was done by merging octree node colors in linear gamma space.
Fixed some incorrect background text color rendering in the status bar.
Updated the bundled AvifFileType plugin to v3.12.0, which improves conversion from HDR images utilizing the Rec. 2020 PQ color space (thanks @null54!).
Updated the bundled WebpFileType plugin to v1.5.0 (thanks @null54!).
Download and Install
This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.
You can also download the installer here (for any supported CPU and OS), which is also where you can find downloads for offline installers, portable ZIPs, and deployable MSIs.
This update is mostly a hotfix that fixes installation on Windows Server systems.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
Fixed: Installation on Windows Server will no longer fail with an error about a missing srclient DLL.
Improved: When saving an image fails due to Windows Defender’s “Controlled Folder Access” setting, the error message will mention that instead of being a generic “I/O failure” message.
New: GIF Comment metadata is now preserved. It maps to EXIF Photo.UserComment tags.
Improved: Consolidated the number of threads used for Async Present from 3 per image (canvas, left ruler, top ruler) to 3 total.
Improved: ColorManagementEffect now supports DxgiColorSpace color contexts (for plugin developers).
This is a maintenance release with a big heaping of performance improvements, bug fixes, and other small changes.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
Fixed: Some PNG metadata from text chunks is now preserved (Author, Comment, Copyright, and Description).
Fixed some issues with snapping tool windows when there are multiple monitors with different scaling levels. Sometimes the snapping boundaries would be calculated in the wrong coordinate space and cause snapping to happen at seemingly arbitrary (and weird) locations.
Improved frame rate, frame pacing, and responsiveness of the canvas when using CPU- or GPU-intensive tools such as Move Selected Pixels.
Fixed an off-by-1 error in the Median Blur effect that was producing incorrect results, especially with radius=1.
Fixed a crash in the Levels adjustment’s UI due to some improper value clamping.
Fixed the Red Eye Removal effect so it no longer crashes if the canvas zoom level does not show the whole image.
Fixed the Red Eye Removal effect so that it properly clips to the active selection.
Fixed: View -> Zoom to Selection no longer adjusts the zoom level slightly if used twice in a row.
Improved: The Color properties for the Clouds effect now have Reset buttons, which will reset them to the current Primary and Secondary colors.
Fixed: When opening an image with a CMYK color profile, it will be ignored and removed if the image is actually RGB.
Fixed some issues with the mouse cursor briefly being a generic arrow instead of the tool’s requested cursor.
Fixed: The installer will no longer silently die on Windows 10 pre-v21H2. It will now correctly show an error message stating that Windows 10 v21H2 is required, and the exit code will be ERROR_OLD_WIN_VERSION.
Substantially improved UI responsiveness when modifying a complex selection with a combine mode other than Replace
Fixed: Tooltips now respect dark mode (thanks @toe_head2001!)
Fixed: The Text tool’s “Sharp (Modern)” rendering mode has been reverted to use Natural Symmetric rendering instead of Natural Symmetric Downsampled. (See discussion here. cc @Leahsarah)
Reduced the performance cost of the circle “preview cursor” that all of the brush tools use.
Fixed PdnZoomBlurEffect when the AlphaMode property was set to Straight.
Fixed PdnZoomBlurEffect when the BorderMode was set to Soft.
New:HlslUnaryFunctionEffect (for GPU effect plugin developers) now has FrexpMantissaPortion, FrexpExponentPortion, ModfIntegerPortion, and ModfFractionalPortion. These provide access to the Frexp and Modf HLSL instructions.
New: Plugins may now implement custom DirectWrite IInlineObjects.
New:IEffectConfigForm.Close() is now public, and may be used by plugins that are hosting other effects via IEffectsService2.
New: Added an accelerator key for Image -> Rotate 90° Counter-clockwise.
New: Added accelerator keys to the View menu for the Inches, Centimeters, and Pixels choices.
Changed to use the Windows thread pool instead of the .NET portable thread pool.
Fixed: Some PNG metadata from text chunks is now preserved (Author, Comment, Copyright, and Description).
Fixed some issues with snapping tool window when there are multiple monitors with different scaling levels. Sometimes the snapping boundaries would be calculated in the wrong coordinate space and cause snapping to happen at seemingly arbitrary (and weird) locations.
Fixed an off-by-1 error in the Median Blur effect that was producing incorrect results, especially with radius=1
Fixed a crash in the Levels adjustment’s UI due to some improper value clamping.
Fixed the Red Eye Removal effect so it no longer crashes if the canvas zoom level does not show the whole image.
Fixed the Red Eye Removal effect so that it properly clips to the active selection.
Fixed: View -> Zoom to Selection no longer adjusts the zoom level slightly if used twice in a row.
Improved: The Color properties for the Clouds effect now have Reset buttons, which will reset them to the current Primary and Secondary colors.
Fixed some issues with the mouse cursor briefly being a generic arrow instead of the tool’s requested cursor.
Fixed: The installer will no longer silently die on Windows 10 pre-v21H2. It will now correctly show an error message stating that Windows 10 v21H2 is required, and the exit code will be ERROR_OLD_WIN_VERSION.
Improved framerate and responsiveness of the canvas when using CPU- or GPU-intensive tools such as Move Selected Pixels
Substantially improved UI responsiveness when modifying a complex selection with a combine mode other than Replace
Fixed: Tooltips now respect dark mode (thanks @toe_head2001!)
Fixed: The Text tool’s “Sharp (Modern)” rendering mode has been reverted to use Natural Symmetric rendering instead of Natural Symmetric Downsampled. (See discussion here. cc @Leahsarah)
Reduced the performance cost of the circle “preview cursor” that all of the brush tools use.
New:HlslUnaryFunctionEffect (for GPU effect plugin developers) now has FrexpMantissaPortion, FrexpExponentPortion, ModfIntegerPortion, and ModfFractionalPortion. These provide access to the Frexp and Modf HLSL instructions.
New: Plugins may now implement custom DirectWrite IInlineObjects.
New:IEffectConfigForm.Close() is now public, and may be used by plugins that are hosting other effects via IEffectsService2.
New: Added an accelerator key for Image -> Rotate 90° Counter-clockwise.
New: Added accelerator keys to the View menu for the Inches, Centimeters, and Pixels choices.
Changed to use the Windows threadpool instead of the .NET portable threadpool.
Download and Install
This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.
You can also download the installer here (for any supported CPU and OS), which is also where you can find downloads for offline installers, portable ZIPs, and deployable MSIs.
This update fixes some small bugs, including flickering issues with NVIDIA Fast VSync, and should further soothe the screen blanking issues being reported on some systems with buggy MPO (multiplane overlay) support.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
Improved (reduced) CPU and GPU usage of the canvas, which leaves more CPU time for things like input processing. This was done by enabling VSync while also utilizing the DXGI Frame Latency Waitable Handle to minimize latency.
Fixed some screen blanking issues for some systems that have buggy MPO (multiplane overlay) support.
Fixed flickering and mouse trails for systems that have NVIDIA Fast VSync enabled (NVIDIA driver bug).
Fixed a hang while making changes to the Transparency Checkerboard Brightness setting when certain legacy plugins are installed.
Fixed a crash in the Levels adjustment UI if it was canceled or closed too quickly.
Added a /diagnostics command-line parameter that shows the diagnostics info without having to start up the whole app.
Added convenience constructors to most of Direct2D’s built-in effects (for GPU effect plugin authors).
Added a PrimitiveBlendEffect for GPU effect plugins. This wraps ID2D1BlendTransformwhich is normally only available for use within the transform graph of a custom effect.
Added ability for plugins to work with CMYK (PixelFormats.Cmyk32/64 and ColorCmyk32/64 structs)
Updated the DDS FileType Plus plugin to v1.12.12.0 (thanks @null54!)
This update fixes some bugs across the app and should further soothe the screen blanking and visual artifacts on systems with buggy MPO (multiplane overlay) support.
Improved (reduced) CPU and GPU usage of the canvas, which leaves more CPU time for things like input processing. This was done by enabling VSync while also utilizing the DXGI Frame Latency Waitable Handle to minimize latency.
Fixed some visual issues, such as screen blanking and flickering, for some systems that have buggy MPO (multiplane overlay) support.
Fixed a hang while making changes to the Transparency Checkerboard Brightness setting when certain legacy plugins are installed.
Fixed a crash in the Levels adjustment UI if it was canceled or closed too quickly.
Added a /diagnostics command-line parameter that shows the diagnostics info without having to start up the whole app.
Added convenience constructors to most of Direct2D’s built-in effects (for GPU effect plugin authors).
Added a PrimitiveBlendEffect for GPU effect plugins. This wraps ID2D1BlendTransform which is normally only available for use within the transform graph of a custom effect.
Added ability for plugins to work with CMYK (PixelFormats.Cmyk32/64 and ColorCmyk32/64 structs)
Updated the DDS FileType Plus plugin to v1.12.12.0 (thanks @null54!)
Download and Install
This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.
You can also download the installer here (for any supported CPU and OS), which is also where you can find downloads for offline installers, portable ZIPs, and deployable MSIs.
This is a small update that contains fixes for some bugs and that were discovered in 5.1, as well as a new Fill option in the Image -> Canvas Size dialog. It also has workarounds for some bugs in Sentinel One (antivirus) that were causing crashes in the installer and hangs during app startup.
Get the Update
There are two releases of Paint.NET:
Microsoft Store release (recommended)
You can purchase it here. This helps fund development and is an alternative or supplement to sending in a donation. In addition, updates happen automatically in the background when you’re not using the app.
If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so. To get the update immediately (once it’s certified), you can follow the instructions listed here.
If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to Settings -> Updates -> Check Now.
Added the ability to choose the fill color when expanding the image with Image->Canvas Size
Fixed the ability to paste images with transparency from Firefox
Fixed the ability to paste certain types of images with transparency from Microsoft Office applications
Changed Edit->Cut and Edit->Crop to Selection to completely zero out pixels outside of the selected area, which could otherwise be a privacy issue.
Fixed the inability to load an image with a bad ICC color profile. The color profile will now be ignored and the image will be treated as if it had an sRGB color profile.
Fixed the titlebar text being drawn in the active text color when the window is not active when using Light or Blue themes
Reverted the removal of the Settings checkbox that lets you disable overscroll
Fixed a crash in the Levels adjustment UI due to a rounding error
Fixed a race condition in resource loading that sometimes caused the zoom level in the status bar to display as “ScaleFactor.Percentage.Format”
Fixed some graphical corruption, hang, or crash issues caused by Nahimic A-Volute malware
Worked around a crash (“0xc000007b”) in the installer caused by Sentinel One antivirus.
Worked around a hang at app startup if Sentinel One antivirus.
Fixed many cases of screen blanking, rendering glitches, and crashes on systems with certain NVIDIA GeForce GPUs, and certain displays with support for overlays and/or VRR (FreeSync, GSYNC). This appears to be a bug in NVIDIA’s driver.
Fixed effects calling Dispose() on the IServiceProvider when they shouldn’t have been. This affected plugins like CodeLab and Plugin Browser.
Updated the bundled AVIF FileType to version 3.11.0.0 (thanks @null54!)
This fix will hopefully further soothe the issues some have been reporting with blanking screens and GPU crashes.
After a multi-day investigation involving performance profiling and discussions with some subject matter experts (DirectX Discord Server), I believe what’s happening is a result of multi-plane outputs (MPOs, aka overlays) intersecting with VRR (variable refresh rate, FreeSync, GSYNC) and PDN’s use of multiple on-screen flip-model swapchains. Each swapchain was rendering unthrottled, and they were not synchronized.
The solution, I’m hoping, is that I’ve applied VSync to everything except the canvas. Only the canvas is latency sensitive enough to warrant using an unthrottled framerate (akin to NVIDIA’s “Fast VSync”).
The screen blanking issue appears to be a bug in NVIDIA’s GPU driver, but may also be a bug in the firmware of some displays. I have not yet been able to test this on an AMD GPU to see if it happens there, but I’m planning to do that next.
Improved (hopefully fixed) the screen blanking issue that is happening mostly on systems with NVIDIA GeForce GPUs on displays with high refresh rates and/or VRR support (GSYNC/FreeSync)
Download and Install
This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.
You can also download the installer here (for any supported CPU and OS), which is also where you can find downloads for offline installers, portable ZIPs, and deployable MSIs.
Fixed Edit->Cut and Edit->Crop to Selection not zeroing out transparent pixels, which could be a privacy issue.
Fixed swapchain valid rect propagation, which may fix some cases of flickering or trails that have been reported.
Fixed some crashes and blanking screen issues related to GSYNC/FreeSync/VRR on some NVIDIA GPUs. The NVAPI profile was not being created which caused VRR to still be active for the app. This also appears to be a bug in NVIDIA’s GPU driver.
Download and Install
This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.
You can also download the installer here (for any supported CPU and OS), which is also where you can find downloads for offline installers, portable ZIPs, and deployable MSIs.